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							- /*
 
-  *
 
-  * Copyright 2015, Google Inc.
 
-  * All rights reserved.
 
-  *
 
-  * Redistribution and use in source and binary forms, with or without
 
-  * modification, are permitted provided that the following conditions are
 
-  * met:
 
-  *
 
-  *     * Redistributions of source code must retain the above copyright
 
-  * notice, this list of conditions and the following disclaimer.
 
-  *     * Redistributions in binary form must reproduce the above
 
-  * copyright notice, this list of conditions and the following disclaimer
 
-  * in the documentation and/or other materials provided with the
 
-  * distribution.
 
-  *     * Neither the name of Google Inc. nor the names of its
 
-  * contributors may be used to endorse or promote products derived from
 
-  * this software without specific prior written permission.
 
-  *
 
-  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 
-  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 
-  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
 
-  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
 
-  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
 
-  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
 
-  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
 
-  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
 
-  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 
-  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 
-  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 
-  *
 
-  */
 
- #ifndef GRPCXX_IMPL_CODEGEN_SYNC_STREAM_H
 
- #define GRPCXX_IMPL_CODEGEN_SYNC_STREAM_H
 
- #include <grpc++/impl/codegen/call.h>
 
- #include <grpc++/impl/codegen/channel_interface.h>
 
- #include <grpc++/impl/codegen/client_context.h>
 
- #include <grpc++/impl/codegen/completion_queue.h>
 
- #include <grpc++/impl/codegen/core_codegen_interface.h>
 
- #include <grpc++/impl/codegen/server_context.h>
 
- #include <grpc++/impl/codegen/service_type.h>
 
- #include <grpc++/impl/codegen/status.h>
 
- namespace grpc {
 
- /// Common interface for all synchronous client side streaming.
 
- class ClientStreamingInterface {
 
-  public:
 
-   virtual ~ClientStreamingInterface() {}
 
-   /// Wait until the stream finishes, and return the final status. When the
 
-   /// client side declares it has no more message to send, either implicitly or
 
-   /// by calling \a WritesDone(), it needs to make sure there is no more message
 
-   /// to be received from the server, either implicitly or by getting a false
 
-   /// from a \a Read().
 
-   ///
 
-   /// This function will return either:
 
-   /// - when all incoming messages have been read and the server has returned
 
-   ///   status.
 
-   /// - OR when the server has returned a non-OK status.
 
-   virtual Status Finish() = 0;
 
- };
 
- /// Common interface for all synchronous server side streaming.
 
- class ServerStreamingInterface {
 
-  public:
 
-   virtual ~ServerStreamingInterface() {}
 
-   /// Blocking send initial metadata to client.
 
-   virtual void SendInitialMetadata() = 0;
 
- };
 
- /// An interface that yields a sequence of messages of type \a R.
 
- template <class R>
 
- class ReaderInterface {
 
-  public:
 
-   virtual ~ReaderInterface() {}
 
-   /// Upper bound on the next message size available for reading on this stream
 
-   virtual bool NextMessageSize(uint32_t* sz) = 0;
 
-   /// Blocking read a message and parse to \a msg. Returns \a true on success.
 
-   /// This is thread-safe with respect to \a Write or \WritesDone methods on
 
-   /// the same stream. It should not be called concurrently with another \a
 
-   /// Read on the same stream as the order of delivery will not be defined.
 
-   ///
 
-   /// \param[out] msg The read message.
 
-   ///
 
-   /// \return \a false when there will be no more incoming messages, either
 
-   /// because the other side has called \a WritesDone() or the stream has failed
 
-   /// (or been cancelled).
 
-   virtual bool Read(R* msg) = 0;
 
- };
 
- /// An interface that can be fed a sequence of messages of type \a W.
 
- template <class W>
 
- class WriterInterface {
 
-  public:
 
-   virtual ~WriterInterface() {}
 
-   /// Blocking write \a msg to the stream with WriteOptions \a options.
 
