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- #region Copyright notice and license
- // Protocol Buffers - Google's data interchange format
- // Copyright 2008 Google Inc. All rights reserved.
- // https://developers.google.com/protocol-buffers/
- //
- // Redistribution and use in source and binary forms, with or without
- // modification, are permitted provided that the following conditions are
- // met:
- //
- // * Redistributions of source code must retain the above copyright
- // notice, this list of conditions and the following disclaimer.
- // * Redistributions in binary form must reproduce the above
- // copyright notice, this list of conditions and the following disclaimer
- // in the documentation and/or other materials provided with the
- // distribution.
- // * Neither the name of Google Inc. nor the names of its
- // contributors may be used to endorse or promote products derived from
- // this software without specific prior written permission.
- //
- // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- #endregion
- using System;
- using System.Buffers;
- using System.Buffers.Binary;
- using System.Collections.Generic;
- using System.IO;
- using System.Runtime.CompilerServices;
- using System.Runtime.InteropServices;
- using System.Security;
- using System.Text;
- using Google.Protobuf.Collections;
- namespace Google.Protobuf
- {
- /// <summary>
- /// An opaque struct that represents the current serialization state and is passed along
- /// as the serialization proceeds.
- /// All the public methods are intended to be invoked only by the generated code,
- /// users should never invoke them directly.
- /// </summary>
- [SecuritySafeCritical]
- public ref struct WriteContext
- {
- internal Span<byte> buffer;
- internal WriterInternalState state;
- [MethodImpl(MethodImplOptions.AggressiveInlining)]
- internal static void Initialize(ref Span<byte> buffer, ref WriterInternalState state, out WriteContext ctx)
- {
- ctx.buffer = buffer;
- ctx.state = state;
- }
- /// <summary>
- /// Creates a WriteContext instance from CodedOutputStream.
- /// WARNING: internally this copies the CodedOutputStream's state, so after done with the WriteContext,
- /// the CodedOutputStream's state needs to be updated.
- /// </summary>
- [MethodImpl(MethodImplOptions.AggressiveInlining)]
- internal static void Initialize(CodedOutputStream output, out WriteContext ctx)
- {
- ctx.buffer = new Span<byte>(output.InternalBuffer);
- // ideally we would use a reference to the original state, but that doesn't seem possible
- // so we just copy the struct that holds the state. We will need to later store the state back
- // into CodedOutputStream if we want to keep it usable.
- ctx.state = output.InternalState;
- }
- [MethodImpl(MethodImplOptions.AggressiveInlining)]
- internal static void Initialize(IBufferWriter<byte> output, out WriteContext ctx)
- {
- ctx.buffer = default;
- ctx.state = default;
- WriteBufferHelper.Initialize(output, out ctx.state.writeBufferHelper, out ctx.buffer);
- ctx.state.limit = ctx.buffer.Length;
- ctx.state.position = 0;
- }
- /// <summary>
- /// Writes a double field value, without a tag.
- /// </summary>
- /// <param name="value">The value to write</param>
- public void WriteDouble(double value)
- {
- WritingPrimitives.WriteDouble(ref buffer, ref state, value);
- }
- /// <summary>
- /// Writes a float field value, without a tag.
- /// </summary>
- /// <param name="value">The value to write</param>
- public void WriteFloat(float value)
- {
- WritingPrimitives.WriteFloat(ref buffer, ref state, value);
- }
- /// <summary>
- /// Writes a uint64 field value, without a tag.
- /// </summary>
- /// <param name="value">The value to write</param>
- public void WriteUInt64(ulong value)
- {
- WritingPrimitives.WriteUInt64(ref buffer, ref state, value);
- }
- /// <summary>
- /// Writes an int64 field value, without a tag.
- /// </summary>
- /// <param name="value">The value to write</param>
- public void WriteInt64(long value)
- {
- WritingPrimitives.WriteInt64(ref buffer, ref state, value);
- }
- /// <summary>
- /// Writes an int32 field value, without a tag.
- /// </summary>
- /// <param name="value">The value to write</param>
- public void WriteInt32(int value)
- {
- WritingPrimitives.WriteInt32(ref buffer, ref state, value);
- }
- /// <summary>
- /// Writes a fixed64 field value, without a tag.
- /// </summary>
- /// <param name="value">The value to write</param>
- public void WriteFixed64(ulong value)
- {
- WritingPrimitives.WriteFixed64(ref buffer, ref state, value);
- }
- /// <summary>
- /// Writes a fixed32 field value, without a tag.
- /// </summary>
- /// <param name="value">The value to write</param>
- public void WriteFixed32(uint value)
- {
- WritingPrimitives.WriteFixed32(ref buffer, ref state, value);
- }
- /// <summary>
- /// Writes a bool field value, without a tag.
- /// </summary>
- /// <param name="value">The value to write</param>
- public void WriteBool(bool value)
- {
- WritingPrimitives.WriteBool(ref buffer, ref state, value);
- }
- /// <summary>
- /// Writes a string field value, without a tag.
- /// The data is length-prefixed.
- /// </summary>
- /// <param name="value">The value to write</param>
- public void WriteString(string value)
- {
- WritingPrimitives.WriteString(ref buffer, ref state, value);
- }
- /// <summary>
- /// Writes a message, without a tag.
- /// The data is length-prefixed.
- /// </summary>
- /// <param name="value">The value to write</param>
- public void WriteMessage(IMessage value)
- {
- WritingPrimitivesMessages.WriteMessage(ref this, value);
- }
- /// <summary>
- /// Writes a group, without a tag, to the stream.
