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- #region Copyright notice and license
- // Protocol Buffers - Google's data interchange format
- // Copyright 2008 Google Inc. All rights reserved.
- // https://developers.google.com/protocol-buffers/
- //
- // Redistribution and use in source and binary forms, with or without
- // modification, are permitted provided that the following conditions are
- // met:
- //
- // * Redistributions of source code must retain the above copyright
- // notice, this list of conditions and the following disclaimer.
- // * Redistributions in binary form must reproduce the above
- // copyright notice, this list of conditions and the following disclaimer
- // in the documentation and/or other materials provided with the
- // distribution.
- // * Neither the name of Google Inc. nor the names of its
- // contributors may be used to endorse or promote products derived from
- // this software without specific prior written permission.
- //
- // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- #endregion
- using Google.Protobuf.Collections;
- using System;
- using System.Collections.Generic;
- using System.IO;
- using System.Runtime.CompilerServices;
- using System.Runtime.InteropServices;
- using System.Security;
- namespace Google.Protobuf
- {
- /// <summary>
- /// Reads and decodes protocol message fields.
- /// </summary>
- /// <remarks>
- /// <para>
- /// This class is generally used by generated code to read appropriate
- /// primitives from the stream. It effectively encapsulates the lowest
- /// levels of protocol buffer format.
- /// </para>
- /// <para>
- /// Repeated fields and map fields are not handled by this class; use <see cref="RepeatedField{T}"/>
- /// and <see cref="MapField{TKey, TValue}"/> to serialize such fields.
- /// </para>
- /// </remarks>
- public sealed class CodedInputStream : IDisposable
- {
- /// <summary>
- /// Whether to leave the underlying stream open when disposing of this stream.
- /// This is always true when there's no stream.
- /// </summary>
- private readonly bool leaveOpen;
- /// <summary>
- /// Buffer of data read from the stream or provided at construction time.
- /// </summary>
- private readonly byte[] buffer;
- /// <summary>
- /// The stream to read further input from, or null if the byte array buffer was provided
- /// directly on construction, with no further data available.
- /// </summary>
- private readonly Stream input;
- /// <summary>
- /// The parser state is kept separately so that other parse implementations can reuse the same
- /// parsing primitives.
- /// </summary>
- private ParserInternalState state;
- internal const int DefaultRecursionLimit = 100;
- internal const int DefaultSizeLimit = Int32.MaxValue;
- internal const int BufferSize = 4096;
- #region Construction
- // Note that the checks are performed such that we don't end up checking obviously-valid things
- // like non-null references for arrays we've just created.
- /// <summary>
- /// Creates a new CodedInputStream reading data from the given byte array.
- /// </summary>
- public CodedInputStream(byte[] buffer) : this(null, ProtoPreconditions.CheckNotNull(buffer, "buffer"), 0, buffer.Length, true)
- {
- }
- /// <summary>
- /// Creates a new <see cref="CodedInputStream"/> that reads from the given byte array slice.
- /// </summary>
- public CodedInputStream(byte[] buffer, int offset, int length)
- : this(null, ProtoPreconditions.CheckNotNull(buffer, "buffer"), offset, offset + length, true)
- {
- if (offset < 0 || offset > buffer.Length)
- {
- throw new ArgumentOutOfRangeException("offset", "Offset must be within the buffer");
- }
- if (length < 0 || offset + length > buffer.Length)
- {
- throw new ArgumentOutOfRangeException("length", "Length must be non-negative and within the buffer");
- }
- }
- /// <summary>
- /// Creates a new <see cref="CodedInputStream"/> reading data from the given stream, which will be disposed
- /// when the returned object is disposed.
- /// </summary>
- /// <param name="input">The stream to read from.</param>
- public CodedInputStream(Stream input) : this(input, false)
- {
- }
- /// <summary>
- /// Creates a new <see cref="CodedInputStream"/> reading data from the given stream.
- /// </summary>
- /// <param name="input">The stream to read from.</param>
- /// <param name="leaveOpen"><c>true</c> to leave <paramref name="input"/> open when the returned
- /// <c cref="CodedInputStream"/> is disposed; <c>false</c> to dispose of the given stream when the
- /// returned object is disposed.</param>
- public CodedInputStream(Stream input, bool leaveOpen)
- : this(ProtoPreconditions.CheckNotNull(input, "input"), new byte[BufferSize], 0, 0, leaveOpen)
- {
- }
-
- /// <summary>
- /// Creates a new CodedInputStream reading data from the given
- /// stream and buffer, using the default limits.
