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							- /*
 
- ************************************************************************************************************************
 
- * File    : cpu_port.c
 
- * By      : xyou
 
- * Version : V1.00.00
 
- *
 
- * By      : prife
 
- * Version : V1.00.01 
 
- ************************************************************************************************************************
 
- */
 
- /*
 
- *********************************************************************************************************
 
- *                                             INCLUDE FILES
 
- *********************************************************************************************************
 
- */
 
- #include  <rtthread.h>
 
- #include  <windows.h>
 
- #include  <mmsystem.h>
 
- #include  <stdio.h>
 
- #include  "cpu_port.h"
 
- /*
 
- *********************************************************************************************************
 
- *                                             WinThread STRUCTURE
 
- *  Windows runs each task in a thread.
 
- *  The context switch is managed by the threads.So the task stack does not have to be managed directly,
 
- *  although the stack stack is still used to hold an WinThreadState structure this is the only thing it
 
- *  will be ever hold.
 
- *  the structure indirectly maps the task handle to a thread handle
 
- *********************************************************************************************************
 
- */
 
- typedef struct
 
- {
 
-     void            *Param;                     //Thread param
 
-     void            (*Entry)(void *);           //Thread entry
 
-     void            (*Exit)(void);                      //Thread exit
 
-     HANDLE          ThreadHandle;
 
-     DWORD           ThreadID;
 
- }win_thread_t;
 
- const DWORD MS_VC_EXCEPTION=0x406D1388;
 
- #pragma pack(push,8)
 
- typedef struct tagTHREADNAME_INFO
 
- {
 
- 	DWORD dwType; // Must be 0x1000.
 
- 	LPCSTR szName; // Pointer to name (in user addr space).
 
- 	DWORD dwThreadID; // Thread ID (-1=caller thread).
 
- 	DWORD dwFlags; // Reserved for future use, must be zero.
 
- } THREADNAME_INFO;
 
- #pragma pack(pop)
 
- /*
 
- *********************************************************************************************************
 
- *                                             LOCAL DEFINES
 
- *********************************************************************************************************
 
- */
 
- #define MAX_INTERRUPT_NUM       ((rt_uint32_t)sizeof(rt_uint32_t) * 8)
 
- /*
 
-  * Simulated interrupt waiting to be processed.this is a bit mask where each bit represent one interrupt
 
-  * so a maximum of 32 interrupts can be simulated
 
-  */
 
- static volatile rt_uint32_t  CpuPendingInterrupts = 0;
 
- /*
 
-  * An event used to inform the simulated interrupt processing thread (a high priority thread
 
-  *      that simulated interrupt processing) that an interrupt is pending
 
-  */
 
- static HANDLE   hInterruptEventHandle = NULL;
 
- /*
 
-  * Mutex used to protect all the simulated interrupt variables that are accessed by multiple threads
 
-  */
 
- static HANDLE   hInterruptEventMutex = NULL;
 
- /*
 
-  * Handler for all the simulate software interrupts.
 
-  * The first two positions are used the Yield and Tick interrupt so are handled slightly differently
 
-  * all the other interrupts can be user defined
 
- */
 
- static rt_uint32_t (*CpuIsrHandler[MAX_INTERRUPT_NUM])(void) = {0};
 
- /*
 
-  * Handler for OSTick Thread
 
-  */
 
- static HANDLE       OSTick_Thread;
 
- static DWORD        OSTick_ThreadID;
 
- static HANDLE       OSTick_SignalPtr;
 
- static TIMECAPS     OSTick_TimerCap;
 
- static MMRESULT     OSTick_TimerID;
 
- /*
 
-  * flag in interrupt handling
 
-  */
 
- rt_uint32_t rt_interrupt_from_thread, rt_interrupt_to_thread;
 
- rt_uint32_t rt_thread_switch_interrupt_flag;
 
- /*
 
- *********************************************************************************************************
 
- *                                             PRIVATE FUNCTION PROTOTYPES
 
- *********************************************************************************************************
 
- */
 
- //static void WinThreadScheduler(void);
 
- void WinThreadScheduler(void);
 
- rt_uint32_t YieldInterruptHandle(void);
 
