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							- // Protocol Buffers - Google's data interchange format
 
- // Copyright 2008 Google Inc.
 
- // http://code.google.com/p/protobuf/
 
- //
 
- // Licensed under the Apache License, Version 2.0 (the "License");
 
- // you may not use this file except in compliance with the License.
 
- // You may obtain a copy of the License at
 
- //
 
- //      http://www.apache.org/licenses/LICENSE-2.0
 
- //
 
- // Unless required by applicable law or agreed to in writing, software
 
- // distributed under the License is distributed on an "AS IS" BASIS,
 
- // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 
- // See the License for the specific language governing permissions and
 
- // limitations under the License.
 
- using System;
 
- using System.Collections.Generic;
 
- using System.IO;
 
- using System.Text;
 
- using Google.ProtocolBuffers.Descriptors;
 
- namespace Google.ProtocolBuffers {
 
-   /// <summary>
 
-   /// Readings and decodes protocol message fields.
 
-   /// </summary>
 
-   /// <remarks>
 
-   /// This class contains two kinds of methods:  methods that read specific
 
-   /// protocol message constructs and field types (e.g. ReadTag and
 
-   /// ReadInt32) and methods that read low-level values (e.g.
 
-   /// ReadRawVarint32 and ReadRawBytes).  If you are reading encoded protocol
 
-   /// messages, you should use the former methods, but if you are reading some
 
-   /// other format of your own design, use the latter. The names of the former
 
-   /// methods are taken from the protocol buffer type names, not .NET types.
 
-   /// (Hence ReadFloat instead of ReadSingle, and ReadBool instead of ReadBoolean.)
 
-   /// 
 
-   /// TODO(jonskeet): Consider whether recursion and size limits shouldn't be readonly,
 
-   /// set at construction time.
 
-   /// </remarks>
 
-   public sealed class CodedInputStream {
 
-     private readonly byte[] buffer;
 
-     private int bufferSize;
 
-     private int bufferSizeAfterLimit = 0;
 
-     private int bufferPos = 0;
 
-     private readonly Stream input;
 
-     private uint lastTag = 0;
 
-     const int DefaultRecursionLimit = 64;
 
-     const int DefaultSizeLimit = 64 << 20; // 64MB
 
-     const int BufferSize = 4096;
 
-     
 
-     /// <summary>
 
-     /// The total number of bytes read before the current buffer. The
 
-     /// total bytes read up to the current position can be computed as
 
-     /// totalBytesRetired + bufferPos.
 
-     /// </summary>
 
-     private int totalBytesRetired = 0;
 
-     /// <summary>
 
-     /// The absolute position of the end of the current message.
 
-     /// </summary> 
 
-     private int currentLimit = int.MaxValue;
 
-     /// <summary>
 
-     /// <see cref="SetRecursionLimit"/>
 
-     /// </summary>
 
-     private int recursionDepth = 0;
 
-     private int recursionLimit = DefaultRecursionLimit;
 
-     /// <summary>
 
-     /// <see cref="SetSizeLimit"/>
 
-     /// </summary>
 
-     private int sizeLimit = DefaultSizeLimit;
 
-     #region Construction
 
-     /// <summary>
 
-     /// Creates a new CodedInputStream reading data from the given
 
-     /// stream.
 
-     /// </summary>
 
-     public static CodedInputStream CreateInstance(Stream input) {
 
-       return new CodedInputStream(input);
 
-     }
 
-     /// <summary>
 
-     /// Creates a new CodedInputStream reading data from the given
 
-     /// byte array.
 
-     /// </summary>
 
-     public static CodedInputStream CreateInstance(byte[] buf) {
 
-       return new CodedInputStream(buf);
 
-     }
 
-     private CodedInputStream(byte[] buffer) {
 
-       this.buffer = buffer;
 
-       this.bufferSize = buffer.Length;
 
-       this.input = null;
 
-     }
 
-     private CodedInputStream(Stream input) {
 
-       this.buffer = new byte[BufferSize];
 
-       this.bufferSize = 0;
 
-       this.input = input;
 
-     }
 
-     #endregion
 
-     #region Uncategorised (TODO: Fix this!)
 
