| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181 | #region Copyright notice and license// Protocol Buffers - Google's data interchange format// Copyright 2008 Google Inc.  All rights reserved.// http://github.com/jskeet/dotnet-protobufs/// Original C++/Java/Python code:// http://code.google.com/p/protobuf///// Redistribution and use in source and binary forms, with or without// modification, are permitted provided that the following conditions are// met:////     * Redistributions of source code must retain the above copyright// notice, this list of conditions and the following disclaimer.//     * Redistributions in binary form must reproduce the above// copyright notice, this list of conditions and the following disclaimer// in the documentation and/or other materials provided with the// distribution.//     * Neither the name of Google Inc. nor the names of its// contributors may be used to endorse or promote products derived from// this software without specific prior written permission.//// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.#endregionusing System;using System.Collections;using System.Collections.Generic;using System.IO;using System.Xml;using Google.ProtocolBuffers.Collections;using Google.ProtocolBuffers.Descriptors;using Google.ProtocolBuffers.FieldAccess;namespace Google.ProtocolBuffers{    /// <summary>    /// All generated protocol message classes extend this class. It implements    /// most of the IMessage interface using reflection. Users    /// can ignore this class as an implementation detail.    /// </summary>    public abstract partial class GeneratedMessage<TMessage, TBuilder> : AbstractMessage<TMessage, TBuilder>        where TMessage : GeneratedMessage<TMessage, TBuilder>        where TBuilder : GeneratedBuilder<TMessage, TBuilder>, new()    {        private UnknownFieldSet unknownFields = UnknownFieldSet.DefaultInstance;        /// <summary>        /// Returns the message as a TMessage.        /// </summary>        protected abstract TMessage ThisMessage { get; }        internal FieldAccessorTable<TMessage, TBuilder> FieldAccessorsFromBuilder        {            get { return InternalFieldAccessors; }        }        protected abstract FieldAccessorTable<TMessage, TBuilder> InternalFieldAccessors { get; }        public override MessageDescriptor DescriptorForType        {            get { return InternalFieldAccessors.Descriptor; }        }        internal IDictionary<FieldDescriptor, Object> GetMutableFieldMap()        {            // Use a SortedDictionary so we'll end up serializing fields in order            var ret = new SortedDictionary<FieldDescriptor, object>();            MessageDescriptor descriptor = DescriptorForType;            foreach (FieldDescriptor field in descriptor.Fields)            {                IFieldAccessor<TMessage, TBuilder> accessor = InternalFieldAccessors[field];                if (field.IsRepeated)                {                    if (accessor.GetRepeatedCount(ThisMessage) != 0)                    {                        ret[field] = accessor.GetValue(ThisMessage);                    }                }                else if (HasField(field))                {                    ret[field] = accessor.GetValue(ThisMessage);                }            }            return ret;        }        public override bool IsInitialized        {            get            {                foreach (FieldDescriptor field in DescriptorForType.Fields)                {                    // Check that all required fields are present.                    if (field.IsRequired && !HasField(field))                    {                        return false;                    }                    // Check that embedded messages are initialized.                    // This code is similar to that in AbstractMessage, but we don't                    // fetch all the field values - just the ones we need to.                    if (field.MappedType == MappedType.Message)                    {                        if (field.IsRepeated)                        {                            // We know it's an IList<T>, but not the exact type - so                            // IEnumerable is the best we can do. (C# generics aren't covariant yet.)                            foreach (IMessageLite element in (IEnumerable) this[field])                            {                                if (!element.IsInitialized)                                {                                    return false;                                }                            }                        }                        else                        {                            if (HasField(field) && !((IMessageLite) this[field]).IsInitialized)                            {                                return false;                            }                        }                    }                }                return true;            }        }        public override IDictionary<FieldDescriptor, object> AllFields        {            get { return Dictionaries.AsReadOnly(GetMutableFieldMap()); }        }        public override bool HasField(FieldDescriptor field)        {            return InternalFieldAccessors[field].Has(ThisMessage);        }        public override int GetRepeatedFieldCount(FieldDescriptor field)        {            return InternalFieldAccessors[field].GetRepeatedCount(ThisMessage);        }        public override object this[FieldDescriptor field, int index]        {            get { return InternalFieldAccessors[field].GetRepeatedValue(ThisMessage, index); }        }        public override object this[FieldDescriptor field]        {            get { return InternalFieldAccessors[field].GetValue(ThisMessage); }        }        public override UnknownFieldSet UnknownFields        {            get { return unknownFields; }        }        /// <summary>        /// Replaces the set of unknown fields for this message. This should        /// only be used before a message is built, by the builder. (In the        /// Java code it is private, but the builder is nested so has access        /// to it.)        /// </summary>        internal void SetUnknownFields(UnknownFieldSet fieldSet)        {            unknownFields = fieldSet;        }    }}
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