- rt_uint32_t SysTickInterruptHandle(void);
 
- static DWORD WINAPI ThreadforSysTickTimer(LPVOID lpParam);
 
- static DWORD WINAPI ThreadforKeyGet(LPVOID lpParam);
 
- static void SetThreadName(DWORD dwThreadID, char* threadName)
 
- {
 
- #if defined(_MSC_VER)
 
- 	THREADNAME_INFO info;
 
- 	info.dwType = 0x1000;
 
- 	info.szName = threadName;
 
- 	info.dwThreadID = dwThreadID;
 
- 	info.dwFlags = 0;
 
- 	__try
 
- 	{
 
- 		RaiseException( MS_VC_EXCEPTION, 0, sizeof(info)/sizeof(ULONG_PTR), (ULONG_PTR*)&info );
 
- 	}
 
- 	__except(EXCEPTION_EXECUTE_HANDLER)
 
- 	{
 
- 	}
 
- #endif
 
- }
 
- /*
 
- *********************************************************************************************************
 
- *                                            rt_hw_stack_init()
 
- * Description : Initialize stack of thread
 
- * Argument(s) : void *pvEntry,void *pvParam,rt_uint8_t *pStackAddr,void *pvExit
 
- * Return(s)   : rt_uint8_t*
 
- * Caller(s)   : rt_thread_init or rt_thread_create
 
- * Note(s)     : none
 
- *********************************************************************************************************
 
- */
 
- static DWORD WINAPI thread_run( LPVOID lpThreadParameter )
 
- {
 
- 	rt_thread_t tid = rt_thread_self();
 
- 	win_thread_t  *pWinThread = (win_thread_t *)lpThreadParameter;
 
- 	SetThreadName(GetCurrentThreadId(), tid->name);
 
- 	pWinThread->Entry(pWinThread->Param);
 
- 	pWinThread->Exit();
 
- 	return 0;	
 
- }
 
- rt_uint8_t* rt_hw_stack_init(void *pEntry,void *pParam,rt_uint8_t *pStackAddr,void *pExit)
 
- {
 
-     win_thread_t    *pWinThread = NULL;
 
-     /*
 
-      * In this simulated case a stack is not initialized
 
-      * The thread handles the context switching itself. The WinThreadState object is placed onto the stack
 
-      * that was created for the task
 
-      * so the stack buffer is still used,just not in the conventional way.
 
-      */
 
-     pWinThread = (win_thread_t *)(pStackAddr - sizeof(win_thread_t));
 
-     pWinThread->Entry = pEntry;
 
-     pWinThread->Param = pParam;
 
-     pWinThread->Exit = pExit;
 
-     pWinThread->ThreadHandle = NULL;
 
-     pWinThread->ThreadID = 0;
 
-     /* Create the winthread */
 
-     pWinThread->ThreadHandle = CreateThread(NULL,
 
-                                             0,
 
-                                             (LPTHREAD_START_ROUTINE) thread_run,
 
-                                             pWinThread,
 
-                                             CREATE_SUSPENDED,
 
-                                             &(pWinThread->ThreadID));
 
-     SetThreadAffinityMask(pWinThread->ThreadHandle,
 
-                           0x01);
 
-     SetThreadPriorityBoost(pWinThread->ThreadHandle,
 
-                            TRUE);
 
-     SetThreadPriority(pWinThread->ThreadHandle,
 
-                       THREAD_PRIORITY_IDLE);
 
-     return (rt_uint8_t*)pWinThread;
 
- } /*** rt_hw_stack_init ***/
 
- /*
 
- *********************************************************************************************************
 
- *                                            rt_hw_interrupt_disable()
 
- * Description : disable cpu interrupts
 
- * Argument(s) : void
 
- * Return(s)   : rt_base_t
 
- * Caller(s)   : Applicatios or os_kernel
 
- * Note(s)     : none
 
- *********************************************************************************************************
 
- */
 
- rt_base_t rt_hw_interrupt_disable(void)
 
- {
 
-     if(hInterruptEventMutex != NULL)
 
-     {
 
-         WaitForSingleObject(hInterruptEventMutex,INFINITE);
 
-     }
 
-     return 0;
 
