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				@@ -37,7 +37,6 @@ 
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				 #include <google/protobuf/stubs/logging.h> 
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				 #include <google/protobuf/stubs/common.h> 
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				-#include <google/protobuf/stubs/fastmem.h> 
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				 #include <google/protobuf/arena.h> 
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				 #include <google/protobuf/port.h> 
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				@@ -48,23 +47,57 @@ 
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				 #endif 
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				-// This is the implementation of arena string fields written for the open-source 
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				-// release. The ArenaStringPtr struct below is an internal implementation class 
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				-// and *should not be used* by user code. It is used to collect string 
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				-// operations together into one place and abstract away the underlying 
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				-// string-field pointer representation, so that (for example) an alternate 
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				-// implementation that knew more about ::std::string's internals could integrate 
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				-// more closely with the arena allocator. 
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				- 
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				 namespace google { 
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				 namespace protobuf { 
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				 namespace internal { 
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				+// Lazy string instance to support string fields with non-empty default. 
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				+// These are initialized on the first call to .get(). 
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				+class PROTOBUF_EXPORT LazyString { 
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				+ public: 
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				+  // We explicitly make LazyString an aggregate so that MSVC can do constant 
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				+  // initialization on it without marking it `constexpr`. 
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				+  // We do not want to use `constexpr` because it makes it harder to have extern 
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				+  // storage for it and causes library bloat. 
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				+  struct InitValue { 
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				+    const char* ptr; 
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				+    size_t size; 
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				+  }; 
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				+  // We keep a union of the initialization value and the std::string to save on 
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				+  // space. We don't need the string array after Init() is done. 
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				+  union { 
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				+    mutable InitValue init_value_; 
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				+    alignas(std::string) mutable char string_buf_[sizeof(std::string)]; 
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				+  }; 
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				+  mutable std::atomic<const std::string*> inited_; 
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				+ 
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				+  const std::string& get() const { 
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				+    // This check generates less code than a call-once invocation. 
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				+    auto* res = inited_.load(std::memory_order_acquire); 
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				+    if (PROTOBUF_PREDICT_FALSE(res == nullptr)) return Init(); 
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				+    return *res; 
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				+  } 
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				+ 
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				+ private: 
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				+  // Initialize the string in `string_buf_`, update `inited_` and return it. 
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				+  // We return it here to avoid having to read it again in the inlined code. 
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				+  const std::string& Init() const; 
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				+}; 
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				+ 
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				 template <typename T> 
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				 class TaggedPtr { 
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				  public: 
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				+  void SetTagged(T* p) { 
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				+    Set(p); 
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				+    ptr_ |= 1; 
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				+  } 
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				   void Set(T* p) { ptr_ = reinterpret_cast<uintptr_t>(p); } 
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				-  T* Get() const { return reinterpret_cast<T*>(ptr_); } 
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				+  T* Get() const { return reinterpret_cast<T*>(ptr_ & -2); } 
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				+  bool IsTagged() const { return ptr_ & 1; } 
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				+ 
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				+  // Returned value is only safe to dereference if IsTagged() == false. 
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				+  // It is safe to compare. 
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				+  T* UnsafeGet() const { return reinterpret_cast<T*>(ptr_); } 
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				   bool IsNull() { return ptr_ == 0; } 
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				@@ -72,237 +105,266 @@ class TaggedPtr { 
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				   uintptr_t ptr_; 
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				 }; 
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				-struct PROTOBUF_EXPORT ArenaStringPtr { 
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				-  inline void Set(const ::std::string* default_value, 
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				-                  const ::std::string& value, Arena* arena) { 
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				-    if (ptr_ == default_value) { 
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				-      CreateInstance(arena, &value); 
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				-    } else { 
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				-      *ptr_ = value; 
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				-    } 
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				-  } 
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				+static_assert(std::is_trivial<TaggedPtr<std::string>>::value, 
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				+              "TaggedPtr must be trivial"); 
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				-  inline void SetLite(const ::std::string* default_value, 
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				-                      const ::std::string& value, Arena* arena) { 
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				-    Set(default_value, value, arena); 
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				-  } 
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				+// This class encapsulates a pointer to a std::string with or without a donated 
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				+// buffer, tagged by bottom bit. It is a high-level wrapper that almost directly 
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				+// corresponds to the interface required by string fields in generated 
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				+// code. It replaces the old std::string* pointer in such cases. 
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				+// 
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				+// The object has different but similar code paths for when the default value is 
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				+// the empty string and when it is a non-empty string. 
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				+// The empty string is handled different throughout the library and there is a 
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				+// single global instance of it we can share. 
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				+// 
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				+// For fields with an empty string default value, there are three distinct 
