123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862 |
- // Protocol Buffers - Google's data interchange format
- // Copyright 2008 Google Inc. All rights reserved.
- // http://github.com/jskeet/dotnet-protobufs/
- // Original C++/Java/Python code:
- // http://code.google.com/p/protobuf/
- //
- // Redistribution and use in source and binary forms, with or without
- // modification, are permitted provided that the following conditions are
- // met:
- //
- // * Redistributions of source code must retain the above copyright
- // notice, this list of conditions and the following disclaimer.
- // * Redistributions in binary form must reproduce the above
- // copyright notice, this list of conditions and the following disclaimer
- // in the documentation and/or other materials provided with the
- // distribution.
- // * Neither the name of Google Inc. nor the names of its
- // contributors may be used to endorse or promote products derived from
- // this software without specific prior written permission.
- //
- // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- using System;
- using System.Collections.Generic;
- using System.IO;
- using System.Text;
- using Google.ProtocolBuffers.Descriptors;
- namespace Google.ProtocolBuffers {
- /// <summary>
- /// Readings and decodes protocol message fields.
- /// </summary>
- /// <remarks>
- /// This class contains two kinds of methods: methods that read specific
- /// protocol message constructs and field types (e.g. ReadTag and
- /// ReadInt32) and methods that read low-level values (e.g.
- /// ReadRawVarint32 and ReadRawBytes). If you are reading encoded protocol
- /// messages, you should use the former methods, but if you are reading some
- /// other format of your own design, use the latter. The names of the former
- /// methods are taken from the protocol buffer type names, not .NET types.
- /// (Hence ReadFloat instead of ReadSingle, and ReadBool instead of ReadBoolean.)
- ///
- /// TODO(jonskeet): Consider whether recursion and size limits shouldn't be readonly,
- /// set at construction time.
- /// </remarks>
- public sealed class CodedInputStream {
- private readonly byte[] buffer;
- private int bufferSize;
- private int bufferSizeAfterLimit = 0;
- private int bufferPos = 0;
- private readonly Stream input;
- private uint lastTag = 0;
- const int DefaultRecursionLimit = 64;
- const int DefaultSizeLimit = 64 << 20; // 64MB
- const int BufferSize = 4096;
-
- /// <summary>
- /// The total number of bytes read before the current buffer. The
- /// total bytes read up to the current position can be computed as
- /// totalBytesRetired + bufferPos.
- /// </summary>
- private int totalBytesRetired = 0;
- /// <summary>
- /// The absolute position of the end of the current message.
- /// </summary>
- private int currentLimit = int.MaxValue;
- /// <summary>
- /// <see cref="SetRecursionLimit"/>
- /// </summary>
- private int recursionDepth = 0;
- private int recursionLimit = DefaultRecursionLimit;
- /// <summary>
- /// <see cref="SetSizeLimit"/>
- /// </summary>
- private int sizeLimit = DefaultSizeLimit;
- #region Construction
- /// <summary>
- /// Creates a new CodedInputStream reading data from the given
- /// stream.
- /// </summary>
- public static CodedInputStream CreateInstance(Stream input) {
- return new CodedInputStream(input);
- }
- /// <summary>
- /// Creates a new CodedInputStream reading data from the given
- /// byte array.
- /// </summary>
- public static CodedInputStream CreateInstance(byte[] buf) {
- return new CodedInputStream(buf);
- }
- private CodedInputStream(byte[] buffer) {
- this.buffer = buffer;
- this.bufferSize = buffer.Length;
- this.input = null;
- }
- private CodedInputStream(Stream input) {
- this.buffer = new byte[BufferSize];
- this.bufferSize = 0;
- this.input = input;
- }
- #endregion
- #region Validation
- /// <summary>
- /// Verifies that the last call to ReadTag() returned the given tag value.
- /// This is used to verify that a nested group ended with the correct
- /// end tag.
