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				+<?xml version="1.0" encoding="utf-8"?> 
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				+<Project DefaultTargets="PreBuildCmds;PreBuildTargets;Build;PostBuildCmds;PostBuildTargets" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> 
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				+  <PropertyGroup Label="CoApp" > 
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				+    <CoAppEtcDirectory>$(registry:HKEY_LOCAL_MACHINE\Software\Outercurve\CoApp.Powershell\etc)</CoAppEtcDirectory> 
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				+     
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				+    <!-- Set to true to make visual studio use PTK when building.--> 
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				+    <UsePTKFromVisualStudio>false</UsePTKFromVisualStudio> 
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				+  </PropertyGroup> 
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				+ 
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				+  <PropertyGroup Label="Configuration" > 
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				+    <!-- This lets Visual Studio see this as a VC11 project by default --> 
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				+    <PlatformToolset Condition="'$(PlatformToolset)' == ''">v110</PlatformToolset> 
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				+  </PropertyGroup> 
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				+ 
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				+  <Import Condition="Exists('$(CoAppEtcDirectory)\common-variables.vcxproj')" Project="$(CoAppEtcDirectory)\common-variables.vcxproj" /> 
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				+   
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				+  <PropertyGroup Label="CustomSettings" /> 
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				+   
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				+  <PropertyGroup Label="Globals"> 
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				+    <ProjectGuid>{63BED288-E8C3-4345-B84D-2E64598DCF3A}</ProjectGuid> 
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				+    <RootNamespace>$(MSBuildProjectName)</RootNamespace> 
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				+     
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				+    <OutNameSuffix Condition="$(IS_CDECL) AND $(IS_DYNAMIC)">1</OutNameSuffix> 
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				+ 
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				+    <!-- set to Application or DynamicLibrary (DynamicLibrary can get altered to StaticLibrary by PTK --> 
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				+    <ConfigurationType>DynamicLibrary</ConfigurationType> 
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				+ 
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				+    <!-- Common Compiler Defines (semicolon delimited) --> 
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				+    <Defines>_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_WARNINGS;</Defines> 
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				+    <Defines Condition="$(IS_STDCALL)">$(Defines);ZLIB_WINAPI;</Defines> 
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				+    <Defines Condition="$(IS_DYNAMIC)">$(Defines);ZLIB_DLL;</Defines> 
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				+    <Defines Condition="'$(AppContainer)' == 'App'">$(Defines);IOWIN32_USING_WINRT_API=1;</Defines> 
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				+    <Defines Condition="'$(AppContainer)' != 'App'">$(Defines);IOWIN32_USING_WINRT_API=0;</Defines> 
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				+    <Defines Condition="'$(UseASM)' == 'ASM'">$(Defines);ASMV;ASMINF;</Defines> 
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				+    <Defines Condition="$(IS_X64)">$(Defines);WIN64;</Defines> 
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				+ 
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				+    <!-- Additional Include folders (semicolon delimited) --> 
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				+    <IncludeDirectories>..\..;</IncludeDirectories> 
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				+ 
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				+    <!-- Additional Library folders (semicolon delimited) --> 
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				+    <LibraryDirectories></LibraryDirectories> 
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				+ 
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				+    <!-- Libraries to Link with --> 
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				+    <Libraries></Libraries> 
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				+     
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				+    <!-- Batch script to run before Build--> 
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				+    <PreBuild></PreBuild> 
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				+ 
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				+    <!-- Batch script to run after Build--> 
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				+    <PostBuild></PostBuild> 
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				+ 
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				+    <!-- Batch script to run before Link step--> 
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				+    <PreLink></PreLink> 
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				+ 
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				+    <!-- Batch script to run after Link--> 
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				+    <PostLink></PostLink> 
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				+ 
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				+    <!-- Batch script to run before Lib step--> 
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				+    <PreLib></PreLib> 
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				+ 
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				+    <!-- Batch script to run after Lib--> 
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				+    <PostLib></PostLib> 
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				+ 
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				+    <!-- Targets to run before Build (semcolon delimited)--> 
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				+    <PreBuildTargets></PreBuildTargets> 
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				+ 
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				+    <!-- Targets to run before Build (semcolon delimited)--> 
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				+    <PostBuildTargets></PostBuildTargets> 
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				+   
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				+    <!-- for Dynamic libs, you can specify the Module .DEF file path --> 
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				+    <ModuleDefinitionFile></ModuleDefinitionFile> 
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				+  </PropertyGroup> 
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				+ 
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				+  <Import Condition="Exists('$(CoAppEtcDirectory)\common-header.vcxproj')" Project="$(CoAppEtcDirectory)\common-header.vcxproj" /> 
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				+  <Import Condition="'$(UseASM)' == 'ASM'" Project="$(VCTargetsPath)\BuildCustomizations\masm.props" /> 
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				+ 
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				+  <PropertyGroup> 
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				+    <OutDir>$(ProjectRootDir)Output/$(PlatformToolset)/$(Platform)/$(Configuration)/$(UsesConfigurationType)/$(CallingConvention)/$(CharacterSet)/$(AppContainer)/$(UseASM)/</OutDir> 