-     /// <summary>
 
-     /// Verifies that the last call to ReadTag() returned the given tag value.
 
-     /// This is used to verify that a nested group ended with the correct
 
-     /// end tag.
 
-     /// </summary>
 
-     /// <exception cref="InvalidProtocolBufferException">The last
 
-     /// tag read was not the one specified</exception>
 
-     public void CheckLastTagWas(uint value) {
 
-       if (lastTag != value) {
 
-         throw InvalidProtocolBufferException.InvalidEndTag();
 
-       }
 
-     }
 
-     #endregion
 
-     #region Reading of tags etc
 
-     /// <summary>
 
-     /// Attempt to read a field tag, returning 0 if we have reached the end
 
-     /// of the input data. Protocol message parsers use this to read tags,
 
-     /// since a protocol message may legally end wherever a tag occurs, and
 
-     /// zero is not a valid tag number.
 
-     /// </summary>
 
-     public uint ReadTag() {
 
-       if (bufferPos == bufferSize && !RefillBuffer(false)) {
 
-         lastTag = 0;
 
-         return 0;
 
-       }
 
-       lastTag = ReadRawVarint32();
 
-       if (lastTag == 0) {
 
-         // If we actually read zero, that's not a valid tag.
 
-         throw InvalidProtocolBufferException.InvalidTag();
 
-       }
 
-       return lastTag;
 
-     }
 
-     /// <summary>
 
-     /// Read a double field from the stream.
 
-     /// </summary>
 
-     public double ReadDouble() {
 
-       // TODO(jonskeet): Test this on different endiannesses
 
-       return BitConverter.Int64BitsToDouble((long) ReadRawLittleEndian64());
 
-     }
 
-     /// <summary>
 
-     /// Read a float field from the stream.
 
-     /// </summary>
 
-     public float ReadFloat() {
 
-       // TODO(jonskeet): Test this on different endiannesses
 
-       uint raw = ReadRawLittleEndian32();
 
-       byte[] rawBytes = BitConverter.GetBytes(raw);
 
-       return BitConverter.ToSingle(rawBytes, 0);
 
-     }
 
-     /// <summary>
 
-     /// Read a uint64 field from the stream.
 
-     /// </summary>
 
-     public ulong ReadUInt64() {
 
-       return ReadRawVarint64();
 
-     }
 
-     /// <summary>
 
-     /// Read an int64 field from the stream.
 
-     /// </summary>
 
-     public long ReadInt64() {
 
-       return (long) ReadRawVarint64();
 
-     }
 
-     /// <summary>
 
-     /// Read an int32 field from the stream.
 
-     /// </summary>
 
-     public int ReadInt32() {
 
-       return (int) ReadRawVarint32();
 
-     }
 
-     /// <summary>
 
-     /// Read a fixed64 field from the stream.
 
-     /// </summary>
 
-     public ulong ReadFixed64() {
 
-       return ReadRawLittleEndian64();
 
-     }
 
-     /// <summary>
 
-     /// Read a fixed32 field from the stream.
 
-     /// </summary>
 
-     public uint ReadFixed32() {
 
-       return ReadRawLittleEndian32();
 
-     }
 
-     /// <summary>
 
-     /// Read a bool field from the stream.
 
-     /// </summary>
 
-     public bool ReadBool() {
 
-       return ReadRawVarint32() != 0;
 
-     }
 
-     /// <summary>
 
-     /// Reads a string field from the stream.
 
-     /// </summary>
 
-     public String ReadString() {
 
-       int size = (int) ReadRawVarint32();
 
-       if (size < bufferSize - bufferPos && size > 0) {
 
-         // Fast path:  We already have the bytes in a contiguous buffer, so
 
-         //   just copy directly from it.
 
-         String result = Encoding.UTF8.GetString(buffer, bufferPos, size);
 
-         bufferPos += size;
 
-         return result;
 
-       } else {
 
-         // Slow path:  Build a byte array first then copy it.
 
