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							- // Copyright 2018 The Abseil Authors.
 
- //
 
- // Licensed under the Apache License, Version 2.0 (the "License");
 
- // you may not use this file except in compliance with the License.
 
- // You may obtain a copy of the License at
 
- //
 
- //      https://www.apache.org/licenses/LICENSE-2.0
 
- //
 
- // Unless required by applicable law or agreed to in writing, software
 
- // distributed under the License is distributed on an "AS IS" BASIS,
 
- // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 
- // See the License for the specific language governing permissions and
 
- // limitations under the License.
 
- // For reference check out:
 
- // https://itanium-cxx-abi.github.io/cxx-abi/abi.html#mangling
 
- //
 
- // Note that we only have partial C++11 support yet.
 
- #include "absl/debugging/internal/demangle.h"
 
- #include <cstdint>
 
- #include <cstdio>
 
- #include <limits>
 
- namespace absl {
 
- ABSL_NAMESPACE_BEGIN
 
- namespace debugging_internal {
 
- typedef struct {
 
-   const char *abbrev;
 
-   const char *real_name;
 
-   // Number of arguments in <expression> context, or 0 if disallowed.
 
-   int arity;
 
- } AbbrevPair;
 
- // List of operators from Itanium C++ ABI.
 
- static const AbbrevPair kOperatorList[] = {
 
-     // New has special syntax (not currently supported).
 
-     {"nw", "new", 0},
 
-     {"na", "new[]", 0},
 
-     // Works except that the 'gs' prefix is not supported.
 
-     {"dl", "delete", 1},
 
-     {"da", "delete[]", 1},
 
-     {"ps", "+", 1},  // "positive"
 
-     {"ng", "-", 1},  // "negative"
 
-     {"ad", "&", 1},  // "address-of"
 
-     {"de", "*", 1},  // "dereference"
 
-     {"co", "~", 1},
 
-     {"pl", "+", 2},
 
-     {"mi", "-", 2},
 
-     {"ml", "*", 2},
 
-     {"dv", "/", 2},
 
-     {"rm", "%", 2},
 
-     {"an", "&", 2},
 
-     {"or", "|", 2},
 
-     {"eo", "^", 2},
 
-     {"aS", "=", 2},
 
-     {"pL", "+=", 2},
 
-     {"mI", "-=", 2},
 
-     {"mL", "*=", 2},
 
-     {"dV", "/=", 2},
 
-     {"rM", "%=", 2},
 
-     {"aN", "&=", 2},
 
-     {"oR", "|=", 2},
 
-     {"eO", "^=", 2},
 
-     {"ls", "<<", 2},
 
-     {"rs", ">>", 2},
 
-     {"lS", "<<=", 2},
 
-     {"rS", ">>=", 2},
 
-     {"eq", "==", 2},
 
-     {"ne", "!=", 2},
 
-     {"lt", "<", 2},
 
-     {"gt", ">", 2},
 
-     {"le", "<=", 2},
 
-     {"ge", ">=", 2},
 
-     {"nt", "!", 1},
 
-     {"aa", "&&", 2},
 
-     {"oo", "||", 2},
 
-     {"pp", "++", 1},
 
-     {"mm", "--", 1},
 
-     {"cm", ",", 2},
 
-     {"pm", "->*", 2},
 
-     {"pt", "->", 0},  // Special syntax
 
-     {"cl", "()", 0},  // Special syntax
 
-     {"ix", "[]", 2},
 
-     {"qu", "?", 3},
 
-     {"st", "sizeof", 0},  // Special syntax
 
-     {"sz", "sizeof", 1},  // Not a real operator name, but used in expressions.
 
-     {nullptr, nullptr, 0},
 
- };
 
- // List of builtin types from Itanium C++ ABI.
 
- //
 
- // Invariant: only one- or two-character type abbreviations here.
 
- static const AbbrevPair kBuiltinTypeList[] = {
 
-     {"v", "void", 0},
 
-     {"w", "wchar_t", 0},
 
-     {"b", "bool", 0},
 
-     {"c", "char", 0},
 
-     {"a", "signed char", 0},
 
-     {"h", "unsigned char", 0},
 
-     {"s", "short", 0},
 
-     {"t", "unsigned short", 0},
 
-     {"i", "int", 0},
 
-     {"j", "unsigned int", 0},
 
-     {"l", "long", 0},
 
-     {"m", "unsigned long", 0},
 
-     {"x", "long long", 0},
 
-     {"y", "unsigned long long", 0},
 
-     {"n", "__int128", 0},
 
-     {"o", "unsigned __int128", 0},
 
-     {"f", "float", 0},
 
-     {"d", "double", 0},
 
-     {"e", "long double", 0},
 
-     {"g", "__float128", 0},
 
-     {"z", "ellipsis", 0},
 
-     {"De", "decimal128", 0},      // IEEE 754r decimal floating point (128 bits)
 
-     {"Dd", "decimal64", 0},       // IEEE 754r decimal floating point (64 bits)
 
-     {"Dc", "decltype(auto)", 0},
 
-     {"Da", "auto", 0},
 
-     {"Dn", "std::nullptr_t", 0},  // i.e., decltype(nullptr)
 
-     {"Df", "decimal32", 0},       // IEEE 754r decimal floating point (32 bits)
 
-     {"Di", "char32_t", 0},
 
-     {"Du", "char8_t", 0},
 
-     {"Ds", "char16_t", 0},
 
-     {"Dh", "float16", 0},         // IEEE 754r half-precision float (16 bits)
 
-     {nullptr, nullptr, 0},
 
- };
 
- // List of substitutions Itanium C++ ABI.
 
- static const AbbrevPair kSubstitutionList[] = {
 
-     {"St", "", 0},
 
-     {"Sa", "allocator", 0},
 
-     {"Sb", "basic_string", 0},
 
-     // std::basic_string<char, std::char_traits<char>,std::allocator<char> >
 
-     {"Ss", "string", 0},
 
-     // std::basic_istream<char, std::char_traits<char> >
 
-     {"Si", "istream", 0},
 
-     // std::basic_ostream<char, std::char_traits<char> >
 
-     {"So", "ostream", 0},
 
-     // std::basic_iostream<char, std::char_traits<char> >
 
-     {"Sd", "iostream", 0},
 
-     {nullptr, nullptr, 0},
 
- };
 
- // State needed for demangling.  This struct is copied in almost every stack
 
- // frame, so every byte counts.
 
- typedef struct {
 
-   int mangled_idx;                   // Cursor of mangled name.
 
-   int out_cur_idx;                   // Cursor of output string.
 
-   int prev_name_idx;                 // For constructors/destructors.
 
-   signed int prev_name_length : 16;  // For constructors/destructors.
 
-   signed int nest_level : 15;        // For nested names.
 
-   unsigned int append : 1;           // Append flag.
 
-   // Note: for some reason MSVC can't pack "bool append : 1" into the same int
 
-   // with the above two fields, so we use an int instead.  Amusingly it can pack
 
-   // "signed bool" as expected, but relying on that to continue to be a legal
 
-   // type seems ill-advised (as it's illegal in at least clang).
 
- } ParseState;
 
- static_assert(sizeof(ParseState) == 4 * sizeof(int),
 
-               "unexpected size of ParseState");
 
- // One-off state for demangling that's not subject to backtracking -- either
 
- // constant data, data that's intentionally immune to backtracking (steps), or
 
- // data that would never be changed by backtracking anyway (recursion_depth).
 
- //
 
- // Only one copy of this exists for each call to Demangle, so the size of this
 
- // struct is nearly inconsequential.
 
- typedef struct {
 
-   const char *mangled_begin;  // Beginning of input string.
 
-   char *out;                  // Beginning of output string.
 
-   int out_end_idx;            // One past last allowed output character.
 
-   int recursion_depth;        // For stack exhaustion prevention.
 
-   int steps;               // Cap how much work we'll do, regardless of depth.
 
-   ParseState parse_state;  // Backtrackable state copied for most frames.
 
- } State;
 
- namespace {
 
- // Prevent deep recursion / stack exhaustion.
 
- // Also prevent unbounded handling of complex inputs.
 
- class ComplexityGuard {
 
-  public:
 
-   explicit ComplexityGuard(State *state) : state_(state) {
 
-     ++state->recursion_depth;
 
-     ++state->steps;
 
-   }
 
-   ~ComplexityGuard() { --state_->recursion_depth; }
 
-   // 256 levels of recursion seems like a reasonable upper limit on depth.
 
-   // 128 is not enough to demagle synthetic tests from demangle_unittest.txt:
 
-   // "_ZaaZZZZ..." and "_ZaaZcvZcvZ..."
 
-   static constexpr int kRecursionDepthLimit = 256;
 
-   // We're trying to pick a charitable upper-limit on how many parse steps are
 
-   // necessary to handle something that a human could actually make use of.
 
-   // This is mostly in place as a bound on how much work we'll do if we are
 
-   // asked to demangle an mangled name from an untrusted source, so it should be
 
-   // much larger than the largest expected symbol, but much smaller than the
 
-   // amount of work we can do in, e.g., a second.
 
-   //
 
-   // Some real-world symbols from an arbitrary binary started failing between
 
-   // 2^12 and 2^13, so we multiply the latter by an extra factor of 16 to set
 
-   // the limit.
 
-   //
 
-   // Spending one second on 2^17 parse steps would require each step to take
 
-   // 7.6us, or ~30000 clock cycles, so it's safe to say this can be done in
 
-   // under a second.
 
-   static constexpr int kParseStepsLimit = 1 << 17;
 
-   bool IsTooComplex() const {
 
-     return state_->recursion_depth > kRecursionDepthLimit ||
 
-            state_->steps > kParseStepsLimit;
 
-   }
 
-  private:
 
-   State *state_;
 
- };
 
- }  // namespace
 
- // We don't use strlen() in libc since it's not guaranteed to be async
 
- // signal safe.
 
- static size_t StrLen(const char *str) {
 
-   size_t len = 0;
 
-   while (*str != '\0') {
 
-     ++str;
 
-     ++len;
 
-   }
 
-   return len;
 
- }
 
- // Returns true if "str" has at least "n" characters remaining.
 
