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+#region Copyright notice and license
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+// Protocol Buffers - Google's data interchange format
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+// Copyright 2008 Google Inc. All rights reserved.
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+// https://developers.google.com/protocol-buffers/
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+//
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+// Redistribution and use in source and binary forms, with or without
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+// modification, are permitted provided that the following conditions are
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+// met:
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+//
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+// * Redistributions of source code must retain the above copyright
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+// notice, this list of conditions and the following disclaimer.
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+// * Redistributions in binary form must reproduce the above
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+// copyright notice, this list of conditions and the following disclaimer
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+// in the documentation and/or other materials provided with the
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+// distribution.
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+// * Neither the name of Google Inc. nor the names of its
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+// contributors may be used to endorse or promote products derived from
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+// this software without specific prior written permission.
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+//
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+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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+#endregion
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+
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+using System;
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+using System.Buffers;
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+using System.Buffers.Binary;
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+using System.Collections.Generic;
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+using System.IO;
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+using System.Runtime.CompilerServices;
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+using System.Runtime.InteropServices;
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+using System.Security;
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+using System.Text;
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+using Google.Protobuf.Collections;
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+
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+namespace Google.Protobuf
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+{
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+ /// <summary>
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+ /// Primitives for encoding protobuf wire format.
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+ /// </summary>
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+ [SecuritySafeCritical]
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+ internal static class EncodingPrimitives
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+ {
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+ // "Local" copy of Encoding.UTF8, for efficiency. (Yes, it makes a difference.)
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+ internal static readonly Encoding Utf8Encoding = Encoding.UTF8;
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+
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+ // TODO: computing size....
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+
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+ #region Writing of values (not including tags)
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+
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+ /// <summary>
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+ /// Writes a double field value, without a tag, to the stream.
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+ /// </summary>
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+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
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+ public static void WriteDouble(ref Span<byte> buffer, ref EncoderInternalState state, double value)
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+ {
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+ WriteRawLittleEndian64(ref buffer, ref state, (ulong)BitConverter.DoubleToInt64Bits(value));
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+ }
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+
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+ /// <summary>
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+ /// Writes a float field value, without a tag, to the stream.
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+ /// </summary>
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+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
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+ public static void WriteFloat(ref Span<byte> buffer, ref EncoderInternalState state, float value)
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+ {
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+ byte[] rawBytes = BitConverter.GetBytes(value);
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+ if (!BitConverter.IsLittleEndian)
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+ {
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+ ByteArray.Reverse(rawBytes);
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+ }
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+
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+ if (state.limit - state.position >= 4)
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+ {
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+ buffer[state.position++] = rawBytes[0];
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+ buffer[state.position++] = rawBytes[1];
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+ buffer[state.position++] = rawBytes[2];
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+ buffer[state.position++] = rawBytes[3];
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+ }
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+ else
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+ {
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+ WriteRawBytes(ref buffer, ref state, rawBytes, 0, 4);
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+ }
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+ }
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+
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+ /// <summary>
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+ /// Writes a uint64 field value, without a tag, to the stream.
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+ /// </summary>
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+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
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+ public static void WriteUInt64(ref Span<byte> buffer, ref EncoderInternalState state, ulong value)
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+ {
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+ WriteRawVarint64(ref buffer, ref state, value);
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+ }
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+
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+ /// <summary>
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+ /// Writes an int64 field value, without a tag, to the stream.
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+ /// </summary>
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+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
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+ public static void WriteInt64(ref Span<byte> buffer, ref EncoderInternalState state, long value)
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+ {
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+ WriteRawVarint64(ref buffer, ref state, (ulong)value);
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+ }
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+
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+ /// <summary>
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+ /// Writes an int32 field value, without a tag, to the stream.
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+ /// </summary>
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+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
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+ public static void WriteInt32(ref Span<byte> buffer, ref EncoderInternalState state, int value)
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+ {
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+ if (value >= 0)
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+ {
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+ WriteRawVarint32(ref buffer, ref state, (uint)value);
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+ }
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+ else
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+ {
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+ // Must sign-extend.
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+ WriteRawVarint64(ref buffer, ref state, (ulong)value);
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+ }
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+ }
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+
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+ /// <summary>
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+ /// Writes a fixed64 field value, without a tag, to the stream.
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+ /// </summary>
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+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
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+ public static void WriteFixed64(ref Span<byte> buffer, ref EncoderInternalState state, ulong value)
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+ {
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+ WriteRawLittleEndian64(ref buffer, ref state, value);
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+ }
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+
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+ /// <summary>
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+ /// Writes a fixed32 field value, without a tag, to the stream.