-         return Encoding.UTF8.GetString(ReadRawBytes(size));
 
-       }
 
-     }
 
-     /// <summary>
 
-     /// Reads a group field value from the stream.
 
-     /// </summary>    
 
-     public void ReadGroup(int fieldNumber, IBuilder builder,
 
-                           ExtensionRegistry extensionRegistry) {
 
-       if (recursionDepth >= recursionLimit) {
 
-         throw InvalidProtocolBufferException.RecursionLimitExceeded();
 
-       }
 
-       ++recursionDepth;
 
-       builder.MergeFrom(this, extensionRegistry);
 
-       CheckLastTagWas(WireFormat.MakeTag(fieldNumber, WireFormat.WireType.EndGroup));
 
-       --recursionDepth;
 
-     }
 
-     /// <summary>
 
-     /// Reads a group field value from the stream and merges it into the given
 
-     /// UnknownFieldSet.
 
-     /// </summary>   
 
-     public void ReadUnknownGroup(int fieldNumber, UnknownFieldSet.Builder builder) {
 
-       if (recursionDepth >= recursionLimit) {
 
-         throw InvalidProtocolBufferException.RecursionLimitExceeded();
 
-       }
 
-       ++recursionDepth;
 
-       builder.MergeFrom(this);
 
-       CheckLastTagWas(WireFormat.MakeTag(fieldNumber, WireFormat.WireType.EndGroup));
 
-       --recursionDepth;
 
-     }
 
-     /// <summary>
 
-     /// Reads an embedded message field value from the stream.
 
-     /// </summary>   
 
-     public void ReadMessage(IBuilder builder, ExtensionRegistry extensionRegistry) {
 
-       int length = (int) ReadRawVarint32();
 
-       if (recursionDepth >= recursionLimit) {
 
-         throw InvalidProtocolBufferException.RecursionLimitExceeded();
 
-       }
 
-       int oldLimit = PushLimit(length);
 
-       ++recursionDepth;
 
-       builder.MergeFrom(this, extensionRegistry);
 
-       CheckLastTagWas(0);
 
-       --recursionDepth;
 
-       PopLimit(oldLimit);
 
-     }
 
-     /// <summary>
 
-     /// Reads a bytes field value from the stream.
 
-     /// </summary>   
 
-     public ByteString ReadBytes() {
 
-       int size = (int) ReadRawVarint32();
 
-       if (size < bufferSize - bufferPos && size > 0) {
 
-         // Fast path:  We already have the bytes in a contiguous buffer, so
 
-         //   just copy directly from it.
 
-         ByteString result = ByteString.CopyFrom(buffer, bufferPos, size);
 
-         bufferPos += size;
 
-         return result;
 
-       } else {
 
-         // Slow path:  Build a byte array first then copy it.
 
-         return ByteString.CopyFrom(ReadRawBytes(size));
 
-       }
 
-     }
 
-     /// <summary>
 
-     /// Reads a uint32 field value from the stream.
 
-     /// </summary>   
 
-     public uint ReadUInt32() {
 
-       return ReadRawVarint32();
 
-     }
 
-     /// <summary>
 
-     /// Reads an enum field value from the stream. The caller is responsible
 
-     /// for converting the numeric value to an actual enum.
 
-     /// </summary>   
 
-     public int ReadEnum() {
 
-       return (int) ReadRawVarint32();
 
-     }
 
-     /// <summary>
 
-     /// Reads an sfixed32 field value from the stream.
 
-     /// </summary>   
 
-     public int ReadSFixed32() {
 
-       return (int) ReadRawLittleEndian32();
 
-     }
 
-     /// <summary>
 
-     /// Reads an sfixed64 field value from the stream.
 
-     /// </summary>   
 
-     public long ReadSFixed64() {
 
-       return (long) ReadRawLittleEndian64();
 
-     }
 
-     /// <summary>
 
-     /// Reads an sint32 field value from the stream.
 
-     /// </summary>   
 
-     public int ReadSInt32() {
 
-       return DecodeZigZag32(ReadRawVarint32());
 
-     }
 
-     /// <summary>
 
-     /// Reads an sint64 field value from the stream.
 