-   /// This is thread-safe with respect to \a Read
 
-   ///
 
-   /// \param msg The message to be written to the stream.
 
-   /// \param options The WriteOptions affecting the write operation.
 
-   ///
 
-   /// \return \a true on success, \a false when the stream has been closed.
 
-   virtual bool Write(const W& msg, WriteOptions options) = 0;
 
-   /// Blocking write \a msg to the stream with default write options.
 
-   /// This is thread-safe with respect to \a Read
 
-   ///
 
-   /// \param msg The message to be written to the stream.
 
-   ///
 
-   /// \return \a true on success, \a false when the stream has been closed.
 
-   inline bool Write(const W& msg) { return Write(msg, WriteOptions()); }
 
-   /// Write \a msg and coalesce it with the writing of trailing metadata, using
 
-   /// WriteOptions \a options.
 
-   ///
 
-   /// For client, WriteLast is equivalent of performing Write and WritesDone in
 
-   /// a single step. \a msg and trailing metadata are coalesced and sent on wire
 
-   /// by calling this function.
 
-   /// For server, WriteLast buffers the \a msg. The writing of \a msg is held
 
-   /// until the service handler returns, where \a msg and trailing metadata are
 
-   /// coalesced and sent on wire. Note that WriteLast can only buffer \a msg up
 
-   /// to the flow control window size. If \a msg size is larger than the window
 
-   /// size, it will be sent on wire without buffering.
 
-   ///
 
-   /// \param[in] msg The message to be written to the stream.
 
-   /// \param[in] options The WriteOptions to be used to write this message.
 
-   void WriteLast(const W& msg, WriteOptions options) {
 
-     Write(msg, options.set_last_message());
 
-   }
 
- };
 
- /// Client-side interface for streaming reads of message of type \a R.
 
- template <class R>
 
- class ClientReaderInterface : public ClientStreamingInterface,
 
-                               public ReaderInterface<R> {
 
-  public:
 
-   /// Blocking wait for initial metadata from server. The received metadata
 
-   /// can only be accessed after this call returns. Should only be called before
 
-   /// the first read. Calling this method is optional, and if it is not called
 
-   /// the metadata will be available in ClientContext after the first read.
 
-   virtual void WaitForInitialMetadata() = 0;
 
- };
 
- template <class R>
 
- class ClientReader final : public ClientReaderInterface<R> {
 
-  public:
 
-   /// Blocking create a stream and write the first request out.
 
-   template <class W>
 
-   ClientReader(ChannelInterface* channel, const RpcMethod& method,
 
-                ClientContext* context, const W& request)
 
-       : context_(context), call_(channel->CreateCall(method, context, &cq_)) {
 
-     CallOpSet<CallOpSendInitialMetadata, CallOpSendMessage,
 
-               CallOpClientSendClose>
 
-         ops;
 
-     ops.SendInitialMetadata(context->send_initial_metadata_,
 
-                             context->initial_metadata_flags());
 
-     // TODO(ctiller): don't assert
 
-     GPR_CODEGEN_ASSERT(ops.SendMessage(request).ok());
 
-     ops.ClientSendClose();
 
-     call_.PerformOps(&ops);
 
-     cq_.Pluck(&ops);
 
-   }
 
-   void WaitForInitialMetadata() override {
 
-     GPR_CODEGEN_ASSERT(!context_->initial_metadata_received_);
 
-     CallOpSet<CallOpRecvInitialMetadata> ops;
 
-     ops.RecvInitialMetadata(context_);
 
-     call_.PerformOps(&ops);
 
-     cq_.Pluck(&ops);  /// status ignored
 
-   }
 
-   bool NextMessageSize(uint32_t* sz) override {
 
-     *sz = call_.max_receive_message_size();
 
-     return true;
 
-   }
 
-   bool Read(R* msg) override {
 
-     CallOpSet<CallOpRecvInitialMetadata, CallOpRecvMessage<R>> ops;
 