- /// </summary>
- internal CodedInputStream(Stream input, byte[] buffer, int bufferPos, int bufferSize, bool leaveOpen)
- {
- this.input = input;
- this.buffer = buffer;
- this.state.bufferPos = bufferPos;
- this.state.bufferSize = bufferSize;
- this.state.sizeLimit = DefaultSizeLimit;
- this.state.recursionLimit = DefaultRecursionLimit;
- this.state.segmentedBufferHelper = new SegmentedBufferHelper(this);
- this.state.codedInputStream = this;
- this.leaveOpen = leaveOpen;
- this.state.currentLimit = int.MaxValue;
- }
- /// <summary>
- /// Creates a new CodedInputStream reading data from the given
- /// stream and buffer, using the specified limits.
- /// </summary>
- /// <remarks>
- /// This chains to the version with the default limits instead of vice versa to avoid
- /// having to check that the default values are valid every time.
- /// </remarks>
- internal CodedInputStream(Stream input, byte[] buffer, int bufferPos, int bufferSize, int sizeLimit, int recursionLimit, bool leaveOpen)
- : this(input, buffer, bufferPos, bufferSize, leaveOpen)
- {
- if (sizeLimit <= 0)
- {
- throw new ArgumentOutOfRangeException("sizeLimit", "Size limit must be positive");
- }
- if (recursionLimit <= 0)
- {
- throw new ArgumentOutOfRangeException("recursionLimit!", "Recursion limit must be positive");
- }
- this.state.sizeLimit = sizeLimit;
- this.state.recursionLimit = recursionLimit;
- }
- #endregion
- /// <summary>
- /// Creates a <see cref="CodedInputStream"/> with the specified size and recursion limits, reading
- /// from an input stream.
- /// </summary>
- /// <remarks>
- /// This method exists separately from the constructor to reduce the number of constructor overloads.
- /// It is likely to be used considerably less frequently than the constructors, as the default limits
- /// are suitable for most use cases.
- /// </remarks>
- /// <param name="input">The input stream to read from</param>
- /// <param name="sizeLimit">The total limit of data to read from the stream.</param>
- /// <param name="recursionLimit">The maximum recursion depth to allow while reading.</param>
- /// <returns>A <c>CodedInputStream</c> reading from <paramref name="input"/> with the specified size
- /// and recursion limits.</returns>
- public static CodedInputStream CreateWithLimits(Stream input, int sizeLimit, int recursionLimit)
- {
- // Note: we may want an overload accepting leaveOpen
- return new CodedInputStream(input, new byte[BufferSize], 0, 0, sizeLimit, recursionLimit, false);
- }
- /// <summary>
- /// Returns the current position in the input stream, or the position in the input buffer
- /// </summary>
- public long Position
- {
- get
- {
- if (input != null)
- {
- return input.Position - ((state.bufferSize + state.bufferSizeAfterLimit) - state.bufferPos);
- }
- return state.bufferPos;
- }
- }
- /// <summary>
- /// Returns the last tag read, or 0 if no tags have been read or we've read beyond
- /// the end of the stream.
- /// </summary>
- internal uint LastTag { get { return state.lastTag; } }
- /// <summary>
- /// Returns the size limit for this stream.
- /// </summary>
- /// <remarks>
- /// This limit is applied when reading from the underlying stream, as a sanity check. It is
- /// not applied when reading from a byte array data source without an underlying stream.
- /// The default value is Int32.MaxValue.
- /// </remarks>
- /// <value>
- /// The size limit.
- /// </value>
- public int SizeLimit { get { return state.sizeLimit; } }
- /// <summary>
- /// Returns the recursion limit for this stream. This limit is applied whilst reading messages,
- /// to avoid maliciously-recursive data.
- /// </summary>
- /// <remarks>
- /// The default limit is 100.
- /// </remarks>
- /// <value>
- /// The recursion limit for this stream.
- /// </value>
- public int RecursionLimit { get { return state.recursionLimit; } }
- /// <summary>
- /// Internal-only property; when set to true, unknown fields will be discarded while parsing.
- /// </summary>
- internal bool DiscardUnknownFields
- {
- get { return state.DiscardUnknownFields; }
- set { state.DiscardUnknownFields = value; }
- }
- /// <summary>
- /// Internal-only property; provides extension identifiers to compatible messages while parsing.
- /// </summary>
- internal ExtensionRegistry ExtensionRegistry
- {
- get { return state.ExtensionRegistry; }
- set { state.ExtensionRegistry = value; }
- }
- internal byte[] InternalBuffer => buffer;
- internal Stream InternalInputStream => input;
- internal ref ParserInternalState InternalState => ref state;
- /// <summary>
- /// Disposes of this instance, potentially closing any underlying stream.