-     /// </summary>   
 
-     public long ReadSInt64() {
 
-       return DecodeZigZag64(ReadRawVarint64());
 
-     }
 
-     /// <summary>
 
-     /// Reads a field of any primitive type. Enums, groups and embedded
 
-     /// messages are not handled by this method.
 
-     /// </summary>
 
-     public object ReadPrimitiveField(FieldType fieldType) {
 
-       switch (fieldType) {
 
-         case FieldType.Double:   return ReadDouble();
 
-         case FieldType.Float:    return ReadFloat();
 
-         case FieldType.Int64:    return ReadInt64();
 
-         case FieldType.UInt64:   return ReadUInt64();
 
-         case FieldType.Int32:    return ReadInt32();
 
-         case FieldType.Fixed64:  return ReadFixed64();
 
-         case FieldType.Fixed32:  return ReadFixed32();
 
-         case FieldType.Bool:     return ReadBool();
 
-         case FieldType.String:   return ReadString();
 
-         case FieldType.Bytes:    return ReadBytes();
 
-         case FieldType.UInt32:   return ReadUInt32();
 
-         case FieldType.SFixed32: return ReadSFixed32();
 
-         case FieldType.SFixed64: return ReadSFixed64();
 
-         case FieldType.SInt32:   return ReadSInt32();
 
-         case FieldType.SInt64:   return ReadSInt64();
 
-         case FieldType.Group:
 
-             throw new ArgumentException("ReadPrimitiveField() cannot handle nested groups.");
 
-         case FieldType.Message:
 
-             throw new ArgumentException("ReadPrimitiveField() cannot handle embedded messages.");
 
-         // We don't handle enums because we don't know what to do if the
 
-         // value is not recognized.
 
-         case FieldType.Enum:
 
-             throw new ArgumentException("ReadPrimitiveField() cannot handle enums.");
 
-         default:
 
-           throw new ArgumentOutOfRangeException("Invalid field type " + fieldType);
 
-       }
 
-     }
 
-     #endregion
 
-     #region Underlying reading primitives
 
-     /// <summary>
 
-     /// Read a raw Varint from the stream.  If larger than 32 bits, discard the upper bits.
 
-     /// </summary>
 
-     /// <returns></returns>
 
-     public uint ReadRawVarint32() {
 
-       int tmp = ReadRawByte();
 
-       if (tmp < 128) {
 
-         return (uint) tmp;
 
-       }
 
-       int result = tmp & 0x7f;
 
-       if ((tmp = ReadRawByte()) < 128) {
 
-         result |= tmp << 7;
 
-       } else {
 
-         result |= (tmp & 0x7f) << 7;
 
-         if ((tmp = ReadRawByte()) < 128) {
 
-           result |= tmp << 14;
 
-         } else {
 
-           result |= (tmp & 0x7f) << 14;
 
-           if ((tmp = ReadRawByte()) < 128) {
 
-             result |= tmp << 21;
 
-           } else {
 
-             result |= (tmp & 0x7f) << 21;
 
-             result |= (tmp = ReadRawByte()) << 28;
 
-             if (tmp >= 128) {
 
-               // Discard upper 32 bits.
 
-               for (int i = 0; i < 5; i++) {
 
-                 if (ReadRawByte() < 128) return (uint) result;
 
-               }
 
-               throw InvalidProtocolBufferException.MalformedVarint();
 
-             }
 
-           }
 
-         }
 
-       }
 
-       return (uint) result;
 
-     }
 
-     /// <summary>
 
-     /// Read a raw varint from the stream.
 
-     /// </summary>
 
-     public ulong ReadRawVarint64() {
 
-       int shift = 0;
 
-       ulong result = 0;
 
-       while (shift < 64) {
 
-         byte b = ReadRawByte();
 
-         result |= (ulong)(b & 0x7F) << shift;
 
-         if ((b & 0x80) == 0) {
 
-           return result;
 
-         }
 
-         shift += 7;
 
-       }
 
-       throw InvalidProtocolBufferException.MalformedVarint();
 
-     }
 
-     /// <summary>
 
-     /// Read a 32-bit little-endian integer from the stream.
 
