|  | @@ -0,0 +1,153 @@
 | 
	
		
			
				|  |  | +/*
 | 
	
		
			
				|  |  | + *
 | 
	
		
			
				|  |  | + * Copyright 2015, Google Inc.
 | 
	
		
			
				|  |  | + * All rights reserved.
 | 
	
		
			
				|  |  | + *
 | 
	
		
			
				|  |  | + * Redistribution and use in source and binary forms, with or without
 | 
	
		
			
				|  |  | + * modification, are permitted provided that the following conditions are
 | 
	
		
			
				|  |  | + * met:
 | 
	
		
			
				|  |  | + *
 | 
	
		
			
				|  |  | + *     * Redistributions of source code must retain the above copyright
 | 
	
		
			
				|  |  | + * notice, this list of conditions and the following disclaimer.
 | 
	
		
			
				|  |  | + *     * Redistributions in binary form must reproduce the above
 | 
	
		
			
				|  |  | + * copyright notice, this list of conditions and the following disclaimer
 | 
	
		
			
				|  |  | + * in the documentation and/or other materials provided with the
 | 
	
		
			
				|  |  | + * distribution.
 | 
	
		
			
				|  |  | + *     * Neither the name of Google Inc. nor the names of its
 | 
	
		
			
				|  |  | + * contributors may be used to endorse or promote products derived from
 | 
	
		
			
				|  |  | + * this software without specific prior written permission.
 | 
	
		
			
				|  |  | + *
 | 
	
		
			
				|  |  | + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 | 
	
		
			
				|  |  | + * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 | 
	
		
			
				|  |  | + * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
 | 
	
		
			
				|  |  | + * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
 | 
	
		
			
				|  |  | + * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
 | 
	
		
			
				|  |  | + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
 | 
	
		
			
				|  |  | + * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
 | 
	
		
			
				|  |  | + * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
 | 
	
		
			
				|  |  | + * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 | 
	
		
			
				|  |  | + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 | 
	
		
			
				|  |  | + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 | 
	
		
			
				|  |  | + *
 | 
	
		
			
				|  |  | + */
 | 
	
		
			
				|  |  | +
 | 
	
		
			
				|  |  | +#include <iostream>
 | 
	
		
			
				|  |  | +#include <memory>
 | 
	
		
			
				|  |  | +#include <string>
 | 
	
		
			
				|  |  | +
 | 
	
		
			
				|  |  | +#include <grpc++/grpc++.h>
 | 
	
		
			
				|  |  | +#include <thread>
 | 
	
		
			
				|  |  | +
 | 
	
		
			
				|  |  | +#include "helloworld.grpc.pb.h"
 | 
	
		
			
				|  |  | +
 | 
	
		
			
				|  |  | +using grpc::Channel;
 | 
	
		
			
				|  |  | +using grpc::ClientAsyncResponseReader;
 | 
	
		
			
				|  |  | +using grpc::ClientContext;
 | 
	
		
			
				|  |  | +using grpc::CompletionQueue;
 | 
	
		
			
				|  |  | +using grpc::Status;
 | 
	
		
			
				|  |  | +using helloworld::HelloRequest;
 | 
	
		
			
				|  |  | +using helloworld::HelloReply;
 | 
	
		
			
				|  |  | +using helloworld::Greeter;
 | 
	
		
			
				|  |  | +
 | 
	
		
			
				|  |  | +class GreeterClient {
 | 
	
		
			
				|  |  | +  public:
 | 
	
		
			
				|  |  | +    explicit GreeterClient(std::shared_ptr<Channel> channel)
 | 
	
		
			
				|  |  | +            : stub_(Greeter::NewStub(channel)) {}
 | 
	
		
			
				|  |  | +
 | 
	
		
			
				|  |  | +    // Assembles the client's payload and sends it to the server.
 | 
	
		
			
				|  |  | +    void SayHello(const std::string& user) {
 | 
	
		
			
				|  |  | +        // Data we are sending to the server.
 | 
	
		
			
				|  |  | +        HelloRequest request;
 | 
	
		
			
				|  |  | +        request.set_name(user);
 | 
	
		
			
				|  |  | +
 | 
	
		
			
				|  |  | +        // Call object to store rpc data
 | 
	
		
			
				|  |  | +        AsyncClientCall* call = new AsyncClientCall;
 | 
	
		
			
				|  |  | +
 | 
	
		
			
				|  |  | +        // stub_->AsyncSayHello() performs the RPC call, returning an instance to
 | 
	
		
			
				|  |  | +        // store in "call". Because we are using the asynchronous API, we need to
 | 
	
		
			
				|  |  | +        // hold on to the "call" instance in order to get updates on the ongoing RPC.
 | 
	
		
			
				|  |  | +        call->response_reader = stub_->AsyncSayHello(&call->context, request, &cq_);
 | 
	
		
			
				|  |  | +
 | 
	
		
			
				|  |  | +
 | 
	
		
			
				|  |  | +        // Request that, upon completion of the RPC, "reply" be updated with the
 | 
	
		
			
				|  |  | +        // server's response; "status" with the indication of whether the operation
 | 
	
		
			
				|  |  | +        // was successful. Tag the request with the memory address of the call object.
 | 
	
		
			
				|  |  | +        call->response_reader->Finish(&call->reply, &call->status, (void*)call);
 | 
	
