| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144 | #region Copyright notice and license// Protocol Buffers - Google's data interchange format// Copyright 2008 Google Inc.  All rights reserved.// https://developers.google.com/protocol-buffers///// Redistribution and use in source and binary forms, with or without// modification, are permitted provided that the following conditions are// met:////     * Redistributions of source code must retain the above copyright// notice, this list of conditions and the following disclaimer.//     * Redistributions in binary form must reproduce the above// copyright notice, this list of conditions and the following disclaimer// in the documentation and/or other materials provided with the// distribution.//     * Neither the name of Google Inc. nor the names of its// contributors may be used to endorse or promote products derived from// this software without specific prior written permission.//// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.#endregionusing System;using Google.Protobuf.Reflection;namespace Google.Protobuf{    // TODO(jonskeet): Do we want a "weak" (non-generic) version of IReflectedMessage?    // TODO(jonskeet): Split these interfaces into separate files when we're happy with them.    /// <summary>    /// Reflection support for accessing field values.    /// </summary>    public interface IReflectedMessage : IMessage    {        FieldAccessorTable Fields { get; }        // TODO(jonskeet): Descriptor? Or a single property which has "all you need for reflection"?    }    /// <summary>    /// Interface for a Protocol Buffers message, supporting    /// basic operations required for serialization.    /// </summary>    public interface IMessage    {        /// <summary>        /// Merges the data from the specified coded input stream with the current message.        /// </summary>        /// <remarks>See the user guide for precise merge semantics.</remarks>        /// <param name="input"></param>        void MergeFrom(CodedInputStream input);        /// <summary>        /// Writes the data to the given coded output stream.        /// </summary>        /// <param name="output">Coded output stream to write the data to. Must not be null.</param>        void WriteTo(CodedOutputStream output);        /// <summary>        /// Calculates the size of this message in Protocol Buffer wire format, in bytes.        /// </summary>        /// <returns>The number of bytes required to write this message        /// to a coded output stream.</returns>        int CalculateSize();    }    /// <summary>    /// Generic interface for a Protocol Buffers message,    /// where the type parameter is expected to be the same type as    /// the implementation class.    /// </summary>    /// <typeparam name="T">The message type.</typeparam>    public interface IMessage<T> : IReflectedMessage, IEquatable<T>, IDeepCloneable<T>, IFreezable where T : IMessage<T>    {        /// <summary>        /// Merges the given message into this one.        /// </summary>        /// <remarks>See the user guide for precise merge semantics.</remarks>        /// <param name="message">The message to merge with this one. Must not be null.</param>        void MergeFrom(T message);    }    /// <summary>    /// Generic interface for a deeply cloneable type.    /// <summary>    /// <remarks>    /// All generated messages implement this interface, but so do some non-message types.    /// Additionally, due to the type constraint on <c>T</c> in <see cref="IMessage{T}"/>,    /// it is simpler to keep this as a separate interface.    /// </para>    /// <para>    /// Freezable types which implement this interface should always return a mutable clone,    /// even if the original object is frozen.    /// </para>    /// </remarks>    /// <typeparam name="T">The type itself, returned by the <see cref="Clone"/> method.</typeparam>    public interface IDeepCloneable<T>    {        /// <summary>        /// Creates a deep clone of this object.        /// </summary>        /// <returns>A deep clone of this object.</returns>        T Clone();    }    /// <summary>    /// Provides a mechanism for freezing a message (or repeated field collection)    /// to make it immutable.    /// </summary>    /// <remarks>    /// Implementations are under no obligation to make this thread-safe: if a freezable    /// type instance is shared between threads before being frozen, and one thread then    /// freezes it, it is possible for other threads to make changes during the freezing    /// operation and also to observe stale values for mutated fields. Objects should be    /// frozen before being made available to other threads.    /// </remarks>    public interface IFreezable    {        /// <summary>        /// Freezes this object.        /// </summary>        /// <remarks>        /// If the object is already frozen, this method has no effect.        /// </remarks>        void Freeze();        /// <summary>        /// Returns whether or not this object is frozen (and therefore immutable).        /// </summary>        /// <value><c>true</c> if this object is frozen; <c>false</c> otherwise.</value>        bool IsFrozen { get; }    }}
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