- static bool AtLeastNumCharsRemaining(const char *str, int n) {
 
-   for (int i = 0; i < n; ++i) {
 
-     if (str[i] == '\0') {
 
-       return false;
 
-     }
 
-   }
 
-   return true;
 
- }
 
- // Returns true if "str" has "prefix" as a prefix.
 
- static bool StrPrefix(const char *str, const char *prefix) {
 
-   size_t i = 0;
 
-   while (str[i] != '\0' && prefix[i] != '\0' && str[i] == prefix[i]) {
 
-     ++i;
 
-   }
 
-   return prefix[i] == '\0';  // Consumed everything in "prefix".
 
- }
 
- static void InitState(State *state, const char *mangled, char *out,
 
-                       int out_size) {
 
-   state->mangled_begin = mangled;
 
-   state->out = out;
 
-   state->out_end_idx = out_size;
 
-   state->recursion_depth = 0;
 
-   state->steps = 0;
 
-   state->parse_state.mangled_idx = 0;
 
-   state->parse_state.out_cur_idx = 0;
 
-   state->parse_state.prev_name_idx = 0;
 
-   state->parse_state.prev_name_length = -1;
 
-   state->parse_state.nest_level = -1;
 
-   state->parse_state.append = true;
 
- }
 
- static inline const char *RemainingInput(State *state) {
 
-   return &state->mangled_begin[state->parse_state.mangled_idx];
 
- }
 
- // Returns true and advances "mangled_idx" if we find "one_char_token"
 
- // at "mangled_idx" position.  It is assumed that "one_char_token" does
 
- // not contain '\0'.
 
- static bool ParseOneCharToken(State *state, const char one_char_token) {
 
-   ComplexityGuard guard(state);
 
-   if (guard.IsTooComplex()) return false;
 
-   if (RemainingInput(state)[0] == one_char_token) {
 
-     ++state->parse_state.mangled_idx;
 
-     return true;
 
-   }
 
-   return false;
 
- }
 
- // Returns true and advances "mangled_cur" if we find "two_char_token"
 
- // at "mangled_cur" position.  It is assumed that "two_char_token" does
 
- // not contain '\0'.
 
- static bool ParseTwoCharToken(State *state, const char *two_char_token) {
 
-   ComplexityGuard guard(state);
 
-   if (guard.IsTooComplex()) return false;
 
-   if (RemainingInput(state)[0] == two_char_token[0] &&
 
-       RemainingInput(state)[1] == two_char_token[1]) {
 
-     state->parse_state.mangled_idx += 2;
 
-     return true;
 
-   }
 
-   return false;
 
- }
 
- // Returns true and advances "mangled_cur" if we find any character in
 
- // "char_class" at "mangled_cur" position.
 
- static bool ParseCharClass(State *state, const char *char_class) {
 
-   ComplexityGuard guard(state);
 
-   if (guard.IsTooComplex()) return false;
 
-   if (RemainingInput(state)[0] == '\0') {
 
-     return false;
 
-   }
 
-   const char *p = char_class;
 
-   for (; *p != '\0'; ++p) {
 
-     if (RemainingInput(state)[0] == *p) {
 
-       ++state->parse_state.mangled_idx;
 
-       return true;
 
-     }
 
-   }
 
-   return false;
 
- }
 
- static bool ParseDigit(State *state, int *digit) {
 
-   char c = RemainingInput(state)[0];
 
-   if (ParseCharClass(state, "0123456789")) {
 
-     if (digit != nullptr) {
 
-       *digit = c - '0';
 
-     }
 
-     return true;
 
-   }
 
-   return false;
 
- }
 
- // This function is used for handling an optional non-terminal.
 
- static bool Optional(bool /*status*/) { return true; }
 
- // This function is used for handling <non-terminal>+ syntax.
 
- typedef bool (*ParseFunc)(State *);
 
- static bool OneOrMore(ParseFunc parse_func, State *state) {
 
-   if (parse_func(state)) {
 
-     while (parse_func(state)) {
 
-     }
 
-     return true;
 
-   }
 
-   return false;
 
- }
 
- // This function is used for handling <non-terminal>* syntax. The function
 
- // always returns true and must be followed by a termination token or a
 
- // terminating sequence not handled by parse_func (e.g.
 
- // ParseOneCharToken(state, 'E')).
 
- static bool ZeroOrMore(ParseFunc parse_func, State *state) {
 
-   while (parse_func(state)) {
 
-   }
 
-   return true;
 
- }
 
- // Append "str" at "out_cur_idx".  If there is an overflow, out_cur_idx is
 
- // set to out_end_idx+1.  The output string is ensured to
 
- // always terminate with '\0' as long as there is no overflow.
 
- static void Append(State *state, const char *const str, const int length) {
 
-   for (int i = 0; i < length; ++i) {
 
-     if (state->parse_state.out_cur_idx + 1 <
 
-         state->out_end_idx) {  // +1 for '\0'
 
-       state->out[state->parse_state.out_cur_idx++] = str[i];
 
-     } else {
 
-       // signal overflow
 
-       state->parse_state.out_cur_idx = state->out_end_idx + 1;
 
-       break;
 
-     }
 
-   }
 
-   if (state->parse_state.out_cur_idx < state->out_end_idx) {
 
-     state->out[state->parse_state.out_cur_idx] =
 
-         '\0';  // Terminate it with '\0'
 
-   }
 
- }
 
- // We don't use equivalents in libc to avoid locale issues.
 
- static bool IsLower(char c) { return c >= 'a' && c <= 'z'; }
 
- static bool IsAlpha(char c) {
 
-   return (c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z');
 
- }
 
- static bool IsDigit(char c) { return c >= '0' && c <= '9'; }
 
- // Returns true if "str" is a function clone suffix.  These suffixes are used
 
- // by GCC 4.5.x and later versions (and our locally-modified version of GCC
 
- // 4.4.x) to indicate functions which have been cloned during optimization.
 
- // We treat any sequence (.<alpha>+.<digit>+)+ as a function clone suffix.
 
- // Additionally, '_' is allowed along with the alphanumeric sequence.
 
- static bool IsFunctionCloneSuffix(const char *str) {
 
-   size_t i = 0;
 
-   while (str[i] != '\0') {
 
-     bool parsed = false;
 
-     // Consume a single [.<alpha> | _]*[.<digit>]* sequence.
 
-     if (str[i] == '.' && (IsAlpha(str[i + 1]) || str[i + 1] == '_')) {
 
-       parsed = true;
 
-       i += 2;
 
-       while (IsAlpha(str[i]) || str[i] == '_') {
 
-         ++i;
 
-       }
 
-     }
 
-     if (str[i] == '.' && IsDigit(str[i + 1])) {
 
-       parsed = true;
 
-       i += 2;
 
-       while (IsDigit(str[i])) {
 
-         ++i;
 
-       }
 
-     }
 
-     if (!parsed)
 
-       return false;
 
-   }
 
-   return true;  // Consumed everything in "str".
 
- }
 
- static bool EndsWith(State *state, const char chr) {
 
-   return state->parse_state.out_cur_idx > 0 &&
 
-          state->parse_state.out_cur_idx < state->out_end_idx &&
 
-          chr == state->out[state->parse_state.out_cur_idx - 1];
 
- }
 
- // Append "str" with some tweaks, iff "append" state is true.
 
- static void MaybeAppendWithLength(State *state, const char *const str,
 
-                                   const int length) {
 
-   if (state->parse_state.append && length > 0) {
 
-     // Append a space if the output buffer ends with '<' and "str"
 
-     // starts with '<' to avoid <<<.
 
-     if (str[0] == '<' && EndsWith(state, '<')) {
 
-       Append(state, " ", 1);
 
-     }
 
-     // Remember the last identifier name for ctors/dtors,
 
-     // but only if we haven't yet overflown the buffer.
 
-     if (state->parse_state.out_cur_idx < state->out_end_idx &&
 
-         (IsAlpha(str[0]) || str[0] == '_')) {
 
-       state->parse_state.prev_name_idx = state->parse_state.out_cur_idx;
 
-       state->parse_state.prev_name_length = length;
 
-     }
 
-     Append(state, str, length);
 
-   }
 
- }
 
- // Appends a positive decimal number to the output if appending is enabled.
 
- static bool MaybeAppendDecimal(State *state, unsigned int val) {
 
-   // Max {32-64}-bit unsigned int is 20 digits.
 
-   constexpr size_t kMaxLength = 20;
 
-   char buf[kMaxLength];
 
-   // We can't use itoa or sprintf as neither is specified to be
 
-   // async-signal-safe.
 
-   if (state->parse_state.append) {
 
-     // We can't have a one-before-the-beginning pointer, so instead start with
 
-     // one-past-the-end and manipulate one character before the pointer.
 
-     char *p = &buf[kMaxLength];
 
-     do {  // val=0 is the only input that should write a leading zero digit.
 
-       *--p = (val % 10) + '0';
 
-       val /= 10;
 
-     } while (p > buf && val != 0);
 
-     // 'p' landed on the last character we set.  How convenient.
 
-     Append(state, p, kMaxLength - (p - buf));
 
-   }
 
-   return true;
 
- }
 
- // A convenient wrapper around MaybeAppendWithLength().
 
- // Returns true so that it can be placed in "if" conditions.
 
- static bool MaybeAppend(State *state, const char *const str) {
 
-   if (state->parse_state.append) {
 
-     int length = StrLen(str);
 
-     MaybeAppendWithLength(state, str, length);
 
-   }
 
-   return true;
 
- }
 
- // This function is used for handling nested names.
 
- static bool EnterNestedName(State *state) {
 
-   state->parse_state.nest_level = 0;
 
-   return true;
 
- }
 
- // This function is used for handling nested names.
 
- static bool LeaveNestedName(State *state, int16_t prev_value) {
 
-   state->parse_state.nest_level = prev_value;
 
-   return true;
 
- }
 
- // Disable the append mode not to print function parameters, etc.
 
- static bool DisableAppend(State *state) {
 
-   state->parse_state.append = false;
 
-   return true;
 
- }
 
- // Restore the append mode to the previous state.
 
- static bool RestoreAppend(State *state, bool prev_value) {
 
-   state->parse_state.append = prev_value;
 
-   return true;
 
- }
 
- // Increase the nest level for nested names.
 
- static void MaybeIncreaseNestLevel(State *state) {
 
-   if (state->parse_state.nest_level > -1) {
 
-     ++state->parse_state.nest_level;
 
-   }
 
- }
 
- // Appends :: for nested names if necessary.
 
