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							- #region Copyright notice and license
 
- // Protocol Buffers - Google's data interchange format
 
- // Copyright 2015 Google Inc.  All rights reserved.
 
- // https://developers.google.com/protocol-buffers/
 
- //
 
- // Redistribution and use in source and binary forms, with or without
 
- // modification, are permitted provided that the following conditions are
 
- // met:
 
- //
 
- //     * Redistributions of source code must retain the above copyright
 
- // notice, this list of conditions and the following disclaimer.
 
- //     * Redistributions in binary form must reproduce the above
 
- // copyright notice, this list of conditions and the following disclaimer
 
- // in the documentation and/or other materials provided with the
 
- // distribution.
 
- //     * Neither the name of Google Inc. nor the names of its
 
- // contributors may be used to endorse or promote products derived from
 
- // this software without specific prior written permission.
 
- //
 
- // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 
- // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 
- // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
 
- // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
 
- // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
 
- // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
 
- // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
 
- // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
 
- // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 
- // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 
- // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 
- #endregion
 
- using System;
 
- using System.Collections;
 
- using System.Collections.Generic;
 
- using System.Linq;
 
- namespace Google.Protobuf.Collections
 
- {
 
-     /// <summary>
 
-     /// Representation of a map field in a Protocol Buffer message.
 
-     /// </summary>
 
-     /// <remarks>
 
-     /// This implementation preserves insertion order for simplicity of testing
 
-     /// code using maps fields. Overwriting an existing entry does not change the
 
-     /// position of that entry within the map. Equality is not order-sensitive.
 
-     /// For string keys, the equality comparison is provided by <see cref="StringComparer.Ordinal"/>.
 
-     /// </remarks>
 
-     /// <typeparam name="TKey">Key type in the map. Must be a type supported by Protocol Buffer map keys.</typeparam>
 
-     /// <typeparam name="TValue">Value type in the map. Must be a type supported by Protocol Buffers.</typeparam>
 
-     public sealed class MapField<TKey, TValue> : IDeepCloneable<MapField<TKey, TValue>>, IFreezable, IDictionary<TKey, TValue>, IEquatable<MapField<TKey, TValue>>
 
-     {
 
-         // TODO: Don't create the map/list until we have an entry. (Assume many maps will be empty.)
 
-         private bool frozen;
 
-         private readonly Dictionary<TKey, LinkedListNode<KeyValuePair<TKey, TValue>>> map =
 
-             new Dictionary<TKey, LinkedListNode<KeyValuePair<TKey, TValue>>>();
 
-         private readonly LinkedList<KeyValuePair<TKey, TValue>> list = new LinkedList<KeyValuePair<TKey, TValue>>();
 
-         public MapField<TKey, TValue> Clone()
 
-         {
 
-             var clone = new MapField<TKey, TValue>();
 
-             // Keys are never cloneable. Values might be.
 
-             if (typeof(IDeepCloneable<TValue>).IsAssignableFrom(typeof(TValue)))
 
-             {
 
-                 foreach (var pair in list)
 
-                 {
 
-                     clone.Add(pair.Key, pair.Value == null ? pair.Value : ((IDeepCloneable<TValue>) pair.Value).Clone());
 
-                 }
 
-             }
 
-             else
 
-             {
 
-                 // Nothing is cloneable, so we don't need to worry.
 
-                 clone.Add(this);
 
-             }
 
-             return clone;
 
-         }
 
-         public void Add(TKey key, TValue value)
 
-         {
 
-             // Validation of arguments happens in ContainsKey and the indexer
 
-             if (ContainsKey(key))
 
-             {
 
-                 throw new ArgumentException("Key already exists in map", "key");
 
-             }
 
-             this[key] = value;
 
-         }
 
-         public bool ContainsKey(TKey key)
 
-         {
 
-             ThrowHelper.ThrowIfNull(key, "key");
 
-             return map.ContainsKey(key);
 
-         }
 
-         public bool Remove(TKey key)
 
