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							- /*
 
-  *
 
-  * Copyright 2015-2016 gRPC authors.
 
-  *
 
-  * Licensed under the Apache License, Version 2.0 (the "License");
 
-  * you may not use this file except in compliance with the License.
 
-  * You may obtain a copy of the License at
 
-  *
 
-  *     http://www.apache.org/licenses/LICENSE-2.0
 
-  *
 
-  * Unless required by applicable law or agreed to in writing, software
 
-  * distributed under the License is distributed on an "AS IS" BASIS,
 
-  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 
-  * See the License for the specific language governing permissions and
 
-  * limitations under the License.
 
-  *
 
-  */
 
- /// A completion queue implements a concurrent producer-consumer queue, with
 
- /// two main API-exposed methods: \a Next and \a AsyncNext. These
 
- /// methods are the essential component of the gRPC C++ asynchronous API.
 
- /// There is also a \a Shutdown method to indicate that a given completion queue
 
- /// will no longer have regular events. This must be called before the
 
- /// completion queue is destroyed.
 
- /// All completion queue APIs are thread-safe and may be used concurrently with
 
- /// any other completion queue API invocation; it is acceptable to have
 
- /// multiple threads calling \a Next or \a AsyncNext on the same or different
 
- /// completion queues, or to call these methods concurrently with a \a Shutdown
 
- /// elsewhere.
 
- /// \remark{All other API calls on completion queue should be completed before
 
- /// a completion queue destructor is called.}
 
- #ifndef GRPCXX_IMPL_CODEGEN_COMPLETION_QUEUE_H
 
- #define GRPCXX_IMPL_CODEGEN_COMPLETION_QUEUE_H
 
- #include <grpc++/impl/codegen/completion_queue_tag.h>
 
- #include <grpc++/impl/codegen/core_codegen_interface.h>
 
- #include <grpc++/impl/codegen/grpc_library.h>
 
- #include <grpc++/impl/codegen/status.h>
 
- #include <grpc++/impl/codegen/time.h>
 
- #include <grpc/impl/codegen/atm.h>
 
- struct grpc_completion_queue;
 
- namespace grpc {
 
- template <class R>
 
- class ClientReader;
 
- template <class W>
 
- class ClientWriter;
 
- template <class W, class R>
 
- class ClientReaderWriter;
 
- template <class R>
 
- class ServerReader;
 
- template <class W>
 
- class ServerWriter;
 
- namespace internal {
 
- template <class W, class R>
 
- class ServerReaderWriterBody;
 
- }
 
- template <class ServiceType, class RequestType, class ResponseType>
 
- class RpcMethodHandler;
 
- template <class ServiceType, class RequestType, class ResponseType>
 
- class ClientStreamingHandler;
 
- template <class ServiceType, class RequestType, class ResponseType>
 
- class ServerStreamingHandler;
 
- template <class ServiceType, class RequestType, class ResponseType>
 
- class BidiStreamingHandler;
 
- class UnknownMethodHandler;
 
- class Channel;
 
- class ChannelInterface;
 
- class ClientContext;
 
- class CompletionQueueTag;
 
- class CompletionQueue;
 
- class RpcMethod;
 
- class Server;
 
- class ServerBuilder;
 
- class ServerContext;
 
- extern CoreCodegenInterface* g_core_codegen_interface;
 
- /// A thin wrapper around \ref grpc_completion_queue (see \ref
 
- /// src/core/lib/surface/completion_queue.h).
 
- /// See \ref doc/cpp/perf_notes.md for notes on best practices for high
 
- /// performance servers.
 
- class CompletionQueue : private GrpcLibraryCodegen {
 
-  public:
 
-   /// Default constructor. Implicitly creates a \a grpc_completion_queue
 
-   /// instance.
 
-   CompletionQueue()
 
-       : CompletionQueue(grpc_completion_queue_attributes{
 
-             GRPC_CQ_CURRENT_VERSION, GRPC_CQ_NEXT, GRPC_CQ_DEFAULT_POLLING}) {}
 
-   /// Wrap \a take, taking ownership of the instance.
 
-   ///
 
-   /// \param take The completion queue instance to wrap. Ownership is taken.
 
-   explicit CompletionQueue(grpc_completion_queue* take);
 
-   /// Destructor. Destroys the owned wrapped completion queue / instance.
 
-   ~CompletionQueue() {
 
-     g_core_codegen_interface->grpc_completion_queue_destroy(cq_);
 
-   }
 
-   /// Tri-state return for AsyncNext: SHUTDOWN, GOT_EVENT, TIMEOUT.
 
-   enum NextStatus {
 
-     SHUTDOWN,   ///< The completion queue has been shutdown.
 
-     GOT_EVENT,  ///< Got a new event; \a tag will be filled in with its
 
-                 ///< associated value; \a ok indicating its success.
 
