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							- #region Copyright notice and license
 
- // Protocol Buffers - Google's data interchange format
 
- // Copyright 2015 Google Inc.  All rights reserved.
 
- // https://developers.google.com/protocol-buffers/
 
- //
 
- // Redistribution and use in source and binary forms, with or without
 
- // modification, are permitted provided that the following conditions are
 
- // met:
 
- //
 
- //     * Redistributions of source code must retain the above copyright
 
- // notice, this list of conditions and the following disclaimer.
 
- //     * Redistributions in binary form must reproduce the above
 
- // copyright notice, this list of conditions and the following disclaimer
 
- // in the documentation and/or other materials provided with the
 
- // distribution.
 
- //     * Neither the name of Google Inc. nor the names of its
 
- // contributors may be used to endorse or promote products derived from
 
- // this software without specific prior written permission.
 
- //
 
- // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 
- // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 
- // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
 
- // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
 
- // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
 
- // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
 
- // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
 
- // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
 
- // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 
- // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 
- // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 
- #endregion
 
-     
 
- using System;
 
- using System.Collections;
 
- using System.Collections.Generic;
 
- namespace Google.Protobuf.Collections
 
- {
 
-     /// <summary>
 
-     /// The contents of a repeated field: essentially, a collection with some extra
 
-     /// restrictions (no null values) and capabilities (deep cloning and freezing).
 
-     /// </summary>
 
-     /// <typeparam name="T">The element type of the repeated field.</typeparam>
 
-     public sealed class RepeatedField<T> : IList<T>, IList, IDeepCloneable<RepeatedField<T>>, IEquatable<RepeatedField<T>>, IFreezable
 
-     {
 
-         private static readonly T[] EmptyArray = new T[0];
 
-         private const int MinArraySize = 8;
 
-         private bool frozen;
 
-         private T[] array = EmptyArray;
 
-         private int count = 0;
 
-         /// <summary>
 
-         /// Creates a deep clone of this repeated field.
 
-         /// </summary>
 
-         /// <remarks>
 
-         /// If the field type is
 
-         /// a message type, each element is also cloned; otherwise, it is
 
-         /// assumed that the field type is primitive (including string and
 
-         /// bytes, both of which are immutable) and so a simple copy is
 
-         /// equivalent to a deep clone.
 
-         /// </remarks>
 
-         /// <returns>A deep clone of this repeated field.</returns>
 
-         public RepeatedField<T> Clone()
 
-         {
 
-             RepeatedField<T> clone = new RepeatedField<T>();
 
-             // Clone is implicitly *not* frozen, even if this object is.
 
-             if (array != EmptyArray)
 
-             {
 
-                 clone.array = (T[])array.Clone();
 
-                 IDeepCloneable<T>[] cloneableArray = clone.array as IDeepCloneable<T>[];
 
-                 if (cloneableArray != null)
 
-                 {
 
-                     for (int i = 0; i < count; i++)
 
-                     {
 
-                         clone.array[i] = cloneableArray[i].Clone();
 
-                     }
 
-                 }
 
-             }
 
-             clone.count = count;
 
-             return clone;
 
-         }
 
-         public void AddEntriesFrom(CodedInputStream input, FieldCodec<T> codec)
 
-         {
 
-             // TODO: Inline some of the Add code, so we can avoid checking the size on every
 
-             // iteration and the mutability.
 
-             uint tag = input.LastTag;
 
-             var reader = codec.ValueReader;
 
-             // Value types can be packed or not.
 
-             if (typeof(T).IsValueType && WireFormat.GetTagWireType(tag) == WireFormat.WireType.LengthDelimited)
 
-             {
 
-                 int length = input.ReadLength();
 
-                 if (length > 0)
 
-                 {
 
-                     int oldLimit = input.PushLimit(length);
 
-                     while (!input.ReachedLimit)
 
-                     {
 
-                         Add(reader(input));
 
-                     }
 
-                     input.PopLimit(oldLimit);
 
-                 }
 
-                 // Empty packed field. Odd, but valid - just ignore.
 
