|  | @@ -93,7 +93,9 @@ class ByteBuffer final {
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				|  |  |    }
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				|  |  |    /// Constuct a byte buffer by referencing elements of existing buffer
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				|  |  | -  /// \a buf. Wrapper of core function grpc_byte_buffer_copy
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				|  |  | +  /// \a buf. Wrapper of core function grpc_byte_buffer_copy . This is not
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				|  |  | +  /// a deep copy; it is just a referencing. As a result, its performance is
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				|  |  | +  /// size-independent.
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				|  |  |    ByteBuffer(const ByteBuffer& buf);
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				|  |  |  
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				|  |  |    ~ByteBuffer() {
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				|  | @@ -102,6 +104,9 @@ class ByteBuffer final {
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				|  |  |      }
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				|  |  |    }
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				|  |  |  
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				|  |  | +  /// Wrapper of core function grpc_byte_buffer_copy . This is not
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				|  |  | +  /// a deep copy; it is just a referencing. As a result, its performance is
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				|  |  | +  /// size-independent.
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				|  |  |    ByteBuffer& operator=(const ByteBuffer&);
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				|  |  |  
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				|  |  |    /// Dump (read) the buffer contents into \a slices.
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				|  | @@ -117,7 +122,9 @@ class ByteBuffer final {
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				|  |  |  
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				|  |  |    /// Make a duplicate copy of the internals of this byte
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				|  |  |    /// buffer so that we have our own owned version of it.
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				|  |  | -  /// bbuf.Duplicate(); is equivalent to bbuf=bbuf; but is actually readable
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				|  |  | +  /// bbuf.Duplicate(); is equivalent to bbuf=bbuf; but is actually readable.
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				|  |  | +  /// This is not a deep copy; it is a referencing and its performance
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				|  |  | +  /// is size-independent.
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				|  |  |    void Duplicate() {
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				|  |  |      buffer_ = g_core_codegen_interface->grpc_byte_buffer_copy(buffer_);
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				|  |  |    }
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