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							- /*
 
-  *
 
-  * Copyright 2019 gRPC authors.
 
-  *
 
-  * Licensed under the Apache License, Version 2.0 (the "License");
 
-  * you may not use this file except in compliance with the License.
 
-  * You may obtain a copy of the License at
 
-  *
 
-  *     http://www.apache.org/licenses/LICENSE-2.0
 
-  *
 
-  * Unless required by applicable law or agreed to in writing, software
 
-  * distributed under the License is distributed on an "AS IS" BASIS,
 
-  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 
-  * See the License for the specific language governing permissions and
 
-  * limitations under the License.
 
-  */
 
- #ifndef GRPCPP_IMPL_CODEGEN_SYNC_STREAM_H
 
- #define GRPCPP_IMPL_CODEGEN_SYNC_STREAM_H
 
- #include <grpcpp/impl/codegen/call.h>
 
- #include <grpcpp/impl/codegen/channel_interface.h>
 
- #include <grpcpp/impl/codegen/client_context.h>
 
- #include <grpcpp/impl/codegen/completion_queue.h>
 
- #include <grpcpp/impl/codegen/core_codegen_interface.h>
 
- #include <grpcpp/impl/codegen/server_context.h>
 
- #include <grpcpp/impl/codegen/service_type.h>
 
- #include <grpcpp/impl/codegen/status.h>
 
- namespace grpc {
 
- namespace internal {
 
- /// Common interface for all synchronous client side streaming.
 
- class ClientStreamingInterface {
 
-  public:
 
-   virtual ~ClientStreamingInterface() {}
 
-   /// Block waiting until the stream finishes and a final status of the call is
 
-   /// available.
 
-   ///
 
-   /// It is appropriate to call this method exactly once when both:
 
-   ///   * the calling code (client-side) has no more message to send
 
-   ///     (this can be declared implicitly by calling this method, or
 
-   ///     explicitly through an earlier call to <i>WritesDone</i> method of the
 
-   ///     class in use, e.g. \a ClientWriterInterface::WritesDone or
 
-   ///     \a ClientReaderWriterInterface::WritesDone).
 
-   ///   * there are no more messages to be received from the server (which can
 
-   ///     be known implicitly, or explicitly from an earlier call to \a
 
-   ///     ReaderInterface::Read that returned "false").
 
-   ///
 
-   /// This function will return either:
 
-   /// - when all incoming messages have been read and the server has
 
-   ///   returned status.
 
-   /// - when the server has returned a non-OK status.
 
-   /// - OR when the call failed for some reason and the library generated a
 
-   ///   status.
 
-   ///
 
-   /// Return values:
 
-   ///   - \a Status contains the status code, message and details for the call
 
-   ///   - the \a ClientContext associated with this call is updated with
 
-   ///     possible trailing metadata sent from the server.
 
-   virtual ::grpc::Status Finish() = 0;
 
- };
 
- /// Common interface for all synchronous server side streaming.
 
- class ServerStreamingInterface {
 
-  public:
 
-   virtual ~ServerStreamingInterface() {}
 
-   /// Block to send initial metadata to client.
 
-   /// This call is optional, but if it is used, it cannot be used concurrently
 
-   /// with or after the \a Finish method.
 
-   ///
 
-   /// The initial metadata that will be sent to the client will be
 
-   /// taken from the \a ServerContext associated with the call.
 
-   virtual void SendInitialMetadata() = 0;
 
- };
 
- /// An interface that yields a sequence of messages of type \a R.
 
- template <class R>
 
- class ReaderInterface {
 
-  public:
 
-   virtual ~ReaderInterface() {}
 
-   /// Get an upper bound on the next message size available for reading on this
 
-   /// stream.
 
-   virtual bool NextMessageSize(uint32_t* sz) = 0;
 
-   /// Block to read a message and parse to \a msg. Returns \a true on success.
 
-   /// This is thread-safe with respect to \a Write or \WritesDone methods on
 
-   /// the same stream. It should not be called concurrently with another \a
 
-   /// Read on the same stream as the order of delivery will not be defined.
 
-   ///
 
-   /// \param[out] msg The read message.
 
-   ///
 
-   /// \return \a false when there will be no more incoming messages, either
 
-   /// because the other side has called \a WritesDone() or the stream has failed
 
-   /// (or been cancelled).
 
-   virtual bool Read(R* msg) = 0;
 
- };
 
- /// An interface that can be fed a sequence of messages of type \a W.
 
- template <class W>
 
- class WriterInterface {
 
-  public:
 
-   virtual ~WriterInterface() {}
 
-   /// Block to write \a msg to the stream with WriteOptions \a options.
 
-   /// This is thread-safe with respect to \a ReaderInterface::Read
 
-   ///
 
-   /// \param msg The message to be written to the stream.
 
-   /// \param options The WriteOptions affecting the write operation.
 
-   ///
 
-   /// \return \a true on success, \a false when the stream has been closed.
 
-   virtual bool Write(const W& msg, ::grpc::WriteOptions options) = 0;
 
-   /// Block to write \a msg to the stream with default write options.
 
-   /// This is thread-safe with respect to \a ReaderInterface::Read
 
-   ///
 
-   /// \param msg The message to be written to the stream.
 
-   ///
 
-   /// \return \a true on success, \a false when the stream has been closed.
 