-             }
 
-             else
 
-             {
 
-                 // Not packed... (possibly not packable)
 
-                 do
 
-                 {
 
-                     Add(reader(input));
 
-                 } while (input.MaybeConsumeTag(tag));
 
-             }
 
-         }
 
-         public int CalculateSize(FieldCodec<T> codec)
 
-         {
 
-             if (count == 0)
 
-             {
 
-                 return 0;
 
-             }
 
-             uint tag = codec.Tag;
 
-             if (typeof(T).IsValueType && WireFormat.GetTagWireType(tag) == WireFormat.WireType.LengthDelimited)
 
-             {
 
-                 int dataSize = CalculatePackedDataSize(codec);
 
-                 return CodedOutputStream.ComputeRawVarint32Size(tag) +
 
-                     CodedOutputStream.ComputeRawVarint32Size((uint)dataSize) +
 
-                     dataSize;
 
-             }
 
-             else
 
-             {
 
-                 var sizeCalculator = codec.ValueSizeCalculator;
 
-                 int size = count * CodedOutputStream.ComputeRawVarint32Size(tag);
 
-                 for (int i = 0; i < count; i++)
 
-                 {
 
-                     size += sizeCalculator(array[i]);
 
-                 }
 
-                 return size;
 
-             }
 
-         }
 
-         private int CalculatePackedDataSize(FieldCodec<T> codec)
 
-         {
 
-             int fixedSize = codec.FixedSize;
 
-             if (fixedSize == 0)
 
-             {
 
-                 var calculator = codec.ValueSizeCalculator;
 
-                 int tmp = 0;
 
-                 for (int i = 0; i < count; i++)
 
-                 {
 
-                     tmp += calculator(array[i]);
 
-                 }
 
-                 return tmp;
 
-             }
 
-             else
 
-             {
 
-                 return fixedSize * Count;
 
-             }
 
-         }
 
-         public void WriteTo(CodedOutputStream output, FieldCodec<T> codec)
 
-         {
 
-             if (count == 0)
 
-             {
 
-                 return;
 
-             }
 
-             var writer = codec.ValueWriter;
 
-             var tag = codec.Tag;
 
-             if (typeof(T).IsValueType && WireFormat.GetTagWireType(tag) == WireFormat.WireType.LengthDelimited)
 
-             {
 
-                 // Packed primitive type
 
-                 uint size = (uint)CalculatePackedDataSize(codec);
 
-                 output.WriteTag(tag);
 
-                 output.WriteRawVarint32(size);
 
-                 for (int i = 0; i < count; i++)
 
-                 {
 
-                     writer(output, array[i]);
 
-                 }
 
-             }
 
-             else
 
-             {
 
-                 // Not packed: a simple tag/value pair for each value.
 
-                 // Can't use codec.WriteTagAndValue, as that omits default values.
 
-                 for (int i = 0; i < count; i++)
 
-                 {
 
-                     output.WriteTag(tag);
 
-                     writer(output, array[i]);
 
-                 }
 
-             }
 
-         }
 
-         public bool IsFrozen { get { return frozen; } }
 
-         public void Freeze()
 
-         {
 
-             frozen = true;
 
-             IFreezable[] freezableArray = array as IFreezable[];
 
-             if (freezableArray != null)
 
-             {
 
-                 for (int i = 0; i < count; i++)
 
-                 {
 
-                     freezableArray[i].Freeze();
 
-                 }
 
-             }
 
-         }
 
-         private void EnsureSize(int size)
 
-         {
 
-             if (array.Length < size)
 
-             {
 
-                 size = Math.Max(size, MinArraySize);
 
-                 int newSize = Math.Max(array.Length * 2, size);
 
-                 var tmp = new T[newSize];
 
-                 Array.Copy(array, 0, tmp, 0, array.Length);
 
-                 array = tmp;
 
-             }
 
-         }
 
-         public void Add(T item)
 
-         {
 
-             if (item == null)
 
-             {
 
-                 throw new ArgumentNullException("item");
 