-     /// </summary>
 
-     public uint ReadRawLittleEndian32() {
 
-       uint b1 = ReadRawByte();
 
-       uint b2 = ReadRawByte();
 
-       uint b3 = ReadRawByte();
 
-       uint b4 = ReadRawByte();
 
-       return b1 | (b2 << 8) | (b3 << 16) | (b4 << 24);
 
-     }
 
-     /// <summary>
 
-     /// Read a 64-bit little-endian integer from the stream.
 
-     /// </summary>
 
-     public ulong ReadRawLittleEndian64() {
 
-       ulong b1 = ReadRawByte();
 
-       ulong b2 = ReadRawByte();
 
-       ulong b3 = ReadRawByte();
 
-       ulong b4 = ReadRawByte();
 
-       ulong b5 = ReadRawByte();
 
-       ulong b6 = ReadRawByte();
 
-       ulong b7 = ReadRawByte();
 
-       ulong b8 = ReadRawByte();
 
-       return b1 | (b2 << 8) | (b3 << 16) | (b4 << 24)
 
-           | (b5 << 32) | (b6 << 40) | (b7 << 48) | (b8 << 56);
 
-     }
 
-     #endregion
 
-     /// <summary>
 
-     /// Decode a 32-bit value with ZigZag encoding.
 
-     /// </summary>
 
-     /// <remarks>
 
-     /// ZigZag encodes signed integers into values that can be efficiently
 
-     /// encoded with varint.  (Otherwise, negative values must be 
 
-     /// sign-extended to 64 bits to be varint encoded, thus always taking
 
-     /// 10 bytes on the wire.)
 
-     /// </remarks>
 
-     public static int DecodeZigZag32(uint n) {
 
-       return (int)(n >> 1) ^ -(int)(n & 1);
 
-     }
 
-     /// <summary>
 
-     /// Decode a 32-bit value with ZigZag encoding.
 
-     /// </summary>
 
-     /// <remarks>
 
-     /// ZigZag encodes signed integers into values that can be efficiently
 
-     /// encoded with varint.  (Otherwise, negative values must be 
 
-     /// sign-extended to 64 bits to be varint encoded, thus always taking
 
-     /// 10 bytes on the wire.)
 
-     /// </remarks>
 
-     public static long DecodeZigZag64(ulong n) {
 
-       return (long)(n >> 1) ^ -(long)(n & 1);
 
-     }
 
-     /// <summary>
 
-     /// Set the maximum message recursion depth.
 
-     /// </summary>
 
-     /// <remarks>
 
-     /// In order to prevent malicious
 
-     /// messages from causing stack overflows, CodedInputStream limits
 
-     /// how deeply messages may be nested.  The default limit is 64.
 
-     /// </remarks>
 
-     public int SetRecursionLimit(int limit) {
 
-       if (limit < 0) {
 
-         throw new ArgumentOutOfRangeException("Recursion limit cannot be negative: " + limit);
 
-       }
 
-       int oldLimit = recursionLimit;
 
-       recursionLimit = limit;
 
-       return oldLimit;
 
-     }
 
-     /// <summary>
 
-     /// Set the maximum message size.
 
-     /// </summary>
 
-     /// <remarks>
 
-     /// In order to prevent malicious messages from exhausting memory or
 
-     /// causing integer overflows, CodedInputStream limits how large a message may be.
 
-     /// The default limit is 64MB.  You should set this limit as small
 
-     /// as you can without harming your app's functionality.  Note that
 
-     /// size limits only apply when reading from an InputStream, not
 
-     /// when constructed around a raw byte array (nor with ByteString.NewCodedInput).
 