-   inline bool Write(const W& msg) { return Write(msg, ::grpc::WriteOptions()); }
 
-   /// Write \a msg and coalesce it with the writing of trailing metadata, using
 
-   /// WriteOptions \a options.
 
-   ///
 
-   /// For client, WriteLast is equivalent of performing Write and WritesDone in
 
-   /// a single step. \a msg and trailing metadata are coalesced and sent on wire
 
-   /// by calling this function. For server, WriteLast buffers the \a msg.
 
-   /// The writing of \a msg is held until the service handler returns,
 
-   /// where \a msg and trailing metadata are coalesced and sent on wire.
 
-   /// Note that WriteLast can only buffer \a msg up to the flow control window
 
-   /// size. If \a msg size is larger than the window size, it will be sent on
 
-   /// wire without buffering.
 
-   ///
 
-   /// \param[in] msg The message to be written to the stream.
 
-   /// \param[in] options The WriteOptions to be used to write this message.
 
-   void WriteLast(const W& msg, ::grpc::WriteOptions options) {
 
-     Write(msg, options.set_last_message());
 
-   }
 
- };
 
- }  // namespace internal
 
- /// Client-side interface for streaming reads of message of type \a R.
 
- template <class R>
 
- class ClientReaderInterface : public internal::ClientStreamingInterface,
 
-                               public internal::ReaderInterface<R> {
 
-  public:
 
-   /// Block to wait for initial metadata from server. The received metadata
 
-   /// can only be accessed after this call returns. Should only be called before
 
-   /// the first read. Calling this method is optional, and if it is not called
 
-   /// the metadata will be available in ClientContext after the first read.
 
-   virtual void WaitForInitialMetadata() = 0;
 
- };
 
- namespace internal {
 
- template <class R>
 
- class ClientReaderFactory {
 
-  public:
 
-   template <class W>
 
-   static ClientReader<R>* Create(::grpc::ChannelInterface* channel,
 
-                                  const ::grpc::internal::RpcMethod& method,
 
-                                  ::grpc::ClientContext* context,
 
-                                  const W& request) {
 
-     return new ClientReader<R>(channel, method, context, request);
 
-   }
 
- };
 
- }  // namespace internal
 
- /// Synchronous (blocking) client-side API for doing server-streaming RPCs,
 
- /// where the stream of messages coming from the server has messages
 
- /// of type \a R.
 
- template <class R>
 
- class ClientReader final : public ClientReaderInterface<R> {
 
-  public:
 
-   /// See the \a ClientStreamingInterface.WaitForInitialMetadata method for
 
-   /// semantics.
 
-   ///
 
-   //  Side effect:
 
-   ///   Once complete, the initial metadata read from
 
-   ///   the server will be accessible through the \a ClientContext used to
 
-   ///   construct this object.
 
-   void WaitForInitialMetadata() override {
 
-     GPR_CODEGEN_ASSERT(!context_->initial_metadata_received_);
 
-     ::grpc::internal::CallOpSet<::grpc::internal::CallOpRecvInitialMetadata>
 
-         ops;
 
-     ops.RecvInitialMetadata(context_);
 
-     call_.PerformOps(&ops);
 
-     cq_.Pluck(&ops);  /// status ignored
 
-   }
 
-   bool NextMessageSize(uint32_t* sz) override {
 
-     int result = call_.max_receive_message_size();
 
-     *sz = (result > 0) ? result : UINT32_MAX;
 
-     return true;
 
-   }
 
-   /// See the \a ReaderInterface.Read method for semantics.
 
-   /// Side effect:
 
-   ///   This also receives initial metadata from the server, if not
 
-   ///   already received (if initial metadata is received, it can be then
 
-   ///   accessed through the \a ClientContext associated with this call).
 
-   bool Read(R* msg) override {
 
-     ::grpc::internal::CallOpSet<::grpc::internal::CallOpRecvInitialMetadata,
 
-                                 ::grpc::internal::CallOpRecvMessage<R>>
 
-         ops;
 
-     if (!context_->initial_metadata_received_) {
 
-       ops.RecvInitialMetadata(context_);
 
-     }
 
-     ops.RecvMessage(msg);
 
-     call_.PerformOps(&ops);
 
-     return cq_.Pluck(&ops) && ops.got_message;
 
-   }
 
-   /// See the \a ClientStreamingInterface.Finish method for semantics.
 
-   ///
 
-   /// Side effect:
 
-   ///   The \a ClientContext associated with this call is updated with
 
-   ///   possible metadata received from the server.
 
-   ::grpc::Status Finish() override {
 
-     ::grpc::internal::CallOpSet<::grpc::internal::CallOpClientRecvStatus> ops;
 
-     ::grpc::Status status;
 
-     ops.ClientRecvStatus(context_, &status);
 
-     call_.PerformOps(&ops);
 
-     GPR_CODEGEN_ASSERT(cq_.Pluck(&ops));
 
-     return status;
 
-   }
 
-  private:
 
-   friend class internal::ClientReaderFactory<R>;
 
-   ::grpc::ClientContext* context_;
 
-   ::grpc::CompletionQueue cq_;
 
-   ::grpc::internal::Call call_;
 
-   /// Block to create a stream and write the initial metadata and \a request
 
-   /// out. Note that \a context will be used to fill in custom initial
 
-   /// metadata used to send to the server when starting the call.
 