-             }
 
-             this.CheckMutable();
 
-             EnsureSize(count + 1);
 
-             array[count++] = item;
 
-         }
 
-         public void Clear()
 
-         {
 
-             this.CheckMutable();
 
-             array = EmptyArray;
 
-             count = 0;
 
-         }
 
-         public bool Contains(T item)
 
-         {
 
-             return IndexOf(item) != -1;
 
-         }
 
-         public void CopyTo(T[] array, int arrayIndex)
 
-         {
 
-             Array.Copy(this.array, 0, array, arrayIndex, count);
 
-         }
 
-         public bool Remove(T item)
 
-         {
 
-             this.CheckMutable();
 
-             int index = IndexOf(item);
 
-             if (index == -1)
 
-             {
 
-                 return false;
 
-             }            
 
-             Array.Copy(array, index + 1, array, index, count - index - 1);
 
-             count--;
 
-             array[count] = default(T);
 
-             return true;
 
-         }
 
-         public int Count { get { return count; } }
 
-         public bool IsReadOnly { get { return IsFrozen; } }
 
-         public void Add(RepeatedField<T> values)
 
-         {
 
-             if (values == null)
 
-             {
 
-                 throw new ArgumentNullException("values");
 
-             }
 
-             this.CheckMutable();
 
-             EnsureSize(count + values.count);
 
-             // We know that all the values will be valid, because it's a RepeatedField.
 
-             Array.Copy(values.array, 0, array, count, values.count);
 
-             count += values.count;
 
-         }
 
-         public void Add(IEnumerable<T> values)
 
-         {
 
-             if (values == null)
 
-             {
 
-                 throw new ArgumentNullException("values");
 
-             }
 
-             this.CheckMutable();
 
-             // TODO: Check for ICollection and get the Count?
 
-             foreach (T item in values)
 
-             {
 
-                 Add(item);
 
-             }
 
-         }
 
-         public RepeatedField<T>.Enumerator GetEnumerator()
 
-         {
 
-             return new Enumerator(this);
 
-         }
 
-         IEnumerator<T> IEnumerable<T>.GetEnumerator()
 
-         {
 
-             return GetEnumerator();
 
-         }
 
-         public override bool Equals(object obj)
 
-         {
 
-             return Equals(obj as RepeatedField<T>);
 
-         }
 
-         IEnumerator IEnumerable.GetEnumerator()
 
-         {
 
-             return GetEnumerator();
 
-         }        
 
-         public override int GetHashCode()
 
-         {
 
-             int hash = 0;
 
-             for (int i = 0; i < count; i++)
 
-             {
 
-                 hash = hash * 31 + array[i].GetHashCode();
 
-             }
 
-             return hash;
 
-         }
 
-         public bool Equals(RepeatedField<T> other)
 
-         {
 
-             if (ReferenceEquals(other, null))
 
-             {
 
-                 return false;
 
-             }
 
-             if (ReferenceEquals(other, this))
 
-             {
 
-                 return true;
 
-             }
 
-             if (other.Count != this.Count)
 
-             {
 
-                 return false;
 
-             }
 
-             // TODO(jonskeet): Does this box for enums?
 
-             EqualityComparer<T> comparer = EqualityComparer<T>.Default;
 
-             for (int i = 0; i < count; i++)
 
-             {
 
-                 if (!comparer.Equals(array[i], other.array[i]))
 
-                 {
 
-                     return false;
 
-                 }
 
-             }
 
-             return true;
 
-         }
 
-         public int IndexOf(T item)
 
-         {
 
-             if (item == null)
 
-             {
 
-                 throw new ArgumentNullException("item");
 
-             }
 
-             // TODO(jonskeet): Does this box for enums?
 