-     /// </remarks>
 
-     public int SetSizeLimit(int limit) {
 
-       if (limit < 0) {
 
-         throw new ArgumentOutOfRangeException("Size limit cannot be negative: " + limit);
 
-       }
 
-       int oldLimit = sizeLimit;
 
-       sizeLimit = limit;
 
-       return oldLimit;
 
-     }
 
-     #region Internal reading and buffer management
 
-     /// <summary>
 
-     /// Sets currentLimit to (current position) + byteLimit. This is called
 
-     /// when descending into a length-delimited embedded message. The previous
 
-     /// limit is returned.
 
-     /// </summary>
 
-     /// <returns>The old limit.</returns>
 
-     public int PushLimit(int byteLimit) {
 
-       if (byteLimit < 0) {
 
-         throw InvalidProtocolBufferException.NegativeSize();
 
-       }
 
-       byteLimit += totalBytesRetired + bufferPos;
 
-       int oldLimit = currentLimit;
 
-       if (byteLimit > oldLimit) {
 
-         throw InvalidProtocolBufferException.TruncatedMessage();
 
-       }
 
-       currentLimit = byteLimit;
 
-       RecomputeBufferSizeAfterLimit();
 
-       return oldLimit;
 
-     }
 
-     private void RecomputeBufferSizeAfterLimit() {
 
-       bufferSize += bufferSizeAfterLimit;
 
-       int bufferEnd = totalBytesRetired + bufferSize;
 
-       if (bufferEnd > currentLimit) {
 
-         // Limit is in current buffer.
 
-         bufferSizeAfterLimit = bufferEnd - currentLimit;
 
-         bufferSize -= bufferSizeAfterLimit;
 
-       } else {
 
-         bufferSizeAfterLimit = 0;
 
-       }
 
-     }
 
-     /// <summary>
 
-     /// Discards the current limit, returning the previous limit.
 
-     /// </summary>
 
-     public void PopLimit(int oldLimit) {
 
-       currentLimit = oldLimit;
 
-       RecomputeBufferSizeAfterLimit();
 
-     }
 
-     /// <summary>
 
-     /// Called when buffer is empty to read more bytes from the
 
-     /// input.  If <paramref name="mustSucceed"/> is true, RefillBuffer() gurantees that
 
-     /// either there will be at least one byte in the buffer when it returns
 
-     /// or it will throw an exception.  If <paramref name="mustSucceed"/> is false,
 
-     /// RefillBuffer() returns false if no more bytes were available.
 
-     /// </summary>
 
-     /// <param name="mustSucceed"></param>
 
-     /// <returns></returns>
 
-     private bool RefillBuffer(bool mustSucceed)  {
 
-       if (bufferPos < bufferSize) {
 
-         throw new InvalidOperationException("RefillBuffer() called when buffer wasn't empty.");
 
-       }
 
-       if (totalBytesRetired + bufferSize == currentLimit) {
 
-         // Oops, we hit a limit.
 
-         if (mustSucceed) {
 
-           throw InvalidProtocolBufferException.TruncatedMessage();
 
-         } else {
 
-           return false;
 
-         }
 
-       }
 
-       totalBytesRetired += bufferSize;
 
-       bufferPos = 0;
 
-       bufferSize = (input == null) ? 0 : input.Read(buffer, 0, buffer.Length);
 
-       if (bufferSize == 0) {
 
-         bufferSize = 0;
 
-         if (mustSucceed) {
 
-           throw InvalidProtocolBufferException.TruncatedMessage();
 
-         } else {
 
-           return false;
 
-         }
 
-       } else {
 
-         RecomputeBufferSizeAfterLimit();
 
-         int totalBytesRead =
 
-           totalBytesRetired + bufferSize + bufferSizeAfterLimit;
 
-         if (totalBytesRead > sizeLimit || totalBytesRead < 0) {
 
-           throw InvalidProtocolBufferException.SizeLimitExceeded();
 
-         }
 
-         return true;
 
-       }
 
-     }
 
-     /// <summary>
 
-     /// Read one byte from the input.
 
-     /// </summary>
 
-     /// <exception cref="InvalidProtocolBufferException">
 
-     /// he end of the stream or the current limit was reached
 
-     /// </exception>
 
-     public byte ReadRawByte() {
 
-       if (bufferPos == bufferSize) {
 
-         RefillBuffer(true);
 
-       }
 
-       return buffer[bufferPos++];
 
-     }
 
-     
 
-     /// <summary>
 
-     /// Read a fixed size of bytes from the input.
 