-   template <class W>
 
-   ClientReader(::grpc::ChannelInterface* channel,
 
-                const ::grpc::internal::RpcMethod& method,
 
-                ::grpc::ClientContext* context, const W& request)
 
-       : context_(context),
 
-         cq_(grpc_completion_queue_attributes{
 
-             GRPC_CQ_CURRENT_VERSION, GRPC_CQ_PLUCK, GRPC_CQ_DEFAULT_POLLING,
 
-             nullptr}),  // Pluckable cq
 
-         call_(channel->CreateCall(method, context, &cq_)) {
 
-     ::grpc::internal::CallOpSet<::grpc::internal::CallOpSendInitialMetadata,
 
-                                 ::grpc::internal::CallOpSendMessage,
 
-                                 ::grpc::internal::CallOpClientSendClose>
 
-         ops;
 
-     ops.SendInitialMetadata(&context->send_initial_metadata_,
 
-                             context->initial_metadata_flags());
 
-     // TODO(ctiller): don't assert
 
-     GPR_CODEGEN_ASSERT(ops.SendMessagePtr(&request).ok());
 
-     ops.ClientSendClose();
 
-     call_.PerformOps(&ops);
 
-     cq_.Pluck(&ops);
 
-   }
 
- };
 
- /// Client-side interface for streaming writes of message type \a W.
 
- template <class W>
 
- class ClientWriterInterface : public internal::ClientStreamingInterface,
 
-                               public internal::WriterInterface<W> {
 
-  public:
 
-   /// Half close writing from the client. (signal that the stream of messages
 
-   /// coming from the client is complete).
 
-   /// Blocks until currently-pending writes are completed.
 
-   /// Thread safe with respect to \a ReaderInterface::Read operations only
 
-   ///
 
-   /// \return Whether the writes were successful.
 
-   virtual bool WritesDone() = 0;
 
- };
 
- namespace internal {
 
- template <class W>
 
- class ClientWriterFactory {
 
-  public:
 
-   template <class R>
 
-   static ClientWriter<W>* Create(::grpc::ChannelInterface* channel,
 
-                                  const ::grpc::internal::RpcMethod& method,
 
-                                  ::grpc::ClientContext* context, R* response) {
 
-     return new ClientWriter<W>(channel, method, context, response);
 
-   }
 
- };
 
- }  // namespace internal
 
- /// Synchronous (blocking) client-side API for doing client-streaming RPCs,
 
- /// where the outgoing message stream coming from the client has messages of
 
- /// type \a W.
 
- template <class W>
 
- class ClientWriter : public ClientWriterInterface<W> {
 
-  public:
 
-   /// See the \a ClientStreamingInterface.WaitForInitialMetadata method for
 
-   /// semantics.
 
-   ///
 
-   //  Side effect:
 
-   ///   Once complete, the initial metadata read from the server will be
 
-   ///   accessible through the \a ClientContext used to construct this object.
 
-   void WaitForInitialMetadata() {
 
-     GPR_CODEGEN_ASSERT(!context_->initial_metadata_received_);
 
-     ::grpc::internal::CallOpSet<::grpc::internal::CallOpRecvInitialMetadata>
 
-         ops;
 
-     ops.RecvInitialMetadata(context_);
 
-     call_.PerformOps(&ops);
 
-     cq_.Pluck(&ops);  // status ignored
 
-   }
 
-   /// See the WriterInterface.Write(const W& msg, WriteOptions options) method
 
-   /// for semantics.
 
-   ///
 
-   /// Side effect:
 
-   ///   Also sends initial metadata if not already sent (using the
 
-   ///   \a ClientContext associated with this call).
 
-   using internal::WriterInterface<W>::Write;
 
-   bool Write(const W& msg, ::grpc::WriteOptions options) override {
 
-     ::grpc::internal::CallOpSet<::grpc::internal::CallOpSendInitialMetadata,
 
-                                 ::grpc::internal::CallOpSendMessage,
 
-                                 ::grpc::internal::CallOpClientSendClose>
 
-         ops;
 
-     if (options.is_last_message()) {
 
-       options.set_buffer_hint();
 
-       ops.ClientSendClose();
 
-     }
 
-     if (context_->initial_metadata_corked_) {
 
-       ops.SendInitialMetadata(&context_->send_initial_metadata_,
 
-                               context_->initial_metadata_flags());
 
-       context_->set_initial_metadata_corked(false);
 
-     }
 
-     if (!ops.SendMessagePtr(&msg, options).ok()) {
 
-       return false;
 
-     }
 
-     call_.PerformOps(&ops);
 
-     return cq_.Pluck(&ops);
 
-   }
 
-   bool WritesDone() override {
 
-     ::grpc::internal::CallOpSet<::grpc::internal::CallOpClientSendClose> ops;
 
-     ops.ClientSendClose();
 
-     call_.PerformOps(&ops);
 
-     return cq_.Pluck(&ops);
 
-   }
 
-   /// See the ClientStreamingInterface.Finish method for semantics.
 
-   /// Side effects:
 
-   ///   - Also receives initial metadata if not already received.
 
-   ///   - Attempts to fill in the \a response parameter passed
 
-   ///     to the constructor of this instance with the response
 
-   ///     message from the server.
 