- /// </summary>
- /// <exception cref="InvalidProtocolBufferException">The last
- /// tag read was not the one specified</exception>
- public void CheckLastTagWas(uint value) {
- if (lastTag != value) {
- throw InvalidProtocolBufferException.InvalidEndTag();
- }
- }
- #endregion
- #region Reading of tags etc
- /// <summary>
- /// Attempt to read a field tag, returning 0 if we have reached the end
- /// of the input data. Protocol message parsers use this to read tags,
- /// since a protocol message may legally end wherever a tag occurs, and
- /// zero is not a valid tag number.
- /// </summary>
- public uint ReadTag() {
- if (bufferPos == bufferSize && !RefillBuffer(false)) {
- lastTag = 0;
- return 0;
- }
- lastTag = ReadRawVarint32();
- if (lastTag == 0) {
- // If we actually read zero, that's not a valid tag.
- throw InvalidProtocolBufferException.InvalidTag();
- }
- return lastTag;
- }
- /// <summary>
- /// Read a double field from the stream.
- /// </summary>
- public double ReadDouble() {
- // TODO(jonskeet): Test this on different endiannesses
- return BitConverter.Int64BitsToDouble((long) ReadRawLittleEndian64());
- }
- /// <summary>
- /// Read a float field from the stream.
- /// </summary>
- public float ReadFloat() {
- // TODO(jonskeet): Test this on different endiannesses
- uint raw = ReadRawLittleEndian32();
- byte[] rawBytes = BitConverter.GetBytes(raw);
- return BitConverter.ToSingle(rawBytes, 0);
- }
- /// <summary>
- /// Read a uint64 field from the stream.
- /// </summary>
- public ulong ReadUInt64() {
- return ReadRawVarint64();
- }
- /// <summary>
- /// Read an int64 field from the stream.
- /// </summary>
- public long ReadInt64() {
- return (long) ReadRawVarint64();
- }
- /// <summary>
- /// Read an int32 field from the stream.
- /// </summary>
- public int ReadInt32() {
- return (int) ReadRawVarint32();
- }
- /// <summary>
- /// Read a fixed64 field from the stream.
- /// </summary>
- public ulong ReadFixed64() {
- return ReadRawLittleEndian64();
- }
- /// <summary>
- /// Read a fixed32 field from the stream.
- /// </summary>
- public uint ReadFixed32() {
- return ReadRawLittleEndian32();
- }
- /// <summary>
- /// Read a bool field from the stream.
- /// </summary>
- public bool ReadBool() {
- return ReadRawVarint32() != 0;
- }
- /// <summary>
- /// Reads a string field from the stream.
- /// </summary>
- public String ReadString() {
- int size = (int) ReadRawVarint32();
- // No need to read any data for an empty string.
- if (size == 0) {
- return "";
- }
- if (size <= bufferSize - bufferPos) {
- // Fast path: We already have the bytes in a contiguous buffer, so
- // just copy directly from it.
- String result = Encoding.UTF8.GetString(buffer, bufferPos, size);
- bufferPos += size;
- return result;
- }
- // Slow path: Build a byte array first then copy it.
- return Encoding.UTF8.GetString(ReadRawBytes(size));
- }
- /// <summary>
- /// Reads a group field value from the stream.
- /// </summary>
- public void ReadGroup(int fieldNumber, IBuilder builder,
- ExtensionRegistry extensionRegistry) {
- if (recursionDepth >= recursionLimit) {
- throw InvalidProtocolBufferException.RecursionLimitExceeded();
- }
- ++recursionDepth;
- builder.WeakMergeFrom(this, extensionRegistry);
- CheckLastTagWas(WireFormat.MakeTag(fieldNumber, WireFormat.WireType.EndGroup));
- --recursionDepth;
- }
- /// <summary>
- /// Reads a group field value from the stream and merges it into the given
- /// UnknownFieldSet.
- /// </summary>
- public void ReadUnknownGroup(int fieldNumber, UnknownFieldSet.Builder builder) {
- if (recursionDepth >= recursionLimit) {
- throw InvalidProtocolBufferException.RecursionLimitExceeded();
- }
- ++recursionDepth;
- builder.MergeFrom(this);
- CheckLastTagWas(WireFormat.MakeTag(fieldNumber, WireFormat.WireType.EndGroup));
- --recursionDepth;
- }
- /// <summary>
- /// Reads an embedded message field value from the stream.