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				+// states: 
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				+// 
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				+// - Pointer set to 'String' tag (LSB is 0), equal to 
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				+//   &GetEmptyStringAlreadyInited(): field is set to its default value. Points 
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				+//   to a true std::string*, but we do not own that std::string* (it's a 
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				+//   globally shared instance). 
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				+// 
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				+// - Pointer set to 'String' tag (LSB is 0), but not equal to the global empty 
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				+//   string: field points to a true std::string* instance that we own. This 
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				+//   instance is either on the heap or on the arena (i.e. registered on 
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				+//   free()/destructor-call list) as appropriate. 
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				+// 
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				+// - Pointer set to 'DonatedString' tag (LSB is 1): points to a std::string 
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				+//   instance with a buffer on the arena (arena != NULL, always, in this case). 
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				+// 
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				+// For fields with a non-empty string default value, there are three distinct 
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				+// states: 
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				+// 
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				+// - Pointer set to 'String' tag (LSB is 0), equal to `nullptr`: 
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				+//   Field is in "default" mode and does not point to any actual instance. 
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				+//   Methods that might need to create an instance of the object will pass a 
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				+//   `const LazyString&` for it. 
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				+// 
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				+// - Pointer set to 'String' tag (LSB is 0), but not equal to `nullptr`: 
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				+//   field points to a true std::string* instance that we own. This instance is 
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				+//   either on the heap or on the arena (i.e. registered on 
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				+//   free()/destructor-call list) as appropriate. 
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				+// 
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				+// - Pointer set to 'DonatedString' tag (LSB is 1): points to a std::string 
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				+//   instance with a buffer on the arena (arena != NULL, always, in this case). 
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				+// 
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				+// Generated code and reflection code both ensure that ptr_ is never null for 
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				+// fields with an empty default. 
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				+// Because ArenaStringPtr is used in oneof unions, its constructor is a NOP and 
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				+// so the field is always manually initialized via method calls. 
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				+// 
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				+// Side-note: why pass information about the default on every API call? Because 
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				+// we don't want to hold it in a member variable, or else this would go into 
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				+// every proto message instance. This would be a huge waste of space, since the 
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				+// default instance pointer is typically a global (static class field). We want 
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				+// the generated code to be as efficient as possible, and if we take 
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				+// the default value information as a parameter that's in practice taken from a 
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				+// static class field, and compare ptr_ to the default value, we end up with a 
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				+// single "cmp %reg, GLOBAL" in the resulting machine code. (Note that this also 
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				+// requires the String tag to be 0 so we can avoid the mask before comparing.) 
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				+struct PROTOBUF_EXPORT ArenaStringPtr { 
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				+  // No default constructor or destructor -- we have to be POD because we go 
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				+  // into a union when used in a oneof. Message code calls UnsafeReset() to zero 
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				+  // the pointer when necessary instead. 
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				+ 
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				+  // Some methods below are overloaded on a `default_value` and on tags. 
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				+  // The tagged overloads help reduce code size in the callers in generated 
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				+  // code, while the `default_value` overloads are useful from reflection. 
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				+  // By-value empty struct arguments are elided in the ABI. 
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				+  struct EmptyDefault {}; 
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				+  struct NonEmptyDefault {}; 
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				+ 
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				+  void Set(const std::string* default_value, ConstStringParam value, 
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				+           ::google::protobuf::Arena* arena); 
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				+  void Set(const std::string* default_value, std::string&& value, 
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				+           ::google::protobuf::Arena* arena); 
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				+  void Set(EmptyDefault, ConstStringParam value, ::google::protobuf::Arena* arena); 
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				+  void Set(EmptyDefault, std::string&& value, ::google::protobuf::Arena* arena); 
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				+  void Set(NonEmptyDefault, ConstStringParam value, ::google::protobuf::Arena* arena); 
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				+  void Set(NonEmptyDefault, std::string&& value, ::google::protobuf::Arena* arena); 
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				   // Basic accessors. 
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				-  inline const ::std::string& Get() const { return *ptr_; } 
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				- 
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				-  inline ::std::string* Mutable(const ::std::string* default_value, 
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				-                                Arena* arena) { 
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				-    if (ptr_ == default_value) { 
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				-      CreateInstance(arena, default_value); 
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				-    } 
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				-    return ptr_; 
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				+  const std::string& Get() const PROTOBUF_ALWAYS_INLINE { 
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				+    // Unconditionally mask away the tag. 
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				+    return *tagged_ptr_.Get(); 
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				   } 
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				- 
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				-  // Release returns a ::std::string* instance that is heap-allocated and is not 
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				-  // Own()'d by any arena. If the field was not set, it returns NULL. The caller 
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				-  // retains ownership. Clears this field back to NULL state. Used to implement 
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				-  // release_<field>() methods on generated classes. 
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				-  inline ::std::string* Release(const ::std::string* default_value, 
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				-                                Arena* arena) { 
			 | 
		