-         {
 
-             this.CheckMutable();
 
-             ThrowHelper.ThrowIfNull(key, "key");
 
-             LinkedListNode<KeyValuePair<TKey, TValue>> node;
 
-             if (map.TryGetValue(key, out node))
 
-             {
 
-                 map.Remove(key);
 
-                 node.List.Remove(node);
 
-                 return true;
 
-             }
 
-             else
 
-             {
 
-                 return false;
 
-             }
 
-         }
 
-         public bool TryGetValue(TKey key, out TValue value)
 
-         {
 
-             LinkedListNode<KeyValuePair<TKey, TValue>> node;
 
-             if (map.TryGetValue(key, out node))
 
-             {
 
-                 value = node.Value.Value;
 
-                 return true;
 
-             }
 
-             else
 
-             {
 
-                 value = default(TValue);
 
-                 return false;
 
-             }
 
-         }
 
-         public TValue this[TKey key]
 
-         {
 
-             get
 
-             {
 
-                 ThrowHelper.ThrowIfNull(key, "key");
 
-                 TValue value;
 
-                 if (TryGetValue(key, out value))
 
-                 {
 
-                     return value;
 
-                 }
 
-                 throw new KeyNotFoundException();
 
-             }
 
-             set
 
-             {
 
-                 ThrowHelper.ThrowIfNull(key, "key");
 
-                 if (value == null && (typeof(TValue) == typeof(ByteString) || typeof(TValue) == typeof(string)))
 
-                 {
 
-                     ThrowHelper.ThrowIfNull(value, "value");
 
-                 }
 
-                 this.CheckMutable();
 
-                 LinkedListNode<KeyValuePair<TKey, TValue>> node;
 
-                 var pair = new KeyValuePair<TKey, TValue>(key, value);
 
-                 if (map.TryGetValue(key, out node))
 
-                 {
 
-                     node.Value = pair;
 
-                 }
 
-                 else
 
-                 {
 
-                     node = list.AddLast(pair);
 
-                     map[key] = node;
 
-                 }
 
-             }
 
-         }
 
-         // TODO: Make these views?
 
-         public ICollection<TKey> Keys { get { return list.Select(t => t.Key).ToList(); } }
 
-         public ICollection<TValue> Values { get { return list.Select(t => t.Value).ToList(); } }
 
-         public void Add(IDictionary<TKey, TValue> entries)
 
-         {
 
-             ThrowHelper.ThrowIfNull(entries, "entries");
 
-             foreach (var pair in entries)
 
-             {
 
-                 Add(pair.Key, pair.Value);
 
-             }
 
-         }
 
-         public IEnumerator<KeyValuePair<TKey, TValue>> GetEnumerator()
 
-         {
 
-             return list.GetEnumerator();
 
-         }
 
-         IEnumerator IEnumerable.GetEnumerator()
 
-         {
 
-             return GetEnumerator();
 
-         }
 
-         void ICollection<KeyValuePair<TKey, TValue>>.Add(KeyValuePair<TKey, TValue> item)
 
-         {
 
-             Add(item.Key, item.Value);
 
-         }
 
-         public void Clear()
 
-         {
 
-             this.CheckMutable();
 
-             list.Clear();
 
-             map.Clear();
 
-         }
 
-         bool ICollection<KeyValuePair<TKey, TValue>>.Contains(KeyValuePair<TKey, TValue> item)
 
-         {
 
-             TValue value;
 
-             return TryGetValue(item.Key, out value)
 
-                 && EqualityComparer<TValue>.Default.Equals(item.Value, value);
 
-         }
 
-         void ICollection<KeyValuePair<TKey, TValue>>.CopyTo(KeyValuePair<TKey, TValue>[] array, int arrayIndex)
 
-         {
 
-             list.CopyTo(array, arrayIndex);
 
-         }
 
-         bool ICollection<KeyValuePair<TKey, TValue>>.Remove(KeyValuePair<TKey, TValue> item)
 
