| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472 | 
							- /*
 
-  *
 
-  * Copyright 2014, Google Inc.
 
-  * All rights reserved.
 
-  *
 
-  * Redistribution and use in source and binary forms, with or without
 
-  * modification, are permitted provided that the following conditions are
 
-  * met:
 
-  *
 
-  *     * Redistributions of source code must retain the above copyright
 
-  * notice, this list of conditions and the following disclaimer.
 
-  *     * Redistributions in binary form must reproduce the above
 
-  * copyright notice, this list of conditions and the following disclaimer
 
-  * in the documentation and/or other materials provided with the
 
-  * distribution.
 
-  *     * Neither the name of Google Inc. nor the names of its
 
-  * contributors may be used to endorse or promote products derived from
 
-  * this software without specific prior written permission.
 
-  *
 
-  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 
-  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 
-  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
 
-  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
 
-  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
 
-  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
 
-  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
 
-  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
 
-  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 
-  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 
-  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 
-  *
 
-  */
 
- #ifndef __GRPCPP_STREAM_H__
 
- #define __GRPCPP_STREAM_H__
 
- #include <grpc++/channel_interface.h>
 
- #include <grpc++/completion_queue.h>
 
- #include <grpc++/impl/call.h>
 
- #include <grpc++/status.h>
 
- #include <grpc/support/log.h>
 
- namespace grpc {
 
- // Common interface for all client side streaming.
 
- class ClientStreamingInterface {
 
-  public:
 
-   virtual ~ClientStreamingInterface() {}
 
-   // Wait until the stream finishes, and return the final status. When the
 
-   // client side declares it has no more message to send, either implicitly or
 
-   // by calling WritesDone, it needs to make sure there is no more message to
 
-   // be received from the server, either implicitly or by getting a false from
 
-   // a Read(). Otherwise, this implicitly cancels the stream.
 
-   virtual Status Finish() = 0;
 
- };
 
- // An interface that yields a sequence of R messages.
 
- template <class R>
 
- class ReaderInterface {
 
-  public:
 
-   virtual ~ReaderInterface() {}
 
-   // Blocking read a message and parse to msg. Returns true on success.
 
-   // The method returns false when there will be no more incoming messages,
 
-   // either because the other side has called WritesDone or the stream has
 
-   // failed (or been cancelled).
 
-   virtual bool Read(R* msg) = 0;
 
- };
 
- // An interface that can be fed a sequence of W messages.
 
- template <class W>
 
- class WriterInterface {
 
-  public:
 
-   virtual ~WriterInterface() {}
 
-   // Blocking write msg to the stream. Returns true on success.
 
-   // Returns false when the stream has been closed.
 
-   virtual bool Write(const W& msg) = 0;
 
- };
 
- template <class R>
 
- class ClientReader final : public ClientStreamingInterface,
 
-                            public ReaderInterface<R> {
 
-  public:
 
-   // Blocking create a stream and write the first request out.
 
-   ClientReader(ChannelInterface *channel, const RpcMethod &method,
 
-                ClientContext *context,
 
-                const google::protobuf::Message &request)
 
-       : call_(channel->CreateCall(method, context, &cq_)) {
 
-     CallOpBuffer buf;
 
-     buf.AddSendMessage(request);
 
-     buf.AddClientSendClose();
 
-     call_.PerformOps(&buf);
 
-     cq_.Pluck(&buf);
 
-   }
 
-   virtual bool Read(R *msg) override {
 
-     CallOpBuffer buf;
 
-     buf.AddRecvMessage(msg);
 
-     call_.PerformOps(&buf);
 
-     return cq_.Pluck(&buf);
 
-   }
 
-   virtual Status Finish() override {
 
-     CallOpBuffer buf;
 
-     Status status;
 
-     buf.AddClientRecvStatus(nullptr, &status); // TODO metadata
 
-     call_.PerformOps(&buf);
 
-     GPR_ASSERT(cq_.Pluck(&buf));
 
-     return status;
 
-   }
 
-  private:
 
-   CompletionQueue cq_;
 
-   Call call_;
 
- };
 
- template <class W>
 
- class ClientWriter final : public ClientStreamingInterface,
 
-                            public WriterInterface<W> {
 
-  public:
 
-   // Blocking create a stream.
 