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+ /// </summary>
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+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
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+ public static void WriteFixed32(ref Span<byte> buffer, ref EncoderInternalState state, uint value)
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+ {
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+ WriteRawLittleEndian32(ref buffer, ref state, value);
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+ }
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+
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+ /// <summary>
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+ /// Writes a bool field value, without a tag, to the stream.
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+ /// </summary>
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+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
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+ public static void WriteBool(ref Span<byte> buffer, ref EncoderInternalState state, bool value)
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+ {
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+ WriteRawByte(ref buffer, ref state, value ? (byte)1 : (byte)0);
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+ }
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+
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+ /// <summary>
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+ /// Writes a string field value, without a tag, to the stream.
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+ /// The data is length-prefixed.
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+ /// </summary>
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+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
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+ public static void WriteString(ref Span<byte> buffer, ref EncoderInternalState state, string value)
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+ {
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+ // Optimise the case where we have enough space to write
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+ // the string directly to the buffer, which should be common.
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+ int length = Utf8Encoding.GetByteCount(value);
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+ WriteLength(ref buffer, ref state, length);
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+ if (state.limit - state.position >= length)
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+ {
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+ if (length == value.Length) // Must be all ASCII...
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+ {
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+ for (int i = 0; i < length; i++)
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+ {
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+ buffer[state.position + i] = (byte)value[i];
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+ }
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+ }
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+ else
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+ {
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+ // TODO: optimize this part!!!!
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+ byte[] bytes = Utf8Encoding.GetBytes(value);
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+ WriteRawBytes(ref buffer, ref state, bytes);
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+ // TODO: we need to write to a span...
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+ //Utf8Encoding.GetBytes(value, 0, value.Length, buffer, state.position);
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+ }
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+ state.position += length;
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+ }
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+ else
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+ {
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+ // TODO: do this more efficiently
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+ byte[] bytes = Utf8Encoding.GetBytes(value);
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+ WriteRawBytes(ref buffer, ref state, bytes);
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+ }
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+ }
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+
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+ /// <summary>
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+ /// Writes a message, without a tag, to the stream.
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+ /// The data is length-prefixed.
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+ /// </summary>
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+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
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+ public static void WriteMessage(ref Span<byte> buffer, ref EncoderInternalState state, IMessage value)
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+ {
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+ WriteLength(ref buffer, ref state, value.CalculateSize());
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+ value.WriteTo(this);
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+ }
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+
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+ /// <summary>
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+ /// Writes a group, without a tag, to the stream.
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+ /// </summary>
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+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
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+ public static void WriteGroup(ref Span<byte> buffer, ref EncoderInternalState state, IMessage value)
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+ {
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+ value.WriteTo(this);
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+ }
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+
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+ /// <summary>
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+ /// Write a byte string, without a tag, to the stream.
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+ /// The data is length-prefixed.
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+ /// </summary>
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+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
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+ public static void WriteBytes(ref Span<byte> buffer, ref EncoderInternalState state, ByteString value)
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+ {
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+ WriteLength(ref buffer, ref state, value.Length);
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+ WriteRawBytes(ref buffer, ref state, value.Span);
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+ }
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+
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+ /// <summary>
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+ /// Writes a uint32 value, without a tag, to the stream.
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+ /// </summary>
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+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
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+ public static void WriteUInt32(ref Span<byte> buffer, ref EncoderInternalState state, uint value)
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+ {
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+ WriteRawVarint32(ref buffer, ref state, value);
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+ }
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+
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+ /// <summary>
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+ /// Writes an enum value, without a tag, to the stream.
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+ /// </summary>
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+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
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+ public static void WriteEnum(ref Span<byte> buffer, ref EncoderInternalState state, int value)
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+ {
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+ WriteInt32(ref buffer, ref state, value);
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+ }
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+
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+ /// <summary>
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+ /// Writes an sfixed32 value, without a tag, to the stream.
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+ /// </summary>
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+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
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+ public static void WriteSFixed32(ref Span<byte> buffer, ref EncoderInternalState state, int value)
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+ {
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+ WriteRawLittleEndian32(ref buffer, ref state, (uint)value);
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+ }
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+
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+ /// <summary>
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+ /// Writes an sfixed64 value, without a tag, to the stream.
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+ /// </summary>
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+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
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+ public static void WriteSFixed64(ref Span<byte> buffer, ref EncoderInternalState state, long value)
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+ {
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+ WriteRawLittleEndian64(ref buffer, ref state, (ulong)value);
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+ }
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+
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+ /// <summary>
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+ /// Writes an sint32 value, without a tag, to the stream.