- } /*** rt_hw_interrupt_disable ***/
 
- /*
 
- *********************************************************************************************************
 
- *                                            rt_hw_interrupt_enable()
 
- * Description : enable cpu interrupts
 
- * Argument(s) : rt_base_t level
 
- * Return(s)   : void
 
- * Caller(s)   : Applications or os_kernel
 
- * Note(s)     : none
 
- *********************************************************************************************************
 
- */
 
- void rt_hw_interrupt_enable(rt_base_t level)
 
- {
 
-     level = level;
 
-     if (hInterruptEventMutex != NULL)
 
-     {
 
-         ReleaseMutex(hInterruptEventMutex);
 
-     }
 
- } /*** rt_hw_interrupt_enable ***/
 
- /*
 
- *********************************************************************************************************
 
- *                                            rt_hw_context_switch_interrupt()
 
- * Description : switch thread's contex
 
- * Argument(s) : void
 
- * Return(s)   : void
 
- * Caller(s)   : os kernel
 
- * Note(s)     : none
 
- *********************************************************************************************************
 
- */
 
- void rt_hw_context_switch_interrupt(rt_uint32_t from,
 
-                                     rt_uint32_t to)
 
- {
 
-     if(rt_thread_switch_interrupt_flag != 1)
 
-     {
 
-         rt_thread_switch_interrupt_flag = 1;
 
-         // set rt_interrupt_from_thread
 
-         rt_interrupt_from_thread = *((rt_uint32_t *)(from));
 
-     }
 
-     rt_interrupt_to_thread = *((rt_uint32_t *)(to));
 
- 	//trigger YIELD exception(cause context switch)
 
-     TriggerSimulateInterrupt(CPU_INTERRUPT_YIELD);
 
- } /*** rt_hw_context_switch_interrupt ***/
 
- void rt_hw_context_switch(rt_uint32_t from,
 
-                           rt_uint32_t to)
 
- {
 
-     if(rt_thread_switch_interrupt_flag != 1)
 
-     {
 
-         rt_thread_switch_interrupt_flag  = 1;
 
-         // set rt_interrupt_from_thread
 
-         rt_interrupt_from_thread = *((rt_uint32_t *)(from));
 
-     }
 
-     // set rt_interrupt_to_thread
 
-     rt_interrupt_to_thread = *((rt_uint32_t *)(to));
 
-     //trigger YIELD exception(cause contex switch)
 
-     TriggerSimulateInterrupt(CPU_INTERRUPT_YIELD);
 
- } /*** rt_hw_context_switch ***/
 
- /*
 
- *********************************************************************************************************
 
- *                                            rt_hw_context_switch_to()
 
- * Description : switch to new thread
 
- * Argument(s) : rt_uint32_t to              //the stack address of the thread which will switch to
 
- * Return(s)   : void
 
- * Caller(s)   : rt_thread schecale
 
- * Note(s)     : this function is used to perform the first thread switch
 
- *********************************************************************************************************
 
- */
 
- void rt_hw_context_switch_to(rt_uint32_t to)
 
- {
 
- 	//set to thread
 
-     rt_interrupt_to_thread = *((rt_uint32_t *)(to));
 
-     //clear from thread
 
-     rt_interrupt_from_thread = 0;
 
-     //set interrupt to 1
 
-     rt_thread_switch_interrupt_flag = 1;
 
-     //start WinThreadScheduler
 
-     WinThreadScheduler();
 
-     //never reach here!
 
-     return;
 
- } /*** rt_hw_context_switch_to ***/
 
- /*
 
- *********************************************************************************************************
 
- *                                            TriggerSimulateInterrupt()
 
- * Description : Trigger a simulated interrupts handle
 
- * Argument(s) : t_uint32_t IntIndex
 
- * Return(s)   : void
 
- * Caller(s)   : Applications
 
- * Note(s)     : none
 
- *********************************************************************************************************
 
- */
 
- void TriggerSimulateInterrupt(rt_uint32_t IntIndex)
 
- {
 
-     if((IntIndex < MAX_INTERRUPT_NUM) && (hInterruptEventMutex != NULL))
 