	
		
			
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				-    if (ptr_ == default_value) { 
			 | 
		
	
		
			
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				-      return NULL; 
			 | 
		
	
		
			
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				-    } 
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				-    return ReleaseNonDefault(default_value, arena); 
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				+  const std::string* GetPointer() const PROTOBUF_ALWAYS_INLINE { 
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				+    // Unconditionally mask away the tag. 
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				+    return tagged_ptr_.Get(); 
			 | 
		
	
		
			
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				   } 
			 | 
		
	
		
			
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				-  // Similar to Release, but ptr_ cannot be the default_value. 
			 | 
		
	
		
			
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				 | 
			
			
				-  inline ::std::string* ReleaseNonDefault(const ::std::string* default_value, 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                                          Arena* arena) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    GOOGLE_DCHECK(!IsDefault(default_value)); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    ::std::string* released = NULL; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    if (arena != NULL) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-      // ptr_ is owned by the arena. 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-      released = new ::std::string; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-      released->swap(*ptr_); 
			 | 
		
	
		
			
				 | 
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				-    } else { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-      released = ptr_; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    ptr_ = const_cast< ::std::string*>(default_value); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    return released; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-  } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				- 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-  // UnsafeArenaRelease returns a ::std::string*, but it may be arena-owned 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-  // (i.e.  have its destructor already registered) if arena != NULL. If the 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-  // field was not set, this returns NULL. This method clears this field back to 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-  // NULL state. Used to implement unsafe_arena_release_<field>() methods on 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-  // generated classes. 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-  inline ::std::string* UnsafeArenaRelease(const ::std::string* default_value, 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                                           Arena* /* arena */) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    if (ptr_ == default_value) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-      return NULL; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    ::std::string* released = ptr_; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    ptr_ = const_cast< ::std::string*>(default_value); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    return released; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-  } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				- 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-  // Takes a string that is heap-allocated, and takes ownership. The string's 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-  // destructor is registered with the arena. Used to implement 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+  // For fields with an empty default value. 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+  std::string* Mutable(EmptyDefault, ::google::protobuf::Arena* arena); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+  // For fields with a non-empty default value. 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+  std::string* Mutable(const LazyString& default_value, ::google::protobuf::Arena* arena); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+  // Release returns a std::string* instance that is heap-allocated and is not 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+  // Own()'d by any arena. If the field is not set, this returns NULL. The 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+  // caller retains ownership. Clears this field back to NULL state. Used to 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+  // implement release_<field>() methods on generated classes. 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+  std::string* Release(const std::string* default_value, 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                       ::google::protobuf::Arena* arena); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+  std::string* ReleaseNonDefault(const std::string* default_value, 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                                 ::google::protobuf::Arena* arena); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+  // Takes a std::string that is heap-allocated, and takes ownership. The 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+  // std::string's destructor is registered with the arena. Used to implement 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				   // set_allocated_<field> in generated classes. 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-  inline void SetAllocated(const ::std::string* default_value, 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                           ::std::string* value, Arena* arena) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    if (arena == NULL && ptr_ != default_value) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-      Destroy(default_value, arena); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    if (value != NULL) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-      ptr_ = value; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-      if (arena != NULL) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-        arena->Own(value); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-      } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    } else { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-      ptr_ = const_cast< ::std::string*>(default_value); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-  } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				- 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-  // Takes a string that has lifetime equal to the arena's lifetime. The arena 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-  // must be non-null. It is safe only to pass this method a value returned by 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-  // UnsafeArenaRelease() on another field of a message in the same arena. Used 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-  // to implement unsafe_arena_set_allocated_<field> in generated classes. 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-  inline void UnsafeArenaSetAllocated(const ::std::string* default_value, 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                                      ::std::string* value, 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                                      Arena* /* arena */) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    if (value != NULL) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-      ptr_ = value; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    } else { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-      ptr_ = const_cast< ::std::string*>(default_value); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-  } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+  void SetAllocated(const std::string* default_value, std::string* value, 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                    ::google::protobuf::Arena* arena); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				  
			 | 
		
