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				|  |  | +#region Copyright notice and license
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				|  |  | +// Protocol Buffers - Google's data interchange format
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				|  |  | +// Copyright 2008 Google Inc.  All rights reserved.
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				|  |  | +// https://developers.google.com/protocol-buffers/
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				|  |  | +//
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				|  |  | +// Redistribution and use in source and binary forms, with or without
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				|  |  | +// modification, are permitted provided that the following conditions are
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				|  |  | +// met:
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				|  |  | +//
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				|  |  | +//     * Redistributions of source code must retain the above copyright
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				|  |  | +// notice, this list of conditions and the following disclaimer.
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				|  |  | +//     * Redistributions in binary form must reproduce the above
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				|  |  | +// copyright notice, this list of conditions and the following disclaimer
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				|  |  | +// in the documentation and/or other materials provided with the
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				|  |  | +// distribution.
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				|  |  | +//     * Neither the name of Google Inc. nor the names of its
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				|  |  | +// contributors may be used to endorse or promote products derived from
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				|  |  | +// this software without specific prior written permission.
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				|  |  | +//
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				|  |  | +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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				|  |  | +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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				|  |  | +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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				|  |  | +// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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				|  |  | +// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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				|  |  | +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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				|  |  | +// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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				|  |  | +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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				|  |  | +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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				|  |  | +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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				|  |  | +// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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				|  |  | +#endregion
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				|  |  | +
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				|  |  | +using System;
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				|  |  | +using System.Buffers;
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				|  |  | +using System.Buffers.Binary;
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				|  |  | +using System.Collections.Generic;
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				|  |  | +using System.IO;
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				|  |  | +using System.Runtime.CompilerServices;
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				|  |  | +using System.Runtime.InteropServices;
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				|  |  | +using System.Security;
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				|  |  | +using System.Text;
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				|  |  | +using Google.Protobuf.Collections;
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				|  |  | +
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				|  |  | +namespace Google.Protobuf
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				|  |  | +{
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				|  |  | +    /// <summary>
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				|  |  | +    /// An opaque struct that represents the current serialization state and is passed along
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				|  |  | +    /// as the serialization proceeds.
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				|  |  | +    /// All the public methods are intended to be invoked only by the generated code,
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				|  |  | +    /// users should never invoke them directly.
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				|  |  | +    /// </summary>
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				|  |  | +    [SecuritySafeCritical]
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				|  |  | +    public ref struct WriteContext
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				|  |  | +    {
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				|  |  | +        internal Span<byte> buffer;
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				|  |  | +        internal WriterInternalState state;
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				|  |  | +
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				|  |  | +        [MethodImpl(MethodImplOptions.AggressiveInlining)]
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				|  |  | +        internal static void Initialize(ref Span<byte> buffer, ref WriterInternalState state, out WriteContext ctx)
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				|  |  | +        {
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				|  |  | +            ctx.buffer = buffer;
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				|  |  | +            ctx.state = state;
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				|  |  | +        }
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				|  |  | +
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				|  |  | +        /// <summary>
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				|  |  | +        /// Creates a WriteContext instance from CodedOutputStream.
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				|  |  | +        /// WARNING: internally this copies the CodedOutputStream's state, so after done with the WriteContext,
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				|  |  | +        /// the CodedOutputStream's state needs to be updated.
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				|  |  | +        /// </summary>
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				|  |  | +        [MethodImpl(MethodImplOptions.AggressiveInlining)]
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				|  |  | +        internal static void Initialize(CodedOutputStream output, out WriteContext ctx)
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				|  |  | +        {
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				|  |  | +            ctx.buffer = new Span<byte>(output.InternalBuffer);
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				|  |  | +            // ideally we would use a reference to the original state, but that doesn't seem possible
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				|  |  | +            // so we just copy the struct that holds the state. We will need to later store the state back
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				|  |  | +            // into CodedOutputStream if we want to keep it usable.
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				|  |  | +            ctx.state = output.InternalState;
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				|  |  | +        }
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				|  |  | +
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				|  |  | +        [MethodImpl(MethodImplOptions.AggressiveInlining)]
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				|  |  | +        internal static void Initialize(IBufferWriter<byte> output, out WriteContext ctx)
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				|  |  | +        {
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				|  |  | +            ctx.buffer = default;
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				|  |  | +            ctx.state = default;
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				|  |  | +            WriteBufferHelper.Initialize(output, out ctx.state.writeBufferHelper, out ctx.buffer);
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				|  |  | +            ctx.state.limit = ctx.buffer.Length;
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				|  |  | +            ctx.state.position = 0;
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				|  |  | +        }  
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				|  |  | +
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				|  |  | +        internal void CopyStateTo(CodedOutputStream output)
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				|  |  | +        {
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				|  |  | +            output.InternalState = state;
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				|  |  | +        }
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				|  |  | +
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				|  |  | +        internal void LoadStateFrom(CodedOutputStream output)
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				|  |  | +        {
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				|  |  | +            state = output.InternalState;
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				|  |  | +        }
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				|  |  | +    }
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				|  |  | +}
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