| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362 | 
							- #region Copyright notice and license
 
- // Copyright 2015 gRPC authors.
 
- //
 
- // Licensed under the Apache License, Version 2.0 (the "License");
 
- // you may not use this file except in compliance with the License.
 
- // You may obtain a copy of the License at
 
- //
 
- //     http://www.apache.org/licenses/LICENSE-2.0
 
- //
 
- // Unless required by applicable law or agreed to in writing, software
 
- // distributed under the License is distributed on an "AS IS" BASIS,
 
- // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 
- // See the License for the specific language governing permissions and
 
- // limitations under the License.
 
- #endregion
 
- using System;
 
- using System.Collections.Generic;
 
- using System.Threading;
 
- using System.Threading.Tasks;
 
- using Grpc.Core.Internal;
 
- using Grpc.Core.Logging;
 
- using Grpc.Core.Utils;
 
- namespace Grpc.Core
 
- {
 
-     /// <summary>
 
-     /// Represents a gRPC channel. Channels are an abstraction of long-lived connections to remote servers.
 
-     /// More client objects can reuse the same channel. Creating a channel is an expensive operation compared to invoking
 
-     /// a remote call so in general you should reuse a single channel for as many calls as possible.
 
-     /// </summary>
 
-     public class Channel
 
-     {
 
-         static readonly ILogger Logger = GrpcEnvironment.Logger.ForType<Channel>();
 
-         readonly object myLock = new object();
 
-         readonly AtomicCounter activeCallCounter = new AtomicCounter();
 
-         readonly CancellationTokenSource shutdownTokenSource = new CancellationTokenSource();
 
-         readonly string target;
 
-         readonly GrpcEnvironment environment;
 
-         readonly CompletionQueueSafeHandle completionQueue;
 
-         readonly ChannelSafeHandle handle;
 
-         readonly Dictionary<string, ChannelOption> options;
 
-         readonly Task connectivityWatcherTask;
 
-         bool shutdownRequested;
 
-         /// <summary>
 
-         /// Creates a channel that connects to a specific host.
 
-         /// Port will default to 80 for an unsecure channel and to 443 for a secure channel.
 
-         /// </summary>
 
-         /// <param name="target">Target of the channel.</param>
 
-         /// <param name="credentials">Credentials to secure the channel.</param>
 
-         public Channel(string target, ChannelCredentials credentials) :
 
-             this(target, credentials, null)
 
-         {
 
-         }
 
-         /// <summary>
 
-         /// Creates a channel that connects to a specific host.
 
-         /// Port will default to 80 for an unsecure channel and to 443 for a secure channel.
 
-         /// </summary>
 
-         /// <param name="target">Target of the channel.</param>
 
-         /// <param name="credentials">Credentials to secure the channel.</param>
 
-         /// <param name="options">Channel options.</param>
 
-         public Channel(string target, ChannelCredentials credentials, IEnumerable<ChannelOption> options)
 
-         {
 
-             this.target = GrpcPreconditions.CheckNotNull(target, "target");
 
-             this.options = CreateOptionsDictionary(options);
 
-             EnsureUserAgentChannelOption(this.options);
 
-             this.environment = GrpcEnvironment.AddRef();
 
-             this.completionQueue = this.environment.PickCompletionQueue();
 
-             using (var nativeCredentials = credentials.ToNativeCredentials())
 
-             using (var nativeChannelArgs = ChannelOptions.CreateChannelArgs(this.options.Values))
 
-             {
 
-                 if (nativeCredentials != null)
 
-                 {
 
-                     this.handle = ChannelSafeHandle.CreateSecure(nativeCredentials, target, nativeChannelArgs);
 
-                 }
 
-                 else
 
-                 {
 
-                     this.handle = ChannelSafeHandle.CreateInsecure(target, nativeChannelArgs);
 
-                 }
 
-             }
 
-             // TODO(jtattermusch): Workaround for https://github.com/GoogleCloudPlatform/google-cloud-dotnet/issues/822.
 
-             // Remove once retries are supported in C core
 
-             this.connectivityWatcherTask = RunConnectivityWatcherAsync();
 
-             GrpcEnvironment.RegisterChannel(this);
 
-         }
 
-         /// <summary>
 
-         /// Creates a channel that connects to a specific host and port.
 
-         /// </summary>
 
-         /// <param name="host">The name or IP address of the host.</param>
 
-         /// <param name="port">The port.</param>
 
-         /// <param name="credentials">Credentials to secure the channel.</param>
 
-         public Channel(string host, int port, ChannelCredentials credentials) :
 
-             this(host, port, credentials, null)
 
-         {
 
-         }
 
-         /// <summary>
 
-         /// Creates a channel that connects to a specific host and port.
 