- static void MaybeAppendSeparator(State *state) {
 
-   if (state->parse_state.nest_level >= 1) {
 
-     MaybeAppend(state, "::");
 
-   }
 
- }
 
- // Cancel the last separator if necessary.
 
- static void MaybeCancelLastSeparator(State *state) {
 
-   if (state->parse_state.nest_level >= 1 && state->parse_state.append &&
 
-       state->parse_state.out_cur_idx >= 2) {
 
-     state->parse_state.out_cur_idx -= 2;
 
-     state->out[state->parse_state.out_cur_idx] = '\0';
 
-   }
 
- }
 
- // Returns true if the identifier of the given length pointed to by
 
- // "mangled_cur" is anonymous namespace.
 
- static bool IdentifierIsAnonymousNamespace(State *state, int length) {
 
-   // Returns true if "anon_prefix" is a proper prefix of "mangled_cur".
 
-   static const char anon_prefix[] = "_GLOBAL__N_";
 
-   return (length > static_cast<int>(sizeof(anon_prefix) - 1) &&
 
-           StrPrefix(RemainingInput(state), anon_prefix));
 
- }
 
- // Forward declarations of our parsing functions.
 
- static bool ParseMangledName(State *state);
 
- static bool ParseEncoding(State *state);
 
- static bool ParseName(State *state);
 
- static bool ParseUnscopedName(State *state);
 
- static bool ParseNestedName(State *state);
 
- static bool ParsePrefix(State *state);
 
- static bool ParseUnqualifiedName(State *state);
 
- static bool ParseSourceName(State *state);
 
- static bool ParseLocalSourceName(State *state);
 
- static bool ParseUnnamedTypeName(State *state);
 
- static bool ParseNumber(State *state, int *number_out);
 
- static bool ParseFloatNumber(State *state);
 
- static bool ParseSeqId(State *state);
 
- static bool ParseIdentifier(State *state, int length);
 
- static bool ParseOperatorName(State *state, int *arity);
 
- static bool ParseSpecialName(State *state);
 
- static bool ParseCallOffset(State *state);
 
- static bool ParseNVOffset(State *state);
 
- static bool ParseVOffset(State *state);
 
- static bool ParseCtorDtorName(State *state);
 
- static bool ParseDecltype(State *state);
 
- static bool ParseType(State *state);
 
- static bool ParseCVQualifiers(State *state);
 
- static bool ParseBuiltinType(State *state);
 
- static bool ParseFunctionType(State *state);
 
- static bool ParseBareFunctionType(State *state);
 
- static bool ParseClassEnumType(State *state);
 
- static bool ParseArrayType(State *state);
 
- static bool ParsePointerToMemberType(State *state);
 
- static bool ParseTemplateParam(State *state);
 
- static bool ParseTemplateTemplateParam(State *state);
 
- static bool ParseTemplateArgs(State *state);
 
- static bool ParseTemplateArg(State *state);
 
- static bool ParseBaseUnresolvedName(State *state);
 
- static bool ParseUnresolvedName(State *state);
 
- static bool ParseExpression(State *state);
 
- static bool ParseExprPrimary(State *state);
 
- static bool ParseExprCastValue(State *state);
 
- static bool ParseLocalName(State *state);
 
- static bool ParseLocalNameSuffix(State *state);
 
- static bool ParseDiscriminator(State *state);
 
- static bool ParseSubstitution(State *state, bool accept_std);
 
- // Implementation note: the following code is a straightforward
 
- // translation of the Itanium C++ ABI defined in BNF with a couple of
 
- // exceptions.
 
- //
 
- // - Support GNU extensions not defined in the Itanium C++ ABI
 
- // - <prefix> and <template-prefix> are combined to avoid infinite loop
 
- // - Reorder patterns to shorten the code
 
- // - Reorder patterns to give greedier functions precedence
 
- //   We'll mark "Less greedy than" for these cases in the code
 
- //
 
- // Each parsing function changes the parse state and returns true on
 
- // success, or returns false and doesn't change the parse state (note:
 
- // the parse-steps counter increases regardless of success or failure).
 
- // To ensure that the parse state isn't changed in the latter case, we
 
- // save the original state before we call multiple parsing functions
 
- // consecutively with &&, and restore it if unsuccessful.  See
 
- // ParseEncoding() as an example of this convention.  We follow the
 
- // convention throughout the code.
 
- //
 
- // Originally we tried to do demangling without following the full ABI
 
- // syntax but it turned out we needed to follow the full syntax to
 
- // parse complicated cases like nested template arguments.  Note that
 
- // implementing a full-fledged demangler isn't trivial (libiberty's
 
- // cp-demangle.c has +4300 lines).
 
- //
 
- // Note that (foo) in <(foo) ...> is a modifier to be ignored.
 
- //
 
- // Reference:
 
- // - Itanium C++ ABI
 
- //   <https://mentorembedded.github.io/cxx-abi/abi.html#mangling>
 
- // <mangled-name> ::= _Z <encoding>
 
- static bool ParseMangledName(State *state) {
 
-   ComplexityGuard guard(state);
 
-   if (guard.IsTooComplex()) return false;
 
-   return ParseTwoCharToken(state, "_Z") && ParseEncoding(state);
 
- }
 
- // <encoding> ::= <(function) name> <bare-function-type>
 
- //            ::= <(data) name>
 
- //            ::= <special-name>
 
- static bool ParseEncoding(State *state) {
 
-   ComplexityGuard guard(state);
 
-   if (guard.IsTooComplex()) return false;
 
-   // Implementing the first two productions together as <name>
 
-   // [<bare-function-type>] avoids exponential blowup of backtracking.
 
-   //
 
-   // Since Optional(...) can't fail, there's no need to copy the state for
 
-   // backtracking.
 
-   if (ParseName(state) && Optional(ParseBareFunctionType(state))) {
 
-     return true;
 
-   }
 
-   if (ParseSpecialName(state)) {
 
-     return true;
 
-   }
 
-   return false;
 
- }
 
- // <name> ::= <nested-name>
 
- //        ::= <unscoped-template-name> <template-args>
 
- //        ::= <unscoped-name>
 
- //        ::= <local-name>
 
- static bool ParseName(State *state) {
 
-   ComplexityGuard guard(state);
 
-   if (guard.IsTooComplex()) return false;
 
-   if (ParseNestedName(state) || ParseLocalName(state)) {
 
-     return true;
 
-   }
 
-   // We reorganize the productions to avoid re-parsing unscoped names.
 
-   // - Inline <unscoped-template-name> productions:
 
-   //   <name> ::= <substitution> <template-args>
 
-   //          ::= <unscoped-name> <template-args>
 
-   //          ::= <unscoped-name>
 
-   // - Merge the two productions that start with unscoped-name:
 
-   //   <name> ::= <unscoped-name> [<template-args>]
 
-   ParseState copy = state->parse_state;
 
-   // "std<...>" isn't a valid name.
 
-   if (ParseSubstitution(state, /*accept_std=*/false) &&
 
-       ParseTemplateArgs(state)) {
 
-     return true;
 
-   }
 
-   state->parse_state = copy;
 
-   // Note there's no need to restore state after this since only the first
 
-   // subparser can fail.
 
-   return ParseUnscopedName(state) && Optional(ParseTemplateArgs(state));
 
- }
 
- // <unscoped-name> ::= <unqualified-name>
 
- //                 ::= St <unqualified-name>
 
- static bool ParseUnscopedName(State *state) {
 
-   ComplexityGuard guard(state);
 
-   if (guard.IsTooComplex()) return false;
 
-   if (ParseUnqualifiedName(state)) {
 
-     return true;
 
-   }
 
-   ParseState copy = state->parse_state;
 
-   if (ParseTwoCharToken(state, "St") && MaybeAppend(state, "std::") &&
 
-       ParseUnqualifiedName(state)) {
 
-     return true;
 
-   }
 
-   state->parse_state = copy;
 
-   return false;
 
- }
 
- // <ref-qualifer> ::= R // lvalue method reference qualifier
 
- //                ::= O // rvalue method reference qualifier
 
- static inline bool ParseRefQualifier(State *state) {
 
-   return ParseCharClass(state, "OR");
 
- }
 
- // <nested-name> ::= N [<CV-qualifiers>] [<ref-qualifier>] <prefix>
 
- //                   <unqualified-name> E
 
- //               ::= N [<CV-qualifiers>] [<ref-qualifier>] <template-prefix>
 
- //                   <template-args> E
 
- static bool ParseNestedName(State *state) {
 
-   ComplexityGuard guard(state);
 
-   if (guard.IsTooComplex()) return false;
 
-   ParseState copy = state->parse_state;
 
-   if (ParseOneCharToken(state, 'N') && EnterNestedName(state) &&
 
-       Optional(ParseCVQualifiers(state)) &&
 
-       Optional(ParseRefQualifier(state)) && ParsePrefix(state) &&
 
-       LeaveNestedName(state, copy.nest_level) &&
 
-       ParseOneCharToken(state, 'E')) {
 
-     return true;
 
-   }
 
-   state->parse_state = copy;
 
-   return false;
 
- }
 
- // This part is tricky.  If we literally translate them to code, we'll
 
- // end up infinite loop.  Hence we merge them to avoid the case.
 
- //
 
- // <prefix> ::= <prefix> <unqualified-name>
 
- //          ::= <template-prefix> <template-args>
 
- //          ::= <template-param>
 
- //          ::= <substitution>
 
- //          ::= # empty
 
- // <template-prefix> ::= <prefix> <(template) unqualified-name>
 
- //                   ::= <template-param>
 
- //                   ::= <substitution>
 
- static bool ParsePrefix(State *state) {
 
-   ComplexityGuard guard(state);
 
-   if (guard.IsTooComplex()) return false;
 
-   bool has_something = false;
 
-   while (true) {
 
-     MaybeAppendSeparator(state);
 
-     if (ParseTemplateParam(state) ||
 
-         ParseSubstitution(state, /*accept_std=*/true) ||
 
-         ParseUnscopedName(state) ||
 
-         (ParseOneCharToken(state, 'M') && ParseUnnamedTypeName(state))) {
 
-       has_something = true;
 
-       MaybeIncreaseNestLevel(state);
 
-       continue;
 
-     }
 
-     MaybeCancelLastSeparator(state);
 
-     if (has_something && ParseTemplateArgs(state)) {
 
-       return ParsePrefix(state);
 
-     } else {
 
-       break;
 
-     }
 
-   }
 
-   return true;
 
- }
 
- // <unqualified-name> ::= <operator-name>
 
- //                    ::= <ctor-dtor-name>
 
- //                    ::= <source-name>
 
- //                    ::= <local-source-name> // GCC extension; see below.
 
