|  | @@ -52,7 +52,7 @@ void ThreadManager::WorkerThread::Run() {
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				|  |  |  }
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				|  |  |  
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				|  |  |  
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				|  |  | -bool ThreadManager::WorkerThread::isCreated() {
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				|  |  | +inline bool ThreadManager::WorkerThread::created() const {
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				|  |  |    return created_;
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				|  |  |  }
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				|  |  |  
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				|  | @@ -191,7 +191,7 @@ void ThreadManager::MainWorkLoop() {
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				|  |  |              // Drop lock before spawning thread to avoid contention
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				|  |  |              lock.Unlock();
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				|  |  |              WorkerThread* w = new WorkerThread(this);
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				|  |  | -            if (!w->isCreated()) {
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				|  |  | +            if (!w->created()) {
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				|  |  |                num_pollers_--;
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				|  |  |                num_threads_--;
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				|  |  |                resource_exhausted = true;
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