	
		
			
				 | 
				 | 
			
			
				   // Swaps internal pointers. Arena-safety semantics: this is guarded by the 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				   // logic in Swap()/UnsafeArenaSwap() at the message level, so this method is 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				   // 'unsafe' if called directly. 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-  PROTOBUF_ALWAYS_INLINE void Swap(ArenaStringPtr* other) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    std::swap(ptr_, other->ptr_); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-  } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-  PROTOBUF_ALWAYS_INLINE void Swap(ArenaStringPtr* other, 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                                   const ::std::string* default_value, 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                                   Arena* arena) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-#ifndef NDEBUG 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    // For debug builds, we swap the contents of the string, rather than the 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    // string instances themselves.  This invalidates previously taken const 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    // references that are (per our documentation) invalidated by calling Swap() 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    // on the message. 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    // 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    // If both strings are the default_value, swapping is uninteresting. 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    // Otherwise, we use ArenaStringPtr::Mutable() to access the string, to 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    // ensure that we do not try to mutate default_value itself. 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    if (IsDefault(default_value) && other->IsDefault(default_value)) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-      return; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				- 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    ::std::string* this_ptr = Mutable(default_value, arena); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    ::std::string* other_ptr = other->Mutable(default_value, arena); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				- 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    this_ptr->swap(*other_ptr); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-#else 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    std::swap(ptr_, other->ptr_); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    (void)default_value; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    (void)arena; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-#endif 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-  } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+  inline void Swap(ArenaStringPtr* other, const std::string* default_value, 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                   Arena* arena) PROTOBUF_ALWAYS_INLINE; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				  
			 | 
		
	
		
			
				 | 
				 | 
			
			
				   // Frees storage (if not on an arena). 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-  inline void Destroy(const ::std::string* default_value, Arena* arena) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    if (arena == NULL && ptr_ != default_value) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-      delete ptr_; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-  } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+  void Destroy(const std::string* default_value, ::google::protobuf::Arena* arena); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+  void Destroy(EmptyDefault, ::google::protobuf::Arena* arena); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+  void Destroy(NonEmptyDefault, ::google::protobuf::Arena* arena); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				  
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-  // Clears content, but keeps allocated string if arena != NULL, to avoid the 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-  // overhead of heap operations. After this returns, the content (as seen by 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-  // the user) will always be the empty string. Assumes that |default_value| 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-  // is an empty string. 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-  inline void ClearToEmpty(const ::std::string* default_value, 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                           Arena* /* arena */) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    if (ptr_ == default_value) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-      // Already set to default (which is empty) -- do nothing. 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    } else { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-      ptr_->clear(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-  } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+  // Clears content, but keeps allocated std::string, to avoid the overhead of 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+  // heap operations. After this returns, the content (as seen by the user) will 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+  // always be the empty std::string. Assumes that |default_value| is an empty 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+  // std::string. 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+  void ClearToEmpty(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				  
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-  // Clears content, assuming that the current value is not the empty string 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-  // default. 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-  inline void ClearNonDefaultToEmpty() { ptr_->clear(); } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				- 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-  // Clears content, but keeps allocated string if arena != NULL, to avoid the 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-  // overhead of heap operations. After this returns, the content (as seen by 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-  // the user) will always be equal to |default_value|. 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-  inline void ClearToDefault(const ::std::string* default_value, 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                             Arena* /* arena */) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    if (ptr_ == default_value) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-      // Already set to default -- do nothing. 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    } else { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-      // Have another allocated string -- rather than throwing this away and 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-      // resetting ptr_ to the canonical default string instance, we just reuse 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-      // this instance. 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-      *ptr_ = *default_value; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-  } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+  // Clears content, assuming that the current value is not the empty 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+  // string default. 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+  void ClearNonDefaultToEmpty(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+  // Clears content, but keeps allocated std::string if arena != NULL, to avoid 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+  // the overhead of heap operations. After this returns, the content (as seen 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+  // by the user) will always be equal to |default_value|. 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+  void ClearToDefault(const LazyString& default_value, ::google::protobuf::Arena* arena); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				  
			 | 
		
