WriterInternalState.cs 2.8 KB

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  1. #region Copyright notice and license
  2. // Protocol Buffers - Google's data interchange format
  3. // Copyright 2008 Google Inc. All rights reserved.
  4. // https://developers.google.com/protocol-buffers/
  5. //
  6. // Redistribution and use in source and binary forms, with or without
  7. // modification, are permitted provided that the following conditions are
  8. // met:
  9. //
  10. // * Redistributions of source code must retain the above copyright
  11. // notice, this list of conditions and the following disclaimer.
  12. // * Redistributions in binary form must reproduce the above
  13. // copyright notice, this list of conditions and the following disclaimer
  14. // in the documentation and/or other materials provided with the
  15. // distribution.
  16. // * Neither the name of Google Inc. nor the names of its
  17. // contributors may be used to endorse or promote products derived from
  18. // this software without specific prior written permission.
  19. //
  20. // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
  21. // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
  22. // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
  23. // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
  24. // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
  25. // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
  26. // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
  27. // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
  28. // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  29. // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  30. // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  31. #endregion
  32. using System;
  33. using System.Buffers;
  34. using System.Buffers.Binary;
  35. using System.Collections.Generic;
  36. using System.IO;
  37. using System.Runtime.CompilerServices;
  38. using System.Runtime.InteropServices;
  39. using System.Security;
  40. using System.Text;
  41. using Google.Protobuf.Collections;
  42. namespace Google.Protobuf
  43. {
  44. // warning: this is a mutable struct, so it needs to be only passed as a ref!
  45. internal struct WriterInternalState
  46. {
  47. // NOTE: the Span representing the current buffer is kept separate so that this doesn't have to be a ref struct and so it can
  48. // be included in CodedOutputStream's internal state
  49. internal int limit; // the size of the current buffer
  50. internal int position; // position in the current buffer
  51. internal WriteBufferHelper writeBufferHelper;
  52. // If non-null, the top level parse method was started with given coded output stream as an argument
  53. // which also means we can potentially fallback to calling WriteTo(CodedOutputStream cos) if needed.
  54. internal CodedOutputStream CodedOutputStream => writeBufferHelper.CodedOutputStream;
  55. }
  56. }