SampleNaNs.cs 2.5 KB

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  1. #region Copyright notice and license
  2. // Protocol Buffers - Google's data interchange format
  3. // Copyright 2017 Google Inc. All rights reserved.
  4. // https://developers.google.com/protocol-buffers/
  5. //
  6. // Redistribution and use in source and binary forms, with or without
  7. // modification, are permitted provided that the following conditions are
  8. // met:
  9. //
  10. // * Redistributions of source code must retain the above copyright
  11. // notice, this list of conditions and the following disclaimer.
  12. // * Redistributions in binary form must reproduce the above
  13. // copyright notice, this list of conditions and the following disclaimer
  14. // in the documentation and/or other materials provided with the
  15. // distribution.
  16. // * Neither the name of Google Inc. nor the names of its
  17. // contributors may be used to endorse or promote products derived from
  18. // this software without specific prior written permission.
  19. //
  20. // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
  21. // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
  22. // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
  23. // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
  24. // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
  25. // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
  26. // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
  27. // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
  28. // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  29. // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  30. // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  31. #endregion
  32. using System;
  33. namespace Google.Protobuf
  34. {
  35. /// <summary>
  36. /// Samples of different not-a-number values, for testing equality comparisons.
  37. /// </summary>
  38. public static class SampleNaNs
  39. {
  40. public static double Regular { get; } = double.NaN;
  41. // Signalling bit is inverted compared with double.NaN. Doesn't really matter
  42. // whether that makes it quiet or signalling - it's different.
  43. public static double SignallingFlipped { get; } =
  44. BitConverter.Int64BitsToDouble(BitConverter.DoubleToInt64Bits(double.NaN) ^ -0x8000_0000_0000_0000L);
  45. // A bit in the middle of the mantissa is flipped; this difference is preserved when casting to float.
  46. public static double PayloadFlipped { get; } =
  47. BitConverter.Int64BitsToDouble(BitConverter.DoubleToInt64Bits(double.NaN) ^ 0x1_0000_0000L);
  48. }
  49. }