	
		
			
				 | 
				 | 
			
			
				   // Called from generated code / reflection runtime only. Resets value to point 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-  // to a default string pointer, with the semantics that this ArenaStringPtr 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-  // does not own the pointed-to memory. Disregards initial value of ptr_ (so 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-  // this is the *ONLY* safe method to call after construction or when 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-  // reinitializing after becoming the active field in a oneof union). 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-  inline void UnsafeSetDefault(const ::std::string* default_value) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    // Casting away 'const' is safe here: accessors ensure that ptr_ is only 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    // returned as a const if it is equal to default_value. 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    ptr_ = const_cast< ::std::string*>(default_value); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-  } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+  // to a default string pointer, with the semantics that this 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+  // ArenaStringPtr does not own the pointed-to memory. Disregards initial value 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+  // of ptr_ (so this is the *ONLY* safe method to call after construction or 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+  // when reinitializing after becoming the active field in a oneof union). 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+  inline void UnsafeSetDefault(const std::string* default_value); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+  // Returns a mutable pointer, but doesn't initialize the string to the 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+  // default value. 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+  std::string* MutableNoArenaNoDefault(const std::string* default_value); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+  // Get a mutable pointer with unspecified contents. 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+  // Similar to `MutableNoArenaNoDefault`, but also handles the arena case. 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+  // If the value was donated, the contents are discarded. 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+  std::string* MutableNoCopy(const std::string* default_value, 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                             ::google::protobuf::Arena* arena); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				  
			 | 
		
	
		
			
				 | 
				 | 
			
			
				   // Destroy the string. Assumes `arena == nullptr`. 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-  inline void DestroyNoArena(const ::std::string* default_value) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    if (ptr_ != default_value) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-      delete ptr_; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-  } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				- 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-  // Internal accessor used only at parse time to provide direct access to the 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-  // raw pointer from the shared parse routine (in the non-arenas case). The 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-  // parse routine does the string allocation in order to save code size in the 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-  // generated parsing code. 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-  inline ::std::string** UnsafeRawStringPointer() { return &ptr_; } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				- 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-  inline bool IsDefault(const ::std::string* default_value) const { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    return ptr_ == default_value; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-  } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+  void DestroyNoArena(const std::string* default_value); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				  
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-  // Internal accessors!!!! 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-  void UnsafeSetTaggedPointer(TaggedPtr< ::std::string> value) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    ptr_ = value.Get(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+  // Internal setter used only at parse time to directly set a donated string 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+  // value. 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+  void UnsafeSetTaggedPointer(TaggedPtr<std::string> value) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    tagged_ptr_ = value; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				   } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				   // Generated code only! An optimization, in certain cases the generated 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-  // code is certain we can obtain a string with no default checks and 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+  // code is certain we can obtain a std::string with no default checks and 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				   // tag tests. 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-  ::std::string* UnsafeMutablePointer() { return ptr_; } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+  std::string* UnsafeMutablePointer() PROTOBUF_RETURNS_NONNULL; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+  inline bool IsDefault(const std::string* default_value) const { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    // Relies on the fact that kPtrTagString == 0, so if IsString(), ptr_ is the 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    // actual std::string pointer (and if !IsString(), ptr_ will never be equal 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    // to any aligned |default_value| pointer). The key is that we want to avoid 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    // masking in the fastpath const-pointer Get() case for non-arena code. 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    return tagged_ptr_.UnsafeGet() == default_value; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+  } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				  
			 | 
		
