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							- /*
 
-  *
 
-  * Copyright 2015-2016 gRPC authors.
 
-  *
 
-  * Licensed under the Apache License, Version 2.0 (the "License");
 
-  * you may not use this file except in compliance with the License.
 
-  * You may obtain a copy of the License at
 
-  *
 
-  *     http://www.apache.org/licenses/LICENSE-2.0
 
-  *
 
-  * Unless required by applicable law or agreed to in writing, software
 
-  * distributed under the License is distributed on an "AS IS" BASIS,
 
-  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 
-  * See the License for the specific language governing permissions and
 
-  * limitations under the License.
 
-  *
 
-  */
 
- /// A completion queue implements a concurrent producer-consumer queue, with
 
- /// two main API-exposed methods: \a Next and \a AsyncNext. These
 
- /// methods are the essential component of the gRPC C++ asynchronous API.
 
- /// There is also a \a Shutdown method to indicate that a given completion queue
 
- /// will no longer have regular events. This must be called before the
 
- /// completion queue is destroyed.
 
- /// All completion queue APIs are thread-safe and may be used concurrently with
 
- /// any other completion queue API invocation; it is acceptable to have
 
- /// multiple threads calling \a Next or \a AsyncNext on the same or different
 
- /// completion queues, or to call these methods concurrently with a \a Shutdown
 
- /// elsewhere.
 
- /// \remark{All other API calls on completion queue should be completed before
 
- /// a completion queue destructor is called.}
 
- #ifndef GRPCPP_IMPL_CODEGEN_COMPLETION_QUEUE_H
 
- #define GRPCPP_IMPL_CODEGEN_COMPLETION_QUEUE_H
 
- #include <grpc/impl/codegen/atm.h>
 
- #include <grpcpp/impl/codegen/completion_queue_tag.h>
 
- #include <grpcpp/impl/codegen/core_codegen_interface.h>
 
- #include <grpcpp/impl/codegen/grpc_library.h>
 
- #include <grpcpp/impl/codegen/status.h>
 
- #include <grpcpp/impl/codegen/time.h>
 
- struct grpc_completion_queue;
 
- namespace grpc {
 
- template <class R>
 
- class ClientReader;
 
- template <class W>
 
- class ClientWriter;
 
- template <class W, class R>
 
- class ClientReaderWriter;
 
- template <class R>
 
- class ServerReader;
 
- template <class W>
 
- class ServerWriter;
 
- namespace internal {
 
- template <class W, class R>
 
- class ServerReaderWriterBody;
 
- }  // namespace internal
 
- class Channel;
 
- class ChannelInterface;
 
- class ClientContext;
 
- class CompletionQueue;
 
- class Server;
 
- class ServerBuilder;
 
- class ServerContext;
 
- class ServerInterface;
 
- namespace internal {
 
- class CompletionQueueTag;
 
- class RpcMethod;
 
- template <class ServiceType, class RequestType, class ResponseType>
 
- class RpcMethodHandler;
 
- template <class ServiceType, class RequestType, class ResponseType>
 
- class ClientStreamingHandler;
 
- template <class ServiceType, class RequestType, class ResponseType>
 
- class ServerStreamingHandler;
 
- template <class ServiceType, class RequestType, class ResponseType>
 
- class BidiStreamingHandler;
 
- template <class Streamer, bool WriteNeeded>
 
- class TemplatedBidiStreamingHandler;
 
- template <StatusCode code>
 
- class ErrorMethodHandler;
 
- template <class InputMessage, class OutputMessage>
 
- class BlockingUnaryCallImpl;
 
- template <class Op1, class Op2, class Op3, class Op4, class Op5, class Op6>
 
- class CallOpSet;
 
- }  // namespace internal
 
- extern CoreCodegenInterface* g_core_codegen_interface;
 
- /// A thin wrapper around \ref grpc_completion_queue (see \ref
 
- /// src/core/lib/surface/completion_queue.h).
 
- /// See \ref doc/cpp/perf_notes.md for notes on best practices for high
 
- /// performance servers.
 