-   ::grpc::Status Finish() override {
 
-     ::grpc::Status status;
 
-     if (!context_->initial_metadata_received_) {
 
-       finish_ops_.RecvInitialMetadata(context_);
 
-     }
 
-     finish_ops_.ClientRecvStatus(context_, &status);
 
-     call_.PerformOps(&finish_ops_);
 
-     GPR_CODEGEN_ASSERT(cq_.Pluck(&finish_ops_));
 
-     return status;
 
-   }
 
-  private:
 
-   friend class internal::ClientWriterFactory<W>;
 
-   /// Block to create a stream (i.e. send request headers and other initial
 
-   /// metadata to the server). Note that \a context will be used to fill
 
-   /// in custom initial metadata. \a response will be filled in with the
 
-   /// single expected response message from the server upon a successful
 
-   /// call to the \a Finish method of this instance.
 
-   template <class R>
 
-   ClientWriter(::grpc::ChannelInterface* channel,
 
-                const ::grpc::internal::RpcMethod& method,
 
-                ::grpc::ClientContext* context, R* response)
 
-       : context_(context),
 
-         cq_(grpc_completion_queue_attributes{
 
-             GRPC_CQ_CURRENT_VERSION, GRPC_CQ_PLUCK, GRPC_CQ_DEFAULT_POLLING,
 
-             nullptr}),  // Pluckable cq
 
-         call_(channel->CreateCall(method, context, &cq_)) {
 
-     finish_ops_.RecvMessage(response);
 
-     finish_ops_.AllowNoMessage();
 
-     if (!context_->initial_metadata_corked_) {
 
-       ::grpc::internal::CallOpSet<::grpc::internal::CallOpSendInitialMetadata>
 
-           ops;
 
-       ops.SendInitialMetadata(&context->send_initial_metadata_,
 
-                               context->initial_metadata_flags());
 
-       call_.PerformOps(&ops);
 
-       cq_.Pluck(&ops);
 
-     }
 
-   }
 
-   ::grpc::ClientContext* context_;
 
-   ::grpc::internal::CallOpSet<::grpc::internal::CallOpRecvInitialMetadata,
 
-                               ::grpc::internal::CallOpGenericRecvMessage,
 
-                               ::grpc::internal::CallOpClientRecvStatus>
 
-       finish_ops_;
 
-   ::grpc::CompletionQueue cq_;
 
-   ::grpc::internal::Call call_;
 
- };
 
- /// Client-side interface for bi-directional streaming with
 
- /// client-to-server stream messages of type \a W and
 
- /// server-to-client stream messages of type \a R.
 
- template <class W, class R>
 
- class ClientReaderWriterInterface : public internal::ClientStreamingInterface,
 
-                                     public internal::WriterInterface<W>,
 
-                                     public internal::ReaderInterface<R> {
 
-  public:
 
-   /// Block to wait for initial metadata from server. The received metadata
 
-   /// can only be accessed after this call returns. Should only be called before
 
-   /// the first read. Calling this method is optional, and if it is not called
 
-   /// the metadata will be available in ClientContext after the first read.
 
-   virtual void WaitForInitialMetadata() = 0;
 
-   /// Half close writing from the client. (signal that the stream of messages
 
-   /// coming from the client is complete).
 
-   /// Blocks until currently-pending writes are completed.
 
-   /// Thread-safe with respect to \a ReaderInterface::Read
 
-   ///
 
-   /// \return Whether the writes were successful.
 
-   virtual bool WritesDone() = 0;
 
- };
 
- namespace internal {
 
- template <class W, class R>
 
- class ClientReaderWriterFactory {
 
-  public:
 
-   static ClientReaderWriter<W, R>* Create(
 
-       ::grpc::ChannelInterface* channel,
 
-       const ::grpc::internal::RpcMethod& method,
 
-       ::grpc::ClientContext* context) {
 
-     return new ClientReaderWriter<W, R>(channel, method, context);
 
-   }
 
- };
 
- }  // namespace internal
 
- /// Synchronous (blocking) client-side API for bi-directional streaming RPCs,
 
- /// where the outgoing message stream coming from the client has messages of
 
- /// type \a W, and the incoming messages stream coming from the server has
 
- /// messages of type \a R.
 
- template <class W, class R>
 
- class ClientReaderWriter final : public ClientReaderWriterInterface<W, R> {
 
-  public:
 
-   /// Block waiting to read initial metadata from the server.
 
-   /// This call is optional, but if it is used, it cannot be used concurrently
 
-   /// with or after the \a Finish method.
 
-   ///
 
-   /// Once complete, the initial metadata read from the server will be
 
-   /// accessible through the \a ClientContext used to construct this object.
 
-   void WaitForInitialMetadata() override {
 
-     GPR_CODEGEN_ASSERT(!context_->initial_metadata_received_);
 
-     ::grpc::internal::CallOpSet<::grpc::internal::CallOpRecvInitialMetadata>
 
-         ops;
 
-     ops.RecvInitialMetadata(context_);
 
-     call_.PerformOps(&ops);
 
-     cq_.Pluck(&ops);  // status ignored
 
-   }
 
-   bool NextMessageSize(uint32_t* sz) override {
 
-     int result = call_.max_receive_message_size();
 
-     *sz = (result > 0) ? result : UINT32_MAX;
 
-     return true;
 
-   }
 
-   /// See the \a ReaderInterface.Read method for semantics.
 
-   /// Side effect:
 
-   ///   Also receives initial metadata if not already received (updates the \a
 
-   ///   ClientContext associated with this call in that case).
 