-     {
 
-         /* Yield interrupts are processed even when critical nesting is non-zero  */
 
-         WaitForSingleObject(hInterruptEventMutex,
 
-                             INFINITE);
 
-         CpuPendingInterrupts |= (1 << IntIndex);
 
-         SetEvent(hInterruptEventHandle);
 
-         ReleaseMutex(hInterruptEventMutex);
 
-     }
 
- } /*** TriggerSimulateInterrupt ***/
 
- /*
 
- *********************************************************************************************************
 
- *                                            RegisterSimulateInterrupt()
 
- * Description : Register a interrupt handle to simulate paltform
 
- * Argument(s) : rt_uint32_t IntIndex,rt_uint32_t (*IntHandler)(void)
 
- * Return(s)   : void
 
- * Caller(s)   : Applications
 
- * Note(s)     : none
 
- *********************************************************************************************************
 
- */
 
- void RegisterSimulateInterrupt(rt_uint32_t IntIndex,rt_uint32_t (*IntHandler)(void))
 
- {
 
-     if(IntIndex < MAX_INTERRUPT_NUM)
 
-     {
 
-         if (hInterruptEventMutex != NULL)
 
-         {
 
-             WaitForSingleObject(hInterruptEventMutex,
 
-                                 INFINITE);
 
-             CpuIsrHandler[IntIndex] = IntHandler;
 
-             ReleaseMutex(hInterruptEventMutex);
 
-         }
 
-         else
 
-         {
 
-             CpuIsrHandler[IntIndex] = IntHandler;
 
-         }
 
-     }
 
- } /*** RegisterSimulateInterrupt ***/
 
- /*
 
- *********************************************************************************************************
 
- *                                             PRIVATE FUNCTION
 
- *********************************************************************************************************
 
- */
 
- /*
 
- *********************************************************************************************************
 
- *                                            WinThreadScheduler()
 
- * Description : Handle all simulate interrupts
 
- * Argument(s) : void
 
- * Return(s)   : static void
 
- * Caller(s)   : os scachle
 
- * Note(s)     : none
 
- *********************************************************************************************************
 
- */
 
- #define WIN_WM_MIN_RES      (1)
 
-  void WinThreadScheduler(void)
 
- {
 
-     HANDLE          hInterruptObjectList[2];
 
-     HANDLE          hThreadHandle;
 
-     rt_uint32_t     SwitchRequiredMask;
 
-     rt_uint32_t     i;
 
-     win_thread_t    *WinThreadFrom;
 
-     win_thread_t    *WinThreadTo;
 
-     /*
 
-      * Install the interrupt handlers used bye scheduler itself
 
-      */
 
-     RegisterSimulateInterrupt(CPU_INTERRUPT_YIELD,
 
-                               YieldInterruptHandle);
 
-     RegisterSimulateInterrupt(CPU_INTERRUPT_TICK,
 
-                               SysTickInterruptHandle);
 
-     /*
 
-      * Create the events and mutex that are used to synchronise all the WinThreads
 
-      */
 
-     hInterruptEventMutex = CreateMutex(NULL,
 
-                                        FALSE,
 
-                                        NULL);
 
-     hInterruptEventHandle = CreateEvent(NULL,
 
-                                         FALSE,
 
-                                         FALSE,
 
-                                         NULL);
 
-     if((hInterruptEventMutex == NULL) || (hInterruptEventHandle == NULL))
 
-     {
 
-         return;
 
-     }
 
-     /*
 
-      * Set the priority of this WinThread such that it is above the priority of the WinThreads
 
-      * that run rt-threads.
 
-      * This is higher priority is required to ensure simulate interrupts take priority over rt-threads
 
-      */
 
-     hThreadHandle = GetCurrentThread();
 
-     if(hThreadHandle == NULL)
 
-     {
 
-         return;
 
-     }
 
-     if (SetThreadPriority(hThreadHandle,
 
-                           THREAD_PRIORITY_HIGHEST) == 0)
 
-     {
 
-         return;
 
-     }
 
-     SetThreadPriorityBoost(hThreadHandle,
 
-                            TRUE);
 
-     SetThreadAffinityMask(hThreadHandle,
 
-                           0x01);
 
-     /*
 
-      * Start the thread that simulates the timer peripheral to generate tick interrupts.
 
