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				@@ -8,8 +8,8 @@ 
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				   </PropertyGroup> 
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				   <PropertyGroup Label="Configuration" > 
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				-    <!-- This lets Visual Studio see this as a VC11 project by default --> 
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				-    <PlatformToolset Condition="'$(PlatformToolset)' == ''">v110</PlatformToolset> 
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				+    <!-- This lets Visual Studio see this as a VC12 project by default --> 
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				+    <PlatformToolset Condition="'$(PlatformToolset)' == ''">v120</PlatformToolset> 
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				   </PropertyGroup> 
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				   <Import Condition="Exists('$(CoAppEtcDirectory)\common-variables.vcxproj')" Project="$(CoAppEtcDirectory)\common-variables.vcxproj" /> 
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				@@ -35,7 +35,7 @@ 
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				     <Defines Condition="$(IS_X64)">$(Defines);WIN64;</Defines> 
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				     <!-- Additional Include folders (semicolon delimited) --> 
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				-    <IncludeDirectories>..\..;</IncludeDirectories> 
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				+    <IncludeDirectories>..\..\..\third_party\zlib;</IncludeDirectories> 
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				     <!-- Additional Library folders (semicolon delimited) --> 
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				     <LibraryDirectories></LibraryDirectories> 
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				@@ -89,24 +89,24 @@ 
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				   </ItemDefinitionGroup> 
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				   <ItemGroup Condition="'$(UseASM)' == 'ASM'"> 
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				-    <MASM Include="..\masmx64\gvmat64.asm" Condition="$(IS_X64)"> 
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				+    <MASM Include="..\..\..\third_party\zlib\contrib\masmx64\gvmat64.asm" Condition="$(IS_X64)"> 
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				       <AssembledCodeListingFile>$(IntDir)gvmat64.lst</AssembledCodeListingFile> 
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				       <MASMBeforeTargets>Build</MASMBeforeTargets> 
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				       <ObjectFileName>$(IntDir)gvmat64.obj</ObjectFileName> 
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				     </MASM> 
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				-    <MASM Include="..\masmx64\inffasx64.asm" Condition="$(IS_X64)"> 
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				+    <MASM Include="..\..\..\third_party\zlib\contrib\masmx64\inffasx64.asm" Condition="$(IS_X64)"> 
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				       <AssembledCodeListingFile>$(IntDir)inffasx64.lst</AssembledCodeListingFile> 
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				       <MASMBeforeTargets>Build</MASMBeforeTargets> 
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				       <ObjectFileName>$(IntDir)inffasx64.obj</ObjectFileName> 
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				     </MASM> 
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				-    <MASM Include="..\masmx86\inffas32.asm" Condition="$(IS_X86) AND $(IS_STDCALL)"> 
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				+    <MASM Include="..\..\..\third_party\zlib\contrib\masmx86\inffas32.asm" Condition="$(IS_X86) AND $(IS_STDCALL)"> 
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				       <AssembledCodeListingFile>$(IntDir)inffas32.lst</AssembledCodeListingFile> 
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				       <MASMBeforeTargets>Build</MASMBeforeTargets> 
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				 	  <UseSafeExceptionHandlers>true</UseSafeExceptionHandlers> 
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				       <AdditionalOptions>/coff %(AdditionalOptions)</AdditionalOptions> 
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				       <ObjectFileName>$(IntDir)inffas32.obj</ObjectFileName> 
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				     </MASM> 
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				-    <MASM Include="..\masmx86\match686.asm" Condition="$(IS_X86) AND $(IS_STDCALL)"> 
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				+    <MASM Include="..\..\..\third_party\zlib\contrib\masmx86\match686.asm" Condition="$(IS_X86) AND $(IS_STDCALL)"> 
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				       <AssembledCodeListingFile>$(IntDir)match686.lst</AssembledCodeListingFile> 
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				       <MASMBeforeTargets>Build</MASMBeforeTargets> 
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				 	  <UseSafeExceptionHandlers>true</UseSafeExceptionHandlers> 
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				@@ -118,36 +118,28 @@ 
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				   <ItemGroup Label="C Source Files"> 
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				     <!-- Include the source files to compile here --> 