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+ /// </summary>
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+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
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+ public static void WriteSInt32(ref Span<byte> buffer, ref EncoderInternalState state, int value)
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+ {
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+ WriteRawVarint32(ref buffer, ref state, EncodeZigZag32(value));
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+ }
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+
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+ /// <summary>
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+ /// Writes an sint64 value, without a tag, to the stream.
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+ /// </summary>
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+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
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+ public static void WriteSInt64(ref Span<byte> buffer, ref EncoderInternalState state, long value)
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+ {
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+ WriteRawVarint64(ref buffer, ref state, EncodeZigZag64(value));
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+ }
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+
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+ /// <summary>
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+ /// Writes a length (in bytes) for length-delimited data.
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+ /// </summary>
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+ /// <remarks>
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+ /// This method simply writes a rawint, but exists for clarity in calling code.
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+ /// </remarks>
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+
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+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
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+ public static void WriteLength(ref Span<byte> buffer, ref EncoderInternalState state, int length)
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+ {
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+ WriteRawVarint32(ref buffer, ref state, (uint)length);
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+ }
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+
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+ #endregion
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+
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+ #region Writing primitives
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+ /// <summary>
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+ /// Writes a 32 bit value as a varint. The fast route is taken when
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+ /// there's enough buffer space left to whizz through without checking
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+ /// for each byte; otherwise, we resort to calling WriteRawByte each time.
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+ /// </summary>
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+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
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+ public static void WriteRawVarint32(ref Span<byte> buffer, ref EncoderInternalState state, uint value)
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+ {
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+ // Optimize for the common case of a single byte value
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+ if (value < 128 && state.position < state.limit)
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+ {
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+ buffer[state.position++] = (byte)value;
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+ return;
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+ }
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+
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+ while (value > 127 && state.position < state.limit)
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+ {
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+ buffer[state.position++] = (byte)((value & 0x7F) | 0x80);
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+ value >>= 7;
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+ }
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+ while (value > 127)
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+ {
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+ WriteRawByte(ref buffer, ref state, (byte)((value & 0x7F) | 0x80));
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+ value >>= 7;
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+ }
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+ if (state.position < state.limit)
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+ {
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+ buffer[state.position++] = (byte)value;
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+ }
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+ else
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+ {
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+ WriteRawByte(ref buffer, ref state, (byte)value);
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+ }
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+ }
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+
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+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
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+ public static void WriteRawVarint64(ref Span<byte> buffer, ref EncoderInternalState state, ulong value)
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+ {
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+ while (value > 127 && state.position < state.limit)
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+ {
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+ buffer[state.position++] = (byte)((value & 0x7F) | 0x80);
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+ value >>= 7;
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+ }
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+ while (value > 127)
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+ {
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+ WriteRawByte(ref buffer, ref state, (byte)((value & 0x7F) | 0x80));
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+ value >>= 7;
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+ }
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+ if (state.position < state.limit)
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+ {
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+ buffer[state.position++] = (byte)value;
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+ }
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+ else
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+ {
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+ WriteRawByte(ref buffer, ref state, (byte)value);
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+ }
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+ }
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+
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+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