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				+    <IntDir>$(ProjectRootDir)Intermediate/$(TargetName)/$(PlatformToolset)/$(Platform)/$(Configuration)/$(UsesConfigurationType)/$(CallingConvention)/$(CharacterSet)/$(AppContainer)/$(UseASM)/</IntDir> 
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				+  </PropertyGroup> 
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				+ 
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				+  <ItemDefinitionGroup> 
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				+    <ClCompile> 
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				+	  <SDLCheck>true</SDLCheck> 
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				+    </ClCompile> 
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				+    <Link> 
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				+      <BaseAddress>0x5A4C0000</BaseAddress> 
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				+    </Link> 
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				+  </ItemDefinitionGroup> 
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				+   
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				+  <ItemGroup Condition="'$(UseASM)' == 'ASM'"> 
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				+    <MASM Include="..\masmx64\gvmat64.asm" Condition="$(IS_X64)"> 
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				+      <AssembledCodeListingFile>$(IntDir)gvmat64.lst</AssembledCodeListingFile> 
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				+      <MASMBeforeTargets>Build</MASMBeforeTargets> 
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				+      <ObjectFileName>$(IntDir)gvmat64.obj</ObjectFileName> 
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				+    </MASM> 
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				+    <MASM Include="..\masmx64\inffasx64.asm" Condition="$(IS_X64)"> 
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				+      <AssembledCodeListingFile>$(IntDir)inffasx64.lst</AssembledCodeListingFile> 
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				+      <MASMBeforeTargets>Build</MASMBeforeTargets> 
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				+      <ObjectFileName>$(IntDir)inffasx64.obj</ObjectFileName> 
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				+    </MASM> 
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				+    <MASM Include="..\masmx86\inffas32.asm" Condition="$(IS_X86) AND $(IS_STDCALL)"> 
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				+      <AssembledCodeListingFile>$(IntDir)inffas32.lst</AssembledCodeListingFile> 
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				+      <MASMBeforeTargets>Build</MASMBeforeTargets> 
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				+	  <UseSafeExceptionHandlers>true</UseSafeExceptionHandlers> 
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				+      <AdditionalOptions>/coff %(AdditionalOptions)</AdditionalOptions> 
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				+      <ObjectFileName>$(IntDir)inffas32.obj</ObjectFileName> 
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				+    </MASM> 
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				+    <MASM Include="..\masmx86\match686.asm" Condition="$(IS_X86) AND $(IS_STDCALL)"> 
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				+      <AssembledCodeListingFile>$(IntDir)match686.lst</AssembledCodeListingFile> 
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				+      <MASMBeforeTargets>Build</MASMBeforeTargets> 
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				+	  <UseSafeExceptionHandlers>true</UseSafeExceptionHandlers> 
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				+      <AdditionalOptions>/coff %(AdditionalOptions)</AdditionalOptions> 
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				+      <ObjectFileName>$(IntDir)match686.obj</ObjectFileName> 
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				+    </MASM> 
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				+  </ItemGroup> 
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				+ 
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				+  <ItemGroup Label="C Source Files"> 
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				+    <!-- Include the source files to compile here --> 
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				+    <!-- <ClCompile Include="..\src\foo.c" /> --> 
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				+    <ClCompile Include="..\..\adler32.c" /> 
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				+    <ClCompile Include="..\..\compress.c" /> 
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				+    <ClCompile Include="..\..\crc32.c" /> 
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				+    <ClCompile Include="..\..\deflate.c" /> 
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				+    <ClCompile Include="..\..\gzclose.c" /> 
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				+    <ClCompile Include="..\..\gzlib.c" /> 
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				+    <ClCompile Include="..\..\gzread.c" /> 
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				+    <ClCompile Include="..\..\gzwrite.c" /> 
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				+    <ClCompile Include="..\..\infback.c" /> 
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				+    <ClCompile Include="..\masmx64\inffas8664.c" Condition="$(IS_X64)" /> 
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				+    <ClCompile Include="..\..\inffast.c" /> 
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				+    <ClCompile Include="..\..\inflate.c" /> 
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				+    <ClCompile Include="..\..\inftrees.c" /> 
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				+    <ClCompile Include="..\..\trees.c" /> 
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				+    <ClCompile Include="..\..\uncompr.c" /> 
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				+    <ClCompile Include="..\minizip\ioapi.c" /> 
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				+    <ClCompile Include="..\minizip\iowin32.c" /> 
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				+    <ClCompile Include="..\minizip\unzip.c"> 
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				+      <PreprocessorDefinitions Condition="$(IS_RELEASE)">ZLIB_INTERNAL;%(PreprocessorDefinitions)</PreprocessorDefinitions> 
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				+    </ClCompile> 
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				+    <ClCompile Include="..\minizip\zip.c"> 
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				+      <PreprocessorDefinitions Condition="$(IS_RELEASE)">ZLIB_INTERNAL;%(PreprocessorDefinitions)</PreprocessorDefinitions> 
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				+    </ClCompile> 
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				+    <ClCompile Include="..\..\zutil.c" /> 
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				+  </ItemGroup> 
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				+ 
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				+  <ItemGroup Label="Resource Files"> 
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				+    <!-- Include the source files to compile here --> 
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				+    <!-- <ResourceCompile Include="..\src\foo.rc" /> --> 
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				+    <ResourceCompile Include="..\..\win32\zlib1.rc" /> 
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				+  </ItemGroup> 
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				+ 
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				+  <Import Condition="'$(UseASM)' == 'ASM'" Project="$(VCTargetsPath)\BuildCustomizations\masm.targets" /> 
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				+  <Import Condition="Exists('$(CoAppEtcDirectory)\common-footer.vcxproj')" Project="$(CoAppEtcDirectory)\common-footer.vcxproj" /> 
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				+</Project> 
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