- /// </summary>
- /// <remarks>
- /// As there is no flushing to perform here, disposing of a <see cref="CodedInputStream"/> which
- /// was constructed with the <c>leaveOpen</c> option parameter set to <c>true</c> (or one which
- /// was constructed to read from a byte array) has no effect.
- /// </remarks>
- public void Dispose()
- {
- if (!leaveOpen)
- {
- input.Dispose();
- }
- }
- #region Validation
- /// <summary>
- /// Verifies that the last call to ReadTag() returned tag 0 - in other words,
- /// we've reached the end of the stream when we expected to.
- /// </summary>
- /// <exception cref="InvalidProtocolBufferException">The
- /// tag read was not the one specified</exception>
- internal void CheckReadEndOfStreamTag()
- {
- ParsingPrimitivesMessages.CheckReadEndOfStreamTag(ref state);
- }
- #endregion
- #region Reading of tags etc
- /// <summary>
- /// Peeks at the next field tag. This is like calling <see cref="ReadTag"/>, but the
- /// tag is not consumed. (So a subsequent call to <see cref="ReadTag"/> will return the
- /// same value.)
- /// </summary>
- public uint PeekTag()
- {
- var span = new ReadOnlySpan<byte>(buffer);
- return ParsingPrimitives.PeekTag(ref span, ref state);
- }
- /// <summary>
- /// Reads a field tag, returning the tag of 0 for "end of stream".
- /// </summary>
- /// <remarks>
- /// If this method returns 0, it doesn't necessarily mean the end of all
- /// the data in this CodedInputStream; it may be the end of the logical stream
- /// for an embedded message, for example.
- /// </remarks>
- /// <returns>The next field tag, or 0 for end of stream. (0 is never a valid tag.)</returns>
- public uint ReadTag()
- {
- var span = new ReadOnlySpan<byte>(buffer);
- return ParsingPrimitives.ParseTag(ref span, ref state);
- }
- /// <summary>
- /// Skips the data for the field with the tag we've just read.
- /// This should be called directly after <see cref="ReadTag"/>, when
- /// the caller wishes to skip an unknown field.
- /// </summary>
- /// <remarks>
- /// This method throws <see cref="InvalidProtocolBufferException"/> if the last-read tag was an end-group tag.
- /// If a caller wishes to skip a group, they should skip the whole group, by calling this method after reading the
- /// start-group tag. This behavior allows callers to call this method on any field they don't understand, correctly
- /// resulting in an error if an end-group tag has not been paired with an earlier start-group tag.
- /// </remarks>
- /// <exception cref="InvalidProtocolBufferException">The last tag was an end-group tag</exception>
- /// <exception cref="InvalidOperationException">The last read operation read to the end of the logical stream</exception>
- public void SkipLastField()
- {
- var span = new ReadOnlySpan<byte>(buffer);
- ParsingPrimitivesMessages.SkipLastField(ref span, ref state);
- }
- /// <summary>
- /// Skip a group.
- /// </summary>
- internal void SkipGroup(uint startGroupTag)
- {
- var span = new ReadOnlySpan<byte>(buffer);
- ParsingPrimitivesMessages.SkipGroup(ref span, ref state, startGroupTag);
- }
- /// <summary>
- /// Reads a double field from the stream.
- /// </summary>
- public double ReadDouble()
- {
- var span = new ReadOnlySpan<byte>(buffer);
- return ParsingPrimitives.ParseDouble(ref span, ref state);
- }
- /// <summary>
- /// Reads a float field from the stream.
- /// </summary>
- public float ReadFloat()
- {
- var span = new ReadOnlySpan<byte>(buffer);
- return ParsingPrimitives.ParseFloat(ref span, ref state);
- }
- /// <summary>
- /// Reads a uint64 field from the stream.
- /// </summary>
- public ulong ReadUInt64()
- {
- return ReadRawVarint64();
- }
- /// <summary>
- /// Reads an int64 field from the stream.
- /// </summary>
- public long ReadInt64()
- {
- return (long) ReadRawVarint64();
- }
- /// <summary>
- /// Reads an int32 field from the stream.
- /// </summary>
- public int ReadInt32()
- {
- return (int) ReadRawVarint32();
- }
- /// <summary>
- /// Reads a fixed64 field from the stream.
- /// </summary>
- public ulong ReadFixed64()
- {
- return ReadRawLittleEndian64();
- }
- /// <summary>
- /// Reads a fixed32 field from the stream.
