|  | @@ -6,7 +6,27 @@ namespace Google.Protobuf.Collections
 | 
	
		
			
				|  |  |  {
 | 
	
		
			
				|  |  |      public sealed class RepeatedField<T> : IList<T>, IEquatable<RepeatedField<T>>
 | 
	
		
			
				|  |  |      {
 | 
	
		
			
				|  |  | -        private readonly List<T> list = new List<T>();
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				|  |  | +        private const int MinArraySize = 8;
 | 
	
		
			
				|  |  | +        private T[] array = null;
 | 
	
		
			
				|  |  | +        private int count = 0;
 | 
	
		
			
				|  |  | +
 | 
	
		
			
				|  |  | +        private void EnsureSize(int size)
 | 
	
		
			
				|  |  | +        {
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				|  |  | +            if (array == null)
 | 
	
		
			
				|  |  | +            {
 | 
	
		
			
				|  |  | +                array = new T[Math.Max(size, MinArraySize)];
 | 
	
		
			
				|  |  | +            }
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				|  |  | +            else
 | 
	
		
			
				|  |  | +            {
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				|  |  | +                if (array.Length < size)
 | 
	
		
			
				|  |  | +                {
 | 
	
		
			
				|  |  | +                    int newSize = Math.Max(array.Length * 2, size);
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				|  |  | +                    var tmp = new T[newSize];
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				|  |  | +                    Array.Copy(array, 0, tmp, 0, array.Length);
 | 
	
		
			
				|  |  | +                    array = tmp;
 | 
	
		
			
				|  |  | +                }
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				|  |  | +            }
 | 
	
		
			
				|  |  | +        }
 | 
	
		
			
				|  |  |  
 | 
	
		
			
				|  |  |          public void Add(T item)
 | 
	
		
			
				|  |  |          {
 | 
	
	
		
			
				|  | @@ -14,38 +34,55 @@ namespace Google.Protobuf.Collections
 | 
	
		
			
				|  |  |              {
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				|  |  |                  throw new ArgumentNullException("item");
 | 
	
		
			
				|  |  |              }
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				|  |  | -            list.Add(item);
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				|  |  | +            EnsureSize(count + 1);
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				|  |  | +            array[count++] = item;
 | 
	
		
			
				|  |  | +        }
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				|  |  | +
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				|  |  | +        /// <summary>
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				|  |  | +        /// Hack to allow us to add enums easily... will only work with int-based types.
 | 
	
		
			
				|  |  | +        /// </summary>
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				|  |  | +        /// <param name="readEnum"></param>
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				|  |  | +        internal void AddInt32(int item)
 | 
	
		
			
				|  |  | +        {
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				|  |  | +            EnsureSize(count + 1);
 | 
	
		
			
				|  |  | +            int[] castArray = (int[]) (object) array;
 | 
	
		
			
				|  |  | +            castArray[count++] = item;
 | 
	
		
			
				|  |  |          }
 | 
	
		
			
				|  |  |  
 | 
	
		
			
				|  |  |          public void Clear()
 | 
	
		
			
				|  |  |          {
 | 
	
		
			
				|  |  | -            list.Clear();
 | 
	
		
			
				|  |  | +            array = null;
 | 
	
		
			
				|  |  | +            count = 0;
 | 
	
		
			
				|  |  |          }
 | 
	
		
			
				|  |  |  
 | 
	
		
			
				|  |  |          public bool Contains(T item)
 | 
	
		
			
				|  |  |          {
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				|  |  | -            if (item == null)
 | 
	
		
			
				|  |  | -            {
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				|  |  | -                throw new ArgumentNullException("item");
 | 
	
		
			
				|  |  | -            }
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				|  |  | -            return list.Contains(item);
 | 
	
		
			
				|  |  | +            return IndexOf(item) != -1;
 | 
	
		
			
				|  |  |          }
 | 
	
		
			
				|  |  |  
 | 
	
		
			
				|  |  |          public void CopyTo(T[] array, int arrayIndex)
 | 
	
		
			
				|  |  |          {
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				|  |  | -            list.CopyTo(array);
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				|  |  | +            if (this.array == null)
 | 
	
		
			
				|  |  | +            {
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				|  |  | +                return;
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				|  |  | +            }
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				|  |  | +            Array.Copy(this.array, 0, array, arrayIndex, count);
 | 
	
