|  Damon Kohler | d19c5ac238
							
							Adds CompressedMapTransport. | 12 years ago | 
				
					
						|  Damon Kohler | 22301418d5
							
							Adds hokuyo and polling_input_stream packages. | 12 years ago | 
				
					
						|  Damon Kohler | 17f23602f1
							
							Catkin-izes android_core and upgrades Gradle to 1.5. | 12 years ago | 
				
					
						|  Chad Rockey | 5f181dd49c
							
							Better link to android_core. | 12 years ago | 
				
					
						|  Chad Rockey | 6f6958b4e5
							
							updated readme to remove reference to code.google.com | 12 years ago | 
				
					
						|  Chad Rockey | 71233572ce
							
							Added README | 13 years ago | 
				
					
						|  Damon Kohler | 2985de937a
							
							Fixes follow me button bug. | 13 years ago | 
				
					
						|  Damon Kohler | 8c3c4962b0
							
							Fixes an outdated comment. | 13 years ago | 
				
					
						|  Damon Kohler | ac73aebc16
							
							Adds a "Save Map" button and some user feedback when system commands are published. | 13 years ago | 
				
					
						|  Damon Kohler | 6377c240f0
							
							Adds CompressedOccupancyGridLayer and removes the previous implementation CompressedBitmapLayer. | 13 years ago | 
				
					
						|  Damon Kohler | 20cdfd329b
							
							Refactors CameraControlLayer and RobotLayer to pull out the triggering of frame switches and leave that to the user. | 13 years ago | 
				
					
						|  Damon Kohler | 7d73982f1b
							
							Fixes LaserScanLayer to not display the 0, 0, 0 vertex from the triangle fan as a point. | 13 years ago | 
				
					
						|  Damon Kohler | 2840a2338f
							
							Changes Camera to use a single transform to represent translation, rotation, and zoom. | 13 years ago | 
				
					
						|  Damon Kohler | fba013b0a6
							
							Changes Vertices class to allow allocating FloatBuffers by the number of floats instead of number of vertices. This makes it more flexible for allocating 2D and 3D vertices. | 13 years ago | 
				
					
						|  Damon Kohler | 0c3073a85f
							
							Uses the new transform APIs. | 13 years ago | 
				
					
						|  Damon Kohler | b32bf39a3a
							
							Ignores range values that fall outside the laser's defined range. This makes the visualization look a lot nicer. | 13 years ago | 
				
					
						|  Damon Kohler | d99f9d20fc
							
							Pulls out a few new drawing methods into Vertices. | 13 years ago | 
				
					
						|  Damon Kohler | 2e4dbe5088
							
							Fixes a possible NPE when initialization is slow. | 13 years ago | 
				
					
						|  Damon Kohler | 848d4c99e7
							
							Fixes a few calls to renamed APIs. | 13 years ago | 
				
					
						|  Damon Kohler | c853056524
							
							Uses Vertices.toFloatBuffer() where possible. | 13 years ago | 
				
					
						|  Damon Kohler | 264dbb4095
							
							Adds double buffering of TextureBitmaps so that they can be updated asynchronously. | 13 years ago | 
				
					
						|  Damon Kohler | d77431ceab
							
							Clean up and simplify drawing bitmaps as textures. | 13 years ago | 
				
					
						|  Damon Kohler | 29ac3147c1
							
							Improves layer rendering performance by reducing the number of transformation operations. | 13 years ago | 
				
					
						|  Damon Kohler | c3af9d480a
							
							Adds new benchmark. | 13 years ago | 
				
					
						|  Damon Kohler | ed99c47640
							
							Switches to new GraphName API. | 13 years ago | 
				
					
						|  Damon Kohler | 7a12daa9ee
							
							Remove support for requestRender() since the VisualizationView uses continuous rendering. | 13 years ago | 
				
					
						|  Damon Kohler | 567de4a25a
							
							Small cleanups. | 13 years ago | 
				
					
						|  Damon Kohler | 2494b3a6dd
							
							Adds android_tutorial_map_viewer package which is a simple visualization example for occupancy grids and pose. | 13 years ago | 
				
					
						|  Damon Kohler | ab480e81f7
							
							Updates to use new APIs. | 13 years ago | 
				
					
						|  Damon Kohler | a486bd927d
							
							Add android_graphics package. Currently only contains helper classes for working with textures. | 13 years ago |