-   ClientWriter(ChannelInterface *channel, const RpcMethod &method,
 
-                ClientContext *context,
 
-                google::protobuf::Message *response)
 
-       : response_(response),
 
-         call_(channel->CreateCall(method, context, &cq_)) {}
 
-   virtual bool Write(const W& msg) override {
 
-     CallOpBuffer buf;
 
-     buf.AddSendMessage(msg);
 
-     call_.PerformOps(&buf);
 
-     return cq_.Pluck(&buf);
 
-   }
 
-   virtual bool WritesDone() {
 
-     CallOpBuffer buf;
 
-     buf.AddClientSendClose();
 
-     call_.PerformOps(&buf);
 
-     return cq_.Pluck(&buf);
 
-   }
 
-   // Read the final response and wait for the final status.
 
-   virtual Status Finish() override {
 
-     CallOpBuffer buf;
 
-     Status status;
 
-     buf.AddRecvMessage(response_);
 
-     buf.AddClientRecvStatus(nullptr, &status);  // TODO metadata
 
-     call_.PerformOps(&buf);
 
-     GPR_ASSERT(cq_.Pluck(&buf));
 
-     return status;
 
-   }
 
-  private:
 
-   google::protobuf::Message *const response_;
 
-   CompletionQueue cq_;
 
-   Call call_;
 
- };
 
- // Client-side interface for bi-directional streaming.
 
- template <class W, class R>
 
- class ClientReaderWriter final : public ClientStreamingInterface,
 
-                                  public WriterInterface<W>,
 
-                                  public ReaderInterface<R> {
 
-  public:
 
-   // Blocking create a stream.
 
-   ClientReaderWriter(ChannelInterface *channel,
 
-                      const RpcMethod &method, ClientContext *context)
 
-       : call_(channel->CreateCall(method, context, &cq_)) {}
 
-   virtual bool Read(R *msg) override {
 
-     CallOpBuffer buf;
 
-     buf.AddRecvMessage(msg);
 
-     call_.PerformOps(&buf);
 
-     return cq_.Pluck(&buf);
 
-   }
 
-   virtual bool Write(const W& msg) override {
 
-     CallOpBuffer buf;
 
-     buf.AddSendMessage(msg);
 
-     call_.PerformOps(&buf);
 
-     return cq_.Pluck(&buf);
 
-   }
 
-   virtual bool WritesDone() {
 
-     CallOpBuffer buf;
 
-     buf.AddClientSendClose();
 
-     call_.PerformOps(&buf);
 
-     return cq_.Pluck(&buf);
 
-   }
 
-   virtual Status Finish() override {
 
-     CallOpBuffer buf;
 
-     Status status;
 
-     buf.AddClientRecvStatus(nullptr, &status);  // TODO metadata
 
-     call_.PerformOps(&buf);
 
-     GPR_ASSERT(cq_.Pluck(&buf));
 
-     return status;
 
-   }
 
-  private:
 
-   CompletionQueue cq_;
 
-   Call call_;
 
- };
 
- template <class R>
 
- class ServerReader final : public ReaderInterface<R> {
 
-  public:
 
-   explicit ServerReader(Call* call) : call_(call) {}
 
-   virtual bool Read(R* msg) override {
 
-     CallOpBuffer buf;
 
-     buf.AddRecvMessage(msg);
 
-     call_->PerformOps(&buf);
 
-     return call_->cq()->Pluck(&buf);
 
-   }
 
-  private:
 
-   Call* call_;
 
- };
 
- template <class W>
 
- class ServerWriter final : public WriterInterface<W> {
 
-  public:
 
-   explicit ServerWriter(Call* call) : call_(call) {}
 
-   virtual bool Write(const W& msg) override {
 
-     CallOpBuffer buf;
 
-     buf.AddSendMessage(msg);
 
-     call_->PerformOps(&buf);
 
-     return call_->cq()->Pluck(&buf);
 
-   }
 
-  private:
 
-   Call* call_;
 
- };
 
- // Server-side interface for bi-directional streaming.
 