		
			
				|  |  |          }
 | 
	
		
			
				|  |  |  
 | 
	
		
			
				|  |  |          public bool Remove(T item)
 | 
	
		
			
				|  |  |          {
 | 
	
		
			
				|  |  | -            if (item == null)
 | 
	
		
			
				|  |  | +            int index = IndexOf(item);
 | 
	
		
			
				|  |  | +            if (index == -1)
 | 
	
		
			
				|  |  |              {
 | 
	
		
			
				|  |  | -                throw new ArgumentNullException("item");
 | 
	
		
			
				|  |  | -            }
 | 
	
		
			
				|  |  | -            return list.Remove(item);
 | 
	
		
			
				|  |  | +                return false;
 | 
	
		
			
				|  |  | +            }            
 | 
	
		
			
				|  |  | +            Array.Copy(array, index + 1, array, index, count - index - 1);
 | 
	
		
			
				|  |  | +            count--;
 | 
	
		
			
				|  |  | +            array[count] = default(T);
 | 
	
		
			
				|  |  | +            return true;
 | 
	
		
			
				|  |  |          }
 | 
	
		
			
				|  |  |  
 | 
	
		
			
				|  |  | -        public int Count { get { return list.Count; } }
 | 
	
		
			
				|  |  | +        public int Count { get { return count; } }
 | 
	
		
			
				|  |  |  
 | 
	
		
			
				|  |  |          // TODO(jonskeet): If we implement freezing, make this reflect it.
 | 
	
		
			
				|  |  |          public bool IsReadOnly { get { return false; } }
 | 
	
	
		
			
				|  | @@ -56,8 +93,10 @@ namespace Google.Protobuf.Collections
 | 
	
		
			
				|  |  |              {
 | 
	
		
			
				|  |  |                  throw new ArgumentNullException("values");
 | 
	
		
			
				|  |  |              }
 | 
	
		
			
				|  |  | +            EnsureSize(count + values.count);
 | 
	
		
			
				|  |  |              // We know that all the values will be valid, because it's a RepeatedField.
 | 
	
		
			
				|  |  | -            list.AddRange(values);
 | 
	
		
			
				|  |  | +            Array.Copy(values.array, 0, array, count, values.count);
 | 
	
		
			
				|  |  | +            count += values.count;
 | 
	
		
			
				|  |  |          }
 | 
	
		
			
				|  |  |  
 | 
	
		
			
				|  |  |          public void Add(IEnumerable<T> values)
 | 
	
	
		
			
				|  | @@ -66,21 +105,21 @@ namespace Google.Protobuf.Collections
 | 
	
		
			
				|  |  |              {
 | 
	
		
			
				|  |  |                  throw new ArgumentNullException("values");
 | 
	
		
			
				|  |  |              }
 | 
	
		
			
				|  |  | +            // TODO: Check for ICollection and get the Count?
 | 
	
		
			
				|  |  |              foreach (T item in values)
 | 
	
		
			
				|  |  |              {
 | 
	
		
			
				|  |  |                  Add(item);
 | 
	
		
			
				|  |  |              }
 | 
	
		
			
				|  |  |          }
 | 
	
		
			
				|  |  |  
 | 
	
		
			
				|  |  | -        // TODO(jonskeet): Create our own mutable struct for this, rather than relying on List<T>.
 | 
	
		
			
				|  |  | -        public List<T>.Enumerator GetEnumerator()
 | 
	
		
			
				|  |  | +        public RepeatedField<T>.Enumerator GetEnumerator()
 | 
	
		
			
				|  |  |          {
 | 
	
		
			
				|  |  | -            return list.GetEnumerator();
 | 
	
		
			
				|  |  | +            return new Enumerator(this);
 | 
	
		
			
				|  |  |          }
 | 
	
		
			
				|  |  |  
 | 
	
		
			
				|  |  |          IEnumerator<T> IEnumerable<T>.GetEnumerator()
 | 
	
		
			
				|  |  |          {
 | 
	
		
			
				|  |  | -            return list.GetEnumerator();
 | 
	
		
			
				|  |  | +            return GetEnumerator();
 | 
	
		
			
				|  |  |          }
 | 
	
		
			
				|  |  |  
 | 
	
		
			
				|  |  |          public override bool Equals(object obj)
 | 
	
	
		
			
				|  | @@ -88,21 +127,30 @@ namespace Google.Protobuf.Collections
 | 
	
		
			
				|  |  |              return Equals(obj as RepeatedField<T>);
 | 
	
		
			
				|  |  |          }
 | 
	
		
			
				|  |  |  
 | 
	
		
			
				|  |  | +        IEnumerator IEnumerable.GetEnumerator()
 | 
	
		
			
				|  |  | +        {
 | 
	
		
			
				|  |  | +            return GetEnumerator();
 | 
	
		
			
				|  |  | +        }
 | 
	
		
			
				|  |  | +
 | 
	
		
			
				|  |  | +        /// <summary>
 | 
	
		
			
				|  |  | +        /// Returns an enumerator of the values in this list as integers.
 | 
	
