| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213 | /* * * Copyright 2015, Google Inc. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * *     * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. *     * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. *     * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * *//// A completion queue implements a concurrent producer-consumer queue, with two/// main methods, \a Next and \a AsyncNext.#ifndef GRPCXX_COMPLETION_QUEUE_H#define GRPCXX_COMPLETION_QUEUE_H#include <grpc/support/time.h>#include <grpc++/impl/grpc_library.h>#include <grpc++/support/status.h>#include <grpc++/support/time.h>struct grpc_completion_queue;namespace grpc {template <class R>class ClientReader;template <class W>class ClientWriter;template <class R, class W>class ClientReaderWriter;template <class R>class ServerReader;template <class W>class ServerWriter;template <class R, class W>class ServerReaderWriter;template <class ServiceType, class RequestType, class ResponseType>class RpcMethodHandler;template <class ServiceType, class RequestType, class ResponseType>class ClientStreamingHandler;template <class ServiceType, class RequestType, class ResponseType>class ServerStreamingHandler;template <class ServiceType, class RequestType, class ResponseType>class BidiStreamingHandler;class UnknownMethodHandler;class Channel;class ClientContext;class CompletionQueueTag;class CompletionQueue;class RpcMethod;class Server;class ServerBuilder;class ServerContext;/// A thin wrapper around \a grpc_completion_queue (see / \a/// src/core/surface/completion_queue.h).class CompletionQueue : public GrpcLibrary { public:  /// Default constructor. Implicitly creates a \a grpc_completion_queue  /// instance.  CompletionQueue();  /// Wrap \a take, taking ownership of the instance.  ///  /// \param take The completion queue instance to wrap. Ownership is taken.  explicit CompletionQueue(grpc_completion_queue* take);  /// Destructor. Destroys the owned wrapped completion queue / instance.  ~CompletionQueue() GRPC_OVERRIDE;  /// Tri-state return for AsyncNext: SHUTDOWN, GOT_EVENT, TIMEOUT.  enum NextStatus {    SHUTDOWN,  ///< The completion queue has been shutdown.    GOT_EVENT,  ///< Got a new event; \a tag will be filled in with its                ///< associated value; \a ok indicating its success.    TIMEOUT  ///< deadline was reached.  };  /// Read from the queue, blocking up to \a deadline (or the queue's shutdown).  /// Both \a tag and \a ok are updated upon success (if an event is available  /// within the \a deadline).  A \a tag points to an arbitrary location usually  /// employed to uniquely identify an event.  ///  /// \param tag[out] Upon sucess, updated to point to the event's tag.  /// \param ok[out] Upon sucess, true if read a regular event, false otherwise.  /// \param deadline[in] How long to block in wait for an event.  ///  /// \return The type of event read.  template <typename T>  NextStatus AsyncNext(void** tag, bool* ok, const T& deadline) {    TimePoint<T> deadline_tp(deadline);    return AsyncNextInternal(tag, ok, deadline_tp.raw_time());  }  /// Read from the queue, blocking until an event is available or the queue is  /// shutting down.  ///  /// \param tag[out] Updated to point to the read event's tag.  /// \param ok[out] true if read a regular event, false otherwise.  ///  /// \return true if read a regular event, false if the queue is shutting down.  bool Next(void** tag, bool* ok) {    return (AsyncNextInternal(tag, ok, gpr_inf_future(GPR_CLOCK_REALTIME)) !=            SHUTDOWN);  }  /// Request the shutdown of the queue.  ///  /// \warning This method must be called at some point. Once invoked, \a Next  /// will start to return false and \a AsyncNext will return \a  /// NextStatus::SHUTDOWN. Only once either one of these methods does that  /// (that is, once the queue has been \em drained) can an instance of this  /// class be destroyed.  void Shutdown();  /// Returns a \em raw pointer to the underlying \a grpc_completion_queue  /// instance.  ///  /// \warning Remember that the returned instance is owned. No transfer of  /// owership is performed.  grpc_completion_queue* cq() { return cq_; } private:  // Friend synchronous wrappers so that they can access Pluck(), which is  // a semi-private API geared towards the synchronous implementation.  template <class R>  friend class ::grpc::ClientReader;  template <class W>  friend class ::grpc::ClientWriter;  template <class R, class W>  friend class ::grpc::ClientReaderWriter;  template <class R>  friend class ::grpc::ServerReader;  template <class W>  friend class ::grpc::ServerWriter;  template <class R, class W>  friend class ::grpc::ServerReaderWriter;  template <class ServiceType, class RequestType, class ResponseType>  friend class RpcMethodHandler;  template <class ServiceType, class RequestType, class ResponseType>  friend class ClientStreamingHandler;  template <class ServiceType, class RequestType, class ResponseType>  friend class ServerStreamingHandler;  template <class ServiceType, class RequestType, class ResponseType>  friend class BidiStreamingHandler;  friend class UnknownMethodHandler;  friend class ::grpc::Server;  friend class ::grpc::ServerContext;  template <class InputMessage, class OutputMessage>  friend Status BlockingUnaryCall(Channel* channel, const RpcMethod& method,                                  ClientContext* context,                                  const InputMessage& request,                                  OutputMessage* result);  NextStatus AsyncNextInternal(void** tag, bool* ok, gpr_timespec deadline);  /// Wraps \a grpc_completion_queue_pluck.  /// \warning Must not be mixed with calls to \a Next.  bool Pluck(CompletionQueueTag* tag);  /// Performs a single polling pluck on \a tag.  void TryPluck(CompletionQueueTag* tag);  grpc_completion_queue* cq_;  // owned};/// An interface allowing implementors to process and filter event tags.class CompletionQueueTag { public:  virtual ~CompletionQueueTag() {}  // Called prior to returning from Next(), return value is the status of the  // operation (return status is the default thing to do). If this function  // returns false, the tag is dropped and not returned from the completion  // queue  virtual bool FinalizeResult(void** tag, bool* status) = 0;};/// A specific type of completion queue used by the processing of notifications/// by servers. Instantiated by \a ServerBuilder.class ServerCompletionQueue : public CompletionQueue { private:  friend class ServerBuilder;  ServerCompletionQueue() {}};}  // namespace grpc#endif  // GRPCXX_COMPLETION_QUEUE_H
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