- /// </summary>
- public uint ReadFixed32()
- {
- return ReadRawLittleEndian32();
- }
- /// <summary>
- /// Reads a bool field from the stream.
- /// </summary>
- public bool ReadBool()
- {
- return ReadRawVarint64() != 0;
- }
- /// <summary>
- /// Reads a string field from the stream.
- /// </summary>
- public string ReadString()
- {
- int length = ReadLength();
- var span = new ReadOnlySpan<byte>(buffer);
- return ParsingPrimitives.ReadRawString(ref span, ref state, length);
- }
- /// <summary>
- /// Reads an embedded message field value from the stream.
- /// </summary>
- public void ReadMessage(IMessage builder)
- {
- var span = new ReadOnlySpan<byte>(buffer);
- var ctx = new ParseContext(ref span, ref state);
- try
- {
- ParsingPrimitivesMessages.ReadMessage(ref ctx, builder);
- }
- finally
- {
- ctx.CopyStateTo(this);
- }
- }
- /// <summary>
- /// Reads an embedded group field from the stream.
- /// </summary>
- public void ReadGroup(IMessage builder)
- {
- var ctx = new ParseContext(this);
- try
- {
- ParsingPrimitivesMessages.ReadGroup(ref ctx, builder);
- }
- finally
- {
- ctx.CopyStateTo(this);
- }
- }
- /// <summary>
- /// Reads a bytes field value from the stream.
- /// </summary>
- public ByteString ReadBytes()
- {
- int length = ReadLength();
- if (length <= state.bufferSize - state.bufferPos && length > 0)
- {
- // Fast path: We already have the bytes in a contiguous buffer, so
- // just copy directly from it.
- ByteString result = ByteString.CopyFrom(buffer, state.bufferPos, length);
- state.bufferPos += length;
- return result;
- }
- else
- {
- // Slow path: Build a byte array and attach it to a new ByteString.
- return ByteString.AttachBytes(ReadRawBytes(length));
- }
- }
- /// <summary>
- /// Reads a uint32 field value from the stream.
- /// </summary>
- public uint ReadUInt32()
- {
- return ReadRawVarint32();
- }
- /// <summary>
- /// Reads an enum field value from the stream.
- /// </summary>
- public int ReadEnum()
- {
- // Currently just a pass-through, but it's nice to separate it logically from WriteInt32.
- return (int) ReadRawVarint32();
- }
- /// <summary>
- /// Reads an sfixed32 field value from the stream.
- /// </summary>
- public int ReadSFixed32()
- {
- return (int) ReadRawLittleEndian32();
- }
- /// <summary>
- /// Reads an sfixed64 field value from the stream.
- /// </summary>
- public long ReadSFixed64()
- {
- return (long) ReadRawLittleEndian64();
- }
- /// <summary>
- /// Reads an sint32 field value from the stream.
- /// </summary>
- public int ReadSInt32()
- {
- return ParsingPrimitives.DecodeZigZag32(ReadRawVarint32());
- }
- /// <summary>
- /// Reads an sint64 field value from the stream.
- /// </summary>
- public long ReadSInt64()
- {
- return ParsingPrimitives.DecodeZigZag64(ReadRawVarint64());
- }
- /// <summary>
- /// Reads a length for length-delimited data.
- /// </summary>
- /// <remarks>
- /// This is internally just reading a varint, but this method exists
- /// to make the calling code clearer.
- /// </remarks>
- public int ReadLength()
- {
- var span = new ReadOnlySpan<byte>(buffer);
- return ParsingPrimitives.ParseLength(ref span, ref state);
- }
- /// <summary>
- /// Peeks at the next tag in the stream. If it matches <paramref name="tag"/>,
- /// the tag is consumed and the method returns <c>true</c>; otherwise, the
- /// stream is left in the original position and the method returns <c>false</c>.
- /// </summary>
- public bool MaybeConsumeTag(uint tag)
- {
- var span = new ReadOnlySpan<byte>(buffer);
- return ParsingPrimitives.MaybeConsumeTag(ref span, ref state, tag);
- }
- #endregion
- #region Underlying reading primitives
- /// <summary>
- /// Reads a raw Varint from the stream. If larger than 32 bits, discard the upper bits.
- /// This method is optimised for the case where we've got lots of data in the buffer.
- /// That means we can check the size just once, then just read directly from the buffer
- /// without constant rechecking of the buffer length.
