| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685 | /* * * Copyright 2015, Google Inc. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * *     * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. *     * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. *     * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * */#ifndef GRPCXX_IMPL_CODEGEN_SYNC_STREAM_H#define GRPCXX_IMPL_CODEGEN_SYNC_STREAM_H#include <grpc++/impl/codegen/call.h>#include <grpc++/impl/codegen/channel_interface.h>#include <grpc++/impl/codegen/client_context.h>#include <grpc++/impl/codegen/completion_queue.h>#include <grpc++/impl/codegen/core_codegen_interface.h>#include <grpc++/impl/codegen/server_context.h>#include <grpc++/impl/codegen/service_type.h>#include <grpc++/impl/codegen/status.h>namespace grpc {/// Common interface for all synchronous client side streaming.class ClientStreamingInterface { public:  virtual ~ClientStreamingInterface() {}  /// Wait until the stream finishes, and return the final status. When the  /// client side declares it has no more message to send, either implicitly or  /// by calling \a WritesDone(), it needs to make sure there is no more message  /// to be received from the server, either implicitly or by getting a false  /// from a \a Read().  ///  /// This function will return either:  /// - when all incoming messages have been read and the server has returned  ///   status.  /// - OR when the server has returned a non-OK status.  virtual Status Finish() = 0;};/// Common interface for all synchronous server side streaming.class ServerStreamingInterface { public:  virtual ~ServerStreamingInterface() {}  /// Blocking send initial metadata to client.  virtual void SendInitialMetadata() = 0;};/// An interface that yields a sequence of messages of type \a R.template <class R>class ReaderInterface { public:  virtual ~ReaderInterface() {}  /// Upper bound on the next message size available for reading on this stream  virtual bool NextMessageSize(uint32_t* sz) = 0;  /// Blocking read a message and parse to \a msg. Returns \a true on success.  /// This is thread-safe with respect to \a Write or \WritesDone methods on  /// the same stream. It should not be called concurrently with another \a  /// Read on the same stream as the order of delivery will not be defined.  ///  /// \param[out] msg The read message.  ///  /// \return \a false when there will be no more incoming messages, either  /// because the other side has called \a WritesDone() or the stream has failed  /// (or been cancelled).  virtual bool Read(R* msg) = 0;};/// An interface that can be fed a sequence of messages of type \a W.template <class W>class WriterInterface { public:  virtual ~WriterInterface() {}  /// Blocking write \a msg to the stream with WriteOptions \a options.  /// This is thread-safe with respect to \a Read  ///  /// \param msg The message to be written to the stream.  /// \param options The WriteOptions affecting the write operation.  ///  /// \return \a true on success, \a false when the stream has been closed.  virtual bool Write(const W& msg, WriteOptions options) = 0;  /// Blocking write \a msg to the stream with default write options.  /// This is thread-safe with respect to \a Read  ///  /// \param msg The message to be written to the stream.  ///  /// \return \a true on success, \a false when the stream has been closed.  inline bool Write(const W& msg) { return Write(msg, WriteOptions()); }  /// Write \a msg and coalesce it with the writing of trailing metadata, using  /// WriteOptions \a options.  ///  /// For client, WriteLast is equivalent of performing Write and WritesDone in  /// a single step. \a msg and trailing metadata are coalesced and sent on wire  /// by calling this function.  /// For server, WriteLast buffers the \a msg. The writing of \a msg is held  /// until the service handler returns, where \a msg and trailing metadata are  /// coalesced and sent on wire. Note that WriteLast can only buffer \a msg up  /// to the flow control window size. If \a msg size is larger than the window  /// size, it will be sent on wire without buffering.  ///  /// \param[in] msg The message to be written to the stream.  /// \param[in] options The WriteOptions to be used to write this message.  