- template <class W, class R>
 
- class ServerReaderWriter final : public WriterInterface<W>,
 
-                            public ReaderInterface<R> {
 
-  public:
 
-   explicit ServerReaderWriter(Call* call) : call_(call) {}
 
-   virtual bool Read(R* msg) override {
 
-     CallOpBuffer buf;
 
-     buf.AddRecvMessage(msg);
 
-     call_->PerformOps(&buf);
 
-     return call_->cq()->Pluck(&buf);
 
-   }
 
-   virtual bool Write(const W& msg) override {
 
-     CallOpBuffer buf;
 
-     buf.AddSendMessage(msg);
 
-     call_->PerformOps(&buf);
 
-     return call_->cq()->Pluck(&buf);
 
-   }
 
-  private:
 
-   CompletionQueue* cq_;
 
-   Call* call_;
 
- };
 
- // Async interfaces
 
- // Common interface for all client side streaming.
 
- class ClientAsyncStreamingInterface {
 
-  public:
 
-   virtual ~ClientAsyncStreamingInterface() {}
 
-   virtual void Finish(Status* status, void* tag) = 0;
 
- };
 
- // An interface that yields a sequence of R messages.
 
- template <class R>
 
- class AsyncReaderInterface {
 
-  public:
 
-   virtual ~AsyncReaderInterface() {}
 
-   virtual void Read(R* msg, void* tag) = 0;
 
- };
 
- // An interface that can be fed a sequence of W messages.
 
- template <class W>
 
- class AsyncWriterInterface {
 
-  public:
 
-   virtual ~AsyncWriterInterface() {}
 
-   virtual void Write(const W& msg, void* tag) = 0;
 
- };
 
- template <class R>
 
- class ClientAsyncReader final : public ClientAsyncStreamingInterface,
 
-                            public AsyncReaderInterface<R> {
 
-  public:
 
-   // Blocking create a stream and write the first request out.
 
-   ClientAsyncReader(ChannelInterface *channel, const RpcMethod &method,
 
-                ClientContext *context,
 
-                const google::protobuf::Message &request, void* tag)
 
-       : call_(channel->CreateCall(method, context, &cq_)) {
 
-     init_buf_.Reset(tag);
 
-     init_buf_.AddSendMessage(request);
 
-     init_buf_.AddClientSendClose();
 
-     call_.PerformOps(&init_buf_);
 
-   }
 
-   virtual void Read(R *msg, void* tag) override {
 
-     read_buf_.Reset(tag);
 
-     read_buf_.AddRecvMessage(msg);
 
-     call_.PerformOps(&read_buf_);
 
-   }
 
-   virtual void Finish(Status* status, void* tag) override {
 
-     finish_buf_.Reset(tag);
 
-     finish_buf_.AddClientRecvStatus(nullptr, status);  // TODO metadata
 
-     call_.PerformOps(&finish_buf_);
 
-   }
 
-  private:
 
-   CompletionQueue cq_;
 
-   Call call_;
 
-   CallOpBuffer init_buf_;
 
-   CallOpBuffer read_buf_;
 
-   CallOpBuffer finish_buf_;
 
- };
 
- template <class W>
 
- class ClientAsyncWriter final : public ClientAsyncStreamingInterface,
 
-                            public WriterInterface<W> {
 
-  public:
 
-   // Blocking create a stream.
 
-   ClientAsyncWriter(ChannelInterface *channel, const RpcMethod &method,
 
-                ClientContext *context,
 
-                google::protobuf::Message *response)
 
-       : response_(response),
 
-         call_(channel->CreateCall(method, context, &cq_)) {}
 
-   virtual void Write(const W& msg, void* tag) override {
 
-     write_buf_.Reset(tag);
 
-     write_buf_.AddSendMessage(msg);
 
-     call_.PerformOps(&write_buf_);
 
-   }
 
-   virtual void WritesDone(void* tag) override {
 
-     writes_done_buf_.Reset(tag);
 
-     writes_done_buf_.AddClientSendClose();
 
-     call_.PerformOps(&writes_done_buf_);
 
-   }
 
-   virtual void Finish(Status* status, void* tag) override {
 
-     finish_buf_.Reset(tag);
 
-     finish_buf_.AddRecvMessage(response_);
 
-     finish_buf_.AddClientRecvStatus(nullptr, status);  // TODO metadata
 
-     call_.PerformOps(&finish_buf_);
 
-   }
 
-  private:
 
-   google::protobuf::Message *const response_;
 
-   CompletionQueue cq_;
 
-   Call call_;
 
-   CallOpBuffer write_buf_;
 
-   CallOpBuffer writes_done_buf_;
 
-   CallOpBuffer finish_buf_;
 
- };
 
- // Client-side interface for bi-directional streaming.
 