- /// </summary>
- public void ReadMessage(IBuilder builder, ExtensionRegistry extensionRegistry) {
- int length = (int) ReadRawVarint32();
- if (recursionDepth >= recursionLimit) {
- throw InvalidProtocolBufferException.RecursionLimitExceeded();
- }
- int oldLimit = PushLimit(length);
- ++recursionDepth;
- builder.WeakMergeFrom(this, extensionRegistry);
- CheckLastTagWas(0);
- --recursionDepth;
- PopLimit(oldLimit);
- }
- /// <summary>
- /// Reads a bytes field value from the stream.
- /// </summary>
- public ByteString ReadBytes() {
- int size = (int) ReadRawVarint32();
- if (size < bufferSize - bufferPos && size > 0) {
- // Fast path: We already have the bytes in a contiguous buffer, so
- // just copy directly from it.
- ByteString result = ByteString.CopyFrom(buffer, bufferPos, size);
- bufferPos += size;
- return result;
- } else {
- // Slow path: Build a byte array first then copy it.
- return ByteString.CopyFrom(ReadRawBytes(size));
- }
- }
- /// <summary>
- /// Reads a uint32 field value from the stream.
- /// </summary>
- public uint ReadUInt32() {
- return ReadRawVarint32();
- }
- /// <summary>
- /// Reads an enum field value from the stream. The caller is responsible
- /// for converting the numeric value to an actual enum.
- /// </summary>
- public int ReadEnum() {
- return (int) ReadRawVarint32();
- }
- /// <summary>
- /// Reads an sfixed32 field value from the stream.
- /// </summary>
- public int ReadSFixed32() {
- return (int) ReadRawLittleEndian32();
- }
- /// <summary>
- /// Reads an sfixed64 field value from the stream.
- /// </summary>
- public long ReadSFixed64() {
- return (long) ReadRawLittleEndian64();
- }
- /// <summary>
- /// Reads an sint32 field value from the stream.
- /// </summary>
- public int ReadSInt32() {
- return DecodeZigZag32(ReadRawVarint32());
- }
- /// <summary>
- /// Reads an sint64 field value from the stream.
- /// </summary>
- public long ReadSInt64() {
- return DecodeZigZag64(ReadRawVarint64());
- }
- /// <summary>
- /// Reads a field of any primitive type. Enums, groups and embedded
- /// messages are not handled by this method.
- /// </summary>
- public object ReadPrimitiveField(FieldType fieldType) {
- switch (fieldType) {
- case FieldType.Double: return ReadDouble();
- case FieldType.Float: return ReadFloat();
- case FieldType.Int64: return ReadInt64();
- case FieldType.UInt64: return ReadUInt64();
- case FieldType.Int32: return ReadInt32();
- case FieldType.Fixed64: return ReadFixed64();
- case FieldType.Fixed32: return ReadFixed32();
- case FieldType.Bool: return ReadBool();
- case FieldType.String: return ReadString();
- case FieldType.Bytes: return ReadBytes();
- case FieldType.UInt32: return ReadUInt32();
- case FieldType.SFixed32: return ReadSFixed32();
- case FieldType.SFixed64: return ReadSFixed64();
- case FieldType.SInt32: return ReadSInt32();
- case FieldType.SInt64: return ReadSInt64();
- case FieldType.Group:
- throw new ArgumentException("ReadPrimitiveField() cannot handle nested groups.");
- case FieldType.Message:
- throw new ArgumentException("ReadPrimitiveField() cannot handle embedded messages.");
- // We don't handle enums because we don't know what to do if the
- // value is not recognized.
- case FieldType.Enum:
- throw new ArgumentException("ReadPrimitiveField() cannot handle enums.");
- default:
- throw new ArgumentOutOfRangeException("Invalid field type " + fieldType);
- }
- }
- #endregion
- #region Underlying reading primitives
- /// <summary>
- /// Same code as ReadRawVarint32, but read each byte individually, checking for
- /// buffer overflow.
