| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315 | /* * * Copyright 2015, Google Inc. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * *     * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. *     * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. *     * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * */#include <forward_list>#include <functional>#include <mutex>#include <sys/time.h>#include <sys/resource.h>#include <sys/signal.h>#include <thread>#include <gflags/gflags.h>#include <grpc/support/alloc.h>#include <grpc/support/host_port.h>#include <grpc++/async_unary_call.h>#include <grpc++/config.h>#include <grpc++/server.h>#include <grpc++/server_builder.h>#include <grpc++/server_context.h>#include <grpc++/server_credentials.h>#include <grpc++/status.h>#include <grpc++/stream.h>#include <gtest/gtest.h>#include "src/cpp/server/thread_pool.h"#include "test/cpp/qps/qpstest.grpc.pb.h"#include "test/cpp/qps/server.h"#include <grpc/grpc.h>#include <grpc/support/log.h>namespace grpc {namespace testing {class AsyncQpsServerTest : public Server { public:  AsyncQpsServerTest(const ServerConfig &config, int port) : shutdown_(false) {    char* server_address = NULL;    gpr_join_host_port(&server_address, "::", port);    ServerBuilder builder;    builder.AddListeningPort(server_address, InsecureServerCredentials());    gpr_free(server_address);    builder.RegisterAsyncService(&async_service_);    srv_cq_ = builder.AddCompletionQueue();    server_ = builder.BuildAndStart();    using namespace std::placeholders;    request_unary_ =        std::bind(&TestService::AsyncService::RequestUnaryCall, &async_service_,                  _1, _2, _3, srv_cq_.get(), srv_cq_.get(), _4);    request_streaming_ =        std::bind(&TestService::AsyncService::RequestStreamingCall,                  &async_service_, _1, _2, srv_cq_.get(), srv_cq_.get(), _3);    for (int i = 0; i < 100; i++) {      contexts_.push_front(          new ServerRpcContextUnaryImpl<SimpleRequest, SimpleResponse>(              request_unary_, ProcessRPC));      contexts_.push_front(          new ServerRpcContextStreamingImpl<SimpleRequest, SimpleResponse>(              request_streaming_, ProcessRPC));    }    for (int i = 0; i < config.threads(); i++) {      threads_.push_back(std::thread([=]() {        // Wait until work is available or we are shutting down        bool ok;        void* got_tag;        while (srv_cq_->Next(&got_tag, &ok)) {          ServerRpcContext* ctx = detag(got_tag);          // The tag is a pointer to an RPC context to invoke          if (ctx->RunNextState(ok) == false) {            // this RPC context is done, so refresh it            std::lock_guard<std::mutex> g(shutdown_mutex_);            if (!shutdown_) {              ctx->Reset();            }          }        }        return;      }));    }  }  ~AsyncQpsServerTest() {    server_->Shutdown();    {      std::lock_guard<std::mutex> g(shutdown_mutex_);      shutdown_ = true;      srv_cq_->Shutdown();    }    for (auto thr = threads_.begin(); thr != threads_.end(); thr++) {      thr->join();    }    while (!contexts_.empty()) {      delete contexts_.front();      contexts_.pop_front();    }  } private:  class ServerRpcContext {   public:    ServerRpcContext() {}    virtual ~ServerRpcContext(){};    virtual bool RunNextState(bool) = 0;  // next state, return false if done    virtual void Reset() = 0;         // start this back at a clean state  };  static void* tag(ServerRpcContext* func) {    return reinterpret_cast<void*>(func);  }  static ServerRpcContext* detag(void* tag) {    return reinterpret_cast<ServerRpcContext*>(tag);  }  template <class RequestType, class ResponseType>  class ServerRpcContextUnaryImpl GRPC_FINAL : public ServerRpcContext {   public:    ServerRpcContextUnaryImpl(        std::function<void(ServerContext*, RequestType*,                           grpc::ServerAsyncResponseWriter<ResponseType>*,                           void*)> request_method,        std::function<grpc::Status(const RequestType*, ResponseType*)>            invoke_method)        : next_state_(&ServerRpcContextUnaryImpl::invoker),          request_method_(request_method),          invoke_method_(invoke_method),          response_writer_(&srv_ctx_) {      request_method_(&srv_ctx_, &req_, &response_writer_,                      AsyncQpsServerTest::tag(this));    }    ~ServerRpcContextUnaryImpl() GRPC_OVERRIDE {}    bool RunNextState(bool ok) GRPC_OVERRIDE {return (this->*next_state_)(ok);}    void Reset() GRPC_OVERRIDE {      srv_ctx_ = ServerContext();      req_ = RequestType();      response_writer_ =          grpc::ServerAsyncResponseWriter<ResponseType>(&srv_ctx_);      // Then request the method      next_state_ = &ServerRpcContextUnaryImpl::invoker;      request_method_(&srv_ctx_, &req_, &response_writer_,                      AsyncQpsServerTest::tag(this));    }   private:    bool finisher(bool) { return false; }    bool invoker(bool ok) {      if (!ok) {        return false;      }      ResponseType response;      // Call the RPC processing function      grpc::Status status = invoke_method_(&req_, &response);      // Have the response writer work and invoke on_finish when done      next_state_ = &ServerRpcContextUnaryImpl::finisher;      response_writer_.Finish(response, status, AsyncQpsServerTest::tag(this));      return true;    }    ServerContext srv_ctx_;    RequestType req_;    bool (ServerRpcContextUnaryImpl::*next_state_)(bool);    std::function<void(ServerContext*, RequestType*,                       grpc::ServerAsyncResponseWriter<ResponseType>*, void*)>        request_method_;    std::function<grpc::Status(const RequestType*, ResponseType*)>        invoke_method_;    grpc::ServerAsyncResponseWriter<ResponseType> response_writer_;  };  template <class RequestType, class ResponseType>  class ServerRpcContextStreamingImpl GRPC_FINAL : public ServerRpcContext {   public:    ServerRpcContextStreamingImpl(        std::function<void(ServerContext *,                           grpc::ServerAsyncReaderWriter<ResponseType,			   RequestType> *, void *)> request_method,        std::function<grpc::Status(const RequestType *, ResponseType *)>            invoke_method)        : next_state_(&ServerRpcContextStreamingImpl::request_done),          request_method_(request_method),          invoke_method_(invoke_method),          stream_(&srv_ctx_) {      request_method_(&srv_ctx_, &stream_, AsyncQpsServerTest::tag(this));    }    ~ServerRpcContextStreamingImpl() GRPC_OVERRIDE {    }    bool RunNextState(bool ok) GRPC_OVERRIDE {return (this->*next_state_)(ok);}    void Reset() GRPC_OVERRIDE {      srv_ctx_ = ServerContext();      req_ = RequestType();      stream_ = grpc::ServerAsyncReaderWriter<ResponseType,					      RequestType>(&srv_ctx_);      // Then request the method      next_state_ = &ServerRpcContextStreamingImpl::request_done;      request_method_(&srv_ctx_, &stream_, AsyncQpsServerTest::tag(this));    }   private:    bool request_done(bool ok) {      if (!ok) {        return false;      }      stream_.Read(&req_, AsyncQpsServerTest::tag(this));      next_state_ = &ServerRpcContextStreamingImpl::read_done;      return true;    }    bool read_done(bool ok) {      if (ok) {	// invoke the method	ResponseType response;	// Call the RPC processing function	grpc::Status status = invoke_method_(&req_, &response);	// initiate the write	stream_.Write(response, AsyncQpsServerTest::tag(this));	next_state_ = &ServerRpcContextStreamingImpl::write_done;      } else {	// client has sent writes done	// finish the stream	stream_.Finish(Status::OK, AsyncQpsServerTest::tag(this));	next_state_ = &ServerRpcContextStreamingImpl::finish_done;      }      return true;    }    bool write_done(bool ok) {      // now go back and get another streaming read!      if (ok) {	stream_.Read(&req_, AsyncQpsServerTest::tag(this));	next_state_ = &ServerRpcContextStreamingImpl::read_done;      }      else {	stream_.Finish(Status::OK, AsyncQpsServerTest::tag(this));	next_state_ = &ServerRpcContextStreamingImpl::finish_done;      }      return true;    }    bool finish_done(bool ok) {return false; /* reset the context */ }    ServerContext srv_ctx_;    RequestType req_;    bool (ServerRpcContextStreamingImpl::*next_state_)(bool);    std::function<void(ServerContext *,		       grpc::ServerAsyncReaderWriter<ResponseType,		       RequestType> *, void *)> request_method_;    std::function<grpc::Status(const RequestType *, ResponseType *)>        invoke_method_;    grpc::ServerAsyncReaderWriter<ResponseType,RequestType> stream_;  };  static Status ProcessRPC(const SimpleRequest* request,			   SimpleResponse* response) {    if (request->response_size() > 0) {      if (!SetPayload(request->response_type(), request->response_size(),                      response->mutable_payload())) {        return Status(grpc::StatusCode::INTERNAL, "Error creating payload.");      }    }    return Status::OK;  }  std::vector<std::thread> threads_;  std::unique_ptr<grpc::Server> server_;  std::unique_ptr<grpc::ServerCompletionQueue> srv_cq_;  TestService::AsyncService async_service_;  std::function<void(ServerContext*, SimpleRequest*,                     grpc::ServerAsyncResponseWriter<SimpleResponse>*, void*)>      request_unary_;  std::function<void(ServerContext*, grpc::ServerAsyncReaderWriter<		     SimpleResponse,SimpleRequest>*, void*)>      request_streaming_;  std::forward_list<ServerRpcContext*> contexts_;  std::mutex shutdown_mutex_;  bool shutdown_;};std::unique_ptr<Server> CreateAsyncServer(const ServerConfig& config,                                          int port) {  return std::unique_ptr<Server>(new AsyncQpsServerTest(config, port));}}  // namespace testing}  // namespace grpc
 |