- template <class W, class R>
 
- class ClientAsyncReaderWriter final : public ClientAsyncStreamingInterface,
 
-                                  public AsyncWriterInterface<W>,
 
-                                  public AsyncReaderInterface<R> {
 
-  public:
 
-   ClientAsyncReaderWriter(ChannelInterface *channel,
 
-                      const RpcMethod &method, ClientContext *context)
 
-       : call_(channel->CreateCall(method, context, &cq_)) {}
 
-   virtual void Read(R *msg, void* tag) override {
 
-     read_buf_.Reset(tag);
 
-     read_buf_.AddRecvMessage(msg);
 
-     call_.PerformOps(&read_buf_);
 
-   }
 
-   virtual void Write(const W& msg, void* tag) override {
 
-     write_buf_.Reset(tag);
 
-     write_buf_.AddSendMessage(msg);
 
-     call_.PerformOps(&write_buf_);
 
-   }
 
-   virtual void WritesDone(void* tag) override {
 
-     writes_done_buf_.Reset(tag);
 
-     writes_done_buf_.AddClientSendClose();
 
-     call_.PerformOps(&writes_done_buf_);
 
-   }
 
-   virtual void Finish(Status* status, void* tag) override {
 
-     finish_buf_.Reset(tag);
 
-     finish_buf_.AddClientRecvStatus(nullptr, status);  // TODO metadata
 
-     call_.PerformOps(&finish_buf_);
 
-   }
 
-  private:
 
-   CompletionQueue cq_;
 
-   Call call_;
 
-   CallOpBuffer read_buf_;
 
-   CallOpBuffer write_buf_;
 
-   CallOpBuffer writes_done_buf_;
 
-   CallOpBuffer finish_buf_;
 
- };
 
- // TODO(yangg) Move out of stream.h
 
- template <class W>
 
- class ServerAsyncResponseWriter final {
 
-  public:
 
-   explicit ServerAsyncResponseWriter(Call* call) : call_(call) {}
 
-   virtual void Write(const W& msg, void* tag) override {
 
-     CallOpBuffer buf;
 
-     buf.AddSendMessage(msg);
 
-     call_->PerformOps(&buf);
 
-   }
 
-  private:
 
-   Call* call_;
 
- };
 
- template <class R>
 
- class ServerAsyncReader : public AsyncReaderInterface<R> {
 
-  public:
 
-   explicit ServerAsyncReader(Call* call) : call_(call) {}
 
-   virtual void Read(R* msg, void* tag) {
 
-     // TODO
 
-   }
 
-  private:
 
-   Call* call_;
 
- };
 
- template <class W>
 
- class ServerAsyncWriter : public AsyncWriterInterface<W> {
 
-  public:
 
-   explicit ServerAsyncWriter(Call* call) : call_(call) {}
 
-   virtual void Write(const W& msg, void* tag) {
 
-     // TODO
 
-   }
 
-  private:
 
-   Call* call_;
 
- };
 
- // Server-side interface for bi-directional streaming.
 
- template <class W, class R>
 
- class ServerAsyncReaderWriter : public AsyncWriterInterface<W>,
 
-                            public AsyncReaderInterface<R> {
 
-  public:
 
-   explicit ServerAsyncReaderWriter(Call* call) : call_(call) {}
 
-   virtual void Read(R* msg, void* tag) {
 
-     // TODO
 
-   }
 
-   virtual void Write(const W& msg, void* tag) {
 
-     // TODO
 
-   }
 
-  private:
 
-   Call* call_;
 
- };
 
- }  // namespace grpc
 
- #endif  // __GRPCPP_STREAM_H__
 
 
  |