-         {
 
-             this.CheckMutable();
 
-             if (item.Key == null)
 
-             {
 
-                 throw new ArgumentException("Key is null", "item");
 
-             }
 
-             LinkedListNode<KeyValuePair<TKey, TValue>> node;
 
-             if (map.TryGetValue(item.Key, out node) &&
 
-                 EqualityComparer<TValue>.Default.Equals(item.Value, node.Value.Value))
 
-             {
 
-                 map.Remove(item.Key);
 
-                 node.List.Remove(node);
 
-                 return true;
 
-             }
 
-             else
 
-             {
 
-                 return false;
 
-             }
 
-         }
 
-         public int Count { get { return list.Count; } }
 
-         public bool IsReadOnly { get { return frozen; } }
 
-         public void Freeze()
 
-         {
 
-             if (IsFrozen)
 
-             {
 
-                 return;
 
-             }
 
-             frozen = true;
 
-             // Only values can be frozen, as all the key types are simple.
 
-             // Everything can be done in-place, as we're just freezing objects.
 
-             if (typeof(IFreezable).IsAssignableFrom(typeof(TValue)))
 
-             {
 
-                 for (var node = list.First; node != null; node = node.Next)
 
-                 {
 
-                     var pair = node.Value;
 
-                     IFreezable freezableValue = pair.Value as IFreezable;
 
-                     if (freezableValue != null)
 
-                     {
 
-                         freezableValue.Freeze();
 
-                     }
 
-                 }
 
-             }
 
-         }
 
-         public bool IsFrozen { get { return frozen; } }
 
-         public override bool Equals(object other)
 
-         {
 
-             return Equals(other as MapField<TKey, TValue>);
 
-         }
 
-         public override int GetHashCode()
 
-         {
 
-             var valueComparer = EqualityComparer<TValue>.Default;
 
-             int hash = 0;
 
-             foreach (var pair in list)
 
-             {
 
-                 hash ^= pair.Key.GetHashCode() * 31 + valueComparer.GetHashCode(pair.Value);
 
-             }
 
-             return hash;
 
-         }
 
-         public bool Equals(MapField<TKey, TValue> other)
 
-         {
 
-             if (other == null)
 
-             {
 
-                 return false;
 
-             }
 
-             if (other == this)
 
-             {
 
-                 return true;
 
-             }
 
-             if (other.Count != this.Count)
 
-             {
 
-                 return false;
 
-             }
 
-             var valueComparer = EqualityComparer<TValue>.Default;
 
-             foreach (var pair in this)
 
-             {
 
-                 TValue value;
 
-                 if (!other.TryGetValue(pair.Key, out value))
 
-                 {
 
-                     return false;
 
-                 }
 
-                 if (!valueComparer.Equals(value, pair.Value))
 
-                 {
 
-                     return false;
 
-                 }
 
-             }
 
-             return true;
 
-         }
 
-         /// <summary>
 
-         /// Adds entries to the map from the given stream.
 
-         /// </summary>
 
-         /// <remarks>
 
-         /// It is assumed that the stream is initially positioned after the tag specified by the codec.
 
-         /// This method will continue reading entries from the stream until the end is reached, or
 
-         /// a different tag is encountered.
 
-         /// </remarks>
 
-         /// <param name="input">Stream to read from</param>
 
-         /// <param name="codec">Codec describing how the key/value pairs are encoded</param>
 
-         public void AddEntriesFrom(CodedInputStream input, Codec codec)            
 
-         {
 
-             var adapter = new Codec.MessageAdapter(codec);
 
-             do
 
-             {
 
-                 adapter.Reset();
 
-                 input.ReadMessage(adapter);
 
-                 this[adapter.Key] = adapter.Value;
 
-             } while (input.MaybeConsumeTag(codec.MapTag));
 
-         }        
 
-         public void WriteTo(CodedOutputStream output, Codec codec)
 
-         {
 
-             var message = new Codec.MessageAdapter(codec);
 