		
			
				|  |  | +        /// Used for enum types.
 | 
	
		
			
				|  |  | +        /// </summary>
 | 
	
		
			
				|  |  | +        internal Int32Enumerator GetInt32Enumerator()
 | 
	
		
			
				|  |  | +        {
 | 
	
		
			
				|  |  | +            return new Int32Enumerator((int[])(object)array, count);
 | 
	
		
			
				|  |  | +        }
 | 
	
		
			
				|  |  | +
 | 
	
		
			
				|  |  |          public override int GetHashCode()
 | 
	
		
			
				|  |  |          {
 | 
	
		
			
				|  |  |              int hash = 23;
 | 
	
		
			
				|  |  | -            foreach (T item in this)
 | 
	
		
			
				|  |  | +            for (int i = 0; i < count; i++)
 | 
	
		
			
				|  |  |              {
 | 
	
		
			
				|  |  | -                hash = hash * 31 + item.GetHashCode();
 | 
	
		
			
				|  |  | +                hash = hash * 31 + array[i].GetHashCode();
 | 
	
		
			
				|  |  |              }
 | 
	
		
			
				|  |  |              return hash;
 | 
	
		
			
				|  |  |          }
 | 
	
		
			
				|  |  |  
 | 
	
		
			
				|  |  | -        IEnumerator IEnumerable.GetEnumerator()
 | 
	
		
			
				|  |  | -        {
 | 
	
		
			
				|  |  | -            return GetEnumerator();
 | 
	
		
			
				|  |  | -        }
 | 
	
		
			
				|  |  | -
 | 
	
		
			
				|  |  |          public bool Equals(RepeatedField<T> other)
 | 
	
		
			
				|  |  |          {
 | 
	
		
			
				|  |  |              if (ReferenceEquals(other, null))
 | 
	
	
		
			
				|  | @@ -119,9 +167,9 @@ namespace Google.Protobuf.Collections
 | 
	
		
			
				|  |  |              }
 | 
	
		
			
				|  |  |              // TODO(jonskeet): Does this box for enums?
 | 
	
		
			
				|  |  |              EqualityComparer<T> comparer = EqualityComparer<T>.Default;
 | 
	
		
			
				|  |  | -            for (int i = 0; i < Count; i++)
 | 
	
		
			
				|  |  | +            for (int i = 0; i < count; i++)
 | 
	
		
			
				|  |  |              {
 | 
	
		
			
				|  |  | -                if (!comparer.Equals(this[i], other[i]))
 | 
	
		
			
				|  |  | +                if (!comparer.Equals(array[i], other.array[i]))
 | 
	
		
			
				|  |  |                  {
 | 
	
		
			
				|  |  |                      return false;
 | 
	
		
			
				|  |  |                  }
 | 
	
	
		
			
				|  | @@ -135,7 +183,20 @@ namespace Google.Protobuf.Collections
 | 
	
		
			
				|  |  |              {
 | 
	
		
			
				|  |  |                  throw new ArgumentNullException("item");
 | 
	
		
			
				|  |  |              }
 | 
	
		
			
				|  |  | -            return list.IndexOf(item);
 | 
	
		
			
				|  |  | +            if (array == null)
 | 
	
		
			
				|  |  | +            {
 | 
	
		
			
				|  |  | +                return -1;
 | 
	
		
			
				|  |  | +            }
 | 
	
		
			
				|  |  | +            // TODO(jonskeet): Does this box for enums?
 | 
	
		
			
				|  |  | +            EqualityComparer<T> comparer = EqualityComparer<T>.Default;
 | 
	