- class CompletionQueue : private GrpcLibraryCodegen {
 
-  public:
 
-   /// Default constructor. Implicitly creates a \a grpc_completion_queue
 
-   /// instance.
 
-   CompletionQueue()
 
-       : CompletionQueue(grpc_completion_queue_attributes{
 
-             GRPC_CQ_CURRENT_VERSION, GRPC_CQ_NEXT, GRPC_CQ_DEFAULT_POLLING,
 
-             nullptr}) {}
 
-   /// Wrap \a take, taking ownership of the instance.
 
-   ///
 
-   /// \param take The completion queue instance to wrap. Ownership is taken.
 
-   explicit CompletionQueue(grpc_completion_queue* take);
 
-   /// Destructor. Destroys the owned wrapped completion queue / instance.
 
-   ~CompletionQueue() {
 
-     g_core_codegen_interface->grpc_completion_queue_destroy(cq_);
 
-   }
 
-   /// Tri-state return for AsyncNext: SHUTDOWN, GOT_EVENT, TIMEOUT.
 
-   enum NextStatus {
 
-     SHUTDOWN,   ///< The completion queue has been shutdown and fully-drained
 
-     GOT_EVENT,  ///< Got a new event; \a tag will be filled in with its
 
-                 ///< associated value; \a ok indicating its success.
 
-     TIMEOUT     ///< deadline was reached.
 
-   };
 
-   /// Read from the queue, blocking until an event is available or the queue is
 
-   /// shutting down.
 
-   ///
 
-   /// \param tag [out] Updated to point to the read event's tag.
 
-   /// \param ok [out] true if read a successful event, false otherwise.
 
-   ///
 
-   /// Note that each tag sent to the completion queue (through RPC operations
 
-   /// or alarms) will be delivered out of the completion queue by a call to
 
-   /// Next (or a related method), regardless of whether the operation succeeded
 
-   /// or not. Success here means that this operation completed in the normal
 
-   /// valid manner.
 
-   ///
 
-   /// Server-side RPC request: \a ok indicates that the RPC has indeed
 
-   /// been started. If it is false, the server has been Shutdown
 
-   /// before this particular call got matched to an incoming RPC.
 
-   ///
 
-   /// Client-side StartCall/RPC invocation: \a ok indicates that the RPC is
 
-   /// going to go to the wire. If it is false, it not going to the wire. This
 
-   /// would happen if the channel is either permanently broken or
 
-   /// transiently broken but with the fail-fast option. (Note that async unary
 
-   /// RPCs don't post a CQ tag at this point, nor do client-streaming
 
-   /// or bidi-streaming RPCs that have the initial metadata corked option set.)
 
-   ///
 
-   /// Client-side Write, Client-side WritesDone, Server-side Write,
 
-   /// Server-side Finish, Server-side SendInitialMetadata (which is
 
-   /// typically included in Write or Finish when not done explicitly):
 
-   /// \a ok means that the data/metadata/status/etc is going to go to the
 
-   /// wire. If it is false, it not going to the wire because the call
 
-   /// is already dead (i.e., canceled, deadline expired, other side
 
-   /// dropped the channel, etc).
 
-   ///
 
-   /// Client-side Read, Server-side Read, Client-side
 
-   /// RecvInitialMetadata (which is typically included in Read if not
 
-   /// done explicitly): \a ok indicates whether there is a valid message
 
-   /// that got read. If not, you know that there are certainly no more
 
-   /// messages that can ever be read from this stream. For the client-side
 
-   /// operations, this only happens because the call is dead. For the
 
-   /// server-sider operation, though, this could happen because the client
 
-   /// has done a WritesDone already.
 
-   ///
 
-   /// Client-side Finish: \a ok should always be true
 
-   ///
 
-   /// Server-side AsyncNotifyWhenDone: \a ok should always be true
 
-   ///
 
-   /// Alarm: \a ok is true if it expired, false if it was canceled
 
-   ///
 
-   /// \return true if got an event, false if the queue is fully drained and
 
-   ///         shut down.
 