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				     <!-- <ClCompile Include="..\src\foo.c" /> --> 
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				-    <ClCompile Include="..\..\adler32.c" /> 
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				-    <ClCompile Include="..\..\compress.c" /> 
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				-    <ClCompile Include="..\..\crc32.c" /> 
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				-    <ClCompile Include="..\..\deflate.c" /> 
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				-    <ClCompile Include="..\..\gzclose.c" /> 
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				-    <ClCompile Include="..\..\gzlib.c" /> 
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				-    <ClCompile Include="..\..\gzread.c" /> 
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				-    <ClCompile Include="..\..\gzwrite.c" /> 
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				-    <ClCompile Include="..\..\infback.c" /> 
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				-    <ClCompile Include="..\masmx64\inffas8664.c" Condition="$(IS_X64)" /> 
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				-    <ClCompile Include="..\..\inffast.c" /> 
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				-    <ClCompile Include="..\..\inflate.c" /> 
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				-    <ClCompile Include="..\..\inftrees.c" /> 
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				-    <ClCompile Include="..\..\trees.c" /> 
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				-    <ClCompile Include="..\..\uncompr.c" /> 
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				-    <ClCompile Include="..\minizip\ioapi.c" /> 
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				-    <ClCompile Include="..\minizip\iowin32.c" /> 
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				-    <ClCompile Include="..\minizip\unzip.c"> 
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				-      <PreprocessorDefinitions Condition="$(IS_RELEASE)">ZLIB_INTERNAL;%(PreprocessorDefinitions)</PreprocessorDefinitions> 
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				-    </ClCompile> 
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				-    <ClCompile Include="..\minizip\zip.c"> 
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				-      <PreprocessorDefinitions Condition="$(IS_RELEASE)">ZLIB_INTERNAL;%(PreprocessorDefinitions)</PreprocessorDefinitions> 
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				-    </ClCompile> 
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				-    <ClCompile Include="..\..\zutil.c" /> 
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				+    <ClCompile Include="..\..\..\third_party\zlib\adler32.c" /> 
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				+    <ClCompile Include="..\..\..\third_party\zlib\compress.c" /> 
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				+    <ClCompile Include="..\..\..\third_party\zlib\crc32.c" /> 
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				+    <ClCompile Include="..\..\..\third_party\zlib\deflate.c" /> 
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				+    <ClCompile Include="..\..\..\third_party\zlib\gzclose.c" /> 
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				+    <ClCompile Include="..\..\..\third_party\zlib\gzlib.c" /> 
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				+    <ClCompile Include="..\..\..\third_party\zlib\gzread.c" /> 
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				+    <ClCompile Include="..\..\..\third_party\zlib\gzwrite.c" /> 
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				+    <ClCompile Include="..\..\..\third_party\zlib\infback.c" /> 
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				+    <ClCompile Include="..\..\..\third_party\zlib\contrib\masmx64\inffas8664.c" Condition="$(IS_X64)" /> 
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				+    <ClCompile Include="..\..\..\third_party\zlib\inffast.c" /> 
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				+    <ClCompile Include="..\..\..\third_party\zlib\inflate.c" /> 
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				+    <ClCompile Include="..\..\..\third_party\zlib\inftrees.c" /> 
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				+    <ClCompile Include="..\..\..\third_party\zlib\trees.c" /> 
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				+    <ClCompile Include="..\..\..\third_party\zlib\uncompr.c" /> 
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				+    <ClCompile Include="..\..\..\third_party\zlib\zutil.c" /> 
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				   </ItemGroup> 
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				   <ItemGroup Label="Resource Files"> 
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				     <!-- Include the source files to compile here --> 
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				     <!-- <ResourceCompile Include="..\src\foo.rc" /> --> 
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				-    <ResourceCompile Include="..\..\win32\zlib1.rc" /> 
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				+    <ResourceCompile Include="..\..\..\third_party\zlib\win32\zlib1.rc" /> 
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				   </ItemGroup> 
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				   <Import Condition="'$(UseASM)' == 'ASM'" Project="$(VCTargetsPath)\BuildCustomizations\masm.targets" /> 
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