-             EqualityComparer<T> comparer = EqualityComparer<T>.Default;
 
-             for (int i = 0; i < count; i++)
 
-             {
 
-                 if (comparer.Equals(array[i], item))
 
-                 {
 
-                     return i;
 
-                 }
 
-             }
 
-             return -1;
 
-         }
 
-         public void Insert(int index, T item)
 
-         {
 
-             if (item == null)
 
-             {
 
-                 throw new ArgumentNullException("item");
 
-             }
 
-             if (index < 0 || index > count)
 
-             {
 
-                 throw new ArgumentOutOfRangeException("index");
 
-             }
 
-             this.CheckMutable();
 
-             EnsureSize(count + 1);
 
-             Array.Copy(array, index, array, index + 1, count - index);
 
-             array[index] = item;
 
-             count++;
 
-         }
 
-         public void RemoveAt(int index)
 
-         {
 
-             if (index < 0 || index >= count)
 
-             {
 
-                 throw new ArgumentOutOfRangeException("index");
 
-             }
 
-             this.CheckMutable();
 
-             Array.Copy(array, index + 1, array, index, count - index - 1);
 
-             count--;
 
-             array[count] = default(T);
 
-         }
 
-         public T this[int index]
 
-         {
 
-             get
 
-             {
 
-                 if (index < 0 || index >= count)
 
-                 {
 
-                     throw new ArgumentOutOfRangeException("index");
 
-                 }
 
-                 return array[index];
 
-             }
 
-             set
 
-             {
 
-                 if (index < 0 || index >= count)
 
-                 {
 
-                     throw new ArgumentOutOfRangeException("index");
 
-                 }
 
-                 this.CheckMutable();
 
-                 if (value == null)
 
-                 {
 
-                     throw new ArgumentNullException("value");
 
-                 }
 
-                 array[index] = value;
 
-             }
 
-         }
 
-         #region Explicit interface implementation for IList and ICollection.
 
-         bool IList.IsFixedSize { get { return IsFrozen; } }
 
-         void ICollection.CopyTo(Array array, int index)
 
-         {
 
-             Array.Copy(this.array, 0, array, index, count);
 
-         }
 
-         bool ICollection.IsSynchronized { get { return false; } }
 
-         object ICollection.SyncRoot { get { return this; } }
 
-         object IList.this[int index]
 
-         {
 
-             get { return this[index]; }
 
-             set { this[index] = (T)value; }
 
-         }
 
-         int IList.Add(object value)
 
-         {
 
-             Add((T) value);
 
-             return count - 1;
 
-         }
 
-         bool IList.Contains(object value)
 
-         {
 
-             return (value is T && Contains((T)value));
 
-         }
 
-         int IList.IndexOf(object value)
 
-         {
 
-             if (!(value is T))
 
-             {
 
-                 return -1;
 
-             }
 
-             return IndexOf((T)value);
 
-         }
 
-         void IList.Insert(int index, object value)
 
-         {
 
-             Insert(index, (T) value);
 
-         }
 
-         void IList.Remove(object value)
 
-         {
 
-             if (!(value is T))
 
-             {
 
-                 return;
 
-             }
 
-             Remove((T)value);
 
-         }
 
-         #endregion
 
-         public struct Enumerator : IEnumerator<T>
 
-         {
 
-             private int index;
 
-             private readonly RepeatedField<T> field;
 
-             public Enumerator(RepeatedField<T> field)
 
-             {
 
-                 this.field = field;
 
-                 this.index = -1;
 
-             }
 
-             public bool MoveNext()
 
-             {
 
-                 if (index + 1 >= field.Count)
 
-                 {
 
-                     index = field.Count;
 
-                     return false;
 
-                 }
 
-                 index++;
 
-                 return true;
 
-             }
 
-             public void Reset()
 
-             {
 
-                 index = -1;
 
-             }
 
-             public T Current
 
-             {
 
-                 get
 
-                 {
 
-                     if (index == -1 || index >= field.count)
 
-                     {
 
-                         throw new InvalidOperationException();
 
-                     }
 
-                     return field.array[index];
 
-                 }
 
-             }
 
-             object IEnumerator.Current
 
-             {
 
-                 get { return Current; }
 
-             }
 
-             public void Dispose()
 
-             {
 
-             }
 
-         }
 
-     }
 
- }
 
 
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