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+ public static void WriteRawLittleEndian32(ref Span<byte> buffer, ref EncoderInternalState state, uint value)
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+ {
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+ if (state.position + 4 > state.limit)
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+ {
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+ WriteRawByte(ref buffer, ref state, (byte)value);
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+ WriteRawByte(ref buffer, ref state, (byte)(value >> 8));
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+ WriteRawByte(ref buffer, ref state, (byte)(value >> 16));
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+ WriteRawByte(ref buffer, ref state, (byte)(value >> 24));
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+ }
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+ else
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+ {
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+ buffer[state.position++] = ((byte)value);
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+ buffer[state.position++] = ((byte)(value >> 8));
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+ buffer[state.position++] = ((byte)(value >> 16));
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+ buffer[state.position++] = ((byte)(value >> 24));
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+ }
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+ }
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+
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+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
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+ public static void WriteRawLittleEndian64(ref Span<byte> buffer, ref EncoderInternalState state, ulong value)
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+ {
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+ if (state.position + 8 > state.limit)
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+ {
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+ WriteRawByte(ref buffer, ref state, (byte)value);
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+ WriteRawByte(ref buffer, ref state, (byte)(value >> 8));
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+ WriteRawByte(ref buffer, ref state, (byte)(value >> 16));
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+ WriteRawByte(ref buffer, ref state, (byte)(value >> 24));
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+ WriteRawByte(ref buffer, ref state, (byte)(value >> 32));
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+ WriteRawByte(ref buffer, ref state, (byte)(value >> 40));
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+ WriteRawByte(ref buffer, ref state, (byte)(value >> 48));
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+ WriteRawByte(ref buffer, ref state, (byte)(value >> 56));
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+ }
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+ else
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+ {
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+ buffer[state.position++] = ((byte)value);
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+ buffer[state.position++] = ((byte)(value >> 8));
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+ buffer[state.position++] = ((byte)(value >> 16));
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+ buffer[state.position++] = ((byte)(value >> 24));
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+ buffer[state.position++] = ((byte)(value >> 32));
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+ buffer[state.position++] = ((byte)(value >> 40));
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+ buffer[state.position++] = ((byte)(value >> 48));
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+ buffer[state.position++] = ((byte)(value >> 56));
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+ }
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+ }
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+
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+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
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|
|
+ public static void WriteRawByte(ref Span<byte> buffer, ref EncoderInternalState state, byte value)
|
|
|
+ {
|
|
|
+ if (state.position == state.limit)
|
|
|
+ {
|
|
|
+ state.writeBufferHelper.RefreshBuffer(ref buffer, ref state);
|
|
|
+ }
|
|
|
+
|
|
|
+ buffer[state.position++] = value;
|
|
|
+ }
|
|
|
+
|
|
|
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
|
+ public static void WriteRawByte(ref Span<byte> buffer, ref EncoderInternalState state, uint value)
|
|
|
+ {
|
|
|
+ WriteRawByte(ref buffer, ref state, (byte)value);
|
|
|
+ }
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// Writes out an array of bytes.
|
|
|
+ /// </summary>
|
|
|
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
|
+ public static void WriteRawBytes(ref Span<byte> buffer, ref EncoderInternalState state, byte[] value)
|
|
|
+ {
|
|
|
+ WriteRawBytes(ref buffer, ref state, new ReadOnlySpan<byte>(value));
|
|
|
+ }
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// Writes out part of an array of bytes.
|
|
|
+ /// </summary>
|
|
|
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
|
+ public static void WriteRawBytes(ref Span<byte> buffer, ref EncoderInternalState state, byte[] value, int offset, int length)
|
|
|
+ {
|
|
|
+ WriteRawBytes(ref buffer, ref state, new ReadOnlySpan<byte>(value, offset, length));
|
|
|
+ }
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// Writes out part of an array of bytes.
|
|
|
+ /// </summary>
|
|
|
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
|
+ public static void WriteRawBytes(ref Span<byte> buffer, ref EncoderInternalState state, ReadOnlySpan<byte> value)
|
|
|
+ {
|
|
|
+ if (state.limit - state.position >= value.Length)
|
|
|
+ {
|
|
|
+ // We have room in the current buffer.
|
|
|
+ value.CopyTo(buffer.Slice(state.position, value.Length));
|
|
|
+ state.position += value.Length;
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ // TODO: save copies when using coded output stream and there's a lot of data to write...
|
|
|
+
|
|
|
+ int bytesWritten = 0;
|
|
|
+ while (state.limit - state.position < value.Length - bytesWritten)
|
|
|
+ {
|
|
|
+ int length = state.limit - state.position;
|
|
|
+ value.Slice(bytesWritten, length).CopyTo(buffer.Slice(state.position, length));
|
|
|
+ bytesWritten += length;
|
|
|
+ state.position += length;
|
|
|
+ state.writeBufferHelper.RefreshBuffer(ref buffer, ref state);
|
|
|
+ }
|
|
|
+
|
|
|
+ // copy the remaining data
|
|
|
+ int remainderLength = value.Length - bytesWritten;
|
|
|
+ value.Slice(bytesWritten, remainderLength).CopyTo(buffer.Slice(state.position, remainderLength));
|
|
|
+ state.position += remainderLength;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ #endregion
|
|
|
+
|
|
|
+ #region Raw tag writing
|
|
|
+ /// <summary>
|
|
|
+ /// Encodes and writes a tag.
|
|
|
+ /// </summary>
|
|
|
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
|
+ public static void WriteTag(ref Span<byte> buffer, ref EncoderInternalState state, int fieldNumber, WireFormat.WireType type)
|
|
|
+ {
|
|
|
+ WriteRawVarint32(ref buffer, ref state, WireFormat.MakeTag(fieldNumber, type));
|
|
|
+ }
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// Writes an already-encoded tag.