-         /// </summary>
 
-         /// <param name="host">The name or IP address of the host.</param>
 
-         /// <param name="port">The port.</param>
 
-         /// <param name="credentials">Credentials to secure the channel.</param>
 
-         /// <param name="options">Channel options.</param>
 
-         public Channel(string host, int port, ChannelCredentials credentials, IEnumerable<ChannelOption> options) :
 
-             this(string.Format("{0}:{1}", host, port), credentials, options)
 
-         {
 
-         }
 
-         /// <summary>
 
-         /// Gets current connectivity state of this channel.
 
-         /// After channel is has been shutdown, <c>ChannelState.Shutdown</c> will be returned.
 
-         /// </summary>
 
-         public ChannelState State
 
-         {
 
-             get
 
-             {
 
-                 return GetConnectivityState(false);
 
-             }
 
-         }
 
-         // cached handler for watch connectivity state
 
-         static readonly BatchCompletionDelegate WatchConnectivityStateHandler = (success, ctx, state) =>
 
-         {
 
-             var tcs = (TaskCompletionSource<object>) state;
 
-             if (success)
 
-             {
 
-                 tcs.SetResult(null);
 
-             }
 
-             else
 
-             {
 
-                 tcs.SetCanceled();
 
-             }
 
-         };
 
-         /// <summary>
 
-         /// Returned tasks completes once channel state has become different from 
 
-         /// given lastObservedState. 
 
-         /// If deadline is reached or and error occurs, returned task is cancelled.
 
-         /// </summary>
 
-         public Task WaitForStateChangedAsync(ChannelState lastObservedState, DateTime? deadline = null)
 
-         {
 
-             GrpcPreconditions.CheckArgument(lastObservedState != ChannelState.Shutdown,
 
-                 "Shutdown is a terminal state. No further state changes can occur.");
 
-             var tcs = new TaskCompletionSource<object>();
 
-             var deadlineTimespec = deadline.HasValue ? Timespec.FromDateTime(deadline.Value) : Timespec.InfFuture;
 
-             // pass "tcs" as "state" for WatchConnectivityStateHandler.
 
-             handle.WatchConnectivityState(lastObservedState, deadlineTimespec, completionQueue, WatchConnectivityStateHandler, tcs);
 
-             return tcs.Task;
 
-         }
 
-         /// <summary>Resolved address of the remote endpoint in URI format.</summary>
 
-         public string ResolvedTarget
 
-         {
 
-             get
 
-             {
 
-                 return handle.GetTarget();
 
-             }
 
-         }
 
-         /// <summary>The original target used to create the channel.</summary>
 
-         public string Target
 
-         {
 
-             get
 
-             {
 
-                 return this.target;
 
-             }
 
-         }
 
-         /// <summary>
 
-         /// Returns a token that gets cancelled once <c>ShutdownAsync</c> is invoked.
 
-         /// </summary>
 
-         public CancellationToken ShutdownToken
 
-         {
 
-             get
 
-             {
 
-                 return this.shutdownTokenSource.Token;
 
-             }
 
-         }
 
-         /// <summary>
 
-         /// Allows explicitly requesting channel to connect without starting an RPC.
 
-         /// Returned task completes once state Ready was seen. If the deadline is reached,
 
-         /// or channel enters the Shutdown state, the task is cancelled.
 
-         /// There is no need to call this explicitly unless your use case requires that.
 
-         /// Starting an RPC on a new channel will request connection implicitly.
 
-         /// </summary>
 
-         /// <param name="deadline">The deadline. <c>null</c> indicates no deadline.</param>
 
-         public async Task ConnectAsync(DateTime? deadline = null)
 
-         {
 
-             var currentState = GetConnectivityState(true);
 
-             while (currentState != ChannelState.Ready)
 
-             {
 
-                 if (currentState == ChannelState.Shutdown)
 
-                 {
 
-                     throw new OperationCanceledException("Channel has reached Shutdown state.");
 
-                 }
 
-                 await WaitForStateChangedAsync(currentState, deadline).ConfigureAwait(false);
 
-                 currentState = GetConnectivityState(false);
 
-             }
 
-         }
 
-         /// <summary>
 
-         /// Shuts down the channel cleanly. It is strongly recommended to shutdown
 
-         /// all previously created channels before exiting from the process.
 
-         /// </summary>
 
-         /// <remarks>
 
-         /// This method doesn't wait for all calls on this channel to finish (nor does
 
-         /// it explicitly cancel all outstanding calls). It is user's responsibility to make sure
 
-         /// all the calls on this channel have finished (successfully or with an error)
 
-         /// before shutting down the channel to ensure channel shutdown won't impact
 
-         /// the outcome of those remote calls.
 