-   bool Read(R* msg) override {
 
-     ::grpc::internal::CallOpSet<::grpc::internal::CallOpRecvInitialMetadata,
 
-                                 ::grpc::internal::CallOpRecvMessage<R>>
 
-         ops;
 
-     if (!context_->initial_metadata_received_) {
 
-       ops.RecvInitialMetadata(context_);
 
-     }
 
-     ops.RecvMessage(msg);
 
-     call_.PerformOps(&ops);
 
-     return cq_.Pluck(&ops) && ops.got_message;
 
-   }
 
-   /// See the \a WriterInterface.Write method for semantics.
 
-   ///
 
-   /// Side effect:
 
-   ///   Also sends initial metadata if not already sent (using the
 
-   ///   \a ClientContext associated with this call to fill in values).
 
-   using internal::WriterInterface<W>::Write;
 
-   bool Write(const W& msg, ::grpc::WriteOptions options) override {
 
-     ::grpc::internal::CallOpSet<::grpc::internal::CallOpSendInitialMetadata,
 
-                                 ::grpc::internal::CallOpSendMessage,
 
-                                 ::grpc::internal::CallOpClientSendClose>
 
-         ops;
 
-     if (options.is_last_message()) {
 
-       options.set_buffer_hint();
 
-       ops.ClientSendClose();
 
-     }
 
-     if (context_->initial_metadata_corked_) {
 
-       ops.SendInitialMetadata(&context_->send_initial_metadata_,
 
-                               context_->initial_metadata_flags());
 
-       context_->set_initial_metadata_corked(false);
 
-     }
 
-     if (!ops.SendMessagePtr(&msg, options).ok()) {
 
-       return false;
 
-     }
 
-     call_.PerformOps(&ops);
 
-     return cq_.Pluck(&ops);
 
-   }
 
-   bool WritesDone() override {
 
-     ::grpc::internal::CallOpSet<::grpc::internal::CallOpClientSendClose> ops;
 
-     ops.ClientSendClose();
 
-     call_.PerformOps(&ops);
 
-     return cq_.Pluck(&ops);
 
-   }
 
-   /// See the ClientStreamingInterface.Finish method for semantics.
 
-   ///
 
-   /// Side effect:
 
-   ///   - the \a ClientContext associated with this call is updated with
 
-   ///     possible trailing metadata sent from the server.
 
-   ::grpc::Status Finish() override {
 
-     ::grpc::internal::CallOpSet<::grpc::internal::CallOpRecvInitialMetadata,
 
-                                 ::grpc::internal::CallOpClientRecvStatus>
 
-         ops;
 
-     if (!context_->initial_metadata_received_) {
 
-       ops.RecvInitialMetadata(context_);
 
-     }
 
-     ::grpc::Status status;
 
-     ops.ClientRecvStatus(context_, &status);
 
-     call_.PerformOps(&ops);
 
-     GPR_CODEGEN_ASSERT(cq_.Pluck(&ops));
 
-     return status;
 
-   }
 
-  private:
 
-   friend class internal::ClientReaderWriterFactory<W, R>;
 
-   ::grpc::ClientContext* context_;
 
-   ::grpc::CompletionQueue cq_;
 
-   ::grpc::internal::Call call_;
 
-   /// Block to create a stream and write the initial metadata and \a request
 
-   /// out. Note that \a context will be used to fill in custom initial metadata
 
-   /// used to send to the server when starting the call.
 
-   ClientReaderWriter(::grpc::ChannelInterface* channel,
 
-                      const ::grpc::internal::RpcMethod& method,
 
-                      ::grpc::ClientContext* context)
 
-       : context_(context),
 
-         cq_(grpc_completion_queue_attributes{
 
-             GRPC_CQ_CURRENT_VERSION, GRPC_CQ_PLUCK, GRPC_CQ_DEFAULT_POLLING,
 
-             nullptr}),  // Pluckable cq
 
-         call_(channel->CreateCall(method, context, &cq_)) {
 
-     if (!context_->initial_metadata_corked_) {
 
-       ::grpc::internal::CallOpSet<::grpc::internal::CallOpSendInitialMetadata>
 
-           ops;
 
-       ops.SendInitialMetadata(&context->send_initial_metadata_,
 
-                               context->initial_metadata_flags());
 
-       call_.PerformOps(&ops);
 
-       cq_.Pluck(&ops);
 
-     }
 
-   }
 
- };
 
- /// Server-side interface for streaming reads of message of type \a R.
 
- template <class R>
 
- class ServerReaderInterface : public internal::ServerStreamingInterface,
 
-                               public internal::ReaderInterface<R> {};
 
- /// Synchronous (blocking) server-side API for doing client-streaming RPCs,
 
- /// where the incoming message stream coming from the client has messages of
 
- /// type \a R.
 
- template <class R>
 
- class ServerReader final : public ServerReaderInterface<R> {
 
-  public:
 
-   /// See the \a ServerStreamingInterface.SendInitialMetadata method
 
-   /// for semantics. Note that initial metadata will be affected by the
 
-   /// \a ServerContext associated with this call.
 
