|
@@ -0,0 +1,100 @@
|
|
|
|
+#region Copyright notice and license
|
|
|
|
+// Protocol Buffers - Google's data interchange format
|
|
|
|
+// Copyright 2008 Google Inc. All rights reserved.
|
|
|
|
+// https://developers.google.com/protocol-buffers/
|
|
|
|
+//
|
|
|
|
+// Redistribution and use in source and binary forms, with or without
|
|
|
|
+// modification, are permitted provided that the following conditions are
|
|
|
|
+// met:
|
|
|
|
+//
|
|
|
|
+// * Redistributions of source code must retain the above copyright
|
|
|
|
+// notice, this list of conditions and the following disclaimer.
|
|
|
|
+// * Redistributions in binary form must reproduce the above
|
|
|
|
+// copyright notice, this list of conditions and the following disclaimer
|
|
|
|
+// in the documentation and/or other materials provided with the
|
|
|
|
+// distribution.
|
|
|
|
+// * Neither the name of Google Inc. nor the names of its
|
|
|
|
+// contributors may be used to endorse or promote products derived from
|
|
|
|
+// this software without specific prior written permission.
|
|
|
|
+//
|
|
|
|
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
|
|
|
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
|
|
|
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
|
|
|
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
|
|
|
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
|
|
|
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
|
|
|
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
|
|
|
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
|
|
|
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
|
|
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
|
|
|
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
|
|
+#endregion
|
|
|
|
+
|
|
|
|
+using System;
|
|
|
|
+using System.Buffers;
|
|
|
|
+using System.Buffers.Binary;
|
|
|
|
+using System.Collections.Generic;
|
|
|
|
+using System.IO;
|
|
|
|
+using System.Runtime.CompilerServices;
|
|
|
|
+using System.Runtime.InteropServices;
|
|
|
|
+using System.Security;
|
|
|
|
+using System.Text;
|
|
|
|
+using Google.Protobuf.Collections;
|
|
|
|
+
|
|
|
|
+namespace Google.Protobuf
|
|
|
|
+{
|
|
|
|
+ /// <summary>
|
|
|
|
+ /// An opaque struct that represents the current serialization state and is passed along
|
|
|
|
+ /// as the serialization proceeds.
|
|
|
|
+ /// All the public methods are intended to be invoked only by the generated code,
|
|
|
|
+ /// users should never invoke them directly.
|
|
|
|
+ /// </summary>
|
|
|
|
+ [SecuritySafeCritical]
|
|
|
|
+ public ref struct WriteContext
|
|
|
|
+ {
|
|
|
|
+ internal Span<byte> buffer;
|
|
|
|
+ internal WriterInternalState state;
|
|
|
|
+
|
|
|
|
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
|
|
+ internal static void Initialize(ref Span<byte> buffer, ref WriterInternalState state, out WriteContext ctx)
|
|
|
|
+ {
|
|
|
|
+ ctx.buffer = buffer;
|
|
|
|
+ ctx.state = state;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ /// <summary>
|
|
|
|
+ /// Creates a WriteContext instance from CodedOutputStream.
|
|
|
|
+ /// WARNING: internally this copies the CodedOutputStream's state, so after done with the WriteContext,
|
|
|
|
+ /// the CodedOutputStream's state needs to be updated.
|
|
|
|
+ /// </summary>
|
|
|
|
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
|
|
+ internal static void Initialize(CodedOutputStream output, out WriteContext ctx)
|
|
|
|
+ {
|
|
|
|
+ ctx.buffer = new Span<byte>(output.InternalBuffer);
|
|
|
|
+ // ideally we would use a reference to the original state, but that doesn't seem possible
|
|
|
|
+ // so we just copy the struct that holds the state. We will need to later store the state back
|
|
|
|
+ // into CodedOutputStream if we want to keep it usable.
|
|
|
|
+ ctx.state = output.InternalState;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
|
|
+ internal static void Initialize(IBufferWriter<byte> output, out WriteContext ctx)
|
|
|
|
+ {
|
|
|
|
+ ctx.buffer = default;
|
|
|
|
+ ctx.state = default;
|
|
|
|
+ WriteBufferHelper.Initialize(output, out ctx.state.writeBufferHelper, out ctx.buffer);
|
|
|
|
+ ctx.state.limit = ctx.buffer.Length;
|
|
|
|
+ ctx.state.position = 0;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ internal void CopyStateTo(CodedOutputStream output)
|
|
|
|
+ {
|
|
|
|
+ output.InternalState = state;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ internal void LoadStateFrom(CodedOutputStream output)
|
|
|
|
+ {
|
|
|
|
+ state = output.InternalState;
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+}
|