- //                    ::= <unnamed-type-name>
 
- static bool ParseUnqualifiedName(State *state) {
 
-   ComplexityGuard guard(state);
 
-   if (guard.IsTooComplex()) return false;
 
-   return (ParseOperatorName(state, nullptr) || ParseCtorDtorName(state) ||
 
-           ParseSourceName(state) || ParseLocalSourceName(state) ||
 
-           ParseUnnamedTypeName(state));
 
- }
 
- // <source-name> ::= <positive length number> <identifier>
 
- static bool ParseSourceName(State *state) {
 
-   ComplexityGuard guard(state);
 
-   if (guard.IsTooComplex()) return false;
 
-   ParseState copy = state->parse_state;
 
-   int length = -1;
 
-   if (ParseNumber(state, &length) && ParseIdentifier(state, length)) {
 
-     return true;
 
-   }
 
-   state->parse_state = copy;
 
-   return false;
 
- }
 
- // <local-source-name> ::= L <source-name> [<discriminator>]
 
- //
 
- // References:
 
- //   https://gcc.gnu.org/bugzilla/show_bug.cgi?id=31775
 
- //   https://gcc.gnu.org/viewcvs?view=rev&revision=124467
 
- static bool ParseLocalSourceName(State *state) {
 
-   ComplexityGuard guard(state);
 
-   if (guard.IsTooComplex()) return false;
 
-   ParseState copy = state->parse_state;
 
-   if (ParseOneCharToken(state, 'L') && ParseSourceName(state) &&
 
-       Optional(ParseDiscriminator(state))) {
 
-     return true;
 
-   }
 
-   state->parse_state = copy;
 
-   return false;
 
- }
 
- // <unnamed-type-name> ::= Ut [<(nonnegative) number>] _
 
- //                     ::= <closure-type-name>
 
- // <closure-type-name> ::= Ul <lambda-sig> E [<(nonnegative) number>] _
 
- // <lambda-sig>        ::= <(parameter) type>+
 
- static bool ParseUnnamedTypeName(State *state) {
 
-   ComplexityGuard guard(state);
 
-   if (guard.IsTooComplex()) return false;
 
-   ParseState copy = state->parse_state;
 
-   // Type's 1-based index n is encoded as { "", n == 1; itoa(n-2), otherwise }.
 
-   // Optionally parse the encoded value into 'which' and add 2 to get the index.
 
-   int which = -1;
 
-   // Unnamed type local to function or class.
 
-   if (ParseTwoCharToken(state, "Ut") && Optional(ParseNumber(state, &which)) &&
 
-       which <= std::numeric_limits<int>::max() - 2 &&  // Don't overflow.
 
-       ParseOneCharToken(state, '_')) {
 
-     MaybeAppend(state, "{unnamed type#");
 
-     MaybeAppendDecimal(state, 2 + which);
 
-     MaybeAppend(state, "}");
 
-     return true;
 
-   }
 
-   state->parse_state = copy;
 
-   // Closure type.
 
-   which = -1;
 
-   if (ParseTwoCharToken(state, "Ul") && DisableAppend(state) &&
 
-       OneOrMore(ParseType, state) && RestoreAppend(state, copy.append) &&
 
-       ParseOneCharToken(state, 'E') && Optional(ParseNumber(state, &which)) &&
 
-       which <= std::numeric_limits<int>::max() - 2 &&  // Don't overflow.
 
-       ParseOneCharToken(state, '_')) {
 
-     MaybeAppend(state, "{lambda()#");
 
-     MaybeAppendDecimal(state, 2 + which);
 
-     MaybeAppend(state, "}");
 
-     return true;
 
-   }
 
-   state->parse_state = copy;
 
-   return false;
 
- }
 
- // <number> ::= [n] <non-negative decimal integer>
 
- // If "number_out" is non-null, then *number_out is set to the value of the
 
- // parsed number on success.
 
- static bool ParseNumber(State *state, int *number_out) {
 
-   ComplexityGuard guard(state);
 
-   if (guard.IsTooComplex()) return false;
 
-   bool negative = false;
 
-   if (ParseOneCharToken(state, 'n')) {
 
-     negative = true;
 
-   }
 
-   const char *p = RemainingInput(state);
 
-   uint64_t number = 0;
 
-   for (; *p != '\0'; ++p) {
 
-     if (IsDigit(*p)) {
 
-       number = number * 10 + (*p - '0');
 
-     } else {
 
-       break;
 
-     }
 
-   }
 
-   // Apply the sign with uint64_t arithmetic so overflows aren't UB.  Gives
 
-   // "incorrect" results for out-of-range inputs, but negative values only
 
-   // appear for literals, which aren't printed.
 
-   if (negative) {
 
-     number = ~number + 1;
 
-   }
 
-   if (p != RemainingInput(state)) {  // Conversion succeeded.
 
-     state->parse_state.mangled_idx += p - RemainingInput(state);
 
-     if (number_out != nullptr) {
 
-       // Note: possibly truncate "number".
 
-       *number_out = number;
 
-     }
 
-     return true;
 
-   }
 
-   return false;
 
- }
 
- // Floating-point literals are encoded using a fixed-length lowercase
 
- // hexadecimal string.
 
- static bool ParseFloatNumber(State *state) {
 
-   ComplexityGuard guard(state);
 
-   if (guard.IsTooComplex()) return false;
 
-   const char *p = RemainingInput(state);
 
-   for (; *p != '\0'; ++p) {
 
-     if (!IsDigit(*p) && !(*p >= 'a' && *p <= 'f')) {
 
-       break;
 
-     }
 
-   }
 
-   if (p != RemainingInput(state)) {  // Conversion succeeded.
 
-     state->parse_state.mangled_idx += p - RemainingInput(state);
 
-     return true;
 
-   }
 
-   return false;
 
- }
 
- // The <seq-id> is a sequence number in base 36,
 
- // using digits and upper case letters
 
- static bool ParseSeqId(State *state) {
 
-   ComplexityGuard guard(state);
 
-   if (guard.IsTooComplex()) return false;
 
-   const char *p = RemainingInput(state);
 
-   for (; *p != '\0'; ++p) {
 
-     if (!IsDigit(*p) && !(*p >= 'A' && *p <= 'Z')) {
 
-       break;
 
-     }
 
-   }
 
-   if (p != RemainingInput(state)) {  // Conversion succeeded.
 
-     state->parse_state.mangled_idx += p - RemainingInput(state);
 
-     return true;
 
-   }
 
-   return false;
 
- }
 
- // <identifier> ::= <unqualified source code identifier> (of given length)
 
- static bool ParseIdentifier(State *state, int length) {
 
-   ComplexityGuard guard(state);
 
-   if (guard.IsTooComplex()) return false;
 
-   if (length < 0 || !AtLeastNumCharsRemaining(RemainingInput(state), length)) {
 
-     return false;
 
-   }
 
-   if (IdentifierIsAnonymousNamespace(state, length)) {
 
-     MaybeAppend(state, "(anonymous namespace)");
 
-   } else {
 
-     MaybeAppendWithLength(state, RemainingInput(state), length);
 
-   }
 
-   state->parse_state.mangled_idx += length;
 
-   return true;
 
- }
 
- // <operator-name> ::= nw, and other two letters cases
 
- //                 ::= cv <type>  # (cast)
 
- //                 ::= v  <digit> <source-name> # vendor extended operator
 
- static bool ParseOperatorName(State *state, int *arity) {
 
-   ComplexityGuard guard(state);
 
-   if (guard.IsTooComplex()) return false;
 
-   if (!AtLeastNumCharsRemaining(RemainingInput(state), 2)) {
 
-     return false;
 
-   }
 
-   // First check with "cv" (cast) case.
 
-   ParseState copy = state->parse_state;
 
-   if (ParseTwoCharToken(state, "cv") && MaybeAppend(state, "operator ") &&
 
-       EnterNestedName(state) && ParseType(state) &&
 
-       LeaveNestedName(state, copy.nest_level)) {
 
-     if (arity != nullptr) {
 
-       *arity = 1;
 
-     }
 
-     return true;
 
-   }
 
-   state->parse_state = copy;
 
-   // Then vendor extended operators.
 
-   if (ParseOneCharToken(state, 'v') && ParseDigit(state, arity) &&
 
-       ParseSourceName(state)) {
 
-     return true;
 
-   }
 
-   state->parse_state = copy;
 
-   // Other operator names should start with a lower alphabet followed
 
-   // by a lower/upper alphabet.
 
-   if (!(IsLower(RemainingInput(state)[0]) &&
 
-         IsAlpha(RemainingInput(state)[1]))) {
 
-     return false;
 
-   }
 
-   // We may want to perform a binary search if we really need speed.
 
-   const AbbrevPair *p;
 
-   for (p = kOperatorList; p->abbrev != nullptr; ++p) {
 
-     if (RemainingInput(state)[0] == p->abbrev[0] &&
 
-         RemainingInput(state)[1] == p->abbrev[1]) {
 
-       if (arity != nullptr) {
 
-         *arity = p->arity;
 
-       }
 
-       MaybeAppend(state, "operator");
 
-       if (IsLower(*p->real_name)) {  // new, delete, etc.
 
-         MaybeAppend(state, " ");
 
-       }
 
-       MaybeAppend(state, p->real_name);
 
-       state->parse_state.mangled_idx += 2;
 
-       return true;
 
-     }
 
-   }
 
-   return false;
 
- }
 
- // <special-name> ::= TV <type>
 
- //                ::= TT <type>
 
- //                ::= TI <type>
 
- //                ::= TS <type>
 
- //                ::= TH <type>  # thread-local
 
- //                ::= Tc <call-offset> <call-offset> <(base) encoding>
 
- //                ::= GV <(object) name>
 
- //                ::= T <call-offset> <(base) encoding>
 
- // G++ extensions:
 
- //                ::= TC <type> <(offset) number> _ <(base) type>
 
- //                ::= TF <type>
 
- //                ::= TJ <type>
 
- //                ::= GR <name>
 
- //                ::= GA <encoding>
 
- //                ::= Th <call-offset> <(base) encoding>
 
- //                ::= Tv <call-offset> <(base) encoding>
 
- //
 
- // Note: we don't care much about them since they don't appear in
 
- // stack traces.  The are special data.
 
