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							- // Ceres Solver - A fast non-linear least squares minimizer
 
- // Copyright 2018 Google Inc. All rights reserved.
 
- // http://ceres-solver.org/
 
- //
 
- // Redistribution and use in source and binary forms, with or without
 
- // modification, are permitted provided that the following conditions are met:
 
- //
 
- // * Redistributions of source code must retain the above copyright notice,
 
- //   this list of conditions and the following disclaimer.
 
- // * Redistributions in binary form must reproduce the above copyright notice,
 
- //   this list of conditions and the following disclaimer in the documentation
 
- //   and/or other materials provided with the distribution.
 
- // * Neither the name of Google Inc. nor the names of its contributors may be
 
- //   used to endorse or promote products derived from this software without
 
- //   specific prior written permission.
 
- //
 
- // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
 
- // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 
- // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
 
- // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
 
- // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
 
- // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
 
- // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
 
- // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
 
- // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
 
- // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
 
- // POSSIBILITY OF SUCH DAMAGE.
 
- //
 
- // Author: vitus@google.com (Michael Vitus)
 
- #ifndef CERES_INTERNAL_THREAD_POOL_H_
 
- #define CERES_INTERNAL_THREAD_POOL_H_
 
- #include <functional>
 
- #include <mutex>
 
- #include <thread>
 
- #include <vector>
 
- #include "ceres/concurrent_queue.h"
 
- #include "ceres/internal/port.h"
 
- namespace ceres {
 
- namespace internal {
 
- // A thread-safe thread pool with an unbounded task queue and a resizable number
 
- // of workers.  The size of the thread pool can be increased but never decreased
 
- // in order to support the largest number of threads requested.  The ThreadPool
 
- // has three states:
 
- //
 
- //  (1) The thread pool size is zero.  Tasks may be added to the thread pool via
 
- //  AddTask but they will not be executed until the thread pool is resized.
 
- //
 
- //  (2) The thread pool size is greater than zero.  Tasks may be added to the
 
- //  thread pool and will be executed as soon as a worker is available.  The
 
- //  thread pool may be resized while the thread pool is running.
 
- //
 
- //  (3) The thread pool is destructing.  The thread pool will signal all the
 
- //  workers to stop.  The workers will finish all of the tasks that have already
 
- //  been added to the thread pool.
 
- //
 
- class CERES_EXPORT_INTERNAL ThreadPool {
 
-  public:
 
-   // Returns the maximum number of hardware threads.
 
-   static int MaxNumThreadsAvailable();
 
-   // Default constructor with no active threads.  We allow instantiating a
 
-   // thread pool with no threads to support the use case of single threaded
 
-   // Ceres where everything will be executed on the main thread. For single
 
-   // threaded execution this has two benefits: avoid any overhead as threads
 
-   // are expensive to create, and no unused threads shown in the debugger.
 
-   ThreadPool();
 
-   // Instantiates a thread pool with min(MaxNumThreadsAvailable, num_threads)
 
-   // number of threads.
 
-   explicit ThreadPool(int num_threads);
 
-   // Signals the workers to stop and waits for them to finish any tasks that
 
-   // have been scheduled.
 
-   ~ThreadPool();
 
-   // Resizes the thread pool if it is currently less than the requested number
 
-   // of threads.  The thread pool will be resized to min(MaxNumThreadsAvailable,
 
-   // num_threads) number of threads.  Resize does not support reducing the
 
-   // thread pool size.  If a smaller number of threads is requested, the thread
 
-   // pool remains the same size.  The thread pool is reused within Ceres with
 
-   // different number of threads, and we need to ensure we can support the
 
-   // largest number of threads requested.  It is safe to resize the thread pool
 
-   // while the workers are executing tasks, and the resizing is guaranteed to
 
-   // complete upon return.
 
-   void Resize(int num_threads);
 
-   // Adds a task to the queue and wakes up a blocked thread.  If the thread pool
 
-   // size is greater than zero, then the task will be executed by a currently
 
-   // idle thread or when a thread becomes available.  If the thread pool has no
 
-   // threads, then the task will never be executed and the user should use
 
-   // Resize() to create a non-empty thread pool.
 
-   void AddTask(const std::function<void()>& func);
 
-   // Returns the current size of the thread pool.
 
-   int Size();
 
-  private:
 
-   // Main loop for the threads which blocks on the task queue until work becomes
 
-   // available.  It will return if and only if Stop has been called.
 
-   void ThreadMainLoop();
 
-   // Signal all the threads to stop.  It does not block until the threads are
 
-   // finished.
 
-   void Stop();
 
-   // The queue that stores the units of work available for the thread pool.  The
 
-   // task queue maintains its own thread safety.
 
-   ConcurrentQueue<std::function<void()>> task_queue_;
 
-   std::vector<std::thread> thread_pool_;
 
-   std::mutex thread_pool_mutex_;
 
- };
 
- }  // namespace internal
 
- }  // namespace ceres
 
- #endif  // CERES_INTERNAL_THREAD_POOL_H_
 
 
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