- /// </summary>
- private uint SlowReadRawVarint32() {
- int tmp = ReadRawByte();
- if (tmp < 128) {
- return (uint)tmp;
- }
- int result = tmp & 0x7f;
- if ((tmp = ReadRawByte()) < 128) {
- result |= tmp << 7;
- } else {
- result |= (tmp & 0x7f) << 7;
- if ((tmp = ReadRawByte()) < 128) {
- result |= tmp << 14;
- } else {
- result |= (tmp & 0x7f) << 14;
- if ((tmp = ReadRawByte()) < 128) {
- result |= tmp << 21;
- } else {
- result |= (tmp & 0x7f) << 21;
- result |= (tmp = ReadRawByte()) << 28;
- if (tmp >= 128) {
- // Discard upper 32 bits.
- for (int i = 0; i < 5; i++) {
- if (ReadRawByte() < 128) return (uint)result;
- }
- throw InvalidProtocolBufferException.MalformedVarint();
- }
- }
- }
- }
- return (uint)result;
- }
- /// <summary>
- /// Read a raw Varint from the stream. If larger than 32 bits, discard the upper bits.
- /// This method is optimised for the case where we've got lots of data in the buffer.
- /// That means we can check the size just once, then just read directly from the buffer
- /// without constant rechecking of the buffer length.
- /// </summary>
- public uint ReadRawVarint32() {
- if (bufferPos + 5 > bufferSize) {
- return SlowReadRawVarint32();
- }
- int tmp = buffer[bufferPos++];
- if (tmp < 128) {
- return (uint)tmp;
- }
- int result = tmp & 0x7f;
- if ((tmp = buffer[bufferPos++]) < 128) {
- result |= tmp << 7;
- } else {
- result |= (tmp & 0x7f) << 7;
- if ((tmp = buffer[bufferPos++]) < 128) {
- result |= tmp << 14;
- } else {
- result |= (tmp & 0x7f) << 14;
- if ((tmp = buffer[bufferPos++]) < 128) {
- result |= tmp << 21;
- } else {
- result |= (tmp & 0x7f) << 21;
- result |= (tmp = buffer[bufferPos++]) << 28;
- if (tmp >= 128) {
- // Discard upper 32 bits.
- // Note that this has to use ReadRawByte() as we only ensure we've
- // got at least 5 bytes at the start of the method. This lets us
- // use the fast path in more cases, and we rarely hit this section of code.
- for (int i = 0; i < 5; i++) {
- if (ReadRawByte() < 128) return (uint)result;
- }
- throw InvalidProtocolBufferException.MalformedVarint();
- }
- }
- }
- }
- return (uint)result;
- }
- /// <summary>
- /// Read a raw varint from the stream.
- /// </summary>
- public ulong ReadRawVarint64() {
- int shift = 0;
- ulong result = 0;
- while (shift < 64) {
- byte b = ReadRawByte();
- result |= (ulong)(b & 0x7F) << shift;
- if ((b & 0x80) == 0) {
- return result;
- }
- shift += 7;
- }
- throw InvalidProtocolBufferException.MalformedVarint();
- }
- /// <summary>
- /// Read a 32-bit little-endian integer from the stream.
- /// </summary>
- public uint ReadRawLittleEndian32() {
- uint b1 = ReadRawByte();
- uint b2 = ReadRawByte();
- uint b3 = ReadRawByte();
- uint b4 = ReadRawByte();
- return b1 | (b2 << 8) | (b3 << 16) | (b4 << 24);
- }
- /// <summary>
- /// Read a 64-bit little-endian integer from the stream.
- /// </summary>
- public ulong ReadRawLittleEndian64() {
- ulong b1 = ReadRawByte();
- ulong b2 = ReadRawByte();
- ulong b3 = ReadRawByte();
- ulong b4 = ReadRawByte();
- ulong b5 = ReadRawByte();
- ulong b6 = ReadRawByte();
- ulong b7 = ReadRawByte();
- ulong b8 = ReadRawByte();
- return b1 | (b2 << 8) | (b3 << 16) | (b4 << 24)
- | (b5 << 32) | (b6 << 40) | (b7 << 48) | (b8 << 56);
- }
- #endregion
- /// <summary>
- /// Decode a 32-bit value with ZigZag encoding.
