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- #region Copyright notice and license
- // Protocol Buffers - Google's data interchange format
- // Copyright 2008 Google Inc. All rights reserved.
- // https://developers.google.com/protocol-buffers/
- //
- // Redistribution and use in source and binary forms, with or without
- // modification, are permitted provided that the following conditions are
- // met:
- //
- // * Redistributions of source code must retain the above copyright
- // notice, this list of conditions and the following disclaimer.
- // * Redistributions in binary form must reproduce the above
- // copyright notice, this list of conditions and the following disclaimer
- // in the documentation and/or other materials provided with the
- // distribution.
- // * Neither the name of Google Inc. nor the names of its
- // contributors may be used to endorse or promote products derived from
- // this software without specific prior written permission.
- //
- // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- #endregion
- using System;
- using Google.Protobuf.Reflection;
- namespace Google.Protobuf
- {
- // TODO(jonskeet): Do we want a "weak" (non-generic) version of IReflectedMessage?
- // TODO(jonskeet): Split these interfaces into separate files when we're happy with them.
- /// <summary>
- /// Reflection support for accessing field values.
- /// </summary>
- public interface IReflectedMessage : IMessage
- {
- FieldAccessorTable Fields { get; }
- // TODO(jonskeet): Descriptor? Or a single property which has "all you need for reflection"?
- }
- /// <summary>
- /// Interface for a Protocol Buffers message, supporting
- /// basic operations required for serialization.
- /// </summary>
- public interface IMessage
- {
- /// <summary>
- /// Merges the data from the specified coded input stream with the current message.
- /// </summary>
- /// <remarks>See the user guide for precise merge semantics.</remarks>
- /// <param name="input"></param>
- void MergeFrom(CodedInputStream input);
- /// <summary>
- /// Writes the data to the given coded output stream.
- /// </summary>
- /// <param name="output">Coded output stream to write the data to. Must not be null.</param>
- void WriteTo(CodedOutputStream output);
- /// <summary>
- /// Calculates the size of this message in Protocol Buffer wire format, in bytes.
- /// </summary>
- /// <returns>The number of bytes required to write this message
- /// to a coded output stream.</returns>
- int CalculateSize();
- }
- /// <summary>
- /// Generic interface for a Protocol Buffers message,
- /// where the type parameter is expected to be the same type as
- /// the implementation class.
- /// </summary>
- /// <typeparam name="T">The message type.</typeparam>
- public interface IMessage<T> : IReflectedMessage, IEquatable<T>, IDeepCloneable<T>, IFreezable where T : IMessage<T>
- {
- /// <summary>
- /// Merges the given message into this one.
- /// </summary>
- /// <remarks>See the user guide for precise merge semantics.</remarks>
- /// <param name="message">The message to merge with this one. Must not be null.</param>
- void MergeFrom(T message);
- }
- /// <summary>
- /// Generic interface for a deeply cloneable type.
- /// <summary>
- /// <remarks>
- /// All generated messages implement this interface, but so do some non-message types.
- /// Additionally, due to the type constraint on <c>T</c> in <see cref="IMessage{T}"/>,
- /// it is simpler to keep this as a separate interface.
- /// </para>
- /// <para>
- /// Freezable types which implement this interface should always return a mutable clone,
- /// even if the original object is frozen.
- /// </para>
- /// </remarks>
- /// <typeparam name="T">The type itself, returned by the <see cref="Clone"/> method.</typeparam>
- public interface IDeepCloneable<T>
- {
- /// <summary>
- /// Creates a deep clone of this object.
- /// </summary>
- /// <returns>A deep clone of this object.</returns>
- T Clone();
- }
- /// <summary>
- /// Provides a mechanism for freezing a message (or repeated field collection)
- /// to make it immutable.
- /// </summary>
- /// <remarks>
- /// Implementations are under no obligation to make this thread-safe: if a freezable
- /// type instance is shared between threads before being frozen, and one thread then
- /// freezes it, it is possible for other threads to make changes during the freezing
- /// operation and also to observe stale values for mutated fields. Objects should be
- /// frozen before being made available to other threads.
- /// </remarks>
- public interface IFreezable
- {
- /// <summary>
- /// Freezes this object.
- /// </summary>
- /// <remarks>
- /// If the object is already frozen, this method has no effect.
- /// </remarks>
- void Freeze();
- /// <summary>
- /// Returns whether or not this object is frozen (and therefore immutable).
- /// </summary>
- /// <value><c>true</c> if this object is frozen; <c>false</c> otherwise.</value>
- bool IsFrozen { get; }
- }
- }
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