-   void SendInitialMetadata() override {
 
-     GPR_CODEGEN_ASSERT(!ctx_->sent_initial_metadata_);
 
-     ::grpc::internal::CallOpSet<::grpc::internal::CallOpSendInitialMetadata>
 
-         ops;
 
-     ops.SendInitialMetadata(&ctx_->initial_metadata_,
 
-                             ctx_->initial_metadata_flags());
 
-     if (ctx_->compression_level_set()) {
 
-       ops.set_compression_level(ctx_->compression_level());
 
-     }
 
-     ctx_->sent_initial_metadata_ = true;
 
-     call_->PerformOps(&ops);
 
-     call_->cq()->Pluck(&ops);
 
-   }
 
-   bool NextMessageSize(uint32_t* sz) override {
 
-     int result = call_->max_receive_message_size();
 
-     *sz = (result > 0) ? result : UINT32_MAX;
 
-     return true;
 
-   }
 
-   bool Read(R* msg) override {
 
-     ::grpc::internal::CallOpSet<::grpc::internal::CallOpRecvMessage<R>> ops;
 
-     ops.RecvMessage(msg);
 
-     call_->PerformOps(&ops);
 
-     return call_->cq()->Pluck(&ops) && ops.got_message;
 
-   }
 
-  private:
 
-   ::grpc::internal::Call* const call_;
 
-   ServerContext* const ctx_;
 
-   template <class ServiceType, class RequestType, class ResponseType>
 
-   friend class internal::ClientStreamingHandler;
 
-   ServerReader(::grpc::internal::Call* call, ::grpc::ServerContext* ctx)
 
-       : call_(call), ctx_(ctx) {}
 
- };
 
- /// Server-side interface for streaming writes of message of type \a W.
 
- template <class W>
 
- class ServerWriterInterface : public internal::ServerStreamingInterface,
 
-                               public internal::WriterInterface<W> {};
 
- /// Synchronous (blocking) server-side API for doing for doing a
 
- /// server-streaming RPCs, where the outgoing message stream coming from the
 
- /// server has messages of type \a W.
 
- template <class W>
 
- class ServerWriter final : public ServerWriterInterface<W> {
 
-  public:
 
-   /// See the \a ServerStreamingInterface.SendInitialMetadata method
 
-   /// for semantics.
 
-   /// Note that initial metadata will be affected by the
 
-   /// \a ServerContext associated with this call.
 
-   void SendInitialMetadata() override {
 
-     GPR_CODEGEN_ASSERT(!ctx_->sent_initial_metadata_);
 
-     ::grpc::internal::CallOpSet<::grpc::internal::CallOpSendInitialMetadata>
 
-         ops;
 
-     ops.SendInitialMetadata(&ctx_->initial_metadata_,
 
-                             ctx_->initial_metadata_flags());
 
-     if (ctx_->compression_level_set()) {
 
-       ops.set_compression_level(ctx_->compression_level());
 
-     }
 
-     ctx_->sent_initial_metadata_ = true;
 
-     call_->PerformOps(&ops);
 
-     call_->cq()->Pluck(&ops);
 
-   }
 
-   /// See the \a WriterInterface.Write method for semantics.
 
-   ///
 
-   /// Side effect:
 
-   ///   Also sends initial metadata if not already sent (using the
 
-   ///   \a ClientContext associated with this call to fill in values).
 
-   using internal::WriterInterface<W>::Write;
 
-   bool Write(const W& msg, ::grpc::WriteOptions options) override {
 
-     if (options.is_last_message()) {
 
-       options.set_buffer_hint();
 
-     }
 
-     if (!ctx_->pending_ops_.SendMessagePtr(&msg, options).ok()) {
 
-       return false;
 
-     }
 
-     if (!ctx_->sent_initial_metadata_) {
 
-       ctx_->pending_ops_.SendInitialMetadata(&ctx_->initial_metadata_,
 
-                                              ctx_->initial_metadata_flags());
 
-       if (ctx_->compression_level_set()) {
 
-         ctx_->pending_ops_.set_compression_level(ctx_->compression_level());
 
-       }
 
-       ctx_->sent_initial_metadata_ = true;
 
-     }
 
-     call_->PerformOps(&ctx_->pending_ops_);
 
-     // if this is the last message we defer the pluck until AFTER we start
 
-     // the trailing md op. This prevents hangs. See
 
-     // https://github.com/grpc/grpc/issues/11546
 
-     if (options.is_last_message()) {
 
-       ctx_->has_pending_ops_ = true;
 
-       return true;
 
-     }
 
-     ctx_->has_pending_ops_ = false;
 
-     return call_->cq()->Pluck(&ctx_->pending_ops_);
 
-   }
 
-  private:
 
-   ::grpc::internal::Call* const call_;
 
-   ::grpc::ServerContext* const ctx_;
 
-   template <class ServiceType, class RequestType, class ResponseType>
 
-   friend class internal::ServerStreamingHandler;
 
-   ServerWriter(::grpc::internal::Call* call, ::grpc::ServerContext* ctx)
 
-       : call_(call), ctx_(ctx) {}
 
- };
 
- /// Server-side interface for bi-directional streaming.
 