- /// </summary>
- /// <remarks>
- /// ZigZag encodes signed integers into values that can be efficiently
- /// encoded with varint. (Otherwise, negative values must be
- /// sign-extended to 64 bits to be varint encoded, thus always taking
- /// 10 bytes on the wire.)
- /// </remarks>
- public static int DecodeZigZag32(uint n) {
- return (int)(n >> 1) ^ -(int)(n & 1);
- }
- /// <summary>
- /// Decode a 32-bit value with ZigZag encoding.
- /// </summary>
- /// <remarks>
- /// ZigZag encodes signed integers into values that can be efficiently
- /// encoded with varint. (Otherwise, negative values must be
- /// sign-extended to 64 bits to be varint encoded, thus always taking
- /// 10 bytes on the wire.)
- /// </remarks>
- public static long DecodeZigZag64(ulong n) {
- return (long)(n >> 1) ^ -(long)(n & 1);
- }
- /// <summary>
- /// Set the maximum message recursion depth.
- /// </summary>
- /// <remarks>
- /// In order to prevent malicious
- /// messages from causing stack overflows, CodedInputStream limits
- /// how deeply messages may be nested. The default limit is 64.
- /// </remarks>
- public int SetRecursionLimit(int limit) {
- if (limit < 0) {
- throw new ArgumentOutOfRangeException("Recursion limit cannot be negative: " + limit);
- }
- int oldLimit = recursionLimit;
- recursionLimit = limit;
- return oldLimit;
- }
- /// <summary>
- /// Set the maximum message size.
- /// </summary>
- /// <remarks>
- /// In order to prevent malicious messages from exhausting memory or
- /// causing integer overflows, CodedInputStream limits how large a message may be.
- /// The default limit is 64MB. You should set this limit as small
- /// as you can without harming your app's functionality. Note that
- /// size limits only apply when reading from an InputStream, not
- /// when constructed around a raw byte array (nor with ByteString.NewCodedInput).
- /// </remarks>
- public int SetSizeLimit(int limit) {
- if (limit < 0) {
- throw new ArgumentOutOfRangeException("Size limit cannot be negative: " + limit);
- }
- int oldLimit = sizeLimit;
- sizeLimit = limit;
- return oldLimit;
- }
- #region Internal reading and buffer management
- /// <summary>
- /// Sets currentLimit to (current position) + byteLimit. This is called
- /// when descending into a length-delimited embedded message. The previous
- /// limit is returned.
- /// </summary>
- /// <returns>The old limit.</returns>
- public int PushLimit(int byteLimit) {
- if (byteLimit < 0) {
- throw InvalidProtocolBufferException.NegativeSize();
- }
- byteLimit += totalBytesRetired + bufferPos;
- int oldLimit = currentLimit;
- if (byteLimit > oldLimit) {
- throw InvalidProtocolBufferException.TruncatedMessage();
- }
- currentLimit = byteLimit;
- RecomputeBufferSizeAfterLimit();
- return oldLimit;
- }
- private void RecomputeBufferSizeAfterLimit() {
- bufferSize += bufferSizeAfterLimit;
- int bufferEnd = totalBytesRetired + bufferSize;
- if (bufferEnd > currentLimit) {
- // Limit is in current buffer.
- bufferSizeAfterLimit = bufferEnd - currentLimit;
- bufferSize -= bufferSizeAfterLimit;
- } else {
- bufferSizeAfterLimit = 0;
- }
- }
- /// <summary>
- /// Discards the current limit, returning the previous limit.
- /// </summary>
- public void PopLimit(int oldLimit) {
- currentLimit = oldLimit;
- RecomputeBufferSizeAfterLimit();
- }
- /// <summary>
- /// Called when buffer is empty to read more bytes from the
- /// input. If <paramref name="mustSucceed"/> is true, RefillBuffer() gurantees that
- /// either there will be at least one byte in the buffer when it returns
- /// or it will throw an exception. If <paramref name="mustSucceed"/> is false,
- /// RefillBuffer() returns false if no more bytes were available.