-     if (!context_->initial_metadata_received_) {
 
-       ops.RecvInitialMetadata(context_);
 
-     }
 
-     ops.RecvMessage(msg);
 
-     call_.PerformOps(&ops);
 
-     return cq_.Pluck(&ops) && ops.got_message;
 
-   }
 
-   Status Finish() override {
 
-     CallOpSet<CallOpClientRecvStatus> ops;
 
-     Status status;
 
-     ops.ClientRecvStatus(context_, &status);
 
-     call_.PerformOps(&ops);
 
-     GPR_CODEGEN_ASSERT(cq_.Pluck(&ops));
 
-     return status;
 
-   }
 
-  private:
 
-   ClientContext* context_;
 
-   CompletionQueue cq_;
 
-   Call call_;
 
- };
 
- /// Client-side interface for streaming writes of message of type \a W.
 
- template <class W>
 
- class ClientWriterInterface : public ClientStreamingInterface,
 
-                               public WriterInterface<W> {
 
-  public:
 
-   /// Half close writing from the client.
 
-   /// Block until currently-pending writes are completed.
 
-   /// Thread safe with respect to \a Read operations only
 
-   ///
 
-   /// \return Whether the writes were successful.
 
-   virtual bool WritesDone() = 0;
 
- };
 
- template <class W>
 
- class ClientWriter : public ClientWriterInterface<W> {
 
-  public:
 
-   /// Blocking create a stream.
 
-   template <class R>
 
-   ClientWriter(ChannelInterface* channel, const RpcMethod& method,
 
-                ClientContext* context, R* response)
 
-       : context_(context), call_(channel->CreateCall(method, context, &cq_)) {
 
-     finish_ops_.RecvMessage(response);
 
-     finish_ops_.AllowNoMessage();
 
-     if (!context_->initial_metadata_corked_) {
 
-       CallOpSet<CallOpSendInitialMetadata> ops;
 
-       ops.SendInitialMetadata(context->send_initial_metadata_,
 
-                               context->initial_metadata_flags());
 
-       call_.PerformOps(&ops);
 
-       cq_.Pluck(&ops);
 
-     }
 
-   }
 
-   void WaitForInitialMetadata() {
 
-     GPR_CODEGEN_ASSERT(!context_->initial_metadata_received_);
 
-     CallOpSet<CallOpRecvInitialMetadata> ops;
 
-     ops.RecvInitialMetadata(context_);
 
-     call_.PerformOps(&ops);
 
-     cq_.Pluck(&ops);  // status ignored
 
-   }
 
-   using WriterInterface<W>::Write;
 
-   bool Write(const W& msg, WriteOptions options) override {
 
-     CallOpSet<CallOpSendInitialMetadata, CallOpSendMessage,
 
-               CallOpClientSendClose>
 
-         ops;
 
-     if (options.is_last_message()) {
 
-       options.set_buffer_hint();
 
-       ops.ClientSendClose();
 
-     }
 
-     if (context_->initial_metadata_corked_) {
 
-       ops.SendInitialMetadata(context_->send_initial_metadata_,
 
-                               context_->initial_metadata_flags());
 
-       context_->set_initial_metadata_corked(false);
 
-     }
 
-     if (!ops.SendMessage(msg, options).ok()) {
 
-       return false;
 
-     }
 
-     call_.PerformOps(&ops);
 
-     return cq_.Pluck(&ops);
 
-   }
 
-   bool WritesDone() override {
 
-     CallOpSet<CallOpClientSendClose> ops;
 
-     ops.ClientSendClose();
 
-     call_.PerformOps(&ops);
 
-     return cq_.Pluck(&ops);
 
-   }
 
-   /// Read the final response and wait for the final status.
 
