| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187 | // Protocol Buffers - Google's data interchange format// Copyright 2008 Google Inc.// http://code.google.com/p/protobuf///// Licensed under the Apache License, Version 2.0 (the "License");// you may not use this file except in compliance with the License.// You may obtain a copy of the License at////      http://www.apache.org/licenses/LICENSE-2.0//// Unless required by applicable law or agreed to in writing, software// distributed under the License is distributed on an "AS IS" BASIS,// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.// See the License for the specific language governing permissions and// limitations under the License.using System.Text;using System;using System.Collections.Generic;using System.Collections;namespace Google.ProtocolBuffers {  /// <summary>  /// Immutable array of bytes.  /// TODO(jonskeet): Implement the common collection interfaces?  /// </summary>  public sealed class ByteString : IEnumerable<byte>, IEquatable<ByteString> {    private static readonly ByteString empty = new ByteString(new byte[0]);    private byte[] bytes;    /// <summary>    /// Constructs a new ByteString from the given byte array. The array is    /// *not* copied, and must not be modified after this constructor is called.    /// </summary>    private ByteString(byte[] bytes) {      this.bytes = bytes;    }    /// <summary>    /// Returns an empty ByteString.    /// </summary>    public static ByteString Empty {      get { return empty; }    }    /// <summary>    /// Returns the length of this ByteString in bytes.    /// </summary>    public int Length {      get { return bytes.Length; }    }    public bool IsEmpty {      get { return Length == 0; }    }    public byte[] ToByteArray() {      return (byte[])bytes.Clone();    }    /// <summary>    /// Constructs a ByteString from the given array. The contents    /// are copied, so further modifications to the array will not    /// be reflected in the returned ByteString.    /// </summary>    public static ByteString CopyFrom(byte[] bytes) {      return new ByteString((byte[]) bytes.Clone());    }    /// <summary>    /// Constructs a ByteString from a portion of a byte array.    /// </summary>    public static ByteString CopyFrom(byte[] bytes, int offset, int count) {      byte[] portion = new byte[count];      Array.Copy(bytes, offset, portion, 0, count);      return new ByteString(portion);    }    /// <summary>    /// Creates a new ByteString by encoding the specified text with    /// the given encoding.    /// </summary>    public static ByteString CopyFrom(string text, Encoding encoding) {      return new ByteString(encoding.GetBytes(text));    }    /// <summary>    /// Creates a new ByteString by encoding the specified text in UTF-8.    /// </summary>    public static ByteString CopyFromUtf8(string text) {      return CopyFrom(text, Encoding.UTF8);    }        /// <summary>    /// Retuns the byte at the given index.    /// </summary>    public byte this[int index] {      get { return bytes[index]; }    }    public string ToString(Encoding encoding) {      return encoding.GetString(bytes);    }    public string ToStringUtf8() {      return ToString(Encoding.UTF8);    }    public IEnumerator<byte> GetEnumerator() {      return ((IEnumerable<byte>) bytes).GetEnumerator();    }    IEnumerator IEnumerable.GetEnumerator() {      return GetEnumerator();    }    /// <summary>    /// Creates a CodedInputStream from this ByteString's data.    /// </summary>    public CodedInputStream CreateCodedInput() {            // We trust CodedInputStream not to reveal the provided byte array or modify it      return CodedInputStream.CreateInstance(bytes);    }    // TODO(jonskeet): CopyTo, Equals, GetHashCode if they turn out to be required    public override bool Equals(object obj) {      ByteString other = obj as ByteString;      if (obj == null) {        return false;      }      return Equals(other);    }    public override int GetHashCode() {      int ret = 23;      foreach (byte b in bytes) {        ret = (ret << 8) | b;      }      return ret;    }    public bool Equals(ByteString other) {      if (other.bytes.Length != bytes.Length) {        return false;      }      for (int i = 0; i < bytes.Length; i++) {        if (other.bytes[i] != bytes[i]) {          return false;        }      }      return true;    }    /// <summary>    /// Builder for ByteStrings which allows them to be created without extra    /// copying being involved. This has to be a nested type in order to have access    /// to the private ByteString constructor.    /// </summary>    internal sealed class CodedBuilder {      private readonly CodedOutputStream output;      private readonly byte[] buffer;      internal CodedBuilder(int size) {        buffer = new byte[size];        output = CodedOutputStream.CreateInstance(buffer);      }      public ByteString Build() {        output.CheckNoSpaceLeft();        // We can be confident that the CodedOutputStream will not modify the        // underlying bytes anymore because it already wrote all of them.  So,        // no need to make a copy.        return new ByteString(buffer);      }      public CodedOutputStream CodedOutput {        get {          return output;        }      }    }  }}
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