- /// </summary>
- internal uint ReadRawVarint32()
- {
- var span = new ReadOnlySpan<byte>(buffer);
- return ParsingPrimitives.ParseRawVarint32(ref span, ref state);
- }
- /// <summary>
- /// Reads a varint from the input one byte at a time, so that it does not
- /// read any bytes after the end of the varint. If you simply wrapped the
- /// stream in a CodedInputStream and used ReadRawVarint32(Stream)
- /// then you would probably end up reading past the end of the varint since
- /// CodedInputStream buffers its input.
- /// </summary>
- /// <param name="input"></param>
- /// <returns></returns>
- internal static uint ReadRawVarint32(Stream input)
- {
- return ParsingPrimitives.ReadRawVarint32(input);
- }
- /// <summary>
- /// Reads a raw varint from the stream.
- /// </summary>
- internal ulong ReadRawVarint64()
- {
- var span = new ReadOnlySpan<byte>(buffer);
- return ParsingPrimitives.ParseRawVarint64(ref span, ref state);
- }
- /// <summary>
- /// Reads a 32-bit little-endian integer from the stream.
- /// </summary>
- internal uint ReadRawLittleEndian32()
- {
- var span = new ReadOnlySpan<byte>(buffer);
- return ParsingPrimitives.ParseRawLittleEndian32(ref span, ref state);
- }
- /// <summary>
- /// Reads a 64-bit little-endian integer from the stream.
- /// </summary>
- internal ulong ReadRawLittleEndian64()
- {
- var span = new ReadOnlySpan<byte>(buffer);
- return ParsingPrimitives.ParseRawLittleEndian64(ref span, ref state);
- }
- #endregion
- #region Internal reading and buffer management
- /// <summary>
- /// Sets currentLimit to (current position) + byteLimit. This is called
- /// when descending into a length-delimited embedded message. The previous
- /// limit is returned.
- /// </summary>
- /// <returns>The old limit.</returns>
- internal int PushLimit(int byteLimit)
- {
- return SegmentedBufferHelper.PushLimit(ref state, byteLimit);
- }
- /// <summary>
- /// Discards the current limit, returning the previous limit.
- /// </summary>
- internal void PopLimit(int oldLimit)
- {
- SegmentedBufferHelper.PopLimit(ref state, oldLimit);
- }
- /// <summary>
- /// Returns whether or not all the data before the limit has been read.
- /// </summary>
- /// <returns></returns>
- internal bool ReachedLimit
- {
- get
- {
- return SegmentedBufferHelper.IsReachedLimit(ref state);
- }
- }
- /// <summary>
- /// Returns true if the stream has reached the end of the input. This is the
- /// case if either the end of the underlying input source has been reached or
- /// the stream has reached a limit created using PushLimit.
- /// </summary>
- public bool IsAtEnd
- {
- get
- {
- var span = new ReadOnlySpan<byte>(buffer);
- return SegmentedBufferHelper.IsAtEnd(ref span, ref state);
- }
- }
- /// <summary>
- /// Called when buffer is empty to read more bytes from the
- /// input. If <paramref name="mustSucceed"/> is true, RefillBuffer() gurantees that
- /// either there will be at least one byte in the buffer when it returns
- /// or it will throw an exception. If <paramref name="mustSucceed"/> is false,
- /// RefillBuffer() returns false if no more bytes were available.
- /// </summary>
- /// <param name="mustSucceed"></param>
- /// <returns></returns>
- private bool RefillBuffer(bool mustSucceed)
- {
- var span = new ReadOnlySpan<byte>(buffer);
- return state.segmentedBufferHelper.RefillBuffer(ref span, ref state, mustSucceed);
- }
- /// <summary>
- /// Reads a fixed size of bytes from the input.
- /// </summary>
- /// <exception cref="InvalidProtocolBufferException">
- /// the end of the stream or the current limit was reached
- /// </exception>
- internal byte[] ReadRawBytes(int size)
- {
- var span = new ReadOnlySpan<byte>(buffer);
- return ParsingPrimitives.ReadRawBytes(ref span, ref state, size);
- }
- /// <summary>
- /// Reads a top-level message or a nested message after the limits for this message have been pushed.
- /// (parser will proceed until the end of the current limit)
- /// NOTE: this method needs to be public because it's invoked by the generated code - e.g. msg.MergeFrom(CodedInputStream input) method
- /// </summary>
- public void ReadRawMessage(IMessage message)
- {
- var ctx = new ParseContext(this);
- try
- {
- ParsingPrimitivesMessages.ReadRawMessage(ref ctx, message);
- }
- finally
- {
- ctx.CopyStateTo(this);
- }
- }
- #endregion
- }
- }
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