-   bool Next(void** tag, bool* ok) {
 
-     return (AsyncNextInternal(tag, ok,
 
-                               g_core_codegen_interface->gpr_inf_future(
 
-                                   GPR_CLOCK_REALTIME)) != SHUTDOWN);
 
-   }
 
-   /// Read from the queue, blocking up to \a deadline (or the queue's shutdown).
 
-   /// Both \a tag and \a ok are updated upon success (if an event is available
 
-   /// within the \a deadline).  A \a tag points to an arbitrary location usually
 
-   /// employed to uniquely identify an event.
 
-   ///
 
-   /// \param tag [out] Upon sucess, updated to point to the event's tag.
 
-   /// \param ok [out] Upon sucess, true if a successful event, false otherwise
 
-   ///        See documentation for CompletionQueue::Next for explanation of ok
 
-   /// \param deadline [in] How long to block in wait for an event.
 
-   ///
 
-   /// \return The type of event read.
 
-   template <typename T>
 
-   NextStatus AsyncNext(void** tag, bool* ok, const T& deadline) {
 
-     TimePoint<T> deadline_tp(deadline);
 
-     return AsyncNextInternal(tag, ok, deadline_tp.raw_time());
 
-   }
 
-   /// EXPERIMENTAL
 
-   /// First executes \a F, then reads from the queue, blocking up to
 
-   /// \a deadline (or the queue's shutdown).
 
-   /// Both \a tag and \a ok are updated upon success (if an event is available
 
-   /// within the \a deadline).  A \a tag points to an arbitrary location usually
 
-   /// employed to uniquely identify an event.
 
-   ///
 
-   /// \param f [in] Function to execute before calling AsyncNext on this queue.
 
-   /// \param tag [out] Upon sucess, updated to point to the event's tag.
 
-   /// \param ok [out] Upon sucess, true if read a regular event, false
 
-   /// otherwise.
 
-   /// \param deadline [in] How long to block in wait for an event.
 
-   ///
 
-   /// \return The type of event read.
 
-   template <typename T, typename F>
 
-   NextStatus DoThenAsyncNext(F&& f, void** tag, bool* ok, const T& deadline) {
 
-     CompletionQueueTLSCache cache = CompletionQueueTLSCache(this);
 
-     f();
 
-     if (cache.Flush(tag, ok)) {
 
-       return GOT_EVENT;
 
-     } else {
 
-       return AsyncNext(tag, ok, deadline);
 
-     }
 
-   }
 
-   /// Request the shutdown of the queue.
 
-   ///
 
-   /// \warning This method must be called at some point if this completion queue
 
-   /// is accessed with Next or AsyncNext. \a Next will not return false
 
-   /// until this method has been called and all pending tags have been drained.
 
-   /// (Likewise for \a AsyncNext returning \a NextStatus::SHUTDOWN .)
 
-   /// Only once either one of these methods does that (that is, once the queue
 
-   /// has been \em drained) can an instance of this class be destroyed.
 
-   /// Also note that applications must ensure that no work is enqueued on this
 
-   /// completion queue after this method is called.
 
-   void Shutdown();
 
-   /// Returns a \em raw pointer to the underlying \a grpc_completion_queue
 
-   /// instance.
 
-   ///
 
-   /// \warning Remember that the returned instance is owned. No transfer of
 
-   /// owership is performed.
 
-   grpc_completion_queue* cq() { return cq_; }
 
-  protected:
 
-   /// Private constructor of CompletionQueue only visible to friend classes
 
-   CompletionQueue(const grpc_completion_queue_attributes& attributes) {
 
-     cq_ = g_core_codegen_interface->grpc_completion_queue_create(
 
-         g_core_codegen_interface->grpc_completion_queue_factory_lookup(
 
-             &attributes),
 
-         &attributes, NULL);
 
-     InitialAvalanching();  // reserve this for the future shutdown
 
-   }
 
-  private:
 
-   // Friend synchronous wrappers so that they can access Pluck(), which is
 
-   // a semi-private API geared towards the synchronous implementation.
 
