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- #region Copyright notice and license
- // Copyright 2015, Google Inc.
- // All rights reserved.
- //
- // Redistribution and use in source and binary forms, with or without
- // modification, are permitted provided that the following conditions are
- // met:
- //
- // * Redistributions of source code must retain the above copyright
- // notice, this list of conditions and the following disclaimer.
- // * Redistributions in binary form must reproduce the above
- // copyright notice, this list of conditions and the following disclaimer
- // in the documentation and/or other materials provided with the
- // distribution.
- // * Neither the name of Google Inc. nor the names of its
- // contributors may be used to endorse or promote products derived from
- // this software without specific prior written permission.
- //
- // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- #endregion
- using System;
- using System.Threading;
- using Grpc.Core;
- using Grpc.Core.Internal;
- using System.Collections.Generic;
- using System.Diagnostics;
- namespace Grpc.Microbenchmarks
- {
- public class ThreadedBenchmark
- {
- List<ThreadStart> runners;
- public ThreadedBenchmark(IEnumerable<ThreadStart> runners)
- {
- this.runners = new List<ThreadStart>(runners);
- }
- public ThreadedBenchmark(int threadCount, Action threadBody)
- {
- this.runners = new List<ThreadStart>();
- for (int i = 0; i < threadCount; i++)
- {
- this.runners.Add(new ThreadStart(() => threadBody()));
- }
- }
-
- public void Run()
- {
- Console.WriteLine("Running threads.");
- var threads = new List<Thread>();
- for (int i = 0; i < runners.Count; i++)
- {
- var thread = new Thread(runners[i]);
- thread.Start();
- threads.Add(thread);
- }
- foreach (var thread in threads)
- {
- thread.Join();
- }
- Console.WriteLine("All threads finished.");
- }
- }
- }
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