void WriteLast(const W& msg, WriteOptions options) {    Write(msg, options.set_last_message());  }};/// Client-side interface for streaming reads of message of type \a R.template <class R>class ClientReaderInterface : public ClientStreamingInterface,                              public ReaderInterface<R> { public:  /// Blocking wait for initial metadata from server. The received metadata  /// can only be accessed after this call returns. Should only be called before  /// the first read. Calling this method is optional, and if it is not called  /// the metadata will be available in ClientContext after the first read.  virtual void WaitForInitialMetadata() = 0;};template <class R>class ClientReader final : public ClientReaderInterface<R> { public:  /// Blocking create a stream and write the first request out.  template <class W>  ClientReader(ChannelInterface* channel, const RpcMethod& method,               ClientContext* context, const W& request)      : context_(context),        cq_(grpc_completion_queue_attributes{            GRPC_CQ_CURRENT_VERSION, GRPC_CQ_PLUCK,            GRPC_CQ_DEFAULT_POLLING}),  // Pluckable cq        call_(channel->CreateCall(method, context, &cq_)) {    CallOpSet<CallOpSendInitialMetadata, CallOpSendMessage,              CallOpClientSendClose>        ops;    ops.SendInitialMetadata(context->send_initial_metadata_,                            context->initial_metadata_flags());    // TODO(ctiller): don't assert    GPR_CODEGEN_ASSERT(ops.SendMessage(request).ok());    ops.ClientSendClose();    call_.PerformOps(&ops);    cq_.Pluck(&ops);  }  void WaitForInitialMetadata() override {    GPR_CODEGEN_ASSERT(!context_->initial_metadata_received_);    CallOpSet<CallOpRecvInitialMetadata> ops;    ops.RecvInitialMetadata(context_);    call_.PerformOps(&ops);    cq_.Pluck(&ops);  /// status ignored  }  bool NextMessageSize(uint32_t* sz) override {    *sz = call_.max_receive_message_size();    return true;  }  bool Read(R* msg) override {    CallOpSet<CallOpRecvInitialMetadata, CallOpRecvMessage<R>> ops;    if (!context_->initial_metadata_received_) {      ops.RecvInitialMetadata(context_);    }    ops.RecvMessage(msg);    call_.PerformOps(&ops);    return cq_.Pluck(&ops) && ops.got_message;  }  Status Finish() override {    CallOpSet<CallOpClientRecvStatus> ops;    Status status;    ops.ClientRecvStatus(context_, &status);    call_.PerformOps(&ops);    GPR_CODEGEN_ASSERT(cq_.Pluck(&ops));    return status;  } private:  ClientContext* context_;  CompletionQueue cq_;  Call call_;};/// Client-side interface for streaming writes of message of type \a W.template <class W>class ClientWriterInterface : public ClientStreamingInterface,                              public WriterInterface<W> { public:  /// Half close writing from the client.  /// Block until currently-pending writes are completed.  /// Thread safe with respect to \a Read operations only  ///  /// \return Whether the writes were successful.  virtual bool WritesDone() = 0;};template <class W>class ClientWriter : public ClientWriterInterface<W> { public:  /// Blocking create a stream.  template <class R>  ClientWriter(ChannelInterface* channel, const RpcMethod& method,               ClientContext* context, R* response)      : context_(context),        cq_(grpc_completion_queue_attributes{            GRPC_CQ_CURRENT_VERSION, GRPC_CQ_PLUCK,            GRPC_CQ_DEFAULT_POLLING}),  // Pluckable cq        call_(channel->CreateCall(method, context, &cq_)) {    finish_ops_.RecvMessage(response);    finish_ops_.AllowNoMessage();    if (!context_->initial_metadata_corked_) {      CallOpSet<CallOpSendInitialMetadata> ops;      ops.SendInitialMetadata(context->send_initial_metadata_,                              context->initial_metadata_flags());      call_.PerformOps(&ops);      cq_.Pluck(&ops);    }  }  void WaitForInitialMetadata() {    GPR_CODEGEN_ASSERT(!context_->initial_metadata_received_);    CallOpSet<CallOpRecvInitialMetadata> ops;    ops.RecvInitialMetadata(context_);    call_.PerformOps(&ops);    cq_.Pluck(&ops);  // status ignored  }  using WriterInterface<W>::Write;  bool Write(const W& msg, WriteOptions options) override {    CallOpSet<CallOpSendInitialMetadata, CallOpSendMessage,              