-   Status Finish() override {
 
-     Status status;
 
-     if (!context_->initial_metadata_received_) {
 
-       finish_ops_.RecvInitialMetadata(context_);
 
-     }
 
-     finish_ops_.ClientRecvStatus(context_, &status);
 
-     call_.PerformOps(&finish_ops_);
 
-     GPR_CODEGEN_ASSERT(cq_.Pluck(&finish_ops_));
 
-     return status;
 
-   }
 
-  private:
 
-   ClientContext* context_;
 
-   CallOpSet<CallOpRecvInitialMetadata, CallOpGenericRecvMessage,
 
-             CallOpClientRecvStatus>
 
-       finish_ops_;
 
-   CompletionQueue cq_;
 
-   Call call_;
 
- };
 
- /// Client-side interface for bi-directional streaming.
 
- template <class W, class R>
 
- class ClientReaderWriterInterface : public ClientStreamingInterface,
 
-                                     public WriterInterface<W>,
 
-                                     public ReaderInterface<R> {
 
-  public:
 
-   /// Blocking wait for initial metadata from server. The received metadata
 
-   /// can only be accessed after this call returns. Should only be called before
 
-   /// the first read. Calling this method is optional, and if it is not called
 
-   /// the metadata will be available in ClientContext after the first read.
 
-   virtual void WaitForInitialMetadata() = 0;
 
-   /// Block until currently-pending writes are completed.
 
-   /// Thread-safe with respect to \a Read
 
-   ///
 
-   /// \return Whether the writes were successful.
 
-   virtual bool WritesDone() = 0;
 
- };
 
- template <class W, class R>
 
- class ClientReaderWriter final : public ClientReaderWriterInterface<W, R> {
 
-  public:
 
-   /// Blocking create a stream.
 
-   ClientReaderWriter(ChannelInterface* channel, const RpcMethod& method,
 
-                      ClientContext* context)
 
-       : context_(context), call_(channel->CreateCall(method, context, &cq_)) {
 
-     if (!context_->initial_metadata_corked_) {
 
-       CallOpSet<CallOpSendInitialMetadata> ops;
 
-       ops.SendInitialMetadata(context->send_initial_metadata_,
 
-                               context->initial_metadata_flags());
 
-       call_.PerformOps(&ops);
 
-       cq_.Pluck(&ops);
 
-     }
 
-   }
 
-   void WaitForInitialMetadata() override {
 
-     GPR_CODEGEN_ASSERT(!context_->initial_metadata_received_);
 
-     CallOpSet<CallOpRecvInitialMetadata> ops;
 
-     ops.RecvInitialMetadata(context_);
 
-     call_.PerformOps(&ops);
 
-     cq_.Pluck(&ops);  // status ignored
 
-   }
 
-   bool NextMessageSize(uint32_t* sz) override {
 
-     *sz = call_.max_receive_message_size();
 
-     return true;
 
-   }
 
-   bool Read(R* msg) override {
 
-     CallOpSet<CallOpRecvInitialMetadata, CallOpRecvMessage<R>> ops;
 
-     if (!context_->initial_metadata_received_) {
 
-       ops.RecvInitialMetadata(context_);
 
-     }
 
-     ops.RecvMessage(msg);
 
-     call_.PerformOps(&ops);
 
-     return cq_.Pluck(&ops) && ops.got_message;
 
-   }
 
-   using WriterInterface<W>::Write;
 
-   bool Write(const W& msg, WriteOptions options) override {
 
-     CallOpSet<CallOpSendInitialMetadata, CallOpSendMessage,
 
-               CallOpClientSendClose>
 
-         ops;
 
-     if (options.is_last_message()) {
 
-       options.set_buffer_hint();
 
-       ops.ClientSendClose();
 
-     }
 
-     if (context_->initial_metadata_corked_) {
 
-       ops.SendInitialMetadata(context_->send_initial_metadata_,
 
-                               context_->initial_metadata_flags());
 
-       context_->set_initial_metadata_corked(false);
 