|
|
|
+ /// </summary>
|
|
|
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
|
+ public static void WriteTag(ref Span<byte> buffer, ref EncoderInternalState state, uint tag)
|
|
|
+ {
|
|
|
+ WriteRawVarint32(ref buffer, ref state, tag);
|
|
|
+ }
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// Writes the given single-byte tag directly to the stream.
|
|
|
+ /// </summary>
|
|
|
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
|
+ public static void WriteRawTag(ref Span<byte> buffer, ref EncoderInternalState state, byte b1)
|
|
|
+ {
|
|
|
+ WriteRawByte(ref buffer, ref state, b1);
|
|
|
+ }
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// Writes the given two-byte tag directly to the stream.
|
|
|
+ /// </summary>
|
|
|
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
|
+ public static void WriteRawTag(ref Span<byte> buffer, ref EncoderInternalState state, byte b1, byte b2)
|
|
|
+ {
|
|
|
+ WriteRawByte(ref buffer, ref state, b1);
|
|
|
+ WriteRawByte(ref buffer, ref state, b2);
|
|
|
+ }
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// Writes the given three-byte tag directly to the stream.
|
|
|
+ /// </summary>
|
|
|
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
|
+ public static void WriteRawTag(ref Span<byte> buffer, ref EncoderInternalState state, byte b1, byte b2, byte b3)
|
|
|
+ {
|
|
|
+ WriteRawByte(ref buffer, ref state, b1);
|
|
|
+ WriteRawByte(ref buffer, ref state, b2);
|
|
|
+ WriteRawByte(ref buffer, ref state, b3);
|
|
|
+ }
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// Writes the given four-byte tag directly to the stream.
|
|
|
+ /// </summary>
|
|
|
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
|
+ public static void WriteRawTag(ref Span<byte> buffer, ref EncoderInternalState state, byte b1, byte b2, byte b3, byte b4)
|
|
|
+ {
|
|
|
+ WriteRawByte(ref buffer, ref state, b1);
|
|
|
+ WriteRawByte(ref buffer, ref state, b2);
|
|
|
+ WriteRawByte(ref buffer, ref state, b3);
|
|
|
+ WriteRawByte(ref buffer, ref state, b4);
|
|
|
+ }
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// Writes the given five-byte tag directly to the stream.
|
|
|
+ /// </summary>
|
|
|
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
|
+ public static void WriteRawTag(ref Span<byte> buffer, ref EncoderInternalState state, byte b1, byte b2, byte b3, byte b4, byte b5)
|
|
|
+ {
|
|
|
+ WriteRawByte(ref buffer, ref state, b1);
|
|
|
+ WriteRawByte(ref buffer, ref state, b2);
|
|
|
+ WriteRawByte(ref buffer, ref state, b3);
|
|
|
+ WriteRawByte(ref buffer, ref state, b4);
|
|
|
+ WriteRawByte(ref buffer, ref state, b5);
|
|
|
+ }
|
|
|
+ #endregion
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// Encode a 32-bit value with ZigZag encoding.
|
|
|
+ /// </summary>
|
|
|
+ /// <remarks>
|
|
|
+ /// ZigZag encodes signed integers into values that can be efficiently
|
|
|
+ /// encoded with varint. (Otherwise, negative values must be
|
|
|
+ /// sign-extended to 64 bits to be varint encoded, thus always taking
|
|
|
+ /// 10 bytes on the wire.)
|
|
|
+ /// </remarks>
|
|
|
+ public static uint EncodeZigZag32(int n)
|
|
|
+ {
|
|
|
+ // Note: the right-shift must be arithmetic
|
|
|
+ return (uint)((n << 1) ^ (n >> 31));
|
|
|
+ }
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// Encode a 64-bit value with ZigZag encoding.
|
|
|
+ /// </summary>
|
|
|
+ /// <remarks>
|
|
|
+ /// ZigZag encodes signed integers into values that can be efficiently
|
|
|
+ /// encoded with varint. (Otherwise, negative values must be
|
|
|
+ /// sign-extended to 64 bits to be varint encoded, thus always taking
|
|
|
+ /// 10 bytes on the wire.)
|
|
|
+ /// </remarks>
|
|
|
+ public static ulong EncodeZigZag64(long n)
|
|
|
+ {
|
|
|
+ return (ulong)((n << 1) ^ (n >> 63));
|
|
|
+ }
|
|
|
+ }
|
|
|
+}
|