| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110 | // Copyright 2017 The Abseil Authors.//// Licensed under the Apache License, Version 2.0 (the "License");// you may not use this file except in compliance with the License.// You may obtain a copy of the License at////      https://www.apache.org/licenses/LICENSE-2.0//// Unless required by applicable law or agreed to in writing, software// distributed under the License is distributed on an "AS IS" BASIS,// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.// See the License for the specific language governing permissions and// limitations under the License.//// -----------------------------------------------------------------------------// File: seed_sequences.h// -----------------------------------------------------------------------------//// This header contains utilities for creating and working with seed sequences// conforming to [rand.req.seedseq]. In general, direct construction of seed// sequences is discouraged, but use-cases for construction of identical bit// generators (using the same seed sequence) may be helpful (e.g. replaying a// simulation whose state is derived from variates of a bit generator).#ifndef ABSL_RANDOM_SEED_SEQUENCES_H_#define ABSL_RANDOM_SEED_SEQUENCES_H_#include <iterator>#include <random>#include "absl/random/internal/salted_seed_seq.h"#include "absl/random/internal/seed_material.h"#include "absl/random/seed_gen_exception.h"#include "absl/types/span.h"namespace absl {ABSL_NAMESPACE_BEGIN// -----------------------------------------------------------------------------// absl::SeedSeq// -----------------------------------------------------------------------------//// `absl::SeedSeq` constructs a seed sequence according to [rand.req.seedseq]// for use within bit generators. `absl::SeedSeq`, unlike `std::seed_seq`// additionally salts the generated seeds with extra implementation-defined// entropy. For that reason, you can use `absl::SeedSeq` in combination with// standard library bit generators (e.g. `std::mt19937`) to introduce// non-determinism in your seeds.//// Example:////   absl::SeedSeq my_seed_seq({a, b, c});//   std::mt19937 my_bitgen(my_seed_seq);//using SeedSeq = random_internal::SaltedSeedSeq<std::seed_seq>;// -----------------------------------------------------------------------------// absl::CreateSeedSeqFrom(bitgen*)// -----------------------------------------------------------------------------//// Constructs a seed sequence conforming to [rand.req.seedseq] using variates// produced by a provided bit generator.//// You should generally avoid direct construction of seed sequences, but// use-cases for reuse of a seed sequence to construct identical bit generators// may be helpful (eg. replaying a simulation whose state is derived from bit// generator values).//// If bitgen == nullptr, then behavior is undefined.//// Example:////   absl::BitGen my_bitgen;//   auto seed_seq = absl::CreateSeedSeqFrom(&my_bitgen);//   absl::BitGen new_engine(seed_seq); // derived from my_bitgen, but not//                                      // correlated.//template <typename URBG>SeedSeq CreateSeedSeqFrom(URBG* urbg) {  SeedSeq::result_type      seed_material[random_internal::kEntropyBlocksNeeded];  if (!random_internal::ReadSeedMaterialFromURBG(          urbg, absl::MakeSpan(seed_material))) {    random_internal::ThrowSeedGenException();  }  return SeedSeq(std::begin(seed_material), std::end(seed_material));}// -----------------------------------------------------------------------------// absl::MakeSeedSeq()// -----------------------------------------------------------------------------//// Constructs an `absl::SeedSeq` salting the generated values using// implementation-defined entropy. The returned sequence can be used to create// equivalent bit generators correlated using this sequence.//// Example:////   auto my_seed_seq = absl::MakeSeedSeq();//   std::mt19937 rng1(my_seed_seq);//   std::mt19937 rng2(my_seed_seq);//   EXPECT_EQ(rng1(), rng2());//SeedSeq MakeSeedSeq();ABSL_NAMESPACE_END}  // namespace absl#endif  // ABSL_RANDOM_SEED_SEQUENCES_H_
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