-     }
 
-     if (!ops.SendMessage(msg, options).ok()) {
 
-       return false;
 
-     }
 
-     call_.PerformOps(&ops);
 
-     return cq_.Pluck(&ops);
 
-   }
 
-   bool WritesDone() override {
 
-     CallOpSet<CallOpClientSendClose> ops;
 
-     ops.ClientSendClose();
 
-     call_.PerformOps(&ops);
 
-     return cq_.Pluck(&ops);
 
-   }
 
-   Status Finish() override {
 
-     CallOpSet<CallOpRecvInitialMetadata, CallOpClientRecvStatus> ops;
 
-     if (!context_->initial_metadata_received_) {
 
-       ops.RecvInitialMetadata(context_);
 
-     }
 
-     Status status;
 
-     ops.ClientRecvStatus(context_, &status);
 
-     call_.PerformOps(&ops);
 
-     GPR_CODEGEN_ASSERT(cq_.Pluck(&ops));
 
-     return status;
 
-   }
 
-  private:
 
-   ClientContext* context_;
 
-   CompletionQueue cq_;
 
-   Call call_;
 
- };
 
- /// Server-side interface for streaming reads of message of type \a R.
 
- template <class R>
 
- class ServerReaderInterface : public ServerStreamingInterface,
 
-                               public ReaderInterface<R> {};
 
- template <class R>
 
- class ServerReader final : public ServerReaderInterface<R> {
 
-  public:
 
-   ServerReader(Call* call, ServerContext* ctx) : call_(call), ctx_(ctx) {}
 
-   void SendInitialMetadata() override {
 
-     GPR_CODEGEN_ASSERT(!ctx_->sent_initial_metadata_);
 
-     CallOpSet<CallOpSendInitialMetadata> ops;
 
-     ops.SendInitialMetadata(ctx_->initial_metadata_,
 
-                             ctx_->initial_metadata_flags());
 
-     if (ctx_->compression_level_set()) {
 
-       ops.set_compression_level(ctx_->compression_level());
 
-     }
 
-     ctx_->sent_initial_metadata_ = true;
 
-     call_->PerformOps(&ops);
 
-     call_->cq()->Pluck(&ops);
 
-   }
 
-   bool NextMessageSize(uint32_t* sz) override {
 
-     *sz = call_->max_receive_message_size();
 
-     return true;
 
-   }
 
-   bool Read(R* msg) override {
 
-     CallOpSet<CallOpRecvMessage<R>> ops;
 
-     ops.RecvMessage(msg);
 
-     call_->PerformOps(&ops);
 
-     return call_->cq()->Pluck(&ops) && ops.got_message;
 
-   }
 
-  private:
 
-   Call* const call_;
 
-   ServerContext* const ctx_;
 
- };
 
- /// Server-side interface for streaming writes of message of type \a W.
 
- template <class W>
 
- class ServerWriterInterface : public ServerStreamingInterface,
 
-                               public WriterInterface<W> {};
 
- template <class W>
 
- class ServerWriter final : public ServerWriterInterface<W> {
 
-  public:
 
-   ServerWriter(Call* call, ServerContext* ctx) : call_(call), ctx_(ctx) {}
 
-   void SendInitialMetadata() override {
 
-     GPR_CODEGEN_ASSERT(!ctx_->sent_initial_metadata_);
 
-     CallOpSet<CallOpSendInitialMetadata> ops;
 
-     ops.SendInitialMetadata(ctx_->initial_metadata_,
 
-                             ctx_->initial_metadata_flags());
 
-     if (ctx_->compression_level_set()) {
 
-       ops.set_compression_level(ctx_->compression_level());
 
-     }
 
-     ctx_->sent_initial_metadata_ = true;
 
-     call_->PerformOps(&ops);
 
-     call_->cq()->Pluck(&ops);
 
-   }
 
-   using WriterInterface<W>::Write;
 
