AbstractMessageLite.cs 5.3 KB

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  1. #region Copyright notice and license
  2. // Protocol Buffers - Google's data interchange format
  3. // Copyright 2008 Google Inc. All rights reserved.
  4. // http://github.com/jskeet/dotnet-protobufs/
  5. // Original C++/Java/Python code:
  6. // http://code.google.com/p/protobuf/
  7. //
  8. // Redistribution and use in source and binary forms, with or without
  9. // modification, are permitted provided that the following conditions are
  10. // met:
  11. //
  12. // * Redistributions of source code must retain the above copyright
  13. // notice, this list of conditions and the following disclaimer.
  14. // * Redistributions in binary form must reproduce the above
  15. // copyright notice, this list of conditions and the following disclaimer
  16. // in the documentation and/or other materials provided with the
  17. // distribution.
  18. // * Neither the name of Google Inc. nor the names of its
  19. // contributors may be used to endorse or promote products derived from
  20. // this software without specific prior written permission.
  21. //
  22. // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
  23. // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
  24. // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
  25. // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
  26. // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
  27. // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
  28. // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
  29. // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
  30. // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  31. // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  32. // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  33. #endregion
  34. using System.IO;
  35. namespace Google.ProtocolBuffers
  36. {
  37. /// <summary>
  38. /// Implementation of the non-generic IMessage interface as far as possible.
  39. /// </summary>
  40. public abstract partial class AbstractMessageLite<TMessage, TBuilder> : IMessageLite<TMessage, TBuilder>
  41. where TMessage : AbstractMessageLite<TMessage, TBuilder>
  42. where TBuilder : AbstractBuilderLite<TMessage, TBuilder>
  43. {
  44. public abstract TBuilder CreateBuilderForType();
  45. public abstract TBuilder ToBuilder();
  46. public abstract TMessage DefaultInstanceForType { get; }
  47. public abstract bool IsInitialized { get; }
  48. public abstract void WriteTo(ICodedOutputStream output);
  49. public abstract int SerializedSize { get; }
  50. //public override bool Equals(object other) {
  51. //}
  52. //public override int GetHashCode() {
  53. //}
  54. public abstract void PrintTo(TextWriter writer);
  55. #region IMessageLite<TMessage,TBuilder> Members
  56. /// <summary>
  57. /// Serializes the message to a ByteString. This is a trivial wrapper
  58. /// around WriteTo(ICodedOutputStream).
  59. /// </summary>
  60. public ByteString ToByteString()
  61. {
  62. ByteString.CodedBuilder output = new ByteString.CodedBuilder(SerializedSize);
  63. WriteTo(output.CodedOutput);
  64. return output.Build();
  65. }
  66. /// <summary>
  67. /// Serializes the message to a byte array. This is a trivial wrapper
  68. /// around WriteTo(ICodedOutputStream).
  69. /// </summary>
  70. public byte[] ToByteArray()
  71. {
  72. byte[] result = new byte[SerializedSize];
  73. CodedOutputStream output = CodedOutputStream.CreateInstance(result);
  74. WriteTo(output);
  75. output.CheckNoSpaceLeft();
  76. return result;
  77. }
  78. /// <summary>
  79. /// Serializes the message and writes it to the given stream.
  80. /// This is just a wrapper around WriteTo(CodedOutputStream). This
  81. /// does not flush or close the stream.
  82. /// </summary>
  83. /// <param name="output"></param>
  84. public void WriteTo(Stream output)
  85. {
  86. CodedOutputStream codedOutput = CodedOutputStream.CreateInstance(output);
  87. WriteTo(codedOutput);
  88. codedOutput.Flush();
  89. }
  90. /// <summary>
  91. /// Like WriteTo(Stream) but writes the size of the message as a varint before
  92. /// writing the data. This allows more data to be written to the stream after the
  93. /// message without the need to delimit the message data yourself. Use
  94. /// IBuilder.MergeDelimitedFrom(Stream) or the static method
  95. /// YourMessageType.ParseDelimitedFrom(Stream) to parse messages written by this method.
  96. /// </summary>
  97. /// <param name="output"></param>
  98. public void WriteDelimitedTo(Stream output)
  99. {
  100. CodedOutputStream codedOutput = CodedOutputStream.CreateInstance(output);
  101. codedOutput.WriteRawVarint32((uint) SerializedSize);
  102. WriteTo(codedOutput);
  103. codedOutput.Flush();
  104. }
  105. IBuilderLite IMessageLite.WeakCreateBuilderForType()
  106. {
  107. return CreateBuilderForType();
  108. }
  109. IBuilderLite IMessageLite.WeakToBuilder()
  110. {
  111. return ToBuilder();
  112. }
  113. IMessageLite IMessageLite.WeakDefaultInstanceForType
  114. {
  115. get { return DefaultInstanceForType; }
  116. }
  117. #endregion
  118. }
  119. }