- /// </summary>
- /// <param name="mustSucceed"></param>
- /// <returns></returns>
- private bool RefillBuffer(bool mustSucceed) {
- if (bufferPos < bufferSize) {
- throw new InvalidOperationException("RefillBuffer() called when buffer wasn't empty.");
- }
- if (totalBytesRetired + bufferSize == currentLimit) {
- // Oops, we hit a limit.
- if (mustSucceed) {
- throw InvalidProtocolBufferException.TruncatedMessage();
- } else {
- return false;
- }
- }
- totalBytesRetired += bufferSize;
- bufferPos = 0;
- bufferSize = (input == null) ? 0 : input.Read(buffer, 0, buffer.Length);
- if (bufferSize == 0) {
- if (mustSucceed) {
- throw InvalidProtocolBufferException.TruncatedMessage();
- } else {
- return false;
- }
- } else {
- RecomputeBufferSizeAfterLimit();
- int totalBytesRead =
- totalBytesRetired + bufferSize + bufferSizeAfterLimit;
- if (totalBytesRead > sizeLimit || totalBytesRead < 0) {
- throw InvalidProtocolBufferException.SizeLimitExceeded();
- }
- return true;
- }
- }
- /// <summary>
- /// Read one byte from the input.
- /// </summary>
- /// <exception cref="InvalidProtocolBufferException">
- /// he end of the stream or the current limit was reached
- /// </exception>
- public byte ReadRawByte() {
- if (bufferPos == bufferSize) {
- RefillBuffer(true);
- }
- return buffer[bufferPos++];
- }
-
- /// <summary>
- /// Read a fixed size of bytes from the input.
- /// </summary>
- /// <exception cref="InvalidProtocolBufferException">
- /// the end of the stream or the current limit was reached
- /// </exception>
- public byte[] ReadRawBytes(int size) {
- if (size < 0) {
- throw InvalidProtocolBufferException.NegativeSize();
- }
- if (totalBytesRetired + bufferPos + size > currentLimit) {
- // Read to the end of the stream anyway.
- SkipRawBytes(currentLimit - totalBytesRetired - bufferPos);
- // Then fail.
- throw InvalidProtocolBufferException.TruncatedMessage();
- }
- if (size <= bufferSize - bufferPos) {
- // We have all the bytes we need already.
- byte[] bytes = new byte[size];
- Array.Copy(buffer, bufferPos, bytes, 0, size);
- bufferPos += size;
- return bytes;
- } else if (size < BufferSize) {
- // Reading more bytes than are in the buffer, but not an excessive number
- // of bytes. We can safely allocate the resulting array ahead of time.
- // First copy what we have.
- byte[] bytes = new byte[size];
- int pos = bufferSize - bufferPos;
- Array.Copy(buffer, bufferPos, bytes, 0, pos);
- bufferPos = bufferSize;
- // We want to use RefillBuffer() and then copy from the buffer into our
- // byte array rather than reading directly into our byte array because
- // the input may be unbuffered.
- RefillBuffer(true);
- while (size - pos > bufferSize) {
- Array.Copy(buffer, 0, bytes, pos, bufferSize);
- pos += bufferSize;
- bufferPos = bufferSize;
- RefillBuffer(true);
- }
- Array.Copy(buffer, 0, bytes, pos, size - pos);
- bufferPos = size - pos;
- return bytes;
- } else {
- // The size is very large. For security reasons, we can't allocate the
- // entire byte array yet. The size comes directly from the input, so a
- // maliciously-crafted message could provide a bogus very large size in
- // order to trick the app into allocating a lot of memory. We avoid this
- // by allocating and reading only a small chunk at a time, so that the
- // malicious message must actually *be* extremely large to cause
- // problems. Meanwhile, we limit the allowed size of a message elsewhere.
- // Remember the buffer markers since we'll have to copy the bytes out of
- // it later.
- int originalBufferPos = bufferPos;
- int originalBufferSize = bufferSize;
- // Mark the current buffer consumed.
- totalBytesRetired += bufferSize;
- bufferPos = 0;
- bufferSize = 0;
- // Read all the rest of the bytes we need.