-     TIMEOUT     ///< deadline was reached.
 
-   };
 
-   /// Read from the queue, blocking up to \a deadline (or the queue's shutdown).
 
-   /// Both \a tag and \a ok are updated upon success (if an event is available
 
-   /// within the \a deadline).  A \a tag points to an arbitrary location usually
 
-   /// employed to uniquely identify an event.
 
-   ///
 
-   /// \param tag[out] Upon sucess, updated to point to the event's tag.
 
-   /// \param ok[out] Upon sucess, true if read a regular event, false otherwise.
 
-   /// \param deadline[in] How long to block in wait for an event.
 
-   ///
 
-   /// \return The type of event read.
 
-   template <typename T>
 
-   NextStatus AsyncNext(void** tag, bool* ok, const T& deadline) {
 
-     TimePoint<T> deadline_tp(deadline);
 
-     return AsyncNextInternal(tag, ok, deadline_tp.raw_time());
 
-   }
 
-   /// Read from the queue, blocking until an event is available or the queue is
 
-   /// shutting down.
 
-   ///
 
-   /// \param tag[out] Updated to point to the read event's tag.
 
-   /// \param ok[out] true if read a regular event, false otherwise.
 
-   ///
 
-   /// \return true if read a regular event, false if the queue is shutting down.
 
-   bool Next(void** tag, bool* ok) {
 
-     return (AsyncNextInternal(tag, ok, g_core_codegen_interface->gpr_inf_future(
 
-                                            GPR_CLOCK_REALTIME)) != SHUTDOWN);
 
-   }
 
-   /// Request the shutdown of the queue.
 
-   ///
 
-   /// \warning This method must be called at some point if this completion queue
 
-   /// is accessed with Next or AsyncNext. Once invoked, \a Next
 
-   /// will start to return false and \a AsyncNext will return \a
 
-   /// NextStatus::SHUTDOWN. Only once either one of these methods does that
 
-   /// (that is, once the queue has been \em drained) can an instance of this
 
-   /// class be destroyed. Also note that applications must ensure that
 
-   /// no work is enqueued on this completion queue after this method is called.
 
-   void Shutdown();
 
-   /// Returns a \em raw pointer to the underlying \a grpc_completion_queue
 
-   /// instance.
 
-   ///
 
-   /// \warning Remember that the returned instance is owned. No transfer of
 
-   /// owership is performed.
 
-   grpc_completion_queue* cq() { return cq_; }
 
-   /// Manage state of avalanching operations : completion queue tags that
 
-   /// trigger other completion queue operations. The underlying core completion
 
-   /// queue should not really shutdown until all avalanching operations have
 
-   /// been finalized. Note that we maintain the requirement that an avalanche
 
-   /// registration must take place before CQ shutdown (which must be maintained
 
-   /// elsehwere)
 
-   void InitialAvalanching() {
 
-     gpr_atm_rel_store(&avalanches_in_flight_, static_cast<gpr_atm>(1));
 
-   }
 
-   void RegisterAvalanching() {
 
-     gpr_atm_no_barrier_fetch_add(&avalanches_in_flight_,
 
-                                  static_cast<gpr_atm>(1));
 
-   }
 
-   void CompleteAvalanching();
 
-  protected:
 
-   /// Private constructor of CompletionQueue only visible to friend classes
 
-   CompletionQueue(const grpc_completion_queue_attributes& attributes) {
 
-     cq_ = g_core_codegen_interface->grpc_completion_queue_create(
 
-         g_core_codegen_interface->grpc_completion_queue_factory_lookup(
 
-             &attributes),
 
-         &attributes, NULL);
 
-     InitialAvalanching();  // reserve this for the future shutdown
 
-   }
 
-  private:
 
-   // Friend synchronous wrappers so that they can access Pluck(), which is
 
-   // a semi-private API geared towards the synchronous implementation.
 
-   template <class R>
 
-   friend class ::grpc::ClientReader;
 
-   template <class W>
 
-   friend class ::grpc::ClientWriter;
 
-   template <class W, class R>
 
-   friend class ::grpc::ClientReaderWriter;
 
-   template <class R>
 
-   friend class ::grpc::ServerReader;
 
-   template <class W>
 
-   friend class ::grpc::ServerWriter;
 
-   template <class W, class R>
 
-   friend class ::grpc::internal::ServerReaderWriterBody;
 
-   template <class ServiceType, class RequestType, class ResponseType>
 
-   friend class RpcMethodHandler;
 
-   template <class ServiceType, class RequestType, class ResponseType>
 
-   friend class ClientStreamingHandler;
 
-   template <class ServiceType, class RequestType, class ResponseType>
 
-   friend class ServerStreamingHandler;
 
-   template <class Streamer, bool WriteNeeded>
 
-   friend class TemplatedBidiStreamingHandler;
 
-   friend class UnknownMethodHandler;
 
-   friend class ::grpc::Server;
 
-   friend class ::grpc::ServerContext;
 
-   template <class InputMessage, class OutputMessage>
 
-   friend Status BlockingUnaryCall(ChannelInterface* channel,
 
-                                   const RpcMethod& method,
 
-                                   ClientContext* context,
 
-                                   const InputMessage& request,
 
-                                   OutputMessage* result);
 
-   NextStatus AsyncNextInternal(void** tag, bool* ok, gpr_timespec deadline);
 
-   /// Wraps \a grpc_completion_queue_pluck.
 