- /// </summary>
- /// <param name="value">The value to write</param>
- public void WriteGroup(IMessage value)
- {
- WritingPrimitivesMessages.WriteGroup(ref this, value);
- }
- /// <summary>
- /// Write a byte string, without a tag, to the stream.
- /// The data is length-prefixed.
- /// </summary>
- /// <param name="value">The value to write</param>
- public void WriteBytes(ByteString value)
- {
- WritingPrimitives.WriteBytes(ref buffer, ref state, value);
- }
- /// <summary>
- /// Writes a uint32 value, without a tag.
- /// </summary>
- /// <param name="value">The value to write</param>
- public void WriteUInt32(uint value)
- {
- WritingPrimitives.WriteUInt32(ref buffer, ref state, value);
- }
- /// <summary>
- /// Writes an enum value, without a tag.
- /// </summary>
- /// <param name="value">The value to write</param>
- public void WriteEnum(int value)
- {
- WritingPrimitives.WriteEnum(ref buffer, ref state, value);
- }
- /// <summary>
- /// Writes an sfixed32 value, without a tag.
- /// </summary>
- /// <param name="value">The value to write.</param>
- public void WriteSFixed32(int value)
- {
- WritingPrimitives.WriteSFixed32(ref buffer, ref state, value);
- }
- /// <summary>
- /// Writes an sfixed64 value, without a tag.
- /// </summary>
- /// <param name="value">The value to write</param>
- public void WriteSFixed64(long value)
- {
- WritingPrimitives.WriteSFixed64(ref buffer, ref state, value);
- }
- /// <summary>
- /// Writes an sint32 value, without a tag.
- /// </summary>
- /// <param name="value">The value to write</param>
- public void WriteSInt32(int value)
- {
- WritingPrimitives.WriteSInt32(ref buffer, ref state, value);
- }
- /// <summary>
- /// Writes an sint64 value, without a tag.
- /// </summary>
- /// <param name="value">The value to write</param>
- public void WriteSInt64(long value)
- {
- WritingPrimitives.WriteSInt64(ref buffer, ref state, value);
- }
- /// <summary>
- /// Writes a length (in bytes) for length-delimited data.
- /// </summary>
- /// <remarks>
- /// This method simply writes a rawint, but exists for clarity in calling code.
- /// </remarks>
- /// <param name="length">Length value, in bytes.</param>
- public void WriteLength(int length)
- {
- WritingPrimitives.WriteLength(ref buffer, ref state, length);
- }
- /// <summary>
- /// Encodes and writes a tag.
- /// </summary>
- /// <param name="fieldNumber">The number of the field to write the tag for</param>
- /// <param name="type">The wire format type of the tag to write</param>
- public void WriteTag(int fieldNumber, WireFormat.WireType type)
- {
- WritingPrimitives.WriteTag(ref buffer, ref state, fieldNumber, type);
- }
- /// <summary>
- /// Writes an already-encoded tag.
- /// </summary>
- /// <param name="tag">The encoded tag</param>
- public void WriteTag(uint tag)
- {
- WritingPrimitives.WriteTag(ref buffer, ref state, tag);
- }
- /// <summary>
- /// Writes the given single-byte tag.
- /// </summary>
- /// <param name="b1">The encoded tag</param>
- public void WriteRawTag(byte b1)
- {
- WritingPrimitives.WriteRawTag(ref buffer, ref state, b1);
- }
- /// <summary>
- /// Writes the given two-byte tag.
- /// </summary>
- /// <param name="b1">The first byte of the encoded tag</param>
- /// <param name="b2">The second byte of the encoded tag</param>
- public void WriteRawTag(byte b1, byte b2)
- {
- WritingPrimitives.WriteRawTag(ref buffer, ref state, b1, b2);
- }
- /// <summary>
- /// Writes the given three-byte tag.
- /// </summary>
- /// <param name="b1">The first byte of the encoded tag</param>
- /// <param name="b2">The second byte of the encoded tag</param>
- /// <param name="b3">The third byte of the encoded tag</param>
- public void WriteRawTag(byte b1, byte b2, byte b3)
- {
- WritingPrimitives.WriteRawTag(ref buffer, ref state, b1, b2, b3);
- }
- /// <summary>
- /// Writes the given four-byte tag.
- /// </summary>
- /// <param name="b1">The first byte of the encoded tag</param>
- /// <param name="b2">The second byte of the encoded tag</param>
- /// <param name="b3">The third byte of the encoded tag</param>
- /// <param name="b4">The fourth byte of the encoded tag</param>
- public void WriteRawTag(byte b1, byte b2, byte b3, byte b4)
- {
- WritingPrimitives.WriteRawTag(ref buffer, ref state, b1, b2, b3, b4);
- }
- /// <summary>
- /// Writes the given five-byte tag.
- /// </summary>
- /// <param name="b1">The first byte of the encoded tag</param>
- /// <param name="b2">The second byte of the encoded tag</param>
- /// <param name="b3">The third byte of the encoded tag</param>
- /// <param name="b4">The fourth byte of the encoded tag</param>
- /// <param name="b5">The fifth byte of the encoded tag</param>
- public void WriteRawTag(byte b1, byte b2, byte b3, byte b4, byte b5)
- {
- WritingPrimitives.WriteRawTag(ref buffer, ref state, b1, b2, b3, b4, b5);
- }
- internal void CopyStateTo(CodedOutputStream output)
- {
- output.InternalState = state;
- }
- internal void LoadStateFrom(CodedOutputStream output)
- {
- state = output.InternalState;
- }
- }
- }
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