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							- // Protocol Buffers - Google's data interchange format
 
- // Copyright 2008 Google Inc.
 
- // http://code.google.com/p/protobuf/
 
- //
 
- // Licensed under the Apache License, Version 2.0 (the "License");
 
- // you may not use this file except in compliance with the License.
 
- // You may obtain a copy of the License at
 
- //
 
- //      http://www.apache.org/licenses/LICENSE-2.0
 
- //
 
- // Unless required by applicable law or agreed to in writing, software
 
- // distributed under the License is distributed on an "AS IS" BASIS,
 
- // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 
- // See the License for the specific language governing permissions and
 
- // limitations under the License.
 
- using System.Text;
 
- using System;
 
- using System.Collections.Generic;
 
- using System.Collections;
 
- namespace Google.ProtocolBuffers {
 
-   /// <summary>
 
-   /// Immutable array of bytes.
 
-   /// TODO(jonskeet): Implement the common collection interfaces?
 
-   /// </summary>
 
-   public sealed class ByteString : IEnumerable<byte>, IEquatable<ByteString> {
 
-     private static readonly ByteString empty = new ByteString(new byte[0]);
 
-     private byte[] bytes;
 
-     /// <summary>
 
-     /// Constructs a new ByteString from the given byte array. The array is
 
-     /// *not* copied, and must not be modified after this constructor is called.
 
-     /// </summary>
 
-     private ByteString(byte[] bytes) {
 
-       this.bytes = bytes;
 
-     }
 
-     /// <summary>
 
-     /// Returns an empty ByteString.
 
-     /// </summary>
 
-     public static ByteString Empty {
 
-       get { return empty; }
 
-     }
 
-     /// <summary>
 
-     /// Returns the length of this ByteString in bytes.
 
-     /// </summary>
 
-     public int Length {
 
-       get { return bytes.Length; }
 
-     }
 
-     public bool IsEmpty {
 
-       get { return Length == 0; }
 
-     }
 
-     public byte[] ToByteArray() {
 
-       return (byte[])bytes.Clone();
 
-     }
 
-     /// <summary>
 
-     /// Constructs a ByteString from the given array. The contents
 
-     /// are copied, so further modifications to the array will not
 
-     /// be reflected in the returned ByteString.
 
-     /// </summary>
 
-     public static ByteString CopyFrom(byte[] bytes) {
 
-       return new ByteString((byte[]) bytes.Clone());
 
-     }
 
-     /// <summary>
 
-     /// Constructs a ByteString from a portion of a byte array.
 
-     /// </summary>
 
-     public static ByteString CopyFrom(byte[] bytes, int offset, int count) {
 
-       byte[] portion = new byte[count];
 
-       Array.Copy(bytes, offset, portion, 0, count);
 
-       return new ByteString(portion);
 
-     }
 
-     /// <summary>
 
-     /// Creates a new ByteString by encoding the specified text with
 
-     /// the given encoding.
 
-     /// </summary>
 
-     public static ByteString CopyFrom(string text, Encoding encoding) {
 
-       return new ByteString(encoding.GetBytes(text));
 
-     }
 
-     /// <summary>
 
-     /// Creates a new ByteString by encoding the specified text in UTF-8.
 
-     /// </summary>
 
-     public static ByteString CopyFromUtf8(string text) {
 
-       return CopyFrom(text, Encoding.UTF8);
 
-     }
 
-     
 
-     /// <summary>
 
-     /// Retuns the byte at the given index.
 
-     /// </summary>
 
-     public byte this[int index] {
 
-       get { return bytes[index]; }
 
-     }
 
-     public string ToString(Encoding encoding) {
 
-       return encoding.GetString(bytes);
 
-     }
 
-     public string ToStringUtf8() {
 
-       return ToString(Encoding.UTF8);
 
-     }
 
-     public IEnumerator<byte> GetEnumerator() {
 
-       return ((IEnumerable<byte>) bytes).GetEnumerator();
 
-     }
 
-     IEnumerator IEnumerable.GetEnumerator() {
 
-       return GetEnumerator();
 
-     }
 
-     /// <summary>
 
-     /// Creates a CodedInputStream from this ByteString's data.
 
-     /// </summary>
 
-     public CodedInputStream CreateCodedInput() {
 
-       
 
-       // We trust CodedInputStream not to reveal the provided byte array or modify it
 
-       return CodedInputStream.CreateInstance(bytes);
 
-     }
 
-     // TODO(jonskeet): CopyTo, Equals, GetHashCode if they turn out to be required
 
-     public override bool Equals(object obj) {
 
-       ByteString other = obj as ByteString;
 
-       if (obj == null) {
 
-         return false;
 
-       }
 
-       return Equals(other);
 
-     }
 
-     public override int GetHashCode() {
 
-       int ret = 23;
 
-       foreach (byte b in bytes) {
 
-         ret = (ret << 8) | b;
 
-       }
 
-       return ret;
 
-     }
 
-     public bool Equals(ByteString other) {
 
-       if (other.bytes.Length != bytes.Length) {
 
-         return false;
 
-       }
 
-       for (int i = 0; i < bytes.Length; i++) {
 
-         if (other.bytes[i] != bytes[i]) {
 
-           return false;
 
-         }
 
-       }
 
-       return true;
 
-     }
 
-     /// <summary>
 
-     /// Builder for ByteStrings which allows them to be created without extra
 
-     /// copying being involved. This has to be a nested type in order to have access
 
-     /// to the private ByteString constructor.
 
-     /// </summary>
 
-     internal class CodedBuilder {
 
-       private readonly CodedOutputStream output;
 
-       private readonly byte[] buffer;
 
-       internal CodedBuilder(int size) {
 
-         buffer = new byte[size];
 
-         output = CodedOutputStream.CreateInstance(buffer);
 
-       }
 
-       public ByteString Build() {
 
-         output.CheckNoSpaceLeft();
 
-         // We can be confident that the CodedOutputStream will not modify the
 
-         // underlying bytes anymore because it already wrote all of them.  So,
 
-         // no need to make a copy.
 
-         return new ByteString(buffer);
 
-       }
 
-       public CodedOutputStream CodedOutput {
 
-         get {
 
-           return output;
 
-         }
 
-       }
 
-     }
 
-   }
 
- }
 
 
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