| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121 | /* * * Copyright 2015 gRPC authors. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * *     http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */#include <iostream>#include <memory>#include <string>#include <grpcpp/grpcpp.h>#include <grpc/support/log.h>#ifdef BAZEL_BUILD#include "examples/protos/helloworld.grpc.pb.h"#else#include "helloworld.grpc.pb.h"#endifusing grpc::Channel;using grpc::ClientAsyncResponseReader;using grpc::ClientContext;using grpc::CompletionQueue;using grpc::Status;using helloworld::HelloRequest;using helloworld::HelloReply;using helloworld::Greeter;class GreeterClient { public:  explicit GreeterClient(std::shared_ptr<Channel> channel)      : stub_(Greeter::NewStub(channel)) {}  // Assembles the client's payload, sends it and presents the response back  // from the server.  std::string SayHello(const std::string& user) {    // Data we are sending to the server.    HelloRequest request;    request.set_name(user);    // Container for the data we expect from the server.    HelloReply reply;    // Context for the client. It could be used to convey extra information to    // the server and/or tweak certain RPC behaviors.    ClientContext context;    // The producer-consumer queue we use to communicate asynchronously with the    // gRPC runtime.    CompletionQueue cq;    // Storage for the status of the RPC upon completion.    Status status;    // stub_->PrepareAsyncSayHello() creates an RPC object, returning    // an instance to store in "call" but does not actually start the RPC    // Because we are using the asynchronous API, we need to hold on to    // the "call" instance in order to get updates on the ongoing RPC.    std::unique_ptr<ClientAsyncResponseReader<HelloReply> > rpc(        stub_->PrepareAsyncSayHello(&context, request, &cq));    // StartCall initiates the RPC call    rpc->StartCall();    // Request that, upon completion of the RPC, "reply" be updated with the    // server's response; "status" with the indication of whether the operation    // was successful. Tag the request with the integer 1.    rpc->Finish(&reply, &status, (void*)1);    void* got_tag;    bool ok = false;    // Block until the next result is available in the completion queue "cq".    // The return value of Next should always be checked. This return value    // tells us whether there is any kind of event or the cq_ is shutting down.    GPR_ASSERT(cq.Next(&got_tag, &ok));    // Verify that the result from "cq" corresponds, by its tag, our previous    // request.    GPR_ASSERT(got_tag == (void*)1);    // ... and that the request was completed successfully. Note that "ok"    // corresponds solely to the request for updates introduced by Finish().    GPR_ASSERT(ok);    // Act upon the status of the actual RPC.    if (status.ok()) {      return reply.message();    } else {      return "RPC failed";    }  } private:  // Out of the passed in Channel comes the stub, stored here, our view of the  // server's exposed services.  std::unique_ptr<Greeter::Stub> stub_;};int main(int argc, char** argv) {  // Instantiate the client. It requires a channel, out of which the actual RPCs  // are created. This channel models a connection to an endpoint (in this case,  // localhost at port 50051). We indicate that the channel isn't authenticated  // (use of InsecureChannelCredentials()).  GreeterClient greeter(grpc::CreateChannel(      "localhost:50051", grpc::InsecureChannelCredentials()));  std::string user("world");  std::string reply = greeter.SayHello(user);  // The actual RPC call!  std::cout << "Greeter received: " << reply << std::endl;  return 0;}
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