- template <class W, class R>
 
- class ServerReaderWriterInterface : public internal::ServerStreamingInterface,
 
-                                     public internal::WriterInterface<W>,
 
-                                     public internal::ReaderInterface<R> {};
 
- /// Actual implementation of bi-directional streaming
 
- namespace internal {
 
- template <class W, class R>
 
- class ServerReaderWriterBody final {
 
-  public:
 
-   ServerReaderWriterBody(grpc::internal::Call* call, ::grpc::ServerContext* ctx)
 
-       : call_(call), ctx_(ctx) {}
 
-   void SendInitialMetadata() {
 
-     GPR_CODEGEN_ASSERT(!ctx_->sent_initial_metadata_);
 
-     grpc::internal::CallOpSet<grpc::internal::CallOpSendInitialMetadata> ops;
 
-     ops.SendInitialMetadata(&ctx_->initial_metadata_,
 
-                             ctx_->initial_metadata_flags());
 
-     if (ctx_->compression_level_set()) {
 
-       ops.set_compression_level(ctx_->compression_level());
 
-     }
 
-     ctx_->sent_initial_metadata_ = true;
 
-     call_->PerformOps(&ops);
 
-     call_->cq()->Pluck(&ops);
 
-   }
 
-   bool NextMessageSize(uint32_t* sz) {
 
-     int result = call_->max_receive_message_size();
 
-     *sz = (result > 0) ? result : UINT32_MAX;
 
-     return true;
 
-   }
 
-   bool Read(R* msg) {
 
-     ::grpc::internal::CallOpSet<::grpc::internal::CallOpRecvMessage<R>> ops;
 
-     ops.RecvMessage(msg);
 
-     call_->PerformOps(&ops);
 
-     return call_->cq()->Pluck(&ops) && ops.got_message;
 
-   }
 
-   bool Write(const W& msg, ::grpc::WriteOptions options) {
 
-     if (options.is_last_message()) {
 
-       options.set_buffer_hint();
 
-     }
 
-     if (!ctx_->pending_ops_.SendMessagePtr(&msg, options).ok()) {
 
-       return false;
 
-     }
 
-     if (!ctx_->sent_initial_metadata_) {
 
-       ctx_->pending_ops_.SendInitialMetadata(&ctx_->initial_metadata_,
 
-                                              ctx_->initial_metadata_flags());
 
-       if (ctx_->compression_level_set()) {
 
-         ctx_->pending_ops_.set_compression_level(ctx_->compression_level());
 
-       }
 
-       ctx_->sent_initial_metadata_ = true;
 
-     }
 
-     call_->PerformOps(&ctx_->pending_ops_);
 
-     // if this is the last message we defer the pluck until AFTER we start
 
-     // the trailing md op. This prevents hangs. See
 
-     // https://github.com/grpc/grpc/issues/11546
 
-     if (options.is_last_message()) {
 
-       ctx_->has_pending_ops_ = true;
 
-       return true;
 
-     }
 
-     ctx_->has_pending_ops_ = false;
 
-     return call_->cq()->Pluck(&ctx_->pending_ops_);
 
-   }
 
-  private:
 
-   grpc::internal::Call* const call_;
 
-   ::grpc::ServerContext* const ctx_;
 
- };
 
- }  // namespace internal
 
- /// Synchronous (blocking) server-side API for a bidirectional
 
- /// streaming call, where the incoming message stream coming from the client has
 
- /// messages of type \a R, and the outgoing message streaming coming from
 
- /// the server has messages of type \a W.
 
- template <class W, class R>
 
- class ServerReaderWriter final : public ServerReaderWriterInterface<W, R> {
 
-  public:
 
-   /// See the \a ServerStreamingInterface.SendInitialMetadata method
 
-   /// for semantics. Note that initial metadata will be affected by the
 
-   /// \a ServerContext associated with this call.
 
-   void SendInitialMetadata() override { body_.SendInitialMetadata(); }
 
-   bool NextMessageSize(uint32_t* sz) override {
 
-     return body_.NextMessageSize(sz);
 
-   }
 
-   bool Read(R* msg) override { return body_.Read(msg); }
 
-   /// See the \a WriterInterface.Write(const W& msg, WriteOptions options)
 
-   /// method for semantics.
 
-   /// Side effect:
 
-   ///   Also sends initial metadata if not already sent (using the \a
 
-   ///   ServerContext associated with this call).
 
-   using internal::WriterInterface<W>::Write;
 
-   bool Write(const W& msg, ::grpc::WriteOptions options) override {
 
-     return body_.Write(msg, options);
 
-   }
 
-  private:
 
-   internal::ServerReaderWriterBody<W, R> body_;
 
-   friend class internal::TemplatedBidiStreamingHandler<ServerReaderWriter<W, R>,
 
-                                                        false>;
 
-   ServerReaderWriter(::grpc::internal::Call* call, ::grpc::ServerContext* ctx)
 
-       : body_(call, ctx) {}
 
- };
 
- /// A class to represent a flow-controlled unary call. This is something
 
- /// of a hybrid between conventional unary and streaming. This is invoked
 
- /// through a unary call on the client side, but the server responds to it
 
- /// as though it were a single-ping-pong streaming call. The server can use
 
- /// the \a NextMessageSize method to determine an upper-bound on the size of
 
- /// the message. A key difference relative to streaming: ServerUnaryStreamer
 
- /// must have exactly 1 Read and exactly 1 Write, in that order, to function
 
- /// correctly. Otherwise, the RPC is in error.
 
- template <class RequestType, class ResponseType>
 
- class ServerUnaryStreamer final
 
-     : public ServerReaderWriterInterface<ResponseType, RequestType> {
 
-  public:
 
-   /// Block to send initial metadata to client.
 