CallOpClientSendClose>        ops;    if (options.is_last_message()) {      options.set_buffer_hint();      ops.ClientSendClose();    }    if (context_->initial_metadata_corked_) {      ops.SendInitialMetadata(context_->send_initial_metadata_,                              context_->initial_metadata_flags());      context_->set_initial_metadata_corked(false);    }    if (!ops.SendMessage(msg, options).ok()) {      return false;    }    call_.PerformOps(&ops);    return cq_.Pluck(&ops);  }  bool WritesDone() override {    CallOpSet<CallOpClientSendClose> ops;    ops.ClientSendClose();    call_.PerformOps(&ops);    return cq_.Pluck(&ops);  }  /// Read the final response and wait for the final status.  Status Finish() override {    Status status;    if (!context_->initial_metadata_received_) {      finish_ops_.RecvInitialMetadata(context_);    }    finish_ops_.ClientRecvStatus(context_, &status);    call_.PerformOps(&finish_ops_);    GPR_CODEGEN_ASSERT(cq_.Pluck(&finish_ops_));    return status;  } private:  ClientContext* context_;  CallOpSet<CallOpRecvInitialMetadata, CallOpGenericRecvMessage,            CallOpClientRecvStatus>      finish_ops_;  CompletionQueue cq_;  Call call_;};/// Client-side interface for bi-directional streaming.template <class W, class R>class ClientReaderWriterInterface : public ClientStreamingInterface,                                    public WriterInterface<W>,                                    public ReaderInterface<R> { public:  /// Blocking wait for initial metadata from server. The received metadata  /// can only be accessed after this call returns. Should only be called before  /// the first read. Calling this method is optional, and if it is not called  /// the metadata will be available in ClientContext after the first read.  virtual void WaitForInitialMetadata() = 0;  /// Block until currently-pending writes are completed.  /// Thread-safe with respect to \a Read  ///  /// \return Whether the writes were successful.  virtual bool WritesDone() = 0;};template <class W, class R>class ClientReaderWriter final : public ClientReaderWriterInterface<W, R> { public:  /// Blocking create a stream.  ClientReaderWriter(ChannelInterface* channel, const RpcMethod& method,                     ClientContext* context)      : context_(context),        cq_(grpc_completion_queue_attributes{            GRPC_CQ_CURRENT_VERSION, GRPC_CQ_PLUCK,            GRPC_CQ_DEFAULT_POLLING}),  // Pluckable cq        call_(channel->CreateCall(method, context, &cq_)) {    if (!context_->initial_metadata_corked_) {      CallOpSet<CallOpSendInitialMetadata> ops;      ops.SendInitialMetadata(context->send_initial_metadata_,                              context->initial_metadata_flags());      call_.PerformOps(&ops);      cq_.Pluck(&ops);    }  }  void WaitForInitialMetadata() override {    GPR_CODEGEN_ASSERT(!context_->initial_metadata_received_);    CallOpSet<CallOpRecvInitialMetadata> ops;    ops.RecvInitialMetadata(context_);    call_.PerformOps(&ops);    cq_.Pluck(&ops);  // status ignored  }  bool NextMessageSize(uint32_t* sz) override {    *sz = call_.max_receive_message_size();    return true;  }  bool Read(R* msg) override {    CallOpSet<CallOpRecvInitialMetadata, CallOpRecvMessage<R>> ops;    if (!context_->initial_metadata_received_) {      ops.RecvInitialMetadata(context_);    }    ops.RecvMessage(msg);    call_.PerformOps(&ops);    return cq_.Pluck(&ops) && ops.got_message;  }  using WriterInterface<W>::Write;  bool Write(const W& msg, WriteOptions options) override {    CallOpSet<CallOpSendInitialMetadata, CallOpSendMessage,              CallOpClientSendClose>        ops;    if (options.is_last_message()) {      options.set_buffer_hint();      ops.ClientSendClose();    }    if (context_->initial_metadata_corked_) {      ops.SendInitialMetadata(context_->send_initial_metadata_,                              context_->initial_metadata_flags());      context_->set_initial_metadata_corked(false);    }    if (!ops.SendMessage(msg, options).ok()) {      return false;    }    call_.PerformOps(&ops);    return cq_.Pluck(&ops);  }  bool WritesDone() override {    CallOpSet<CallOpClientSendClose> ops;    ops.ClientSendClose();    call_.PerformOps(&ops);    return cq_.Pluck(&ops);  }  Status