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- using System;
- using System.Collections;
- using System.Collections.Generic;
- namespace Google.Protobuf.Collections
- {
- /// <summary>
- /// The contents of a repeated field: essentially, a collection with some extra
- /// restrictions (no null values) and capabilities (deep cloning and freezing).
- /// </summary>
- /// <typeparam name="T">The element type of the repeated field.</typeparam>
- public sealed class RepeatedField<T> : IList<T>, IDeepCloneable<RepeatedField<T>>, IEquatable<RepeatedField<T>>, IFreezable
- {
- private static readonly T[] EmptyArray = new T[0];
- private bool frozen;
- private const int MinArraySize = 8;
- private T[] array = EmptyArray;
- private int count = 0;
- /// <summary>
- /// Creates a deep clone of this repeated field.
- /// </summary>
- /// <remarks>
- /// If the field type is
- /// a message type, each element is also cloned; otherwise, it is
- /// assumed that the field type is primitive (including string and
- /// bytes, both of which are immutable) and so a simple copy is
- /// equivalent to a deep clone.
- /// </remarks>
- /// <returns>A deep clone of this repeated field.</returns>
- public RepeatedField<T> Clone()
- {
- RepeatedField<T> clone = new RepeatedField<T>();
- // Clone is implicitly *not* frozen, even if this object is.
- if (array != EmptyArray)
- {
- clone.array = (T[])array.Clone();
- IDeepCloneable<T>[] cloneableArray = clone.array as IDeepCloneable<T>[];
- if (cloneableArray != null)
- {
- for (int i = 0; i < count; i++)
- {
- clone.array[i] = cloneableArray[i].Clone();
- }
- }
- }
- clone.count = count;
- return clone;
- }
- public bool IsFrozen { get { return frozen; } }
- public void Freeze()
- {
- frozen = true;
- IFreezable[] freezableArray = array as IFreezable[];
- if (freezableArray != null)
- {
- for (int i = 0; i < count; i++)
- {
- freezableArray[i].Freeze();
- }
- }
- }
- private void EnsureSize(int size)
- {
- size = Math.Max(size, MinArraySize);
- if (array.Length < size)
- {
- int newSize = Math.Max(array.Length * 2, size);
- var tmp = new T[newSize];
- Array.Copy(array, 0, tmp, 0, array.Length);
- array = tmp;
- }
- }
- public void Add(T item)
- {
- if (item == null)
- {
- throw new ArgumentNullException("item");
- }
- this.CheckMutable();
- EnsureSize(count + 1);
- array[count++] = item;
- }
- /// <summary>
- /// Hack to allow us to add enums easily... will only work with int-based types.
- /// </summary>
- /// <param name="readEnum"></param>
- internal void AddInt32(int item)
- {
- this.CheckMutable();
- EnsureSize(count + 1);
- int[] castArray = (int[]) (object) array;
- castArray[count++] = item;
- }
- public void Clear()
- {
- this.CheckMutable();
- array = EmptyArray;
- count = 0;
- }
- public bool Contains(T item)
- {
- return IndexOf(item) != -1;
- }
- public void CopyTo(T[] array, int arrayIndex)
- {
- Array.Copy(this.array, 0, array, arrayIndex, count);
- }
- public bool Remove(T item)
- {
- this.CheckMutable();
- int index = IndexOf(item);
- if (index == -1)
- {
- return false;
- }
- Array.Copy(array, index + 1, array, index, count - index - 1);
- count--;
- array[count] = default(T);
- return true;
- }
- public int Count { get { return count; } }
- // TODO(jonskeet): If we implement freezing, make this reflect it.
- public bool IsReadOnly { get { return IsFrozen; } }
- public void Add(RepeatedField<T> values)
- {
- if (values == null)
- {
- throw new ArgumentNullException("values");
- }
- this.CheckMutable();
- EnsureSize(count + values.count);
- // We know that all the values will be valid, because it's a RepeatedField.
- Array.Copy(values.array, 0, array, count, values.count);
- count += values.count;
- }
- public void Add(IEnumerable<T> values)
- {
- if (values == null)
- {
- throw new ArgumentNullException("values");
- }
- this.CheckMutable();
- // TODO: Check for ICollection and get the Count?