-   /// Implicit input parameter:
 
-   ///    - the \a ServerContext associated with this call will be used for
 
-   ///      sending initial metadata.
 
-   void SendInitialMetadata() override { body_.SendInitialMetadata(); }
 
-   /// Get an upper bound on the request message size from the client.
 
-   bool NextMessageSize(uint32_t* sz) override {
 
-     return body_.NextMessageSize(sz);
 
-   }
 
-   /// Read a message of type \a R into \a msg. Completion will be notified by \a
 
-   /// tag on the associated completion queue.
 
-   /// This is thread-safe with respect to \a Write or \a WritesDone methods. It
 
-   /// should not be called concurrently with other streaming APIs
 
-   /// on the same stream. It is not meaningful to call it concurrently
 
-   /// with another \a ReaderInterface::Read on the same stream since reads on
 
-   /// the same stream are delivered in order.
 
-   ///
 
-   /// \param[out] msg Where to eventually store the read message.
 
-   /// \param[in] tag The tag identifying the operation.
 
-   bool Read(RequestType* request) override {
 
-     if (read_done_) {
 
-       return false;
 
-     }
 
-     read_done_ = true;
 
-     return body_.Read(request);
 
-   }
 
-   /// Block to write \a msg to the stream with WriteOptions \a options.
 
-   /// This is thread-safe with respect to \a ReaderInterface::Read
 
-   ///
 
-   /// \param msg The message to be written to the stream.
 
-   /// \param options The WriteOptions affecting the write operation.
 
-   ///
 
-   /// \return \a true on success, \a false when the stream has been closed.
 
-   using internal::WriterInterface<ResponseType>::Write;
 
-   bool Write(const ResponseType& response,
 
-              ::grpc::WriteOptions options) override {
 
-     if (write_done_ || !read_done_) {
 
-       return false;
 
-     }
 
-     write_done_ = true;
 
-     return body_.Write(response, options);
 
-   }
 
-  private:
 
-   internal::ServerReaderWriterBody<ResponseType, RequestType> body_;
 
-   bool read_done_;
 
-   bool write_done_;
 
-   friend class internal::TemplatedBidiStreamingHandler<
 
-       ServerUnaryStreamer<RequestType, ResponseType>, true>;
 
-   ServerUnaryStreamer(::grpc::internal::Call* call, ::grpc::ServerContext* ctx)
 
-       : body_(call, ctx), read_done_(false), write_done_(false) {}
 
- };
 
- /// A class to represent a flow-controlled server-side streaming call.
 
- /// This is something of a hybrid between server-side and bidi streaming.
 
- /// This is invoked through a server-side streaming call on the client side,
 
- /// but the server responds to it as though it were a bidi streaming call that
 
- /// must first have exactly 1 Read and then any number of Writes.
 
- template <class RequestType, class ResponseType>
 
- class ServerSplitStreamer final
 
-     : public ServerReaderWriterInterface<ResponseType, RequestType> {
 
-  public:
 
-   /// Block to send initial metadata to client.
 
-   /// Implicit input parameter:
 
-   ///    - the \a ServerContext associated with this call will be used for
 
-   ///      sending initial metadata.
 
-   void SendInitialMetadata() override { body_.SendInitialMetadata(); }
 
-   /// Get an upper bound on the request message size from the client.
 
-   bool NextMessageSize(uint32_t* sz) override {
 
-     return body_.NextMessageSize(sz);
 
-   }
 
-   /// Read a message of type \a R into \a msg. Completion will be notified by \a
 
-   /// tag on the associated completion queue.
 
-   /// This is thread-safe with respect to \a Write or \a WritesDone methods. It
 
-   /// should not be called concurrently with other streaming APIs
 
-   /// on the same stream. It is not meaningful to call it concurrently
 
-   /// with another \a ReaderInterface::Read on the same stream since reads on
 
-   /// the same stream are delivered in order.
 
-   ///
 
-   /// \param[out] msg Where to eventually store the read message.
 
-   /// \param[in] tag The tag identifying the operation.
 
-   bool Read(RequestType* request) override {
 
-     if (read_done_) {
 
-       return false;
 
-     }
 
-     read_done_ = true;
 
-     return body_.Read(request);
 
-   }
 
-   /// Block to write \a msg to the stream with WriteOptions \a options.
 
-   /// This is thread-safe with respect to \a ReaderInterface::Read
 
-   ///
 
-   /// \param msg The message to be written to the stream.
 
-   /// \param options The WriteOptions affecting the write operation.
 
-   ///
 
-   /// \return \a true on success, \a false when the stream has been closed.
 
-   using internal::WriterInterface<ResponseType>::Write;
 
-   bool Write(const ResponseType& response,
 
-              ::grpc::WriteOptions options) override {
 
-     return read_done_ && body_.Write(response, options);
 
-   }
 
-  private:
 
-   internal::ServerReaderWriterBody<ResponseType, RequestType> body_;
 
-   bool read_done_;
 
-   friend class internal::TemplatedBidiStreamingHandler<
 
-       ServerSplitStreamer<RequestType, ResponseType>, false>;
 
-   ServerSplitStreamer(::grpc::internal::Call* call, ::grpc::ServerContext* ctx)
 
-       : body_(call, ctx), read_done_(false) {}
 
- };
 
- }  // namespace grpc
 
- #endif  // GRPCPP_IMPL_CODEGEN_SYNC_STREAM_H
 
 
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