|  | @@ -220,9 +220,7 @@ void RunServer(const std::string& db_path) {
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				|  |  |    builder.RegisterService(&service);
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				|  |  |    std::unique_ptr<Server> server(builder.BuildAndStart());
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				|  |  |    std::cout << "Server listening on " << server_address << std::endl;
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				|  |  | -  while (true) {
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				|  |  | -    std::this_thread::sleep_for(std::chrono::seconds(5));
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				|  |  | -  }
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				|  |  | +  server->Wait();
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				|  |  |  }
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				|  |  |  ```
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				|  |  |  As you can see, we build and start our server using a `ServerBuilder`. To do this, we:
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				|  | @@ -232,8 +230,7 @@ As you can see, we build and start our server using a `ServerBuilder`. To do thi
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				|  |  |  3. Specify the address and port we want to use to listen for client requests using the builder's `AddPort()` method.
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				|  |  |  4. Register our service implementation with the builder.
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				|  |  |  5. Call `BuildAndStart()` on the builder to create and start an RPC server for our service.
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				|  |  | -
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				|  |  | -_[is there no equivalent of the Stubby4 wait() method, ie do you have to do the while(true) loop to keep the server running?]_
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				|  |  | +5. Call `Wait()` on the server to do a blocking wait until process is killed or `Shutdown()` is called.
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				|  |  |  
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				|  |  |  <a name="client"></a>
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				|  |  |  ## Creating the client
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