-     /// </summary>
 
-     /// <exception cref="InvalidProtocolBufferException">
 
-     /// the end of the stream or the current limit was reached
 
-     /// </exception>
 
-     public byte[] ReadRawBytes(int size) {
 
-       if (size < 0) {
 
-         throw InvalidProtocolBufferException.NegativeSize();
 
-       }
 
-       if (totalBytesRetired + bufferPos + size > currentLimit) {
 
-         // Read to the end of the stream anyway.
 
-         SkipRawBytes(currentLimit - totalBytesRetired - bufferPos);
 
-         // Then fail.
 
-         throw InvalidProtocolBufferException.TruncatedMessage();
 
-       }
 
-       if (size <= bufferSize - bufferPos) {
 
-         // We have all the bytes we need already.
 
-         byte[] bytes = new byte[size];
 
-         Array.Copy(buffer, bufferPos, bytes, 0, size);
 
-         bufferPos += size;
 
-         return bytes;
 
-       } else if (size < BufferSize) {
 
-         // Reading more bytes than are in the buffer, but not an excessive number
 
-         // of bytes.  We can safely allocate the resulting array ahead of time.
 
-         // First copy what we have.
 
-         byte[] bytes = new byte[size];
 
-         int pos = bufferSize - bufferPos;
 
-         Array.Copy(buffer, bufferPos, bytes, 0, pos);
 
-         bufferPos = bufferSize;
 
-         // We want to use RefillBuffer() and then copy from the buffer into our
 
-         // byte array rather than reading directly into our byte array because
 
-         // the input may be unbuffered.
 
-         RefillBuffer(true);
 
-         while (size - pos > bufferSize) {
 
-           Array.Copy(buffer, 0, bytes, pos, bufferSize);
 
-           pos += bufferSize;
 
-           bufferPos = bufferSize;
 
-           RefillBuffer(true);
 
-         }
 
-         Array.Copy(buffer, 0, bytes, pos, size - pos);
 
-         bufferPos = size - pos;
 
-         return bytes;
 
-       } else {
 
-         // The size is very large.  For security reasons, we can't allocate the
 
-         // entire byte array yet.  The size comes directly from the input, so a
 
-         // maliciously-crafted message could provide a bogus very large size in
 
-         // order to trick the app into allocating a lot of memory.  We avoid this
 
-         // by allocating and reading only a small chunk at a time, so that the
 
-         // malicious message must actually *be* extremely large to cause
 
-         // problems.  Meanwhile, we limit the allowed size of a message elsewhere.
 
-         // Remember the buffer markers since we'll have to copy the bytes out of
 
-         // it later.
 
-         int originalBufferPos = bufferPos;
 
-         int originalBufferSize = bufferSize;
 
-         // Mark the current buffer consumed.
 
-         totalBytesRetired += bufferSize;
 
-         bufferPos = 0;
 
-         bufferSize = 0;
 
-         // Read all the rest of the bytes we need.
 
-         int sizeLeft = size - (originalBufferSize - originalBufferPos);
 
-         List<byte[]> chunks = new List<byte[]>();
 
-         while (sizeLeft > 0) {
 
-           byte[] chunk = new byte[Math.Min(sizeLeft, BufferSize)];
 
-           int pos = 0;
 
-           while (pos < chunk.Length) {
 
-             int n = (input == null) ? -1 : input.Read(chunk, pos, chunk.Length - pos);
 
-             if (n <= 0) {
 
-               throw InvalidProtocolBufferException.TruncatedMessage();
 
-             }
 
-             totalBytesRetired += n;
 
-             pos += n;
 
-           }
 
-           sizeLeft -= chunk.Length;
 
-           chunks.Add(chunk);
 
-         }
 
-         // OK, got everything.  Now concatenate it all into one buffer.
 
-         byte[] bytes = new byte[size];
 
-         // Start by copying the leftover bytes from this.buffer.
 
