소스 검색

explain where .meta files came from

Jan Tattermusch 7 년 전
부모
커밋
a9eda49dfe
1개의 변경된 파일5개의 추가작업 그리고 1개의 파일을 삭제
  1. 5 1
      src/csharp/unitypackage/README.md

+ 5 - 1
src/csharp/unitypackage/README.md

@@ -3,7 +3,11 @@
 Scripts in this directory are of no interest for end users. They are part
 Scripts in this directory are of no interest for end users. They are part
 of internal tooling to automate building of the gRPC C# package for Unity.
 of internal tooling to automate building of the gRPC C# package for Unity.
 
 
-- `unitypackage_skeleton` - preconfigured .meta files for the unity package
+- `unitypackage_skeleton` - preconfigured `.meta` files for the unity package
   layout. The actual assemblies and native libraries will be added into
   layout. The actual assemblies and native libraries will be added into
   this hierarchy while building the package.
   this hierarchy while building the package.
+  Note: The `.meta` file were created by the Unity IDE by manually adding the assemblies/native libraries
+  to a Unity project and configuring their target plaform/architecture in the UI (these setting get recorded in
+  `.meta` files). The `.meta` format is not very well documented and there seems to be no easy way to generate them
+  automatically.