Finish() override {    CallOpSet<CallOpRecvInitialMetadata, CallOpClientRecvStatus> ops;    if (!context_->initial_metadata_received_) {      ops.RecvInitialMetadata(context_);    }    Status status;    ops.ClientRecvStatus(context_, &status);    call_.PerformOps(&ops);    GPR_CODEGEN_ASSERT(cq_.Pluck(&ops));    return status;  } private:  ClientContext* context_;  CompletionQueue cq_;  Call call_;};/// Server-side interface for streaming reads of message of type \a R.template <class R>class ServerReaderInterface : public ServerStreamingInterface,                              public ReaderInterface<R> {};template <class R>class ServerReader final : public ServerReaderInterface<R> { public:  ServerReader(Call* call, ServerContext* ctx) : call_(call), ctx_(ctx) {}  void SendInitialMetadata() override {    GPR_CODEGEN_ASSERT(!ctx_->sent_initial_metadata_);    CallOpSet<CallOpSendInitialMetadata> ops;    ops.SendInitialMetadata(ctx_->initial_metadata_,                            ctx_->initial_metadata_flags());    if (ctx_->compression_level_set()) {      ops.set_compression_level(ctx_->compression_level());    }    ctx_->sent_initial_metadata_ = true;    call_->PerformOps(&ops);    call_->cq()->Pluck(&ops);  }  bool NextMessageSize(uint32_t* sz) override {    *sz = call_->max_receive_message_size();    return true;  }  bool Read(R* msg) override {    CallOpSet<CallOpRecvMessage<R>> ops;    ops.RecvMessage(msg);    call_->PerformOps(&ops);    return call_->cq()->Pluck(&ops) && ops.got_message;  } private:  Call* const call_;  ServerContext* const ctx_;};/// Server-side interface for streaming writes of message of type \a W.template <class W>class ServerWriterInterface : public ServerStreamingInterface,                              public WriterInterface<W> {};template <class W>class ServerWriter final : public ServerWriterInterface<W> { public:  ServerWriter(Call* call, ServerContext* ctx) : call_(call), ctx_(ctx) {}  void SendInitialMetadata() override {    GPR_CODEGEN_ASSERT(!ctx_->sent_initial_metadata_);    CallOpSet<CallOpSendInitialMetadata> ops;    ops.SendInitialMetadata(ctx_->initial_metadata_,                            ctx_->initial_metadata_flags());    if (ctx_->compression_level_set()) {      ops.set_compression_level(ctx_->compression_level());    }    ctx_->sent_initial_metadata_ = true;    call_->PerformOps(&ops);    call_->cq()->Pluck(&ops);  }  using WriterInterface<W>::Write;  bool Write(const W& msg, WriteOptions options) override {    if (options.is_last_message()) {      options.set_buffer_hint();    }    CallOpSet<CallOpSendInitialMetadata, CallOpSendMessage> ops;    if (!ops.SendMessage(msg, options).ok()) {      return false;    }    if (!ctx_->sent_initial_metadata_) {      ops.SendInitialMetadata(ctx_->initial_metadata_,                              ctx_->initial_metadata_flags());      if (ctx_->compression_level_set()) {        ops.set_compression_level(ctx_->compression_level());      }      ctx_->sent_initial_metadata_ = true;    }    call_->PerformOps(&ops);    return call_->cq()->Pluck(&ops);  } private:  Call* const call_;  ServerContext* const ctx_;};/// Server-side interface for bi-directional streaming.template <class W, class R>class ServerReaderWriterInterface : public ServerStreamingInterface,                                    public WriterInterface<W>,                                    public ReaderInterface<R> {};// Actual implementation of bi-directional streamingnamespace internal {template <class W, class R>class ServerReaderWriterBody final { public:  ServerReaderWriterBody(Call* call, ServerContext* ctx)      : call_(call), ctx_(ctx) {}  void SendInitialMetadata() {    GPR_CODEGEN_ASSERT(!ctx_->sent_initial_metadata_);    CallOpSet<CallOpSendInitialMetadata> ops;    ops.SendInitialMetadata(ctx_->initial_metadata_,                            ctx_->initial_metadata_flags());    if (ctx_->compression_level_set()) {      ops.set_compression_level(ctx_->compression_level());    }    ctx_->sent_initial_metadata_ = true;    call_->PerformOps(&ops);    call_->cq()->Pluck(&ops);  }  bool NextMessageSize(uint32_t* sz) {    *sz = call_->max_receive_message_size();    return true;  }  bool Read(R* msg) {    CallOpSet<CallOpRecvMessage<R>> ops;    