-   template <class R>
 
-   friend class ::grpc::ClientReader;
 
-   template <class W>
 
-   friend class ::grpc::ClientWriter;
 
-   template <class W, class R>
 
-   friend class ::grpc::ClientReaderWriter;
 
-   template <class R>
 
-   friend class ::grpc::ServerReader;
 
-   template <class W>
 
-   friend class ::grpc::ServerWriter;
 
-   template <class W, class R>
 
-   friend class ::grpc::internal::ServerReaderWriterBody;
 
-   template <class ServiceType, class RequestType, class ResponseType>
 
-   friend class ::grpc::internal::RpcMethodHandler;
 
-   template <class ServiceType, class RequestType, class ResponseType>
 
-   friend class ::grpc::internal::ClientStreamingHandler;
 
-   template <class ServiceType, class RequestType, class ResponseType>
 
-   friend class ::grpc::internal::ServerStreamingHandler;
 
-   template <class Streamer, bool WriteNeeded>
 
-   friend class ::grpc::internal::TemplatedBidiStreamingHandler;
 
-   template <StatusCode code>
 
-   friend class ::grpc::internal::ErrorMethodHandler;
 
-   friend class ::grpc::Server;
 
-   friend class ::grpc::ServerContext;
 
-   friend class ::grpc::ServerInterface;
 
-   template <class InputMessage, class OutputMessage>
 
-   friend class ::grpc::internal::BlockingUnaryCallImpl;
 
-   // Friends that need access to constructor for callback CQ
 
-   friend class ::grpc::Channel;
 
-   // For access to Register/CompleteAvalanching
 
-   template <class Op1, class Op2, class Op3, class Op4, class Op5, class Op6>
 
-   friend class ::grpc::internal::CallOpSet;
 
-   /// EXPERIMENTAL
 
-   /// Creates a Thread Local cache to store the first event
 
-   /// On this completion queue queued from this thread.  Once
 
-   /// initialized, it must be flushed on the same thread.
 
-   class CompletionQueueTLSCache {
 
-    public:
 
-     CompletionQueueTLSCache(CompletionQueue* cq);
 
-     ~CompletionQueueTLSCache();
 
-     bool Flush(void** tag, bool* ok);
 
-    private:
 
-     CompletionQueue* cq_;
 
-     bool flushed_;
 
-   };
 
-   NextStatus AsyncNextInternal(void** tag, bool* ok, gpr_timespec deadline);
 
-   /// Wraps \a grpc_completion_queue_pluck.
 
-   /// \warning Must not be mixed with calls to \a Next.
 
-   bool Pluck(internal::CompletionQueueTag* tag) {
 
-     auto deadline =
 
-         g_core_codegen_interface->gpr_inf_future(GPR_CLOCK_REALTIME);
 
-     while (true) {
 
-       auto ev = g_core_codegen_interface->grpc_completion_queue_pluck(
 
-           cq_, tag, deadline, nullptr);
 
-       bool ok = ev.success != 0;
 
-       void* ignored = tag;
 
-       if (tag->FinalizeResult(&ignored, &ok)) {
 
-         GPR_CODEGEN_ASSERT(ignored == tag);
 
-         return ok;
 
-       }
 
-     }
 
-   }
 
-   /// Performs a single polling pluck on \a tag.
 
-   /// \warning Must not be mixed with calls to \a Next.
 
-   ///
 
-   /// TODO: sreek - This calls tag->FinalizeResult() even if the cq_ is already
 
-   /// shutdown. This is most likely a bug and if it is a bug, then change this
 
-   /// implementation to simple call the other TryPluck function with a zero
 
-   /// timeout. i.e:
 
-   ///      TryPluck(tag, gpr_time_0(GPR_CLOCK_REALTIME))
 
-   void TryPluck(internal::CompletionQueueTag* tag) {
 
-     auto deadline = g_core_codegen_interface->gpr_time_0(GPR_CLOCK_REALTIME);
 
-     auto ev = g_core_codegen_interface->grpc_completion_queue_pluck(
 
-         cq_, tag, deadline, nullptr);
 
-     if (ev.type == GRPC_QUEUE_TIMEOUT) return;
 
-     bool ok = ev.success != 0;
 
-     void* ignored = tag;
 
-     // the tag must be swallowed if using TryPluck
 
-     GPR_CODEGEN_ASSERT(!tag->FinalizeResult(&ignored, &ok));
 
-   }
 
-   /// Performs a single polling pluck on \a tag. Calls tag->FinalizeResult if
 
-   /// the pluck() was successful and returned the tag.
 