-         /// </remarks>
 
-         public async Task ShutdownAsync()
 
-         {
 
-             lock (myLock)
 
-             {
 
-                 GrpcPreconditions.CheckState(!shutdownRequested);
 
-                 shutdownRequested = true;
 
-             }
 
-             GrpcEnvironment.UnregisterChannel(this);
 
-             shutdownTokenSource.Cancel();
 
-             var activeCallCount = activeCallCounter.Count;
 
-             if (activeCallCount > 0)
 
-             {
 
-                 Logger.Warning("Channel shutdown was called but there are still {0} active calls for that channel.", activeCallCount);
 
-             }
 
-             handle.Dispose();
 
-             await Task.WhenAll(GrpcEnvironment.ReleaseAsync(), connectivityWatcherTask).ConfigureAwait(false);
 
-         }
 
-         internal ChannelSafeHandle Handle
 
-         {
 
-             get
 
-             {
 
-                 return this.handle;
 
-             }
 
-         }
 
-         internal GrpcEnvironment Environment
 
-         {
 
-             get
 
-             {
 
-                 return this.environment;
 
-             }
 
-         }
 
-         internal CompletionQueueSafeHandle CompletionQueue
 
-         {
 
-             get
 
-             {
 
-                 return this.completionQueue;
 
-             }
 
-         }
 
-         internal void AddCallReference(object call)
 
-         {
 
-             activeCallCounter.Increment();
 
-             bool success = false;
 
-             handle.DangerousAddRef(ref success);
 
-             GrpcPreconditions.CheckState(success);
 
-         }
 
-         internal void RemoveCallReference(object call)
 
-         {
 
-             handle.DangerousRelease();
 
-             activeCallCounter.Decrement();
 
-         }
 
-         private ChannelState GetConnectivityState(bool tryToConnect)
 
-         {
 
-             try
 
-             {
 
-                 return handle.CheckConnectivityState(tryToConnect);
 
-             }
 
-             catch (ObjectDisposedException)
 
-             {
 
-                 return ChannelState.Shutdown;
 
-             }
 
-         }
 
-         /// <summary>
 
-         /// Constantly Watches channel connectivity status to work around https://github.com/GoogleCloudPlatform/google-cloud-dotnet/issues/822
 
-         /// </summary>
 
-         private async Task RunConnectivityWatcherAsync()
 
-         {
 
-             try
 
-             {
 
-                 var lastState = State;
 
-                 while (lastState != ChannelState.Shutdown)
 
-                 {
 
-                     lock (myLock)
 
-                     {
 
-                         if (shutdownRequested)
 
-                         {
 
-                             break;
 
-                         }
 
-                     }
 
-                     try
 
-                     {
 
-                         await WaitForStateChangedAsync(lastState, DateTime.UtcNow.AddSeconds(1)).ConfigureAwait(false);
 
-                     }
 
-                     catch (TaskCanceledException)
 
-                     {
 
-                         // ignore timeout
 
-                     }
 
-                     lastState = State;
 
-                 }
 
-             }
 
-             catch (ObjectDisposedException) {
 
-                 // during shutdown, channel is going to be disposed.
 
-             }
 
-         }
 
-         private static void EnsureUserAgentChannelOption(Dictionary<string, ChannelOption> options)
 
-         {
 
-             var key = ChannelOptions.PrimaryUserAgentString;
 
-             var userAgentString = "";
 
-             ChannelOption option;
 
-             if (options.TryGetValue(key, out option))
 
-             {
 
-                 // user-provided userAgentString needs to be at the beginning
 
-                 userAgentString = option.StringValue + " ";
 
-             };
 
-             // TODO(jtattermusch): it would be useful to also provide .NET/mono version.
 
-             userAgentString += string.Format("grpc-csharp/{0}", VersionInfo.CurrentVersion);
 
-             options[ChannelOptions.PrimaryUserAgentString] = new ChannelOption(key, userAgentString);
 
-         }
 
-         private static Dictionary<string, ChannelOption> CreateOptionsDictionary(IEnumerable<ChannelOption> options)
 
-         {
 
-             var dict = new Dictionary<string, ChannelOption>();
 
-             if (options == null)
 
-             {
 
-                 return dict;
 
-             }
 
-             foreach (var option in options)
 
-             {
 
-                 dict.Add(option.Name, option);
 
-             }
 
-             return dict;
 
-         }
 
-     }
 
- }
 
 
  |