-   bool Write(const W& msg, WriteOptions options) override {
 
-     if (options.is_last_message()) {
 
-       options.set_buffer_hint();
 
-     }
 
-     CallOpSet<CallOpSendInitialMetadata, CallOpSendMessage> ops;
 
-     if (!ops.SendMessage(msg, options).ok()) {
 
-       return false;
 
-     }
 
-     if (!ctx_->sent_initial_metadata_) {
 
-       ops.SendInitialMetadata(ctx_->initial_metadata_,
 
-                               ctx_->initial_metadata_flags());
 
-       if (ctx_->compression_level_set()) {
 
-         ops.set_compression_level(ctx_->compression_level());
 
-       }
 
-       ctx_->sent_initial_metadata_ = true;
 
-     }
 
-     call_->PerformOps(&ops);
 
-     return call_->cq()->Pluck(&ops);
 
-   }
 
-  private:
 
-   Call* const call_;
 
-   ServerContext* const ctx_;
 
- };
 
- /// Server-side interface for bi-directional streaming.
 
- template <class W, class R>
 
- class ServerReaderWriterInterface : public ServerStreamingInterface,
 
-                                     public WriterInterface<W>,
 
-                                     public ReaderInterface<R> {};
 
- // Actual implementation of bi-directional streaming
 
- namespace internal {
 
- template <class W, class R>
 
- class ServerReaderWriterBody final {
 
-  public:
 
-   ServerReaderWriterBody(Call* call, ServerContext* ctx)
 
-       : call_(call), ctx_(ctx) {}
 
-   void SendInitialMetadata() {
 
-     GPR_CODEGEN_ASSERT(!ctx_->sent_initial_metadata_);
 
-     CallOpSet<CallOpSendInitialMetadata> ops;
 
-     ops.SendInitialMetadata(ctx_->initial_metadata_,
 
-                             ctx_->initial_metadata_flags());
 
-     if (ctx_->compression_level_set()) {
 
-       ops.set_compression_level(ctx_->compression_level());
 
-     }
 
-     ctx_->sent_initial_metadata_ = true;
 
-     call_->PerformOps(&ops);
 
-     call_->cq()->Pluck(&ops);
 
-   }
 
-   bool NextMessageSize(uint32_t* sz) {
 
-     *sz = call_->max_receive_message_size();
 
-     return true;
 
-   }
 
-   bool Read(R* msg) {
 
-     CallOpSet<CallOpRecvMessage<R>> ops;
 
-     ops.RecvMessage(msg);
 
-     call_->PerformOps(&ops);
 
-     return call_->cq()->Pluck(&ops) && ops.got_message;
 
-   }
 
-   bool Write(const W& msg, WriteOptions options) {
 
-     if (options.is_last_message()) {
 
-       options.set_buffer_hint();
 
-     }
 
-     CallOpSet<CallOpSendInitialMetadata, CallOpSendMessage> ops;
 
-     if (!ops.SendMessage(msg, options).ok()) {
 
-       return false;
 
-     }
 
-     if (!ctx_->sent_initial_metadata_) {
 
-       ops.SendInitialMetadata(ctx_->initial_metadata_,
 
-                               ctx_->initial_metadata_flags());
 
-       if (ctx_->compression_level_set()) {
 
-         ops.set_compression_level(ctx_->compression_level());
 
-       }
 
-       ctx_->sent_initial_metadata_ = true;
 
-     }
 
-     call_->PerformOps(&ops);
 
-     return call_->cq()->Pluck(&ops);
 
-   }
 
-  private:
 
-   Call* const call_;
 
-   ServerContext* const ctx_;
 
- };
 
- }
 
- // class to represent the user API for a bidirectional streaming call
 
- template <class W, class R>
 
- class ServerReaderWriter final : public ServerReaderWriterInterface<W, R> {
 
-  public:
 