ops.RecvMessage(msg);    call_->PerformOps(&ops);    return call_->cq()->Pluck(&ops) && ops.got_message;  }  bool Write(const W& msg, WriteOptions options) {    if (options.is_last_message()) {      options.set_buffer_hint();    }    CallOpSet<CallOpSendInitialMetadata, CallOpSendMessage> ops;    if (!ops.SendMessage(msg, options).ok()) {      return false;    }    if (!ctx_->sent_initial_metadata_) {      ops.SendInitialMetadata(ctx_->initial_metadata_,                              ctx_->initial_metadata_flags());      if (ctx_->compression_level_set()) {        ops.set_compression_level(ctx_->compression_level());      }      ctx_->sent_initial_metadata_ = true;    }    call_->PerformOps(&ops);    return call_->cq()->Pluck(&ops);  } private:  Call* const call_;  ServerContext* const ctx_;};}  // namespace internal// class to represent the user API for a bidirectional streaming calltemplate <class W, class R>class ServerReaderWriter final : public ServerReaderWriterInterface<W, R> { public:  ServerReaderWriter(Call* call, ServerContext* ctx) : body_(call, ctx) {}  void SendInitialMetadata() override { body_.SendInitialMetadata(); }  bool NextMessageSize(uint32_t* sz) override {    return body_.NextMessageSize(sz);  }  bool Read(R* msg) override { return body_.Read(msg); }  using WriterInterface<W>::Write;  bool Write(const W& msg, WriteOptions options) override {    return body_.Write(msg, options);  } private:  internal::ServerReaderWriterBody<W, R> body_;};/// A class to represent a flow-controlled unary call. This is something/// of a hybrid between conventional unary and streaming. This is invoked/// through a unary call on the client side, but the server responds to it/// as though it were a single-ping-pong streaming call. The server can use/// the \a NextMessageSize method to determine an upper-bound on the size of/// the message./// A key difference relative to streaming: ServerUnaryStreamer/// must have exactly 1 Read and exactly 1 Write, in that order, to function/// correctly. Otherwise, the RPC is in error.template <class RequestType, class ResponseType>class ServerUnaryStreamer final    : public ServerReaderWriterInterface<ResponseType, RequestType> { public:  ServerUnaryStreamer(Call* call, ServerContext* ctx)      : body_(call, ctx), read_done_(false), write_done_(false) {}  void SendInitialMetadata() override { body_.SendInitialMetadata(); }  bool NextMessageSize(uint32_t* sz) override {    return body_.NextMessageSize(sz);  }  bool Read(RequestType* request) override {    if (read_done_) {      return false;    }    read_done_ = true;    return body_.Read(request);  }  using WriterInterface<ResponseType>::Write;  bool Write(const ResponseType& response, WriteOptions options) override {    if (write_done_ || !read_done_) {      return false;    }    write_done_ = true;    return body_.Write(response, options);  } private:  internal::ServerReaderWriterBody<ResponseType, RequestType> body_;  bool read_done_;  bool write_done_;};/// A class to represent a flow-controlled server-side streaming call./// This is something of a hybrid between server-side and bidi streaming./// This is invoked through a server-side streaming call on the client side,/// but the server responds to it as though it were a bidi streaming call that/// must first have exactly 1 Read and then any number of Writes.template <class RequestType, class ResponseType>class ServerSplitStreamer final    : public ServerReaderWriterInterface<ResponseType, RequestType> { public:  ServerSplitStreamer(Call* call, ServerContext* ctx)      : body_(call, ctx), read_done_(false) {}  void SendInitialMetadata() override { body_.SendInitialMetadata(); }  bool NextMessageSize(uint32_t* sz) override {    return body_.NextMessageSize(sz);  }  bool Read(RequestType* request) override {    if (read_done_) {      return false;    }    read_done_ = true;    return body_.Read(request);  }  using WriterInterface<ResponseType>::Write;  bool Write(const ResponseType& response, WriteOptions options) override {    return read_done_ && body_.Write(response, options);  } private:  internal::ServerReaderWriterBody<ResponseType, RequestType> body_;  bool read_done_;};}  // namespace grpc#endif  // GRPCXX_IMPL_CODEGEN_SYNC_STREAM_H
 |