- foreach (T item in values)
- {
- Add(item);
- }
- }
- public RepeatedField<T>.Enumerator GetEnumerator()
- {
- return new Enumerator(this);
- }
- IEnumerator<T> IEnumerable<T>.GetEnumerator()
- {
- return GetEnumerator();
- }
- public override bool Equals(object obj)
- {
- return Equals(obj as RepeatedField<T>);
- }
- IEnumerator IEnumerable.GetEnumerator()
- {
- return GetEnumerator();
- }
- /// <summary>
- /// Returns an enumerator of the values in this list as integers.
- /// Used for enum types.
- /// </summary>
- internal Int32Enumerator GetInt32Enumerator()
- {
- return new Int32Enumerator((int[])(object)array, count);
- }
- public override int GetHashCode()
- {
- int hash = 0;
- for (int i = 0; i < count; i++)
- {
- hash = hash * 31 + array[i].GetHashCode();
- }
- return hash;
- }
- public bool Equals(RepeatedField<T> other)
- {
- if (ReferenceEquals(other, null))
- {
- return false;
- }
- if (ReferenceEquals(other, this))
- {
- return true;
- }
- if (other.Count != this.Count)
- {
- return false;
- }
- // TODO(jonskeet): Does this box for enums?
- EqualityComparer<T> comparer = EqualityComparer<T>.Default;
- for (int i = 0; i < count; i++)
- {
- if (!comparer.Equals(array[i], other.array[i]))
- {
- return false;
- }
- }
- return true;
- }
- public int IndexOf(T item)
- {
- if (item == null)
- {
- throw new ArgumentNullException("item");
- }
- // TODO(jonskeet): Does this box for enums?
- EqualityComparer<T> comparer = EqualityComparer<T>.Default;
- for (int i = 0; i < count; i++)
- {
- if (comparer.Equals(array[i], item))
- {
- return i;
- }
- }
- return -1;
- }
- public void Insert(int index, T item)
- {
- if (item == null)
- {
- throw new ArgumentNullException("item");
- }
- if (index < 0 || index > count)
- {
- throw new ArgumentOutOfRangeException("index");
- }
- this.CheckMutable();
- EnsureSize(count + 1);
- Array.Copy(array, index, array, index + 1, count - index);
- count++;
- }
- public void RemoveAt(int index)
- {
- if (index < 0 || index >= count)
- {
- throw new ArgumentOutOfRangeException("index");
- }
- this.CheckMutable();
- Array.Copy(array, index + 1, array, index, count - index - 1);
- count--;
- array[count] = default(T);
- }
- public T this[int index]
- {
- get
- {
- if (index < 0 || index >= count)
- {
- throw new ArgumentOutOfRangeException("index");
- }
- return array[index];
- }
- set
- {
- if (index < 0 || index >= count)
- {
- throw new ArgumentOutOfRangeException("index");
- }
- this.CheckMutable();
- if (value == null)
- {
- throw new ArgumentNullException("value");
- }
- array[index] = value;
- }
- }
- public struct Enumerator : IEnumerator<T>
- {
- private int index;
- private readonly RepeatedField<T> field;
- public Enumerator(RepeatedField<T> field)
- {
- this.field = field;
- this.index = -1;
- }
- public bool MoveNext()
- {
- if (index + 1 >= field.Count)
- {
- return false;
- }
- index++;
- return true;
- }
- public void Reset()
- {
- index = -1;
- }
- public T Current
- {
- get
- {
- if (index == -1 || index >= field.count)
- {
- throw new InvalidOperationException();
- }
- return field.array[index];
- }
- }
- object IEnumerator.Current
- {
- get { return Current; }
- }
- public void Dispose()
- {
- }
- }
- internal struct Int32Enumerator : IEnumerator<int>
- {
- private int index;
- private readonly int[] array;
- private readonly int count;
- public Int32Enumerator(int[] array, int count)
- {
- this.array = array;
- this.index = -1;
- this.count = count;
- }
- public bool MoveNext()
- {
- if (index + 1 >= count)
- {
- return false;
- }
- index++;
- return true;
- }
- public void Reset()
- {
- index = -1;
- }
- // No guard here, as we're only going to use this internally...
- public int Current { get { return array[index]; } }
- object IEnumerator.Current
- {
- get { return Current; }
- }
- public void Dispose()
- {
- }
- }
- }
- }
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