		
			
				|  |  | +
 | 
	
		
			
				|  |  | +    }
 | 
	
		
			
				|  |  | +
 | 
	
		
			
				|  |  | +    // Loop while listening for completed responses.
 | 
	
		
			
				|  |  | +    // Prints out the response from the server.
 | 
	
		
			
				|  |  | +    void AsyncCompleteRpc() {
 | 
	
		
			
				|  |  | +        void* got_tag;
 | 
	
		
			
				|  |  | +        bool ok = false;
 | 
	
		
			
				|  |  | +
 | 
	
		
			
				|  |  | +        // Block until the next result is available in the completion queue "cq".
 | 
	
		
			
				|  |  | +        while (cq_.Next(&got_tag, &ok)) {
 | 
	
		
			
				|  |  | +            // The tag in this example is the memory location of the call object
 | 
	
		
			
				|  |  | +            AsyncClientCall* call = static_cast<AsyncClientCall*>(got_tag);
 | 
	
		
			
				|  |  | +
 | 
	
		
			
				|  |  | +            // Verify that the request was completed successfully. Note that "ok"
 | 
	
		
			
				|  |  | +            // corresponds solely to the request for updates introduced by Finish().
 | 
	
		
			
				|  |  | +            GPR_ASSERT(ok);
 | 
	
		
			
				|  |  | +
 | 
	
		
			
				|  |  | +            if (call->status.ok())
 | 
	
		
			
				|  |  | +                std::cout << "Greeter received: " << call->reply.message() << std::endl;
 | 
	
		
			
				|  |  | +            else
 | 
	
		
			
				|  |  | +                std::cout << "RPC failed" << std::endl;
 | 
	
		
			
				|  |  | +
 | 
	
		
			
				|  |  | +            // Once we're complete, deallocate the call object.
 | 
	
		
			
				|  |  | +            delete call;
 | 
	
		
			
				|  |  | +        }
 | 
	
		
			
				|  |  | +    }
 | 
	
		
			
				|  |  | +
 | 
	
		
			
				|  |  | +  private:
 | 
	
		
			
				|  |  | +
 | 
	
		
			
				|  |  | +    // struct for keeping state and data information
 | 
	
		
			
				|  |  | +    struct AsyncClientCall {
 | 
	
		
			
				|  |  | +        // Container for the data we expect from the server.
 | 
	
		
			
				|  |  | +        HelloReply reply;
 | 
	
		
			
				|  |  | +
 | 
	
		
			
				|  |  | +        // Context for the client. It could be used to convey extra information to
 | 
	
		
			
				|  |  | +        // the server and/or tweak certain RPC behaviors.
 | 
	
		
			
				|  |  | +        ClientContext context;
 | 
	
		
			
				|  |  | +
 | 
	
		
			
				|  |  | +        // Storage for the status of the RPC upon completion.
 | 
	
		
			
				|  |  | +        Status status;
 | 
	
		
			
				|  |  | +
 | 
	
		
			
				|  |  | +
 | 
	
		
			
				|  |  | +        std::unique_ptr<ClientAsyncResponseReader<HelloReply>> response_reader;
 | 
	
		
			
				|  |  | +    };
 | 
	
		
			
				|  |  | +
 | 
	
		
			
				|  |  | +    // Out of the passed in Channel comes the stub, stored here, our view of the
 | 
	
		
			
				|  |  | +    // server's exposed services.
 | 
	
		
			
				|  |  | +    std::unique_ptr<Greeter::Stub> stub_;
 | 
	
		
			
				|  |  | +
 | 
	
		
			
				|  |  | +    // The producer-consumer queue we use to communicate asynchronously with the
 | 
	
		
			
				|  |  | +    // gRPC runtime.
 | 
	
		
			
				|  |  | +    CompletionQueue cq_;
 | 
	
		
			
				|  |  | +};
 | 
	
		
			
				|  |  | +
 | 
	
		
			
				|  |  | +int main(int argc, char** argv) {
 | 
	
		
			
				|  |  | +
 | 
	
		
			
				|  |  | +
 | 
	
		
			
				|  |  | +    // Instantiate the client. It requires a channel, out of which the actual RPCs
 | 
	
		
			
				|  |  | +    // are created. This channel models a connection to an endpoint (in this case,
 | 
	
		
			
				|  |  | +    // localhost at port 50051). We indicate that the channel isn't authenticated
 | 
	
		
			
				|  |  | +    // (use of InsecureChannelCredentials()).
 | 
	
		
			
				|  |  | +    GreeterClient greeter(grpc::CreateChannel(
 | 
	
		
			
				|  |  | +            "localhost:50051", grpc::InsecureChannelCredentials()));
 | 
	
		
			
				|  |  | +
 | 
	
		
			
				|  |  | +    // Spawn reader thread that loops indefinitely
 | 
	
		
			
				|  |  | +    std::thread thread_ = std::thread(&GreeterClient::AsyncCompleteRpc, &greeter);
 | 
	
		
			
				|  |  | +
 | 
	
		
			
				|  |  | +    for (int i = 0; i < 100; i++) {
 | 
	
		
			
				|  |  | +        std::string user("world " + std::to_string(i));
 | 
	
		
			
				|  |  | +        greeter.SayHello(user);  // The actual RPC call!
 | 
	
		
			
				|  |  | +    }
 | 
	
		
			
				|  |  | +
 | 
	
		
			
				|  |  | +    std::cout << "Press control-c to quit" << std::endl << std::endl;
 | 
	
		
			
				|  |  | +    thread_.join();  //blocks forever
 | 
	
		
			
				|  |  | +
 | 
	
		
			
				|  |  | +    return 0;
 | 
	
		
			
				|  |  | +}
 |