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- #region Copyright notice and license
- // Protocol Buffers - Google's data interchange format
- // Copyright 2015 Google Inc. All rights reserved.
- // https://developers.google.com/protocol-buffers/
- //
- // Redistribution and use in source and binary forms, with or without
- // modification, are permitted provided that the following conditions are
- // met:
- //
- // * Redistributions of source code must retain the above copyright
- // notice, this list of conditions and the following disclaimer.
- // * Redistributions in binary form must reproduce the above
- // copyright notice, this list of conditions and the following disclaimer
- // in the documentation and/or other materials provided with the
- // distribution.
- // * Neither the name of Google Inc. nor the names of its
- // contributors may be used to endorse or promote products derived from
- // this software without specific prior written permission.
- //
- // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- #endregion
-
- using System;
- using System.IO;
- namespace Google.Protobuf
- {
- /// <summary>
- /// A parser for a specific message type.
- /// </summary>
- /// <remarks>
- /// <p>
- /// This delegates most behavior to the
- /// <see cref="IMessage.MergeFrom"/> implementation within the original type, but
- /// provides convenient overloads to parse from a variety of sources.
- /// </p>
- /// <p>
- /// Most applications will never need to create their own instances of this type;
- /// instead, use the static <c>Parser</c> property of a generated message type to obtain a
- /// parser for that type.
- /// </p>
- /// </remarks>
- /// <typeparam name="T">The type of message to be parsed.</typeparam>
- public sealed class MessageParser<T> where T : IMessage<T>
- {
- private readonly Func<T> factory;
- /// <summary>
- /// Creates a new parser.
- /// </summary>
- /// <remarks>
- /// The factory method is effectively an optimization over using a generic constraint
- /// to require a parameterless constructor: delegates are significantly faster to execute.
- /// </remarks>
- /// <param name="factory">Function to invoke when a new, empty message is required.</param>
- public MessageParser(Func<T> factory)
- {
- this.factory = factory;
- }
- /// <summary>
- /// Creates a template instance ready for population.
- /// </summary>
- /// <returns>An empty message.</returns>
- internal T CreateTemplate()
- {
- return factory();
- }
- /// <summary>
- /// Parses a message from a byte array.
- /// </summary>
- /// <param name="data">The byte array containing the message. Must not be null.</param>
- /// <returns>The newly parsed message.</returns>
- public T ParseFrom(byte[] data)
- {
- Preconditions.CheckNotNull(data, "data");
- T message = factory();
- message.MergeFrom(data);
- return message;
- }
- public T ParseFrom(ByteString data)
- {
- Preconditions.CheckNotNull(data, "data");
- T message = factory();
- message.MergeFrom(data);
- return message;
- }
- public T ParseFrom(Stream input)
- {
- T message = factory();
- message.MergeFrom(input);
- return message;
- }
- public T ParseDelimitedFrom(Stream input)
- {
- T message = factory();
- message.MergeDelimitedFrom(input);
- return message;
- }
- public T ParseFrom(CodedInputStream input)
- {
- T message = factory();
- message.MergeFrom(input);
- return message;
- }
- }
- }
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