-             foreach (var entry in list)
 
-             {
 
-                 message.Key = entry.Key;
 
-                 message.Value = entry.Value;
 
-                 output.WriteTag(codec.MapTag);
 
-                 output.WriteMessage(message);
 
-             }
 
-         }
 
-         public int CalculateSize(Codec codec)
 
-         {
 
-             var message = new Codec.MessageAdapter(codec);
 
-             int size = 0;
 
-             foreach (var entry in list)
 
-             {
 
-                 message.Key = entry.Key;
 
-                 message.Value = entry.Value;
 
-                 size += CodedOutputStream.ComputeRawVarint32Size(codec.MapTag);
 
-                 size += CodedOutputStream.ComputeMessageSize(message);
 
-             }
 
-             return size;
 
-         }
 
-         /// <summary>
 
-         /// A codec for a specific map field. This contains all the information required to encoded and
 
-         /// decode the nested messages.
 
-         /// </summary>
 
-         public sealed class Codec
 
-         {
 
-             private readonly FieldCodec<TKey> keyCodec;
 
-             private readonly FieldCodec<TValue> valueCodec;
 
-             private readonly uint mapTag;
 
-             public Codec(FieldCodec<TKey> keyCodec, FieldCodec<TValue> valueCodec, uint mapTag)
 
-             {
 
-                 this.keyCodec = keyCodec;
 
-                 this.valueCodec = valueCodec;
 
-                 this.mapTag = mapTag;
 
-             }
 
-             /// <summary>
 
-             /// The tag used in the enclosing message to indicate map entries.
 
-             /// </summary>
 
-             internal uint MapTag { get { return mapTag; } }
 
-             /// <summary>
 
-             /// A mutable message class, used for parsing and serializing. This
 
-             /// delegates the work to a codec, but implements the <see cref="IMessage"/> interface
 
-             /// for interop with <see cref="CodedInputStream"/> and <see cref="CodedOutputStream"/>.
 
-             /// This is nested inside Codec as it's tightly coupled to the associated codec,
 
-             /// and it's simpler if it has direct access to all its fields.
 
-             /// </summary>
 
-             internal class MessageAdapter : IMessage
 
-             {
 
-                 private readonly Codec codec;
 
-                 internal TKey Key { get; set; }
 
-                 internal TValue Value { get; set; }
 
-                 internal MessageAdapter(Codec codec)
 
-                 {
 
-                     this.codec = codec;
 
-                 }
 
-                 internal void Reset()
 
-                 {
 
-                     Key = codec.keyCodec.DefaultValue;
 
-                     Value = codec.valueCodec.DefaultValue;
 
-                 }
 
-                 public void MergeFrom(CodedInputStream input)
 
-                 {
 
-                     uint tag;
 
-                     while (input.ReadTag(out tag))
 
-                     {
 
-                         if (tag == 0)
 
-                         {
 
-                             throw InvalidProtocolBufferException.InvalidTag();
 
-                         }
 
-                         if (tag == codec.keyCodec.Tag)
 
-                         {
 
-                             Key = codec.keyCodec.Read(input);
 
-                         }
 
-                         else if (tag == codec.valueCodec.Tag)
 
-                         {
 
-                             Value = codec.valueCodec.Read(input);
 
-                         }
 
-                         else if (WireFormat.IsEndGroupTag(tag))
 
-                         {
 
-                             // TODO(jonskeet): Do we need this? (Given that we don't support groups...)
 
-                             return;
 
-                         }
 
-                     }
 
-                 }
 
-                 public void WriteTo(CodedOutputStream output)
 
-                 {
 
-                     codec.keyCodec.Write(output, Key);
 
-                     codec.valueCodec.Write(output, Value);
 
-                 }
 
-                 public int CalculateSize()
 
-                 {
 
-                     return codec.keyCodec.CalculateSize(Key) + codec.valueCodec.CalculateSize(Value);
 
-                 }
 
-             }
 
-         }
 
-     }
 
- }
 
 
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