-         int newPos = originalBufferSize - originalBufferPos;
 
-         Array.Copy(buffer, originalBufferPos, bytes, 0, newPos);
 
-         // And now all the chunks.
 
-         foreach (byte[] chunk in chunks) {
 
-           Array.Copy(chunk, 0, bytes, newPos, chunk.Length);
 
-           newPos += chunk.Length;
 
-         }
 
-         // Done.
 
-         return bytes;
 
-       }
 
-     }
 
-     /// <summary>
 
-     /// Reads and discards a single field, given its tag value.
 
-     /// </summary>
 
-     /// <returns>false if the tag is an end-group tag, in which case
 
-     /// nothing is skipped. Otherwise, returns true.</returns>
 
-     public bool SkipField(uint tag) {
 
-       switch (WireFormat.GetTagWireType(tag)) {
 
-         case WireFormat.WireType.Varint:
 
-           ReadInt32();
 
-           return true;
 
-         case WireFormat.WireType.Fixed64:
 
-           ReadRawLittleEndian64();
 
-           return true;
 
-         case WireFormat.WireType.LengthDelimited:
 
-           SkipRawBytes((int) ReadRawVarint32());
 
-           return true;
 
-         case WireFormat.WireType.StartGroup:
 
-           SkipMessage();
 
-           CheckLastTagWas(
 
-             WireFormat.MakeTag(WireFormat.GetTagFieldNumber(tag),
 
-                                WireFormat.WireType.EndGroup));
 
-           return true;
 
-         case WireFormat.WireType.EndGroup:
 
-           return false;
 
-         case WireFormat.WireType.Fixed32:
 
-           ReadRawLittleEndian32();
 
-           return true;
 
-         default:
 
-           throw InvalidProtocolBufferException.InvalidWireType();
 
-       }
 
-     }
 
-     /// <summary>
 
-     /// Reads and discards an entire message.  This will read either until EOF
 
-     /// or until an endgroup tag, whichever comes first.
 
-     /// </summary>
 
-     public void SkipMessage() {
 
-       while (true) {
 
-         uint tag = ReadTag();
 
-         if (tag == 0 || !SkipField(tag)) {
 
-           return;
 
-         }
 
-       }
 
-     }
 
-     /// <summary>
 
-     /// Reads and discards <paramref name="size"/> bytes.
 
-     /// </summary>
 
-     /// <exception cref="InvalidProtocolBufferException">the end of the stream
 
-     /// or the current limit was reached</exception>
 
-     public void SkipRawBytes(int size) {
 
-       if (size < 0) {
 
-         throw InvalidProtocolBufferException.NegativeSize();
 
-       }
 
-       if (totalBytesRetired + bufferPos + size > currentLimit) {
 
-         // Read to the end of the stream anyway.
 
-         SkipRawBytes(currentLimit - totalBytesRetired - bufferPos);
 
-         // Then fail.
 
-         throw InvalidProtocolBufferException.TruncatedMessage();
 
-       }
 
-       if (size < bufferSize - bufferPos) {
 
-         // We have all the bytes we need already.
 
-         bufferPos += size;
 
-       } else {
 
-         // Skipping more bytes than are in the buffer.  First skip what we have.
 
-         int pos = bufferSize - bufferPos;
 
-         totalBytesRetired += pos;
 
-         bufferPos = 0;
 
-         bufferSize = 0;
 
-         // Then skip directly from the InputStream for the rest.
 
-         if (pos < size) {
 
-           // TODO(jonskeet): Java implementation uses skip(). Not sure whether this is really equivalent...
 
-           if (input == null) {
 
-             throw InvalidProtocolBufferException.TruncatedMessage();
 
-           }
 
-           input.Seek(size - pos, SeekOrigin.Current);
 
-           if (input.Position > input.Length) {
 
-             throw InvalidProtocolBufferException.TruncatedMessage();
 
-           }
 
-           totalBytesRetired += size - pos;
 
-         }
 
-       }
 
-     }
 
-     #endregion
 
-   }
 
- }
 
 
  |