-   /// \warning Must not be mixed with calls to \a Next.
 
-   bool Pluck(CompletionQueueTag* tag) {
 
-     auto deadline =
 
-         g_core_codegen_interface->gpr_inf_future(GPR_CLOCK_REALTIME);
 
-     auto ev = g_core_codegen_interface->grpc_completion_queue_pluck(
 
-         cq_, tag, deadline, nullptr);
 
-     bool ok = ev.success != 0;
 
-     void* ignored = tag;
 
-     GPR_CODEGEN_ASSERT(tag->FinalizeResult(&ignored, &ok));
 
-     GPR_CODEGEN_ASSERT(ignored == tag);
 
-     // Ignore mutations by FinalizeResult: Pluck returns the C API status
 
-     return ev.success != 0;
 
-   }
 
-   /// Performs a single polling pluck on \a tag.
 
-   /// \warning Must not be mixed with calls to \a Next.
 
-   ///
 
-   /// TODO: sreek - This calls tag->FinalizeResult() even if the cq_ is already
 
-   /// shutdown. This is most likely a bug and if it is a bug, then change this
 
-   /// implementation to simple call the other TryPluck function with a zero
 
-   /// timeout. i.e:
 
-   ///      TryPluck(tag, gpr_time_0(GPR_CLOCK_REALTIME))
 
-   void TryPluck(CompletionQueueTag* tag) {
 
-     auto deadline = g_core_codegen_interface->gpr_time_0(GPR_CLOCK_REALTIME);
 
-     auto ev = g_core_codegen_interface->grpc_completion_queue_pluck(
 
-         cq_, tag, deadline, nullptr);
 
-     if (ev.type == GRPC_QUEUE_TIMEOUT) return;
 
-     bool ok = ev.success != 0;
 
-     void* ignored = tag;
 
-     // the tag must be swallowed if using TryPluck
 
-     GPR_CODEGEN_ASSERT(!tag->FinalizeResult(&ignored, &ok));
 
-   }
 
-   /// Performs a single polling pluck on \a tag. Calls tag->FinalizeResult if
 
-   /// the pluck() was successful and returned the tag.
 
-   ///
 
-   /// This exects tag->FinalizeResult (if called) to return 'false' i.e expects
 
-   /// that the tag is internal not something that is returned to the user.
 
-   void TryPluck(CompletionQueueTag* tag, gpr_timespec deadline) {
 
-     auto ev = g_core_codegen_interface->grpc_completion_queue_pluck(
 
-         cq_, tag, deadline, nullptr);
 
-     if (ev.type == GRPC_QUEUE_TIMEOUT || ev.type == GRPC_QUEUE_SHUTDOWN) {
 
-       return;
 
-     }
 
-     bool ok = ev.success != 0;
 
-     void* ignored = tag;
 
-     GPR_CODEGEN_ASSERT(!tag->FinalizeResult(&ignored, &ok));
 
-   }
 
-   grpc_completion_queue* cq_;  // owned
 
-   gpr_atm avalanches_in_flight_;
 
- };
 
- /// A specific type of completion queue used by the processing of notifications
 
- /// by servers. Instantiated by \a ServerBuilder.
 
- class ServerCompletionQueue : public CompletionQueue {
 
-  public:
 
-   bool IsFrequentlyPolled() { return polling_type_ != GRPC_CQ_NON_LISTENING; }
 
-  private:
 
-   grpc_cq_polling_type polling_type_;
 
-   friend class ServerBuilder;
 
-   /// \param is_frequently_polled Informs the GRPC library about whether the
 
-   /// server completion queue would be actively polled (by calling Next() or
 
-   /// AsyncNext()). By default all server completion queues are assumed to be
 
-   /// frequently polled.
 
-   ServerCompletionQueue(grpc_cq_polling_type polling_type)
 
-       : CompletionQueue(grpc_completion_queue_attributes{
 
-             GRPC_CQ_CURRENT_VERSION, GRPC_CQ_NEXT, polling_type}),
 
-         polling_type_(polling_type) {}
 
- };
 
- }  // namespace grpc
 
- #endif  // GRPCXX_IMPL_CODEGEN_COMPLETION_QUEUE_H
 
 
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