| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188 | using System;using System.Collections.Generic;namespace Google.Protobuf{    /// <summary>    /// Factory methods for <see cref="FieldCodec{T}"/>.    /// </summary>    public static class FieldCodec    {        public static FieldCodec<string> ForString(uint tag)        {            return new FieldCodec<string>(input => input.ReadString(), (output, value) => output.WriteString(value), CodedOutputStream.ComputeStringSize, tag);         }        public static FieldCodec<ByteString> ForBytes(uint tag)        {            return new FieldCodec<ByteString>(input => input.ReadBytes(), (output, value) => output.WriteBytes(value), CodedOutputStream.ComputeBytesSize, tag);        }        public static FieldCodec<bool> ForBool(uint tag)        {            return new FieldCodec<bool>(input => input.ReadBool(), (output, value) => output.WriteBool(value), CodedOutputStream.ComputeBoolSize, tag);        }        public static FieldCodec<int> ForInt32(uint tag)        {            return new FieldCodec<int>(input => input.ReadInt32(), (output, value) => output.WriteInt32(value), CodedOutputStream.ComputeInt32Size, tag);        }        public static FieldCodec<int> ForSInt32(uint tag)        {            return new FieldCodec<int>(input => input.ReadSInt32(), (output, value) => output.WriteSInt32(value), CodedOutputStream.ComputeSInt32Size, tag);        }        public static FieldCodec<uint> ForFixed32(uint tag)        {            return new FieldCodec<uint>(input => input.ReadFixed32(), (output, value) => output.WriteFixed32(value), CodedOutputStream.ComputeFixed32Size, tag);        }        public static FieldCodec<int> ForSFixed32(uint tag)        {            return new FieldCodec<int>(input => input.ReadSFixed32(), (output, value) => output.WriteSFixed32(value), CodedOutputStream.ComputeSFixed32Size, tag);        }        public static FieldCodec<uint> ForUInt32(uint tag)        {            return new FieldCodec<uint>(input => input.ReadUInt32(), (output, value) => output.WriteUInt32(value), CodedOutputStream.ComputeUInt32Size, tag);        }        public static FieldCodec<long> ForInt64(uint tag)        {            return new FieldCodec<long>(input => input.ReadInt64(), (output, value) => output.WriteInt64(value), CodedOutputStream.ComputeInt64Size, tag);        }        public static FieldCodec<long> ForSInt64(uint tag)        {            return new FieldCodec<long>(input => input.ReadSInt64(), (output, value) => output.WriteSInt64(value), CodedOutputStream.ComputeSInt64Size, tag);        }        public static FieldCodec<ulong> ForFixed64(uint tag)        {            return new FieldCodec<ulong>(input => input.ReadFixed64(), (output, value) => output.WriteFixed64(value), CodedOutputStream.ComputeFixed64Size, tag);        }        public static FieldCodec<long> ForSFixed64(uint tag)        {            return new FieldCodec<long>(input => input.ReadSFixed64(), (output, value) => output.WriteSFixed64(value), CodedOutputStream.ComputeSFixed64Size, tag);        }        public static FieldCodec<ulong> ForUInt64(uint tag)        {            return new FieldCodec<ulong>(input => input.ReadUInt64(), (output, value) => output.WriteUInt64(value), CodedOutputStream.ComputeUInt64Size, tag);        }        public static FieldCodec<float> ForFloat(uint tag)        {            return new FieldCodec<float>(input => input.ReadFloat(), (output, value) => output.WriteFloat(value), CodedOutputStream.ComputeFloatSize, tag);        }        public static FieldCodec<double> ForDouble(uint tag)        {            return new FieldCodec<double>(input => input.ReadFloat(), (output, value) => output.WriteDouble(value), CodedOutputStream.ComputeDoubleSize, tag);        }        // Enums are tricky. We can probably use expression trees to build these delegates automatically,        // but it's easy to generate the code fdor it.        public static FieldCodec<T> ForEnum<T>(uint tag, Func<T, int> toInt32, Func<int, T> fromInt32)        {            return new FieldCodec<T>(input => fromInt32(                input.ReadEnum()),                (output, value) => output.WriteEnum(toInt32(value)),                value => CodedOutputStream.ComputeEnumSize(toInt32(value)), tag);        }        public static FieldCodec<T> ForMessage<T>(uint tag, MessageParser<T> parser) where T : IMessage<T>        {            return new FieldCodec<T>(input => { T message = parser.CreateTemplate(); input.ReadMessage(message); return message; },                (output, value) => output.WriteMessage(value), message => CodedOutputStream.ComputeMessageSize(message), tag);        }    }    /// <summary>    /// An encode/decode pair for a single field. This effectively encapsulates    /// all the information needed to read or write the field value from/to a coded    /// stream.    /// </summary>    /// <remarks>    /// This never writes default values to the stream, and is not currently designed    /// to play well with packed arrays.    /// </remarks>    public sealed class FieldCodec<T>    {        private static readonly Func<T, bool> IsDefault;        private static readonly T Default;        static FieldCodec()        {            if (typeof(T) == typeof(string))            {                Default = (T)(object)"";                IsDefault = CreateDefaultValueCheck<string>(x => x.Length == 0);            }            else if (typeof(T) == typeof(ByteString))            {                Default = (T)(object)ByteString.Empty;                IsDefault = CreateDefaultValueCheck<ByteString>(x => x.Length == 0);            }            else if (!typeof(T).IsValueType)            {                // Default default                IsDefault = CreateDefaultValueCheck<T>(x => x == null);            }            else            {                // Default default                IsDefault = CreateDefaultValueCheck<T>(x => EqualityComparer<T>.Default.Equals(x, default(T)));            }        }        private static Func<T, bool> CreateDefaultValueCheck<TTmp>(Func<TTmp, bool> check)        {            return (Func<T, bool>)(object)check;        }        private readonly Func<CodedInputStream, T> reader;        private readonly Action<CodedOutputStream, T> writer;        private readonly Func<T, int> sizeComputer;        private readonly uint tag;        private readonly int tagSize;        internal FieldCodec(            Func<CodedInputStream, T> reader,            Action<CodedOutputStream, T> writer,            Func<T, int> sizeComputer,            uint tag)        {            this.reader = reader;            this.writer = writer;            this.sizeComputer = sizeComputer;            this.tag = tag;            tagSize = CodedOutputStream.ComputeRawVarint32Size(tag);        }        public uint Tag { get { return tag; } }        public T DefaultValue { get { return Default; } }        public void Write(CodedOutputStream output, T value)        {            if (!IsDefault(value))            {                output.WriteTag(tag);                writer(output, value);            }        }        public T Read(CodedInputStream input)        {            return reader(input);        }        public int CalculateSize(T value)        {            return IsDefault(value) ? 0 : sizeComputer(value) + CodedOutputStream.ComputeRawVarint32Size(tag);        }            }}
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