-      */
 
-     OSTick_Thread = CreateThread(NULL,
 
-                                  0,
 
-                                  ThreadforSysTickTimer,
 
-                                  0,
 
-                                  CREATE_SUSPENDED,
 
-                                  &OSTick_ThreadID);
 
-     if(OSTick_Thread == NULL)
 
-     {
 
-         //Display Error Message
 
-         return;
 
-     }
 
-     SetThreadPriority(OSTick_Thread,
 
-                       THREAD_PRIORITY_NORMAL);
 
-     SetThreadPriorityBoost(OSTick_Thread,
 
-                            TRUE);
 
-     SetThreadAffinityMask(OSTick_Thread,
 
-                           0x01);
 
-     /*
 
-      * Set timer Caps
 
-      */
 
-     if (timeGetDevCaps(&OSTick_TimerCap,
 
-                        sizeof(OSTick_TimerCap)) != TIMERR_NOERROR)
 
-     {
 
-         CloseHandle(OSTick_Thread);
 
-         return;
 
-     }
 
-     if (OSTick_TimerCap.wPeriodMin < WIN_WM_MIN_RES)
 
-     {
 
-         OSTick_TimerCap.wPeriodMin = WIN_WM_MIN_RES;
 
-     }
 
-     if(timeBeginPeriod(OSTick_TimerCap.wPeriodMin) != TIMERR_NOERROR)
 
-     {
 
-         CloseHandle(OSTick_Thread);
 
-         return;
 
-     }
 
-     OSTick_SignalPtr = CreateEvent(NULL,TRUE,FALSE,NULL);
 
-     if(OSTick_SignalPtr == NULL)
 
-     {
 
-         // disp error message
 
-         timeEndPeriod(OSTick_TimerCap.wPeriodMin);
 
-         CloseHandle(OSTick_Thread);
 
-         return;
 
-     }
 
-     OSTick_TimerID = timeSetEvent((UINT             )   (1000 / RT_TICK_PER_SECOND) ,
 
-                                   (UINT             )   OSTick_TimerCap.wPeriodMin,
 
-                                   (LPTIMECALLBACK   )   OSTick_SignalPtr,
 
-                                   (DWORD_PTR        )   NULL,
 
-                                   (UINT             )   (TIME_PERIODIC | TIME_CALLBACK_EVENT_SET));
 
-     if(OSTick_TimerID == 0)
 
-     {
 
-         //disp
 
-         CloseHandle(OSTick_SignalPtr);
 
-         timeEndPeriod(OSTick_TimerCap.wPeriodMin);
 
-         CloseHandle(OSTick_Thread);
 
-         return;
 
-     }
 
-     /*
 
-      * Start OS Tick Thread an release Interrupt Mutex
 
-      */
 
-     ResumeThread(OSTick_Thread);
 
-     ReleaseMutex( hInterruptEventMutex );
 
-     //trigger YEILD INTERRUPT
 
-     TriggerSimulateInterrupt(CPU_INTERRUPT_YIELD);
 
-     /*
 
-      * block on the mutex that ensure exclusive access to the simulated interrupt objects
 
-      *  and the events that signals that a simulated interrupt should be processed.
 
-      */
 
-     hInterruptObjectList[0] = hInterruptEventHandle;
 
-     hInterruptObjectList[1] = hInterruptEventMutex;
 
-     while (1)
 
-     {
 
-         WaitForMultipleObjects(sizeof(hInterruptObjectList) / sizeof(HANDLE),
 
-                                hInterruptObjectList,
 
-                                TRUE,
 
-                                INFINITE);
 
-         /*
 
-          * Used to indicate whether the simulate interrupt processing has necessitated a contex
 
-          * switch to another thread
 
-          */
 
-         SwitchRequiredMask = 0;
 
-         /*
 
-          * For each interrupt we are interested in processing ,each of which is represented
 
-          * by a bit in the 32bit CpuPendingInterrupts variable.
 