		
			
				|  |  | +            for (int i = 0; i < count; i++)
 | 
	
		
			
				|  |  | +            {
 | 
	
		
			
				|  |  | +                if (comparer.Equals(array[i], item))
 | 
	
		
			
				|  |  | +                {
 | 
	
		
			
				|  |  | +                    return i;
 | 
	
		
			
				|  |  | +                }
 | 
	
		
			
				|  |  | +            }
 | 
	
		
			
				|  |  | +            return -1;
 | 
	
		
			
				|  |  |          }
 | 
	
		
			
				|  |  |  
 | 
	
		
			
				|  |  |          public void Insert(int index, T item)
 | 
	
	
		
			
				|  | @@ -144,24 +205,136 @@ namespace Google.Protobuf.Collections
 | 
	
		
			
				|  |  |              {
 | 
	
		
			
				|  |  |                  throw new ArgumentNullException("item");
 | 
	
		
			
				|  |  |              }
 | 
	
		
			
				|  |  | -            list.Insert(index, item);
 | 
	
		
			
				|  |  | +            if (index < 0 || index > count)
 | 
	
		
			
				|  |  | +            {
 | 
	
		
			
				|  |  | +                throw new ArgumentOutOfRangeException("index");
 | 
	
		
			
				|  |  | +            }
 | 
	
		
			
				|  |  | +            EnsureSize(count + 1);
 | 
	
		
			
				|  |  | +            Array.Copy(array, index, array, index + 1, count - index);
 | 
	
		
			
				|  |  | +            count++;
 | 
	
		
			
				|  |  |          }
 | 
	
		
			
				|  |  |  
 | 
	
		
			
				|  |  |          public void RemoveAt(int index)
 | 
	
		
			
				|  |  |          {
 | 
	
		
			
				|  |  | -            list.RemoveAt(index);
 | 
	
		
			
				|  |  | +            if (index < 0 || index >= count)
 | 
	
		
			
				|  |  | +            {
 | 
	
		
			
				|  |  | +                throw new ArgumentOutOfRangeException("index");
 | 
	
		
			
				|  |  | +            }
 | 
	
		
			
				|  |  | +            Array.Copy(array, index + 1, array, index, count - index - 1);
 | 
	
		
			
				|  |  | +            count--;
 | 
	
		
			
				|  |  | +            array[count] = default(T);
 | 
	
		
			
				|  |  |          }
 | 
	
		
			
				|  |  |  
 | 
	
		
			
				|  |  |          public T this[int index]
 | 
	
		
			
				|  |  |          {
 | 
	
		
			
				|  |  | -            get { return list[index]; }
 | 
	
		
			
				|  |  | +            get
 | 
	
		
			
				|  |  | +            {
 | 
	
		
			
				|  |  | +                if (index < 0 || index >= count)
 | 
	
		
			
				|  |  | +                {
 | 
	
		
			
				|  |  | +                    throw new ArgumentOutOfRangeException("index");
 | 
	
		
			
				|  |  | +                }
 | 
	
		
			
				|  |  | +                return array[index];
 | 
	
		
			
				|  |  | +            }
 | 
	
		
			
				|  |  |              set
 | 
	
		
			
				|  |  |              {
 | 
	
		
			
				|  |  | +                if (index < 0 || index >= count)
 | 
	
		
			
				|  |  | +                {
 | 
	
		
			
				|  |  | +                    throw new ArgumentOutOfRangeException("index");
 | 
	
		
			
				|  |  | +                }
 | 
	
		
			
				|  |  |                  if (value == null)
 | 
	
		
			
				|  |  |                  {
 | 
	
		
			
				|  |  |                      throw new ArgumentNullException("value");
 | 
	
		
			
				|  |  |                  }
 | 
	
		
			
				|  |  | -                list[index] = value;
 | 
	
		
			
				|  |  | +                array[index] = value;
 | 
	
		
			
				|  |  | +            }
 | 
	
		
			
				|  |  | +        }
 | 
	
		
			
				|  |  | +
 | 
	
		
			
				|  |  | +        public struct Enumerator : IEnumerator<T>
 | 
	
		
			
				|  |  | +        {
 | 
	
		
			
				|  |  | +            private int index;
 | 
	
		
			
				|  |  | +            private readonly RepeatedField<T> field;
 | 
	
		
			
				|  |  | +
 | 
	
		
			
				|  |  | +            public Enumerator(RepeatedField<T> field)
 | 
	
		
			
				|  |  | +            {
 | 
	
		
			
				|  |  | +                this.field = field;
 | 
	
		
			
				|  |  | +                this.index = -1;
 | 
	
		
			
				|  |  | +            }
 | 
	
		
			
				|  |  | +
 | 
	
		
			
				|  |  | +            public bool MoveNext()
 | 
	
		
			