- static bool ParseSpecialName(State *state) {
 
-   ComplexityGuard guard(state);
 
-   if (guard.IsTooComplex()) return false;
 
-   ParseState copy = state->parse_state;
 
-   if (ParseOneCharToken(state, 'T') && ParseCharClass(state, "VTISH") &&
 
-       ParseType(state)) {
 
-     return true;
 
-   }
 
-   state->parse_state = copy;
 
-   if (ParseTwoCharToken(state, "Tc") && ParseCallOffset(state) &&
 
-       ParseCallOffset(state) && ParseEncoding(state)) {
 
-     return true;
 
-   }
 
-   state->parse_state = copy;
 
-   if (ParseTwoCharToken(state, "GV") && ParseName(state)) {
 
-     return true;
 
-   }
 
-   state->parse_state = copy;
 
-   if (ParseOneCharToken(state, 'T') && ParseCallOffset(state) &&
 
-       ParseEncoding(state)) {
 
-     return true;
 
-   }
 
-   state->parse_state = copy;
 
-   // G++ extensions
 
-   if (ParseTwoCharToken(state, "TC") && ParseType(state) &&
 
-       ParseNumber(state, nullptr) && ParseOneCharToken(state, '_') &&
 
-       DisableAppend(state) && ParseType(state)) {
 
-     RestoreAppend(state, copy.append);
 
-     return true;
 
-   }
 
-   state->parse_state = copy;
 
-   if (ParseOneCharToken(state, 'T') && ParseCharClass(state, "FJ") &&
 
-       ParseType(state)) {
 
-     return true;
 
-   }
 
-   state->parse_state = copy;
 
-   if (ParseTwoCharToken(state, "GR") && ParseName(state)) {
 
-     return true;
 
-   }
 
-   state->parse_state = copy;
 
-   if (ParseTwoCharToken(state, "GA") && ParseEncoding(state)) {
 
-     return true;
 
-   }
 
-   state->parse_state = copy;
 
-   if (ParseOneCharToken(state, 'T') && ParseCharClass(state, "hv") &&
 
-       ParseCallOffset(state) && ParseEncoding(state)) {
 
-     return true;
 
-   }
 
-   state->parse_state = copy;
 
-   return false;
 
- }
 
- // <call-offset> ::= h <nv-offset> _
 
- //               ::= v <v-offset> _
 
- static bool ParseCallOffset(State *state) {
 
-   ComplexityGuard guard(state);
 
-   if (guard.IsTooComplex()) return false;
 
-   ParseState copy = state->parse_state;
 
-   if (ParseOneCharToken(state, 'h') && ParseNVOffset(state) &&
 
-       ParseOneCharToken(state, '_')) {
 
-     return true;
 
-   }
 
-   state->parse_state = copy;
 
-   if (ParseOneCharToken(state, 'v') && ParseVOffset(state) &&
 
-       ParseOneCharToken(state, '_')) {
 
-     return true;
 
-   }
 
-   state->parse_state = copy;
 
-   return false;
 
- }
 
- // <nv-offset> ::= <(offset) number>
 
- static bool ParseNVOffset(State *state) {
 
-   ComplexityGuard guard(state);
 
-   if (guard.IsTooComplex()) return false;
 
-   return ParseNumber(state, nullptr);
 
- }
 
- // <v-offset>  ::= <(offset) number> _ <(virtual offset) number>
 
- static bool ParseVOffset(State *state) {
 
-   ComplexityGuard guard(state);
 
-   if (guard.IsTooComplex()) return false;
 
-   ParseState copy = state->parse_state;
 
-   if (ParseNumber(state, nullptr) && ParseOneCharToken(state, '_') &&
 
-       ParseNumber(state, nullptr)) {
 
-     return true;
 
-   }
 
-   state->parse_state = copy;
 
-   return false;
 
- }
 
- // <ctor-dtor-name> ::= C1 | C2 | C3 | CI1 <base-class-type> | CI2
 
- // <base-class-type>
 
- //                  ::= D0 | D1 | D2
 
- // # GCC extensions: "unified" constructor/destructor.  See
 
- // #
 
- // https://github.com/gcc-mirror/gcc/blob/7ad17b583c3643bd4557f29b8391ca7ef08391f5/gcc/cp/mangle.c#L1847
 
- //                  ::= C4 | D4
 
- static bool ParseCtorDtorName(State *state) {
 
-   ComplexityGuard guard(state);
 
-   if (guard.IsTooComplex()) return false;
 
-   ParseState copy = state->parse_state;
 
-   if (ParseOneCharToken(state, 'C')) {
 
-     if (ParseCharClass(state, "1234")) {
 
-       const char *const prev_name =
 
-           state->out + state->parse_state.prev_name_idx;
 
-       MaybeAppendWithLength(state, prev_name,
 
-                             state->parse_state.prev_name_length);
 
-       return true;
 
-     } else if (ParseOneCharToken(state, 'I') && ParseCharClass(state, "12") &&
 
-                ParseClassEnumType(state)) {
 
-       return true;
 
-     }
 
-   }
 
-   state->parse_state = copy;
 
-   if (ParseOneCharToken(state, 'D') && ParseCharClass(state, "0124")) {
 
-     const char *const prev_name = state->out + state->parse_state.prev_name_idx;
 
-     MaybeAppend(state, "~");
 
-     MaybeAppendWithLength(state, prev_name,
 
-                           state->parse_state.prev_name_length);
 
-     return true;
 
-   }
 
-   state->parse_state = copy;
 
-   return false;
 
- }
 
- // <decltype> ::= Dt <expression> E  # decltype of an id-expression or class
 
- //                                   # member access (C++0x)
 
- //            ::= DT <expression> E  # decltype of an expression (C++0x)
 
- static bool ParseDecltype(State *state) {
 
-   ComplexityGuard guard(state);
 
-   if (guard.IsTooComplex()) return false;
 
-   ParseState copy = state->parse_state;
 
-   if (ParseOneCharToken(state, 'D') && ParseCharClass(state, "tT") &&
 
-       ParseExpression(state) && ParseOneCharToken(state, 'E')) {
 
-     return true;
 
-   }
 
-   state->parse_state = copy;
 
-   return false;
 
- }
 
- // <type> ::= <CV-qualifiers> <type>
 
- //        ::= P <type>   # pointer-to
 
- //        ::= R <type>   # reference-to
 
- //        ::= O <type>   # rvalue reference-to (C++0x)
 
- //        ::= C <type>   # complex pair (C 2000)
 
- //        ::= G <type>   # imaginary (C 2000)
 
- //        ::= U <source-name> <type>  # vendor extended type qualifier
 
- //        ::= <builtin-type>
 
- //        ::= <function-type>
 
- //        ::= <class-enum-type>  # note: just an alias for <name>
 
- //        ::= <array-type>
 
- //        ::= <pointer-to-member-type>
 
- //        ::= <template-template-param> <template-args>
 
- //        ::= <template-param>
 
- //        ::= <decltype>
 
- //        ::= <substitution>
 
- //        ::= Dp <type>          # pack expansion of (C++0x)
 
- //        ::= Dv <num-elems> _   # GNU vector extension
 
- //
 
- static bool ParseType(State *state) {
 
-   ComplexityGuard guard(state);
 
-   if (guard.IsTooComplex()) return false;
 
-   ParseState copy = state->parse_state;
 
-   // We should check CV-qualifers, and PRGC things first.
 
-   //
 
-   // CV-qualifiers overlap with some operator names, but an operator name is not
 
-   // valid as a type.  To avoid an ambiguity that can lead to exponential time
 
-   // complexity, refuse to backtrack the CV-qualifiers.
 
-   //
 
-   // _Z4aoeuIrMvvE
 
-   //  => _Z 4aoeuI        rM  v     v   E
 
-   //         aoeu<operator%=, void, void>
 
-   //  => _Z 4aoeuI r Mv v              E
 
-   //         aoeu<void void::* restrict>
 
-   //
 
-   // By consuming the CV-qualifiers first, the former parse is disabled.
 
-   if (ParseCVQualifiers(state)) {
 
-     const bool result = ParseType(state);
 
-     if (!result) state->parse_state = copy;
 
-     return result;
 
-   }
 
-   state->parse_state = copy;
 
-   // Similarly, these tag characters can overlap with other <name>s resulting in
 
-   // two different parse prefixes that land on <template-args> in the same
 
-   // place, such as "C3r1xI...".  So, disable the "ctor-name = C3" parse by
 
-   // refusing to backtrack the tag characters.
 
-   if (ParseCharClass(state, "OPRCG")) {
 
-     const bool result = ParseType(state);
 
-     if (!result) state->parse_state = copy;
 
-     return result;
 
-   }
 
-   state->parse_state = copy;
 
-   if (ParseTwoCharToken(state, "Dp") && ParseType(state)) {
 
-     return true;
 
-   }
 
-   state->parse_state = copy;
 
-   if (ParseOneCharToken(state, 'U') && ParseSourceName(state) &&
 
-       ParseType(state)) {
 
-     return true;
 
-   }
 
-   state->parse_state = copy;
 
-   if (ParseBuiltinType(state) || ParseFunctionType(state) ||
 
-       ParseClassEnumType(state) || ParseArrayType(state) ||
 
-       ParsePointerToMemberType(state) || ParseDecltype(state) ||
 
-       // "std" on its own isn't a type.
 
-       ParseSubstitution(state, /*accept_std=*/false)) {
 
-     return true;
 
-   }
 
-   if (ParseTemplateTemplateParam(state) && ParseTemplateArgs(state)) {
 
-     return true;
 
-   }
 
-   state->parse_state = copy;
 
-   // Less greedy than <template-template-param> <template-args>.
 