- int sizeLeft = size - (originalBufferSize - originalBufferPos);
- List<byte[]> chunks = new List<byte[]>();
- while (sizeLeft > 0) {
- byte[] chunk = new byte[Math.Min(sizeLeft, BufferSize)];
- int pos = 0;
- while (pos < chunk.Length) {
- int n = (input == null) ? -1 : input.Read(chunk, pos, chunk.Length - pos);
- if (n <= 0) {
- throw InvalidProtocolBufferException.TruncatedMessage();
- }
- totalBytesRetired += n;
- pos += n;
- }
- sizeLeft -= chunk.Length;
- chunks.Add(chunk);
- }
- // OK, got everything. Now concatenate it all into one buffer.
- byte[] bytes = new byte[size];
- // Start by copying the leftover bytes from this.buffer.
- int newPos = originalBufferSize - originalBufferPos;
- Array.Copy(buffer, originalBufferPos, bytes, 0, newPos);
- // And now all the chunks.
- foreach (byte[] chunk in chunks) {
- Array.Copy(chunk, 0, bytes, newPos, chunk.Length);
- newPos += chunk.Length;
- }
- // Done.
- return bytes;
- }
- }
- /// <summary>
- /// Reads and discards a single field, given its tag value.
- /// </summary>
- /// <returns>false if the tag is an end-group tag, in which case
- /// nothing is skipped. Otherwise, returns true.</returns>
- public bool SkipField(uint tag) {
- switch (WireFormat.GetTagWireType(tag)) {
- case WireFormat.WireType.Varint:
- ReadInt32();
- return true;
- case WireFormat.WireType.Fixed64:
- ReadRawLittleEndian64();
- return true;
- case WireFormat.WireType.LengthDelimited:
- SkipRawBytes((int) ReadRawVarint32());
- return true;
- case WireFormat.WireType.StartGroup:
- SkipMessage();
- CheckLastTagWas(
- WireFormat.MakeTag(WireFormat.GetTagFieldNumber(tag),
- WireFormat.WireType.EndGroup));
- return true;
- case WireFormat.WireType.EndGroup:
- return false;
- case WireFormat.WireType.Fixed32:
- ReadRawLittleEndian32();
- return true;
- default:
- throw InvalidProtocolBufferException.InvalidWireType();
- }
- }
- /// <summary>
- /// Reads and discards an entire message. This will read either until EOF
- /// or until an endgroup tag, whichever comes first.
- /// </summary>
- public void SkipMessage() {
- while (true) {
- uint tag = ReadTag();
- if (tag == 0 || !SkipField(tag)) {
- return;
- }
- }
- }
- /// <summary>
- /// Reads and discards <paramref name="size"/> bytes.
- /// </summary>
- /// <exception cref="InvalidProtocolBufferException">the end of the stream
- /// or the current limit was reached</exception>
- public void SkipRawBytes(int size) {
- if (size < 0) {
- throw InvalidProtocolBufferException.NegativeSize();
- }
- if (totalBytesRetired + bufferPos + size > currentLimit) {
- // Read to the end of the stream anyway.
- SkipRawBytes(currentLimit - totalBytesRetired - bufferPos);
- // Then fail.
- throw InvalidProtocolBufferException.TruncatedMessage();
- }
- if (size < bufferSize - bufferPos) {
- // We have all the bytes we need already.
- bufferPos += size;
- } else {
- // Skipping more bytes than are in the buffer. First skip what we have.
- int pos = bufferSize - bufferPos;
- totalBytesRetired += pos;
- bufferPos = 0;
- bufferSize = 0;
- // Then skip directly from the InputStream for the rest.
- if (pos < size) {
- // TODO(jonskeet): Java implementation uses skip(). Not sure whether this is really equivalent...
- if (input == null) {
- throw InvalidProtocolBufferException.TruncatedMessage();
- }
- input.Seek(size - pos, SeekOrigin.Current);
- if (input.Position > input.Length) {
- throw InvalidProtocolBufferException.TruncatedMessage();
- }
- totalBytesRetired += size - pos;
- }
- }
- }
- #endregion
- }
- }
|