| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330 | /* * * Copyright 2015-2016 gRPC authors. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * *     http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */#ifndef GRPCPP_SERVER_BUILDER_H#define GRPCPP_SERVER_BUILDER_H#include <climits>#include <map>#include <memory>#include <vector>#include <grpc/compression.h>#include <grpc/support/cpu.h>#include <grpc/support/workaround_list.h>#include <grpcpp/impl/channel_argument_option.h>#include <grpcpp/impl/codegen/server_interceptor.h>#include <grpcpp/impl/server_builder_option.h>#include <grpcpp/impl/server_builder_plugin.h>#include <grpcpp/support/config.h>struct grpc_resource_quota;namespace grpc {class AsyncGenericService;class ResourceQuota;class CompletionQueue;class Server;class ServerCompletionQueue;class ServerCredentials;class Service;namespace testing {class ServerBuilderPluginTest;}  // namespace testing/// A builder class for the creation and startup of \a grpc::Server instances.class ServerBuilder { public:  ServerBuilder();  virtual ~ServerBuilder();  //////////////////////////////////////////////////////////////////////////////  // Primary API's  /// Return a running server which is ready for processing calls.  /// Before calling, one typically needs to ensure that:  ///  1. a service is registered - so that the server knows what to serve  ///     (via RegisterService, or RegisterAsyncGenericService)  ///  2. a listening port has been added - so the server knows where to receive  ///     traffic (via AddListeningPort)  ///  3. [for async api only] completion queues have been added via  ///     AddCompletionQueue  virtual std::unique_ptr<Server> BuildAndStart();  /// Register a service. This call does not take ownership of the service.  /// The service must exist for the lifetime of the \a Server instance returned  /// by \a BuildAndStart().  /// Matches requests with any :authority  ServerBuilder& RegisterService(Service* service);  /// Enlists an endpoint \a addr (port with an optional IP address) to  /// bind the \a grpc::Server object to be created to.  ///  /// It can be invoked multiple times.  ///  /// \param addr_uri The address to try to bind to the server in URI form. If  /// the scheme name is omitted, "dns:///" is assumed. To bind to any address,  /// please use IPv6 any, i.e., [::]:<port>, which also accepts IPv4  /// connections.  Valid values include dns:///localhost:1234, /  /// 192.168.1.1:31416, dns:///[::1]:27182, etc.).  /// \param creds The credentials associated with the server.  /// \param selected_port[out] If not `nullptr`, gets populated with the port  /// number bound to the \a grpc::Server for the corresponding endpoint after  /// it is successfully bound by BuildAndStart(), 0 otherwise. AddListeningPort  /// does not modify this pointer.  ServerBuilder& AddListeningPort(const grpc::string& addr_uri,                                  std::shared_ptr<ServerCredentials> creds,                                  int* selected_port = nullptr);  /// Add a completion queue for handling asynchronous services.  ///  /// Best performance is typically obtained by using one thread per polling  /// completion queue.  ///  /// Caller is required to shutdown the server prior to shutting down the  /// returned completion queue. Caller is also required to drain the  /// completion queue after shutting it down. A typical usage scenario:  ///  /// // While building the server:  /// ServerBuilder builder;  /// ...  /// cq_ = builder.AddCompletionQueue();  /// server_ = builder.BuildAndStart();  ///  /// // While shutting down the server;  /// server_->Shutdown();  /// cq_->Shutdown();  // Always *after* the associated server's Shutdown()!  /// // Drain the cq_ that was created  /// void* ignored_tag;  /// bool ignored_ok;  /// while (cq_->Next(&ignored_tag, &ignored_ok)) { }  ///  /// \param is_frequently_polled This is an optional parameter to inform gRPC  /// library about whether this completion queue would be frequently polled  /// (i.e. by calling \a Next() or \a AsyncNext()). The default value is  /// 'true' and is the recommended setting. Setting this to 'false' (i.e.  /// not polling the completion queue frequently) will have a significantly  /// negative performance impact and hence should not be used in production  /// use cases.  std::unique_ptr<ServerCompletionQueue> AddCompletionQueue(      bool is_frequently_polled = true);  //////////////////////////////////////////////////////////////////////////////  // Less commonly used RegisterService variants  /// Register a service. This call does not take ownership of the service.  /// The service must exist for the lifetime of the \a Server instance returned  /// by \a BuildAndStart().  /// Only matches requests with :authority \a host  ServerBuilder& RegisterService(const grpc::string& host, Service* service);  /// Register a generic service.  /// Matches requests with any :authority  /// This is mostly useful for writing generic gRPC Proxies where the exact  /// serialization format is unknown  ServerBuilder& RegisterAsyncGenericService(AsyncGenericService* service);  //////////////////////////////////////////////////////////////////////////////  // Fine control knobs  /// Set max receive message size in bytes.  /// The default is GRPC_DEFAULT_MAX_RECV_MESSAGE_LENGTH.  ServerBuilder& SetMaxReceiveMessageSize(int max_receive_message_size) {    max_receive_message_size_ = max_receive_message_size;    return *this;  }  /// Set max send message size in bytes.  /// The default is GRPC_DEFAULT_MAX_SEND_MESSAGE_LENGTH.  ServerBuilder& SetMaxSendMessageSize(int max_send_message_size) {    max_send_message_size_ = max_send_message_size;    return *this;  }  /// \deprecated For backward compatibility.  