-   ///
 
-   /// This exects tag->FinalizeResult (if called) to return 'false' i.e expects
 
-   /// that the tag is internal not something that is returned to the user.
 
-   void TryPluck(internal::CompletionQueueTag* tag, gpr_timespec deadline) {
 
-     auto ev = g_core_codegen_interface->grpc_completion_queue_pluck(
 
-         cq_, tag, deadline, nullptr);
 
-     if (ev.type == GRPC_QUEUE_TIMEOUT || ev.type == GRPC_QUEUE_SHUTDOWN) {
 
-       return;
 
-     }
 
-     bool ok = ev.success != 0;
 
-     void* ignored = tag;
 
-     GPR_CODEGEN_ASSERT(!tag->FinalizeResult(&ignored, &ok));
 
-   }
 
-   /// Manage state of avalanching operations : completion queue tags that
 
-   /// trigger other completion queue operations. The underlying core completion
 
-   /// queue should not really shutdown until all avalanching operations have
 
-   /// been finalized. Note that we maintain the requirement that an avalanche
 
-   /// registration must take place before CQ shutdown (which must be maintained
 
-   /// elsehwere)
 
-   void InitialAvalanching() {
 
-     gpr_atm_rel_store(&avalanches_in_flight_, static_cast<gpr_atm>(1));
 
-   }
 
-   void RegisterAvalanching() {
 
-     gpr_atm_no_barrier_fetch_add(&avalanches_in_flight_,
 
-                                  static_cast<gpr_atm>(1));
 
-   }
 
-   void CompleteAvalanching() {
 
-     if (gpr_atm_no_barrier_fetch_add(&avalanches_in_flight_,
 
-                                      static_cast<gpr_atm>(-1)) == 1) {
 
-       g_core_codegen_interface->grpc_completion_queue_shutdown(cq_);
 
-     }
 
-   }
 
-   grpc_completion_queue* cq_;  // owned
 
-   gpr_atm avalanches_in_flight_;
 
- };
 
- /// A specific type of completion queue used by the processing of notifications
 
- /// by servers. Instantiated by \a ServerBuilder.
 
- class ServerCompletionQueue : public CompletionQueue {
 
-  public:
 
-   bool IsFrequentlyPolled() { return polling_type_ != GRPC_CQ_NON_LISTENING; }
 
-  protected:
 
-   /// Default constructor
 
-   ServerCompletionQueue() : polling_type_(GRPC_CQ_DEFAULT_POLLING) {}
 
-  private:
 
-   /// \param completion_type indicates whether this is a NEXT or CALLBACK
 
-   /// completion queue.
 
-   /// \param polling_type Informs the GRPC library about the type of polling
 
-   /// allowed on this completion queue. See grpc_cq_polling_type's description
 
-   /// in grpc_types.h for more details.
 
-   /// \param shutdown_cb is the shutdown callback used for CALLBACK api queues
 
-   ServerCompletionQueue(grpc_cq_completion_type completion_type,
 
-                         grpc_cq_polling_type polling_type,
 
-                         grpc_experimental_completion_queue_functor* shutdown_cb)
 
-       : CompletionQueue(grpc_completion_queue_attributes{
 
-             GRPC_CQ_CURRENT_VERSION, completion_type, polling_type,
 
-             shutdown_cb}),
 
-         polling_type_(polling_type) {}
 
-   grpc_cq_polling_type polling_type_;
 
-   friend class ServerBuilder;
 
-   friend class Server;
 
- };
 
- }  // namespace grpc
 
- #endif  // GRPCPP_IMPL_CODEGEN_COMPLETION_QUEUE_H
 
 
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