| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152 | // Copyright 2017 The Abseil Authors.//// Licensed under the Apache License, Version 2.0 (the "License");// you may not use this file except in compliance with the License.// You may obtain a copy of the License at////      https://www.apache.org/licenses/LICENSE-2.0//// Unless required by applicable law or agreed to in writing, software// distributed under the License is distributed on an "AS IS" BASIS,// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.// See the License for the specific language governing permissions and// limitations under the License.#include "absl/synchronization/barrier.h"#include "absl/base/internal/raw_logging.h"#include "absl/synchronization/mutex.h"namespace absl {ABSL_NAMESPACE_BEGIN// Return whether int *arg is zero.static bool IsZero(void *arg) {  return 0 == *reinterpret_cast<int *>(arg);}bool Barrier::Block() {  MutexLock l(&this->lock_);  this->num_to_block_--;  if (this->num_to_block_ < 0) {    ABSL_RAW_LOG(        FATAL,        "Block() called too many times.  num_to_block_=%d out of total=%d",        this->num_to_block_, this->num_to_exit_);  }  this->lock_.Await(Condition(IsZero, &this->num_to_block_));  // Determine which thread can safely delete this Barrier object  this->num_to_exit_--;  ABSL_RAW_CHECK(this->num_to_exit_ >= 0, "barrier underflow");  // If num_to_exit_ == 0 then all other threads in the barrier have  // exited the Wait() and have released the Mutex so this thread is  // free to delete the barrier.  return this->num_to_exit_ == 0;}ABSL_NAMESPACE_END}  // namespace absl
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