				|  |  | +            {
 | 
	
		
			
				|  |  | +                if (index + 1 >= field.Count)
 | 
	
		
			
				|  |  | +                {
 | 
	
		
			
				|  |  | +                    return false;
 | 
	
		
			
				|  |  | +                }
 | 
	
		
			
				|  |  | +                index++;
 | 
	
		
			
				|  |  | +                return true;
 | 
	
		
			
				|  |  | +            }
 | 
	
		
			
				|  |  | +
 | 
	
		
			
				|  |  | +            public void Reset()
 | 
	
		
			
				|  |  | +            {
 | 
	
		
			
				|  |  | +                index = -1;
 | 
	
		
			
				|  |  | +            }
 | 
	
		
			
				|  |  | +
 | 
	
		
			
				|  |  | +            public T Current
 | 
	
		
			
				|  |  | +            {
 | 
	
		
			
				|  |  | +                get
 | 
	
		
			
				|  |  | +                {
 | 
	
		
			
				|  |  | +                    if (index == -1 || index >= field.count)
 | 
	
		
			
				|  |  | +                    {
 | 
	
		
			
				|  |  | +                        throw new InvalidOperationException();
 | 
	
		
			
				|  |  | +                    }
 | 
	
		
			
				|  |  | +                    return field.array[index];
 | 
	
		
			
				|  |  | +                }
 | 
	
		
			
				|  |  | +            }
 | 
	
		
			
				|  |  | +
 | 
	
		
			
				|  |  | +            object IEnumerator.Current
 | 
	
		
			
				|  |  | +            {
 | 
	
		
			
				|  |  | +                get { return Current; }
 | 
	
		
			
				|  |  | +            }
 | 
	
		
			
				|  |  | +
 | 
	
		
			
				|  |  | +            public void Dispose()
 | 
	
		
			
				|  |  | +            {
 | 
	
		
			
				|  |  | +            }
 | 
	
		
			
				|  |  | +        }
 | 
	
		
			
				|  |  | +
 | 
	
		
			
				|  |  | +        internal struct Int32Enumerator : IEnumerator<int>
 | 
	
		
			
				|  |  | +        {
 | 
	
		
			
				|  |  | +            private int index;
 | 
	
		
			
				|  |  | +            private readonly int[] array;
 | 
	
		
			
				|  |  | +            private readonly int count;
 | 
	
		
			
				|  |  | +
 | 
	
		
			
				|  |  | +            public Int32Enumerator(int[] array, int count)
 | 
	
		
			
				|  |  | +            {
 | 
	
		
			
				|  |  | +                this.array = array;
 | 
	
		
			
				|  |  | +                this.index = -1;
 | 
	
		
			
				|  |  | +                this.count = count;
 | 
	
		
			
				|  |  | +            }
 | 
	
		
			
				|  |  | +
 | 
	
		
			
				|  |  | +            public bool MoveNext()
 | 
	
		
			
				|  |  | +            {
 | 
	
		
			
				|  |  | +                if (index + 1 >= count)
 | 
	
		
			
				|  |  | +                {
 | 
	
		
			
				|  |  | +                    return false;
 | 
	
		
			
				|  |  | +                }
 | 
	
		
			
				|  |  | +                index++;
 | 
	
		
			
				|  |  | +                return true;
 | 
	
		
			
				|  |  | +            }
 | 
	
		
			
				|  |  | +
 | 
	
		
			
				|  |  | +            public void Reset()
 | 
	
		
			
				|  |  | +            {
 | 
	
		
			
				|  |  | +                index = -1;
 | 
	
		
			
				|  |  | +            }
 | 
	
		
			
				|  |  | +
 | 
	
		
			
				|  |  | +            // No guard here, as we're only going to use this internally...
 | 
	
		
			
				|  |  | +            public int Current { get { return array[index]; } }
 | 
	
		
			
				|  |  | +
 | 
	
		
			
				|  |  | +            object IEnumerator.Current
 | 
	
		
			
				|  |  | +            {
 | 
	
		
			
				|  |  | +                get { return Current; }
 | 
	
		
			
				|  |  | +            }
 | 
	
		
			
				|  |  | +
 | 
	
		
			
				|  |  | +            public void Dispose()
 | 
	
		
			
				|  |  | +            {
 | 
	
		
			
				|  |  |              }
 | 
	
		
			
				|  |  |          }
 | 
	
		
			
				|  |  |      }
 |