-          */
 
-         for (i = 0; i < MAX_INTERRUPT_NUM; ++i)
 
-         {
 
-             /* is the simulated interrupt pending ? */
 
-             if (CpuPendingInterrupts & (1UL << i))
 
-             {
 
-                 /* Is a handler installed ?*/
 
-                 if (CpuIsrHandler[i] != NULL)
 
-                 {
 
-                     /* Run the actual handler */
 
-                     if (CpuIsrHandler[i]() != 0)
 
-                     {
 
-                         SwitchRequiredMask |= (1UL << i);
 
-                     }
 
-                 }
 
-                 /* Clear the interrupt pending bit */
 
-                 CpuPendingInterrupts &= ~(1UL << i);
 
-             }
 
-         }
 
-         if(SwitchRequiredMask != 0)
 
-         {
 
-             WinThreadFrom = (win_thread_t *)rt_interrupt_from_thread;
 
-             WinThreadTo = (win_thread_t *)rt_interrupt_to_thread;
 
-             if ((WinThreadFrom != NULL) && (WinThreadFrom->ThreadHandle != NULL))
 
-             {
 
-                 SuspendThread(WinThreadFrom->ThreadHandle);
 
-             }
 
-             ResumeThread(WinThreadTo->ThreadHandle);
 
-         }
 
-         ReleaseMutex(hInterruptEventMutex);
 
-     }
 
- } /*** WinThreadScheduler ***/
 
- /*
 
- *********************************************************************************************************
 
- *                                            ThreadforSysTickTimer()
 
- * Description : win thread to simulate a systick timer
 
- * Argument(s) : LPVOID lpParam
 
- * Return(s)   : static DWORD WINAPI
 
- * Caller(s)   : none
 
- * Note(s)     : This is not a real time way of generating tick events as the next wake time should be relative
 
- *               to the previous wake time,not the time Sleep() is called.
 
- *               It is done this way to prevent overruns in this very non real time simulated/emulated environment
 
- *********************************************************************************************************
 
- */
 
- static DWORD WINAPI ThreadforSysTickTimer(LPVOID lpParam)
 
- {
 
-     (void)lpParam;              //prevent compiler warnings
 
-     for(;;)
 
-     {
 
-         /*
 
-          * Wait until the timer expires and we can access the simulated interrupt variables.
 
-          */
 
-         WaitForSingleObject(OSTick_SignalPtr,INFINITE);
 
-         ResetEvent(OSTick_SignalPtr);
 
-         /*
 
-          * Trigger a systick interrupt
 
-          */
 
-         TriggerSimulateInterrupt(CPU_INTERRUPT_TICK);
 
-     }
 
-     return 0;
 
- } /*** prvThreadforSysTickTimer ***/
 
- /*
 
- *********************************************************************************************************
 
- *                                            SysTickInterruptHandle()
 
- * Description : Interrupt handle for systick
 
- * Argument(s) : void
 
- * Return(s)   : rt_uint32_t
 
- * Caller(s)   : none
 
- * Note(s)     : none
 
- *********************************************************************************************************
 
- */
 
- rt_uint32_t SysTickInterruptHandle(void)
 
- {
 
-     /* enter interrupt */
 
-     rt_interrupt_enter();
 
-     rt_tick_increase();
 
-     /* leave interrupt */
 
-     rt_interrupt_leave();
 
-     return 0;
 
- } /*** SysTickInterruptHandle ***/
 
- /*
 
- *********************************************************************************************************
 
- *                                            YieldInterruptHandle()
 
- * Description : Interrupt handle for Yield
 
- * Argument(s) : void
 
- * Return(s)   : rt_uint32_t
 
- * Caller(s)   : none
 
- * Note(s)     : none
 
- *********************************************************************************************************
 
- */
 
- rt_uint32_t YieldInterruptHandle(void)
 
- {
 
-     /*
 
-      * if rt_thread_switch_interrupt_flag = 1 yield already handled
 
-      */
 
-     if(rt_thread_switch_interrupt_flag != 0)
 
-     {
 
-         rt_thread_switch_interrupt_flag = 0;
 
-         /* return thread switch request = 1 */
 
-         return 1;
 
-     }
 
-     return 0;
 
- } /*** YieldInterruptHandle ***/
 
 
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