-   if (ParseTemplateParam(state)) {
 
-     return true;
 
-   }
 
-   if (ParseTwoCharToken(state, "Dv") && ParseNumber(state, nullptr) &&
 
-       ParseOneCharToken(state, '_')) {
 
-     return true;
 
-   }
 
-   state->parse_state = copy;
 
-   return false;
 
- }
 
- // <CV-qualifiers> ::= [r] [V] [K]
 
- // We don't allow empty <CV-qualifiers> to avoid infinite loop in
 
- // ParseType().
 
- static bool ParseCVQualifiers(State *state) {
 
-   ComplexityGuard guard(state);
 
-   if (guard.IsTooComplex()) return false;
 
-   int num_cv_qualifiers = 0;
 
-   num_cv_qualifiers += ParseOneCharToken(state, 'r');
 
-   num_cv_qualifiers += ParseOneCharToken(state, 'V');
 
-   num_cv_qualifiers += ParseOneCharToken(state, 'K');
 
-   return num_cv_qualifiers > 0;
 
- }
 
- // <builtin-type> ::= v, etc.  # single-character builtin types
 
- //                ::= u <source-name>
 
- //                ::= Dd, etc.  # two-character builtin types
 
- //
 
- // Not supported:
 
- //                ::= DF <number> _ # _FloatN (N bits)
 
- //
 
- static bool ParseBuiltinType(State *state) {
 
-   ComplexityGuard guard(state);
 
-   if (guard.IsTooComplex()) return false;
 
-   const AbbrevPair *p;
 
-   for (p = kBuiltinTypeList; p->abbrev != nullptr; ++p) {
 
-     // Guaranteed only 1- or 2-character strings in kBuiltinTypeList.
 
-     if (p->abbrev[1] == '\0') {
 
-       if (ParseOneCharToken(state, p->abbrev[0])) {
 
-         MaybeAppend(state, p->real_name);
 
-         return true;
 
-       }
 
-     } else if (p->abbrev[2] == '\0' && ParseTwoCharToken(state, p->abbrev)) {
 
-       MaybeAppend(state, p->real_name);
 
-       return true;
 
-     }
 
-   }
 
-   ParseState copy = state->parse_state;
 
-   if (ParseOneCharToken(state, 'u') && ParseSourceName(state)) {
 
-     return true;
 
-   }
 
-   state->parse_state = copy;
 
-   return false;
 
- }
 
- //  <exception-spec> ::= Do                # non-throwing
 
- //                                           exception-specification (e.g.,
 
- //                                           noexcept, throw())
 
- //                   ::= DO <expression> E # computed (instantiation-dependent)
 
- //                                           noexcept
 
- //                   ::= Dw <type>+ E      # dynamic exception specification
 
- //                                           with instantiation-dependent types
 
- static bool ParseExceptionSpec(State *state) {
 
-   ComplexityGuard guard(state);
 
-   if (guard.IsTooComplex()) return false;
 
-   if (ParseTwoCharToken(state, "Do")) return true;
 
-   ParseState copy = state->parse_state;
 
-   if (ParseTwoCharToken(state, "DO") && ParseExpression(state) &&
 
-       ParseOneCharToken(state, 'E')) {
 
-     return true;
 
-   }
 
-   state->parse_state = copy;
 
-   if (ParseTwoCharToken(state, "Dw") && OneOrMore(ParseType, state) &&
 
-       ParseOneCharToken(state, 'E')) {
 
-     return true;
 
-   }
 
-   state->parse_state = copy;
 
-   return false;
 
- }
 
- // <function-type> ::= [exception-spec] F [Y] <bare-function-type> [O] E
 
- static bool ParseFunctionType(State *state) {
 
-   ComplexityGuard guard(state);
 
-   if (guard.IsTooComplex()) return false;
 
-   ParseState copy = state->parse_state;
 
-   if (Optional(ParseExceptionSpec(state)) && ParseOneCharToken(state, 'F') &&
 
-       Optional(ParseOneCharToken(state, 'Y')) && ParseBareFunctionType(state) &&
 
-       Optional(ParseOneCharToken(state, 'O')) &&
 
-       ParseOneCharToken(state, 'E')) {
 
-     return true;
 
-   }
 
-   state->parse_state = copy;
 
-   return false;
 
- }
 
- // <bare-function-type> ::= <(signature) type>+
 
- static bool ParseBareFunctionType(State *state) {
 
-   ComplexityGuard guard(state);
 
-   if (guard.IsTooComplex()) return false;
 
-   ParseState copy = state->parse_state;
 
-   DisableAppend(state);
 
-   if (OneOrMore(ParseType, state)) {
 
-     RestoreAppend(state, copy.append);
 
-     MaybeAppend(state, "()");
 
-     return true;
 
-   }
 
-   state->parse_state = copy;
 
-   return false;
 
- }
 
- // <class-enum-type> ::= <name>
 
- static bool ParseClassEnumType(State *state) {
 
-   ComplexityGuard guard(state);
 
-   if (guard.IsTooComplex()) return false;
 
-   return ParseName(state);
 
- }
 
- // <array-type> ::= A <(positive dimension) number> _ <(element) type>
 
- //              ::= A [<(dimension) expression>] _ <(element) type>
 
- static bool ParseArrayType(State *state) {
 
-   ComplexityGuard guard(state);
 
-   if (guard.IsTooComplex()) return false;
 
-   ParseState copy = state->parse_state;
 
-   if (ParseOneCharToken(state, 'A') && ParseNumber(state, nullptr) &&
 
-       ParseOneCharToken(state, '_') && ParseType(state)) {
 
-     return true;
 
-   }
 
-   state->parse_state = copy;
 
-   if (ParseOneCharToken(state, 'A') && Optional(ParseExpression(state)) &&
 
-       ParseOneCharToken(state, '_') && ParseType(state)) {
 
-     return true;
 
-   }
 
-   state->parse_state = copy;
 
-   return false;
 
- }
 
- // <pointer-to-member-type> ::= M <(class) type> <(member) type>
 
- static bool ParsePointerToMemberType(State *state) {
 
-   ComplexityGuard guard(state);
 
-   if (guard.IsTooComplex()) return false;
 
-   ParseState copy = state->parse_state;
 
-   if (ParseOneCharToken(state, 'M') && ParseType(state) && ParseType(state)) {
 
-     return true;
 
-   }
 
-   state->parse_state = copy;
 
-   return false;
 
- }
 
- // <template-param> ::= T_
 
- //                  ::= T <parameter-2 non-negative number> _
 
- static bool ParseTemplateParam(State *state) {
 
-   ComplexityGuard guard(state);
 
-   if (guard.IsTooComplex()) return false;
 
-   if (ParseTwoCharToken(state, "T_")) {
 
-     MaybeAppend(state, "?");  // We don't support template substitutions.
 
-     return true;
 
-   }
 
-   ParseState copy = state->parse_state;
 
-   if (ParseOneCharToken(state, 'T') && ParseNumber(state, nullptr) &&
 
-       ParseOneCharToken(state, '_')) {
 
-     MaybeAppend(state, "?");  // We don't support template substitutions.
 
-     return true;
 
-   }
 
-   state->parse_state = copy;
 
-   return false;
 
- }
 
- // <template-template-param> ::= <template-param>
 
- //                           ::= <substitution>
 
- static bool ParseTemplateTemplateParam(State *state) {
 
-   ComplexityGuard guard(state);
 
-   if (guard.IsTooComplex()) return false;
 
-   return (ParseTemplateParam(state) ||
 
-           // "std" on its own isn't a template.
 
-           ParseSubstitution(state, /*accept_std=*/false));
 
- }
 
- // <template-args> ::= I <template-arg>+ E
 
- static bool ParseTemplateArgs(State *state) {
 
-   ComplexityGuard guard(state);
 
-   if (guard.IsTooComplex()) return false;
 
-   ParseState copy = state->parse_state;
 
-   DisableAppend(state);
 
-   if (ParseOneCharToken(state, 'I') && OneOrMore(ParseTemplateArg, state) &&
 
-       ParseOneCharToken(state, 'E')) {
 
-     RestoreAppend(state, copy.append);
 
-     MaybeAppend(state, "<>");
 
-     return true;
 
-   }
 
-   state->parse_state = copy;
 
-   return false;
 
- }
 
- // <template-arg>  ::= <type>
 
- //                 ::= <expr-primary>
 
- //                 ::= J <template-arg>* E        # argument pack
 
- //                 ::= X <expression> E
 
- static bool ParseTemplateArg(State *state) {
 
-   ComplexityGuard guard(state);
 
-   if (guard.IsTooComplex()) return false;
 
-   ParseState copy = state->parse_state;
 
-   if (ParseOneCharToken(state, 'J') && ZeroOrMore(ParseTemplateArg, state) &&
 
-       ParseOneCharToken(state, 'E')) {
 
-     return true;
 
-   }
 
-   state->parse_state = copy;
 
-   // There can be significant overlap between the following leading to
 
-   // exponential backtracking:
 
-   //
 
-   //   <expr-primary> ::= L <type> <expr-cast-value> E
 
-   //                 e.g. L 2xxIvE 1                 E
 
-   //   <type>         ==> <local-source-name> <template-args>
 
-   //                 e.g. L 2xx               IvE
 
-   //
 
-   // This means parsing an entire <type> twice, and <type> can contain
 
-   // <template-arg>, so this can generate exponential backtracking.  There is
 
-   // only overlap when the remaining input starts with "L <source-name>", so
 
-   // parse all cases that can start this way jointly to share the common prefix.
 
-   //
 
-   // We have:
 
-   //
 
-   //   <template-arg> ::= <type>
 
-   //                  ::= <expr-primary>
 
-   //
 
-   // First, drop all the productions of <type> that must start with something
 
-   // other than 'L'.  All that's left is <class-enum-type>; inline it.
 
