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				|  |  | +/*
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				|  |  | + *
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				|  |  | + * Copyright 2015, Google Inc.
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				|  |  | + * All rights reserved.
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				|  |  | + *
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				|  |  | + * Redistribution and use in source and binary forms, with or without
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				|  |  | + * modification, are permitted provided that the following conditions are
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				|  |  | + * met:
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				|  |  | + *
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				|  |  | + *     * Redistributions of source code must retain the above copyright
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				|  |  | + * notice, this list of conditions and the following disclaimer.
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				|  |  | + *     * Redistributions in binary form must reproduce the above
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				|  |  | + * copyright notice, this list of conditions and the following disclaimer
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				|  |  | + * in the documentation and/or other materials provided with the
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				|  |  | + * distribution.
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				|  |  | + *     * Neither the name of Google Inc. nor the names of its
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				|  |  | + * contributors may be used to endorse or promote products derived from
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				|  |  | + * this software without specific prior written permission.
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				|  |  | + *
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				|  |  | + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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				|  |  | + * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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				|  |  | + * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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				|  |  | + * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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				|  |  | + * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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				|  |  | + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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				|  |  | + * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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				|  |  | + * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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				|  |  | + * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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				|  |  | + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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				|  |  | + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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				|  |  | + *
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				|  |  | + */
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				|  |  | +
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				|  |  | +#include <memory>
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				|  |  | +#include <iostream>
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				|  |  | +#include <string>
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				|  |  | +#include <thread>
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				|  |  | +
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				|  |  | +#include <grpc/grpc.h>
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				|  |  | +#include <grpc/support/log.h>
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				|  |  | +#include <grpc++/async_unary_call.h>
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				|  |  | +#include <grpc++/completion_queue.h>
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				|  |  | +#include <grpc++/server.h>
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				|  |  | +#include <grpc++/server_builder.h>
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				|  |  | +#include <grpc++/server_context.h>
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				|  |  | +#include <grpc++/server_credentials.h>
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				|  |  | +#include <grpc++/status.h>
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				|  |  | +#include "helloworld.grpc.pb.h"
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				|  |  | +
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				|  |  | +using grpc::CompletionQueue;
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				|  |  | +using grpc::Server;
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				|  |  | +using grpc::ServerAsyncResponseWriter;
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				|  |  | +using grpc::ServerBuilder;
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				|  |  | +using grpc::ServerContext;
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				|  |  | +using grpc::Status;
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				|  |  | +using helloworld::HelloRequest;
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				|  |  | +using helloworld::HelloReply;
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				|  |  | +using helloworld::Greeter;
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				|  |  | +
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				|  |  | +static bool got_sigint = false;
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				|  |  | +
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				|  |  | +class ServerImpl final {
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				|  |  | + public:
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				|  |  | +  ServerImpl() : service_(&service_cq_) {}
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				|  |  | +
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				|  |  | +  ~ServerImpl() {
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				|  |  | +    server_->Shutdown();
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				|  |  | +    rpc_cq_.Shutdown();
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				|  |  | +    service_cq_.Shutdown();
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				|  |  | +  }
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				|  |  | +
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				|  |  | +  // There is no shutdown handling in this code.
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				|  |  | +  void Run() {
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				|  |  | +    std::string server_address("0.0.0.0:50051");
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				|  |  | +
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				|  |  | +    ServerBuilder builder;
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				|  |  | +    builder.AddListeningPort(server_address, grpc::InsecureServerCredentials());
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				|  |  | +    builder.RegisterAsyncService(&service_);
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				|  |  | +    server_ = builder.BuildAndStart();
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				|  |  | +    std::cout << "Server listening on " << server_address << std::endl;
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				|  |  | +
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				|  |  | +    while (true) {
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				|  |  | +      CallData* rpc = new CallData();
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				|  |  | +      service_.RequestSayHello(&rpc->ctx, &rpc->request, &rpc->responder,
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				|  |  | +                               &rpc_cq_, rpc);
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				|  |  | +      void* got_tag;
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				|  |  | +      bool ok;
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				|  |  | +      service_cq_.Next(&got_tag, &ok);
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				|  |  | +      GPR_ASSERT(ok);
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				|  |  | +      GPR_ASSERT(got_tag == rpc);
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				|  |  | +
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				|  |  | +      std::thread t(&ServerImpl::HandleRpc, this, rpc);
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				|  |  | +      t.detach();
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				|  |  | +    }
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				|  |  | +  }
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				|  |  | +
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				|  |  | + private:
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				|  |  | +  struct CallData {
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				|  |  | +    CallData() : responder(&ctx) {}
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				|  |  | +    ServerContext ctx;
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				|  |  | +    HelloRequest request;
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				|  |  | +    HelloReply reply;
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				|  |  | +    ServerAsyncResponseWriter<HelloReply> responder;
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				|  |  | +  };
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				|  |  | +
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				|  |  | +  // Runs in a detached thread, processes rpc then deletes data.
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				|  |  | +  void HandleRpc(CallData* rpc) {
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				|  |  | +    std::string prefix("Hello ");
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				|  |  | +    rpc->reply.set_message(prefix + rpc->request.name());
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				|  |  | +    rpc->responder.Finish(rpc->reply, Status::OK, &rpc->ctx);
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				|  |  | +    void* got_tag;
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				|  |  | +    bool ok;
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				|  |  | +    rpc_cq_.Next(&got_tag, &ok);
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				|  |  | +    GPR_ASSERT(ok);
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				|  |  | +    GPR_ASSERT(got_tag == &rpc->ctx);
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				|  |  | +
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				|  |  | +    delete rpc;
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				|  |  | +  }
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				|  |  | +
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				|  |  | +  CompletionQueue service_cq_;
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				|  |  | +  CompletionQueue rpc_cq_;
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				|  |  | +  Greeter::AsyncService service_;
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				|  |  | +  std::unique_ptr<Server> server_;
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				|  |  | +};
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				|  |  | +
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				|  |  | +int main(int argc, char** argv) {
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				|  |  | +  grpc_init();
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				|  |  | +
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				|  |  | +  ServerImpl server;
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				|  |  | +  server.Run();
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				|  |  | +
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				|  |  | +  grpc_shutdown();
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				|  |  | +  return 0;
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				|  |  | +}
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