-   ServerReaderWriter(Call* call, ServerContext* ctx) : body_(call, ctx) {}
 
-   void SendInitialMetadata() override { body_.SendInitialMetadata(); }
 
-   bool NextMessageSize(uint32_t* sz) override {
 
-     return body_.NextMessageSize(sz);
 
-   }
 
-   bool Read(R* msg) override { return body_.Read(msg); }
 
-   using WriterInterface<W>::Write;
 
-   bool Write(const W& msg, WriteOptions options) override {
 
-     return body_.Write(msg, options);
 
-   }
 
-  private:
 
-   internal::ServerReaderWriterBody<W, R> body_;
 
- };
 
- /// A class to represent a flow-controlled unary call. This is something
 
- /// of a hybrid between conventional unary and streaming. This is invoked
 
- /// through a unary call on the client side, but the server responds to it
 
- /// as though it were a single-ping-pong streaming call. The server can use
 
- /// the \a NextMessageSize method to determine an upper-bound on the size of
 
- /// the message.
 
- /// A key difference relative to streaming: ServerUnaryStreamer
 
- /// must have exactly 1 Read and exactly 1 Write, in that order, to function
 
- /// correctly. Otherwise, the RPC is in error.
 
- template <class RequestType, class ResponseType>
 
- class ServerUnaryStreamer final
 
-     : public ServerReaderWriterInterface<ResponseType, RequestType> {
 
-  public:
 
-   ServerUnaryStreamer(Call* call, ServerContext* ctx)
 
-       : body_(call, ctx), read_done_(false), write_done_(false) {}
 
-   void SendInitialMetadata() override { body_.SendInitialMetadata(); }
 
-   bool NextMessageSize(uint32_t* sz) override {
 
-     return body_.NextMessageSize(sz);
 
-   }
 
-   bool Read(RequestType* request) override {
 
-     if (read_done_) {
 
-       return false;
 
-     }
 
-     read_done_ = true;
 
-     return body_.Read(request);
 
-   }
 
-   using WriterInterface<ResponseType>::Write;
 
-   bool Write(const ResponseType& response, WriteOptions options) override {
 
-     if (write_done_ || !read_done_) {
 
-       return false;
 
-     }
 
-     write_done_ = true;
 
-     return body_.Write(response, options);
 
-   }
 
-  private:
 
-   internal::ServerReaderWriterBody<ResponseType, RequestType> body_;
 
-   bool read_done_;
 
-   bool write_done_;
 
- };
 
- /// A class to represent a flow-controlled server-side streaming call.
 
- /// This is something of a hybrid between server-side and bidi streaming.
 
- /// This is invoked through a server-side streaming call on the client side,
 
- /// but the server responds to it as though it were a bidi streaming call that
 
- /// must first have exactly 1 Read and then any number of Writes.
 
- template <class RequestType, class ResponseType>
 
- class ServerSplitStreamer final
 
-     : public ServerReaderWriterInterface<ResponseType, RequestType> {
 
-  public:
 
-   ServerSplitStreamer(Call* call, ServerContext* ctx)
 
-       : body_(call, ctx), read_done_(false) {}
 
-   void SendInitialMetadata() override { body_.SendInitialMetadata(); }
 
-   bool NextMessageSize(uint32_t* sz) override {
 
-     return body_.NextMessageSize(sz);
 
-   }
 
-   bool Read(RequestType* request) override {
 
-     if (read_done_) {
 
-       return false;
 
-     }
 
-     read_done_ = true;
 
-     return body_.Read(request);
 
-   }
 
-   using WriterInterface<ResponseType>::Write;
 
-   bool Write(const ResponseType& response, WriteOptions options) override {
 
-     return read_done_ && body_.Write(response, options);
 
-   }
 
-  private:
 
-   internal::ServerReaderWriterBody<ResponseType, RequestType> body_;
 
-   bool read_done_;
 
- };
 
- }  // namespace grpc
 
- #endif  // GRPCXX_IMPL_CODEGEN_SYNC_STREAM_H
 
 
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