-   //
 
-   //   <type> ::= <nested-name> # starts with 'N'
 
-   //          ::= <unscoped-name>
 
-   //          ::= <unscoped-template-name> <template-args>
 
-   //          ::= <local-name> # starts with 'Z'
 
-   //
 
-   // Drop and inline again:
 
-   //
 
-   //   <type> ::= <unscoped-name>
 
-   //          ::= <unscoped-name> <template-args>
 
-   //          ::= <substitution> <template-args> # starts with 'S'
 
-   //
 
-   // Merge the first two, inline <unscoped-name>, drop last:
 
-   //
 
-   //   <type> ::= <unqualified-name> [<template-args>]
 
-   //          ::= St <unqualified-name> [<template-args>] # starts with 'S'
 
-   //
 
-   // Drop and inline:
 
-   //
 
-   //   <type> ::= <operator-name> [<template-args>] # starts with lowercase
 
-   //          ::= <ctor-dtor-name> [<template-args>] # starts with 'C' or 'D'
 
-   //          ::= <source-name> [<template-args>] # starts with digit
 
-   //          ::= <local-source-name> [<template-args>]
 
-   //          ::= <unnamed-type-name> [<template-args>] # starts with 'U'
 
-   //
 
-   // One more time:
 
-   //
 
-   //   <type> ::= L <source-name> [<template-args>]
 
-   //
 
-   // Likewise with <expr-primary>:
 
-   //
 
-   //   <expr-primary> ::= L <type> <expr-cast-value> E
 
-   //                  ::= LZ <encoding> E # cannot overlap; drop
 
-   //                  ::= L <mangled_name> E # cannot overlap; drop
 
-   //
 
-   // By similar reasoning as shown above, the only <type>s starting with
 
-   // <source-name> are "<source-name> [<template-args>]".  Inline this.
 
-   //
 
-   //   <expr-primary> ::= L <source-name> [<template-args>] <expr-cast-value> E
 
-   //
 
-   // Now inline both of these into <template-arg>:
 
-   //
 
-   //   <template-arg> ::= L <source-name> [<template-args>]
 
-   //                  ::= L <source-name> [<template-args>] <expr-cast-value> E
 
-   //
 
-   // Merge them and we're done:
 
-   //   <template-arg>
 
-   //     ::= L <source-name> [<template-args>] [<expr-cast-value> E]
 
-   if (ParseLocalSourceName(state) && Optional(ParseTemplateArgs(state))) {
 
-     copy = state->parse_state;
 
-     if (ParseExprCastValue(state) && ParseOneCharToken(state, 'E')) {
 
-       return true;
 
-     }
 
-     state->parse_state = copy;
 
-     return true;
 
-   }
 
-   // Now that the overlapping cases can't reach this code, we can safely call
 
-   // both of these.
 
-   if (ParseType(state) || ParseExprPrimary(state)) {
 
-     return true;
 
-   }
 
-   state->parse_state = copy;
 
-   if (ParseOneCharToken(state, 'X') && ParseExpression(state) &&
 
-       ParseOneCharToken(state, 'E')) {
 
-     return true;
 
-   }
 
-   state->parse_state = copy;
 
-   return false;
 
- }
 
- // <unresolved-type> ::= <template-param> [<template-args>]
 
- //                   ::= <decltype>
 
- //                   ::= <substitution>
 
- static inline bool ParseUnresolvedType(State *state) {
 
-   // No ComplexityGuard because we don't copy the state in this stack frame.
 
-   return (ParseTemplateParam(state) && Optional(ParseTemplateArgs(state))) ||
 
-          ParseDecltype(state) || ParseSubstitution(state, /*accept_std=*/false);
 
- }
 
- // <simple-id> ::= <source-name> [<template-args>]
 
- static inline bool ParseSimpleId(State *state) {
 
-   // No ComplexityGuard because we don't copy the state in this stack frame.
 
-   // Note: <simple-id> cannot be followed by a parameter pack; see comment in
 
-   // ParseUnresolvedType.
 
-   return ParseSourceName(state) && Optional(ParseTemplateArgs(state));
 
- }
 
- // <base-unresolved-name> ::= <source-name> [<template-args>]
 
- //                        ::= on <operator-name> [<template-args>]
 
- //                        ::= dn <destructor-name>
 
- static bool ParseBaseUnresolvedName(State *state) {
 
-   ComplexityGuard guard(state);
 
-   if (guard.IsTooComplex()) return false;
 
-   if (ParseSimpleId(state)) {
 
-     return true;
 
-   }
 
-   ParseState copy = state->parse_state;
 
-   if (ParseTwoCharToken(state, "on") && ParseOperatorName(state, nullptr) &&
 
-       Optional(ParseTemplateArgs(state))) {
 
-     return true;
 
-   }
 
-   state->parse_state = copy;
 
-   if (ParseTwoCharToken(state, "dn") &&
 
-       (ParseUnresolvedType(state) || ParseSimpleId(state))) {
 
-     return true;
 
-   }
 
-   state->parse_state = copy;
 
-   return false;
 
- }
 
- // <unresolved-name> ::= [gs] <base-unresolved-name>
 
- //                   ::= sr <unresolved-type> <base-unresolved-name>
 
- //                   ::= srN <unresolved-type> <unresolved-qualifier-level>+ E
 
- //                         <base-unresolved-name>
 
- //                   ::= [gs] sr <unresolved-qualifier-level>+ E
 
- //                         <base-unresolved-name>
 
- static bool ParseUnresolvedName(State *state) {
 
-   ComplexityGuard guard(state);
 
-   if (guard.IsTooComplex()) return false;
 
-   ParseState copy = state->parse_state;
 
-   if (Optional(ParseTwoCharToken(state, "gs")) &&
 
-       ParseBaseUnresolvedName(state)) {
 
-     return true;
 
-   }
 
-   state->parse_state = copy;
 
-   if (ParseTwoCharToken(state, "sr") && ParseUnresolvedType(state) &&
 
-       ParseBaseUnresolvedName(state)) {
 
-     return true;
 
-   }
 
-   state->parse_state = copy;
 
-   if (ParseTwoCharToken(state, "sr") && ParseOneCharToken(state, 'N') &&
 
-       ParseUnresolvedType(state) &&
 
-       OneOrMore(/* <unresolved-qualifier-level> ::= */ ParseSimpleId, state) &&
 
-       ParseOneCharToken(state, 'E') && ParseBaseUnresolvedName(state)) {
 
-     return true;
 
-   }
 
-   state->parse_state = copy;
 
-   if (Optional(ParseTwoCharToken(state, "gs")) &&
 
-       ParseTwoCharToken(state, "sr") &&
 
-       OneOrMore(/* <unresolved-qualifier-level> ::= */ ParseSimpleId, state) &&
 
-       ParseOneCharToken(state, 'E') && ParseBaseUnresolvedName(state)) {
 
-     return true;
 
-   }
 
-   state->parse_state = copy;
 
-   return false;
 
- }
 
- // <expression> ::= <1-ary operator-name> <expression>
 
- //              ::= <2-ary operator-name> <expression> <expression>
 
- //              ::= <3-ary operator-name> <expression> <expression> <expression>
 
- //              ::= cl <expression>+ E
 
- //              ::= cv <type> <expression>      # type (expression)
 
- //              ::= cv <type> _ <expression>* E # type (expr-list)
 
- //              ::= st <type>
 
- //              ::= <template-param>
 
- //              ::= <function-param>
 
- //              ::= <expr-primary>
 
- //              ::= dt <expression> <unresolved-name> # expr.name
 
- //              ::= pt <expression> <unresolved-name> # expr->name
 
- //              ::= sp <expression>         # argument pack expansion
 
- //              ::= sr <type> <unqualified-name> <template-args>
 
- //              ::= sr <type> <unqualified-name>
 
- // <function-param> ::= fp <(top-level) CV-qualifiers> _
 
- //                  ::= fp <(top-level) CV-qualifiers> <number> _
 
- //                  ::= fL <number> p <(top-level) CV-qualifiers> _
 
- //                  ::= fL <number> p <(top-level) CV-qualifiers> <number> _
 
- static bool ParseExpression(State *state) {
 
-   ComplexityGuard guard(state);
 
-   if (guard.IsTooComplex()) return false;
 
-   if (ParseTemplateParam(state) || ParseExprPrimary(state)) {
 
-     return true;
 
-   }
 
-   // Object/function call expression.
 
-   ParseState copy = state->parse_state;
 
-   if (ParseTwoCharToken(state, "cl") && OneOrMore(ParseExpression, state) &&
 
-       ParseOneCharToken(state, 'E')) {
 
-     return true;
 
-   }
 
-   state->parse_state = copy;
 
-   // Function-param expression (level 0).
 
-   if (ParseTwoCharToken(state, "fp") && Optional(ParseCVQualifiers(state)) &&
 
-       Optional(ParseNumber(state, nullptr)) && ParseOneCharToken(state, '_')) {
 
-     return true;
 
-   }
 
-   state->parse_state = copy;
 
-   // Function-param expression (level 1+).
 
-   if (ParseTwoCharToken(state, "fL") && Optional(ParseNumber(state, nullptr)) &&
 
-       ParseOneCharToken(state, 'p') && Optional(ParseCVQualifiers(state)) &&
 
-       Optional(ParseNumber(state, nullptr)) && ParseOneCharToken(state, '_')) {
 
-     return true;
 
-   }
 
-   state->parse_state = copy;
 
-   // Parse the conversion expressions jointly to avoid re-parsing the <type> in
 
-   // their common prefix.  Parsed as:
 
-   // <expression> ::= cv <type> <conversion-args>
 
-   // <conversion-args> ::= _ <expression>* E
 
-   //                   ::= <expression>
 
-   //
 
-   // Also don't try ParseOperatorName after seeing "cv", since ParseOperatorName
 
-   // also needs to accept "cv <type>" in other contexts.
 
-   if (ParseTwoCharToken(state, "cv")) {
 
-     if (ParseType(state)) {
 
-       ParseState copy2 = state->parse_state;
 
-       if (ParseOneCharToken(state, '_') && ZeroOrMore(ParseExpression, state) &&
 
-           ParseOneCharToken(state, 'E')) {
 
-         return true;
 
-       }
 
-       state->parse_state = copy2;
 
-       if (ParseExpression(state)) {
 
-         return true;
 
-       }
 
-     }
 
-   } else {
 
-     // Parse unary, binary, and ternary operator expressions jointly, taking
 
-     // care not to re-parse subexpressions repeatedly. Parse like:
 
-     //   <expression> ::= <operator-name> <expression>
 
-     //                    [<one-to-two-expressions>]
 
-     //   <one-to-two-expressions> ::= <expression> [<expression>]
 
-     int arity = -1;
 
-     if (ParseOperatorName(state, &arity) &&
 
-         arity > 0 &&  // 0 arity => disabled.
 