	
		
			
				 | 
				 | 
			
			
				  private: 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-  ::std::string* ptr_; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+  TaggedPtr<std::string> tagged_ptr_; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+  bool IsDonatedString() const { return false; } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+  // Slow paths. 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				  
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-  PROTOBUF_NOINLINE 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-  void CreateInstance(Arena* arena, const ::std::string* initial_value) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    GOOGLE_DCHECK(initial_value != NULL); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    // uses "new ::std::string" when arena is nullptr 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    ptr_ = Arena::Create< ::std::string>(arena, *initial_value); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+  // MutableSlow requires that !IsString() || IsDefault 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+  // Variadic to support 0 args for EmptyDefault and 1 arg for LazyString. 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+  template <typename... Lazy> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+  std::string* MutableSlow(::google::protobuf::Arena* arena, const Lazy&... lazy_default); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+}; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+inline void ArenaStringPtr::UnsafeSetDefault(const std::string* value) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+  tagged_ptr_.Set(const_cast<std::string*>(value)); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+} 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+inline void ArenaStringPtr::Swap(ArenaStringPtr* other, 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                                 const std::string* default_value, 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                                 Arena* arena) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+#ifndef NDEBUG 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+  // For debug builds, we swap the contents of the string, rather than the 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+  // std::string instances themselves.  This invalidates previously taken const 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+  // references that are (per our documentation) invalidated by calling Swap() 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+  // on the message. 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+  // 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+  // If both strings are the default_value, swapping is uninteresting. 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+  // Otherwise, we use ArenaStringPtr::Mutable() to access the std::string, to 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+  // ensure that we do not try to mutate default_value itself. 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+  if (IsDefault(default_value) && other->IsDefault(default_value)) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    return; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				   } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-  PROTOBUF_NOINLINE 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-  void CreateInstanceNoArena(const ::std::string* initial_value) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    GOOGLE_DCHECK(initial_value != NULL); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    ptr_ = new ::std::string(*initial_value); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+  if (default_value == nullptr) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    // If we have non-empty default, then `default_value` is null and we can't 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    // call Mutable the same way. Just do the regular swap. 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    std::swap(tagged_ptr_, other->tagged_ptr_); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+  } else { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    std::string* this_ptr = Mutable(EmptyDefault{}, arena); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    std::string* other_ptr = other->Mutable(EmptyDefault{}, arena); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    this_ptr->swap(*other_ptr); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				   } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-}; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+#else 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+  std::swap(tagged_ptr_, other->tagged_ptr_); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+#endif 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+} 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+inline void ArenaStringPtr::ClearNonDefaultToEmpty() { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+  // Unconditionally mask away the tag. 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+  tagged_ptr_.Get()->clear(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+} 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+inline std::string* ArenaStringPtr::MutableNoArenaNoDefault( 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    const std::string* default_value) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+  // VERY IMPORTANT for performance and code size: this will reduce to a member 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+  // variable load, a pointer check (against |default_value|, in practice a 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+  // static global) and a branch to the slowpath (which calls operator new and 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+  // the ctor). DO NOT add any tagged-pointer operations here. 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+  if (IsDefault(default_value)) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    std::string* new_string = new std::string(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    tagged_ptr_.Set(new_string); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    return new_string; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+  } else { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    return UnsafeMutablePointer(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+  } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+} 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+inline void ArenaStringPtr::DestroyNoArena(const std::string* default_value) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+  if (!IsDefault(default_value)) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    delete UnsafeMutablePointer(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+  } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+} 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+inline std::string* ArenaStringPtr::UnsafeMutablePointer() { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+  GOOGLE_DCHECK(!tagged_ptr_.IsTagged()); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+  GOOGLE_DCHECK(tagged_ptr_.UnsafeGet() != nullptr); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+  return tagged_ptr_.UnsafeGet(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+} 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				  
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 }  // namespace internal 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 }  // namespace protobuf 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 }  // namespace google 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				  
			 | 
		
	
		
			
				 | 
				 | 
			
			
				- 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 #include <google/protobuf/port_undef.inc> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				  
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 #endif  // GOOGLE_PROTOBUF_ARENASTRING_H__ 
			 |