ServerBuilder& SetMaxMessageSize(int max_message_size) {    return SetMaxReceiveMessageSize(max_message_size);  }  /// Set the support status for compression algorithms. All algorithms are  /// enabled by default.  ///  /// Incoming calls compressed with an unsupported algorithm will fail with  /// \a GRPC_STATUS_UNIMPLEMENTED.  ServerBuilder& SetCompressionAlgorithmSupportStatus(      grpc_compression_algorithm algorithm, bool enabled);  /// The default compression level to use for all channel calls in the  /// absence of a call-specific level.  ServerBuilder& SetDefaultCompressionLevel(grpc_compression_level level);  /// The default compression algorithm to use for all channel calls in the  /// absence of a call-specific level. Note that it overrides any compression  /// level set by \a SetDefaultCompressionLevel.  ServerBuilder& SetDefaultCompressionAlgorithm(      grpc_compression_algorithm algorithm);  /// Set the attached buffer pool for this server  ServerBuilder& SetResourceQuota(const ResourceQuota& resource_quota);  ServerBuilder& SetOption(std::unique_ptr<ServerBuilderOption> option);  /// Options for synchronous servers.  enum SyncServerOption {    NUM_CQS,         ///< Number of completion queues.    MIN_POLLERS,     ///< Minimum number of polling threads.    MAX_POLLERS,     ///< Maximum number of polling threads.    CQ_TIMEOUT_MSEC  ///< Completion queue timeout in milliseconds.  };  /// Only useful if this is a Synchronous server.  ServerBuilder& SetSyncServerOption(SyncServerOption option, int value);  /// Add a channel argument (an escape hatch to tuning core library parameters  /// directly)  template <class T>  ServerBuilder& AddChannelArgument(const grpc::string& arg, const T& value) {    return SetOption(MakeChannelArgumentOption(arg, value));  }  /// For internal use only: Register a ServerBuilderPlugin factory function.  static void InternalAddPluginFactory(      std::unique_ptr<ServerBuilderPlugin> (*CreatePlugin)());  /// Enable a server workaround. Do not use unless you know what the workaround  /// does. For explanation and detailed descriptions of workarounds, see  /// doc/workarounds.md.  ServerBuilder& EnableWorkaround(grpc_workaround_list id);  /// NOTE: class experimental_type is not part of the public API of this class.  /// TODO(yashykt): Integrate into public API when this is no longer  /// experimental.  class experimental_type {   public:    explicit experimental_type(ServerBuilder* builder) : builder_(builder) {}    void SetInterceptorCreators(        std::vector<            std::unique_ptr<experimental::ServerInterceptorFactoryInterface>>            interceptor_creators) {      builder_->interceptor_creators_ = std::move(interceptor_creators);    }   private:    ServerBuilder* builder_;  };  /// NOTE: The function experimental() is not stable public API. It is a view  /// to the experimental components of this class. It may be changed or removed  /// at any time.  experimental_type experimental() { return experimental_type(this); } protected:  /// Experimental, to be deprecated  struct Port {    grpc::string addr;    std::shared_ptr<ServerCredentials> creds;    int* selected_port;  };  /// Experimental, to be deprecated  typedef std::unique_ptr<grpc::string> HostString;  struct NamedService {    explicit NamedService(Service* s) : service(s) {}    NamedService(const grpc::string& h, Service* s)        : host(new grpc::string(h)), service(s) {}    HostString host;    Service* service;  };  /// Experimental, to be deprecated  std::vector<Port> ports() { return ports_; }  /// Experimental, to be deprecated  std::vector<NamedService*> services() {    std::vector<NamedService*> service_refs;    for (auto& ptr : services_) {      service_refs.push_back(ptr.get());    }    return service_refs;  }  /// Experimental, to be deprecated  std::vector<ServerBuilderOption*> options() {    std::vector<ServerBuilderOption*> option_refs;    for (auto& ptr : options_) {      option_refs.push_back(ptr.get());    }    return option_refs;  } private:  friend class ::grpc::testing::ServerBuilderPluginTest;  struct SyncServerSettings {    SyncServerSettings()        : num_cqs(1), min_pollers(1), max_pollers(2), cq_timeout_msec(10000) {}    /// Number of server completion queues to create to listen to incoming RPCs.    int num_cqs;    /// Minimum number of threads per completion queue that should be listening    /// to incoming RPCs.    int min_pollers;    /// Maximum number of threads per completion queue that can be listening to    /// incoming RPCs.    int max_pollers;    /// The timeout for server completion queue's AsyncNext call.    int cq_timeout_msec;  };  int max_receive_message_size_;  int max_send_message_size_;  std::vector<std::unique_ptr<ServerBuilderOption>> options_;  std::vector<std::unique_ptr<NamedService>> services_;  std::vector<Port> ports_;  SyncServerSettings sync_server_settings_;  /// List of completion queues added via \a AddCompletionQueue method.  std::vector<ServerCompletionQueue*> cqs_;  std::shared_ptr<ServerCredentials> creds_;  std::vector<std::unique_ptr<ServerBuilderPlugin>> plugins_;  grpc_resource_quota* resource_quota_;  AsyncGenericService* generic_service_;  struct {    bool is_set;    grpc_compression_level level;  } maybe_default_compression_level_;  struct {    bool is_set;    grpc_compression_algorithm algorithm;  } maybe_default_compression_algorithm_;  uint32_t enabled_compression_algorithms_bitset_;  std::vector<std::unique_ptr<experimental::ServerInterceptorFactoryInterface>>      interceptor_creators_;};}  // namespace grpc#endif  // GRPCPP_SERVER_BUILDER_H
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