-         (arity < 3 || ParseExpression(state)) &&
 
-         (arity < 2 || ParseExpression(state)) &&
 
-         (arity < 1 || ParseExpression(state))) {
 
-       return true;
 
-     }
 
-   }
 
-   state->parse_state = copy;
 
-   // sizeof type
 
-   if (ParseTwoCharToken(state, "st") && ParseType(state)) {
 
-     return true;
 
-   }
 
-   state->parse_state = copy;
 
-   // Object and pointer member access expressions.
 
-   if ((ParseTwoCharToken(state, "dt") || ParseTwoCharToken(state, "pt")) &&
 
-       ParseExpression(state) && ParseType(state)) {
 
-     return true;
 
-   }
 
-   state->parse_state = copy;
 
-   // Pointer-to-member access expressions.  This parses the same as a binary
 
-   // operator, but it's implemented separately because "ds" shouldn't be
 
-   // accepted in other contexts that parse an operator name.
 
-   if (ParseTwoCharToken(state, "ds") && ParseExpression(state) &&
 
-       ParseExpression(state)) {
 
-     return true;
 
-   }
 
-   state->parse_state = copy;
 
-   // Parameter pack expansion
 
-   if (ParseTwoCharToken(state, "sp") && ParseExpression(state)) {
 
-     return true;
 
-   }
 
-   state->parse_state = copy;
 
-   return ParseUnresolvedName(state);
 
- }
 
- // <expr-primary> ::= L <type> <(value) number> E
 
- //                ::= L <type> <(value) float> E
 
- //                ::= L <mangled-name> E
 
- //                // A bug in g++'s C++ ABI version 2 (-fabi-version=2).
 
- //                ::= LZ <encoding> E
 
- //
 
- // Warning, subtle: the "bug" LZ production above is ambiguous with the first
 
- // production where <type> starts with <local-name>, which can lead to
 
- // exponential backtracking in two scenarios:
 
- //
 
- // - When whatever follows the E in the <local-name> in the first production is
 
- //   not a name, we backtrack the whole <encoding> and re-parse the whole thing.
 
- //
 
- // - When whatever follows the <local-name> in the first production is not a
 
- //   number and this <expr-primary> may be followed by a name, we backtrack the
 
- //   <name> and re-parse it.
 
- //
 
- // Moreover this ambiguity isn't always resolved -- for example, the following
 
- // has two different parses:
 
- //
 
- //   _ZaaILZ4aoeuE1x1EvE
 
- //   => operator&&<aoeu, x, E, void>
 
- //   => operator&&<(aoeu::x)(1), void>
 
- //
 
- // To resolve this, we just do what GCC's demangler does, and refuse to parse
 
- // casts to <local-name> types.
 
- static bool ParseExprPrimary(State *state) {
 
-   ComplexityGuard guard(state);
 
-   if (guard.IsTooComplex()) return false;
 
-   ParseState copy = state->parse_state;
 
-   // The "LZ" special case: if we see LZ, we commit to accept "LZ <encoding> E"
 
-   // or fail, no backtracking.
 
-   if (ParseTwoCharToken(state, "LZ")) {
 
-     if (ParseEncoding(state) && ParseOneCharToken(state, 'E')) {
 
-       return true;
 
-     }
 
-     state->parse_state = copy;
 
-     return false;
 
-   }
 
-   // The merged cast production.
 
-   if (ParseOneCharToken(state, 'L') && ParseType(state) &&
 
-       ParseExprCastValue(state)) {
 
-     return true;
 
-   }
 
-   state->parse_state = copy;
 
-   if (ParseOneCharToken(state, 'L') && ParseMangledName(state) &&
 
-       ParseOneCharToken(state, 'E')) {
 
-     return true;
 
-   }
 
-   state->parse_state = copy;
 
-   return false;
 
- }
 
- // <number> or <float>, followed by 'E', as described above ParseExprPrimary.
 
- static bool ParseExprCastValue(State *state) {
 
-   ComplexityGuard guard(state);
 
-   if (guard.IsTooComplex()) return false;
 
-   // We have to be able to backtrack after accepting a number because we could
 
-   // have e.g. "7fffE", which will accept "7" as a number but then fail to find
 
-   // the 'E'.
 
-   ParseState copy = state->parse_state;
 
-   if (ParseNumber(state, nullptr) && ParseOneCharToken(state, 'E')) {
 
-     return true;
 
-   }
 
-   state->parse_state = copy;
 
-   if (ParseFloatNumber(state) && ParseOneCharToken(state, 'E')) {
 
-     return true;
 
-   }
 
-   state->parse_state = copy;
 
-   return false;
 
- }
 
- // <local-name> ::= Z <(function) encoding> E <(entity) name> [<discriminator>]
 
- //              ::= Z <(function) encoding> E s [<discriminator>]
 
- //
 
- // Parsing a common prefix of these two productions together avoids an
 
- // exponential blowup of backtracking.  Parse like:
 
- //   <local-name> := Z <encoding> E <local-name-suffix>
 
- //   <local-name-suffix> ::= s [<discriminator>]
 
- //                       ::= <name> [<discriminator>]
 
- static bool ParseLocalNameSuffix(State *state) {
 
-   ComplexityGuard guard(state);
 
-   if (guard.IsTooComplex()) return false;
 
-   if (MaybeAppend(state, "::") && ParseName(state) &&
 
-       Optional(ParseDiscriminator(state))) {
 
-     return true;
 
-   }
 
-   // Since we're not going to overwrite the above "::" by re-parsing the
 
-   // <encoding> (whose trailing '\0' byte was in the byte now holding the
 
-   // first ':'), we have to rollback the "::" if the <name> parse failed.
 
-   if (state->parse_state.append) {
 
-     state->out[state->parse_state.out_cur_idx - 2] = '\0';
 
-   }
 
-   return ParseOneCharToken(state, 's') && Optional(ParseDiscriminator(state));
 
- }
 
- static bool ParseLocalName(State *state) {
 
-   ComplexityGuard guard(state);
 
-   if (guard.IsTooComplex()) return false;
 
-   ParseState copy = state->parse_state;
 
-   if (ParseOneCharToken(state, 'Z') && ParseEncoding(state) &&
 
-       ParseOneCharToken(state, 'E') && ParseLocalNameSuffix(state)) {
 
-     return true;
 
-   }
 
-   state->parse_state = copy;
 
-   return false;
 
- }
 
- // <discriminator> := _ <(non-negative) number>
 
- static bool ParseDiscriminator(State *state) {
 
-   ComplexityGuard guard(state);
 
-   if (guard.IsTooComplex()) return false;
 
-   ParseState copy = state->parse_state;
 
-   if (ParseOneCharToken(state, '_') && ParseNumber(state, nullptr)) {
 
-     return true;
 
-   }
 
-   state->parse_state = copy;
 
-   return false;
 
- }
 
- // <substitution> ::= S_
 
- //                ::= S <seq-id> _
 
- //                ::= St, etc.
 
- //
 
- // "St" is special in that it's not valid as a standalone name, and it *is*
 
- // allowed to precede a name without being wrapped in "N...E".  This means that
 
- // if we accept it on its own, we can accept "St1a" and try to parse
 
- // template-args, then fail and backtrack, accept "St" on its own, then "1a" as
 
- // an unqualified name and re-parse the same template-args.  To block this
 
- // exponential backtracking, we disable it with 'accept_std=false' in
 
- // problematic contexts.
 
- static bool ParseSubstitution(State *state, bool accept_std) {
 
-   ComplexityGuard guard(state);
 
-   if (guard.IsTooComplex()) return false;
 
-   if (ParseTwoCharToken(state, "S_")) {
 
-     MaybeAppend(state, "?");  // We don't support substitutions.
 
-     return true;
 
-   }
 
-   ParseState copy = state->parse_state;
 
-   if (ParseOneCharToken(state, 'S') && ParseSeqId(state) &&
 
-       ParseOneCharToken(state, '_')) {
 
-     MaybeAppend(state, "?");  // We don't support substitutions.
 
-     return true;
 
-   }
 
-   state->parse_state = copy;
 
-   // Expand abbreviations like "St" => "std".
 
-   if (ParseOneCharToken(state, 'S')) {
 
-     const AbbrevPair *p;
 
-     for (p = kSubstitutionList; p->abbrev != nullptr; ++p) {
 
-       if (RemainingInput(state)[0] == p->abbrev[1] &&
 
-           (accept_std || p->abbrev[1] != 't')) {
 
-         MaybeAppend(state, "std");
 
-         if (p->real_name[0] != '\0') {
 
-           MaybeAppend(state, "::");
 
-           MaybeAppend(state, p->real_name);
 
-         }
 
-         ++state->parse_state.mangled_idx;
 
-         return true;
 
-       }
 
-     }
 
-   }
 
-   state->parse_state = copy;
 
-   return false;
 
- }
 
- // Parse <mangled-name>, optionally followed by either a function-clone suffix
 
- // or version suffix.  Returns true only if all of "mangled_cur" was consumed.
 
- static bool ParseTopLevelMangledName(State *state) {
 
-   ComplexityGuard guard(state);
 
-   if (guard.IsTooComplex()) return false;
 
-   if (ParseMangledName(state)) {
 
-     if (RemainingInput(state)[0] != '\0') {
 
-       // Drop trailing function clone suffix, if any.
 
-       if (IsFunctionCloneSuffix(RemainingInput(state))) {
 
-         return true;
 
-       }
 
-       // Append trailing version suffix if any.
 
-       // ex. _Z3foo@@GLIBCXX_3.4
 
-       if (RemainingInput(state)[0] == '@') {
 
-         MaybeAppend(state, RemainingInput(state));
 
-         return true;
 
-       }
 
-       return false;  // Unconsumed suffix.
 
-     }
 
-     return true;
 
-   }
 
-   return false;
 
- }
 
- static bool Overflowed(const State *state) {
 
-   return state->parse_state.out_cur_idx >= state->out_end_idx;
 
- }
 
- // The demangler entry point.
 
- bool Demangle(const char *mangled, char *out, int out_size) {
 
-   State state;
 
-   InitState(&state, mangled, out, out_size);
 
-   return ParseTopLevelMangledName(&state) && !Overflowed(&state) &&
 
-          state.parse_state.out_cur_idx > 0;
 
- }
 
- }  // namespace debugging_internal
 
- ABSL_NAMESPACE_END
 
- }  // namespace absl
 
 
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