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- // Protocol Buffers - Google's data interchange format
- // Copyright 2008 Google Inc.
- // http://code.google.com/p/protobuf/
- //
- // Licensed under the Apache License, Version 2.0 (the "License");
- // you may not use this file except in compliance with the License.
- // You may obtain a copy of the License at
- //
- // http://www.apache.org/licenses/LICENSE-2.0
- //
- // Unless required by applicable law or agreed to in writing, software
- // distributed under the License is distributed on an "AS IS" BASIS,
- // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- // See the License for the specific language governing permissions and
- // limitations under the License.
- using System;
- using System.Collections.Generic;
- using System.IO;
- using Google.ProtocolBuffers.Descriptors;
- namespace Google.ProtocolBuffers {
- /// <summary>
- /// Non-generic interface implemented by all Protocol Buffers messages.
- /// Some members are repeated in the generic interface but with a
- /// type-specific signature. Type-safe implementations
- /// are encouraged to implement these non-generic members explicitly,
- /// and the generic members implicitly.
- /// </summary>
- public interface IMessage {
- /// <summary>
- /// Returns the message's type's descriptor. This differs from the
- /// Descriptor property of each generated message class in that this
- /// method is an abstract method of IMessage whereas Descriptor is
- /// a static property of a specific class. They return the same thing.
- /// </summary>
- MessageDescriptor DescriptorForType { get; }
- /// <summary>
- /// Returns a collection of all the fields in this message which are set
- /// and their corresponding values. A singular ("required" or "optional")
- /// field is set iff HasField() returns true for that field. A "repeated"
- /// field is set iff GetRepeatedFieldSize() is greater than zero. The
- /// values are exactly what would be returned by calling
- /// GetField(FieldDescriptor) for each field. The map
- /// is guaranteed to be a sorted map, so iterating over it will return fields
- /// in order by field number.
- /// </summary>
- IDictionary<FieldDescriptor, object> AllFields { get; }
- /// <summary>
- /// Returns true if the given field is set. This is exactly equivalent
- /// to calling the generated "Has" property corresponding to the field.
- /// </summary>
- /// <exception cref="ArgumentException">the field is a repeated field,
- /// or it's not a field of this type</exception>
- bool HasField(FieldDescriptor field);
- /// <summary>
- /// Obtains the value of the given field, or the default value if
- /// it isn't set. For value type fields, the boxed value is returned.
- /// For enum fields, the EnumValueDescriptor for the enum is returned.
- /// For embedded message fields, the sub-message
- /// is returned. For repeated fields, an IList<T> is returned.
- /// </summary>
- object this[FieldDescriptor field] { get; }
- /// <summary>
- /// Returns the number of elements of a repeated field. This is
- /// exactly equivalent to calling the generated "Count" property
- /// corresponding to the field.
- /// </summary>
- /// <exception cref="ArgumentException">the field is not a repeated field,
- /// or it's not a field of this type</exception>
- int GetRepeatedFieldCount(FieldDescriptor field);
- /// <summary>
- /// Gets an element of a repeated field. For value type fields
- /// including enums, the boxed value is returned. For embedded
- /// message fields, the sub-message is returned.
- /// </summary>
- /// <exception cref="ArgumentException">the field is not a repeated field,
- /// or it's not a field of this type</exception>
- /// <exception cref="ArgumentOutOfRangeException">the index is out of
- /// range for the repeated field's value</exception>
- object this[FieldDescriptor field, int index] { get; }
- /// <summary>
- /// Returns the unknown fields for this message.
- /// </summary>
- UnknownFieldSet UnknownFields { get; }
- /// <summary>
- /// Returns true iff all required fields in the message and all embedded
- /// messages are set.
- /// </summary>
- bool IsInitialized { get; }
- /// <summary>
- /// Serializes the message and writes it to the given output stream.
- /// This does not flush or close the stream.
- /// </summary>
- /// <param name="output"></param>
- void WriteTo(CodedOutputStream output);
- /// <summary>
- /// Returns the number of bytes required to encode this message.
- /// The result is only computed on the first call and memoized after that.
- /// </summary>
- int SerializedSize { get; }
- #region Comparison and hashing
- /// <summary>
- /// Compares the specified object with this message for equality.
- /// Returns true iff the given object is a message of the same type
- /// (as defined by DescriptorForType) and has identical values
- /// for all its fields.
- /// </summary>
- bool Equals(object other);
- /// <summary>
- /// Returns the hash code value for this message.
- /// TODO(jonskeet): Specify the hash algorithm, but better than the Java one!
- /// </summary>
- int GetHashCode();
- #endregion
- #region Convenience methods
- /// <summary>
- /// Converts the message to a string in protocol buffer text format.
- /// This is just a trivial wrapper around TextFormat.PrintToString.
- /// </summary>
- string ToString();
- /// <summary>
- /// Serializes the message to a ByteString. This is a trivial wrapper
- /// around WriteTo(CodedOutputStream).
- /// </summary>
- ByteString ToByteString();
- /// <summary>
- /// Serializes the message to a byte array. This is a trivial wrapper
- /// around WriteTo(CodedOutputStream).
- /// </summary>
- byte[] ToByteArray();
- /// <summary>
- /// Serializes the message and writes it to the given stream.
- /// This is just a wrapper around WriteTo(CodedOutputStream). This
- /// does not flush or close the stream.
- /// </summary>
- /// <param name="output"></param>
- void WriteTo(Stream output);
- #endregion
- #region Weakly typed members
- /// <summary>
- /// Returns an instance of this message type with all fields set to
- /// their default values. This may or may not be a singleton. This differs
- /// from the DefaultInstance property of each generated message class in that this
- /// method is an abstract method of IMessage whereas DefaultInstance is
- /// a static property of a specific class. They return the same thing.
- /// </summary>
- IMessage DefaultInstanceForType { get; }
- /// <summary>
- /// Constructs a new builder for a message of the same type as this message.
- /// </summary>
- IBuilder CreateBuilderForType();
- #endregion
- }
- /// <summary>
- /// Type-safe interface for all generated messages to implement.
- /// </summary>
- public interface IMessage<T> : IMessage where T : IMessage<T> {
- /// <summary>
- /// Returns an instance of this message type with all fields set to
- /// their default values. This may or may not be a singleton. This differs
- /// from the DefaultInstance property of each generated message class in that this
- /// method is an abstract method of IMessage whereas DefaultInstance is
- /// a static property of a specific class. They return the same thing.
- /// </summary>
- new T DefaultInstanceForType { get; }
- #region Builders
- /// <summary>
- /// Constructs a new builder for a message of the same type as this message.
- /// </summary>
- new IBuilder<T> CreateBuilderForType();
- #endregion
- }
- }
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