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							- // Copyright 2017 The Abseil Authors.
 
- //
 
- // Licensed under the Apache License, Version 2.0 (the "License");
 
- // you may not use this file except in compliance with the License.
 
- // You may obtain a copy of the License at
 
- //
 
- //      https://www.apache.org/licenses/LICENSE-2.0
 
- //
 
- // Unless required by applicable law or agreed to in writing, software
 
- // distributed under the License is distributed on an "AS IS" BASIS,
 
- // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 
- // See the License for the specific language governing permissions and
 
- // limitations under the License.
 
- #ifndef ABSL_RANDOM_INTERNAL_WIDE_MULTIPLY_H_
 
- #define ABSL_RANDOM_INTERNAL_WIDE_MULTIPLY_H_
 
- #include <cstdint>
 
- #include <limits>
 
- #include <type_traits>
 
- #if (defined(_WIN32) || defined(_WIN64)) && defined(_M_IA64)
 
- #include <intrin.h>  // NOLINT(build/include_order)
 
- #pragma intrinsic(_umul128)
 
- #define ABSL_INTERNAL_USE_UMUL128 1
 
- #endif
 
- #include "absl/base/config.h"
 
- #include "absl/base/internal/bits.h"
 
- #include "absl/numeric/int128.h"
 
- #include "absl/random/internal/traits.h"
 
- namespace absl {
 
- ABSL_NAMESPACE_BEGIN
 
- namespace random_internal {
 
- // Helper object to multiply two 64-bit values to a 128-bit value.
 
- // MultiplyU64ToU128 multiplies two 64-bit values to a 128-bit value.
 
- // If an intrinsic is available, it is used, otherwise use native 32-bit
 
- // multiplies to construct the result.
 
- inline absl::uint128 MultiplyU64ToU128(uint64_t a, uint64_t b) {
 
- #if defined(ABSL_HAVE_INTRINSIC_INT128)
 
-   return absl::uint128(static_cast<__uint128_t>(a) * b);
 
- #elif defined(ABSL_INTERNAL_USE_UMUL128)
 
-   // uint64_t * uint64_t => uint128 multiply using imul intrinsic on MSVC.
 
-   uint64_t high = 0;
 
-   const uint64_t low = _umul128(a, b, &high);
 
-   return absl::MakeUint128(high, low);
 
- #else
 
-   // uint128(a) * uint128(b) in emulated mode computes a full 128-bit x 128-bit
 
-   // multiply.  However there are many cases where that is not necessary, and it
 
-   // is only necessary to support a 64-bit x 64-bit = 128-bit multiply.  This is
 
-   // for those cases.
 
-   const uint64_t a00 = static_cast<uint32_t>(a);
 
-   const uint64_t a32 = a >> 32;
 
-   const uint64_t b00 = static_cast<uint32_t>(b);
 
-   const uint64_t b32 = b >> 32;
 
-   const uint64_t c00 = a00 * b00;
 
-   const uint64_t c32a = a00 * b32;
 
-   const uint64_t c32b = a32 * b00;
 
-   const uint64_t c64 = a32 * b32;
 
-   const uint32_t carry =
 
-       static_cast<uint32_t>(((c00 >> 32) + static_cast<uint32_t>(c32a) +
 
-                              static_cast<uint32_t>(c32b)) >>
 
-                             32);
 
-   return absl::MakeUint128(c64 + (c32a >> 32) + (c32b >> 32) + carry,
 
-                            c00 + (c32a << 32) + (c32b << 32));
 
- #endif
 
- }
 
- // wide_multiply<T> multiplies two N-bit values to a 2N-bit result.
 
- template <typename UIntType>
 
- struct wide_multiply {
 
-   static constexpr size_t kN = std::numeric_limits<UIntType>::digits;
 
-   using input_type = UIntType;
 
-   using result_type = typename random_internal::unsigned_bits<kN * 2>::type;
 
-   static result_type multiply(input_type a, input_type b) {
 
-     return static_cast<result_type>(a) * b;
 
-   }
 
-   static input_type hi(result_type r) { return r >> kN; }
 
-   static input_type lo(result_type r) { return r; }
 
-   static_assert(std::is_unsigned<UIntType>::value,
 
-                 "Class-template wide_multiply<> argument must be unsigned.");
 
- };
 
- #ifndef ABSL_HAVE_INTRINSIC_INT128
 
- template <>
 
- struct wide_multiply<uint64_t> {
 
-   using input_type = uint64_t;
 
-   using result_type = absl::uint128;
 
-   static result_type multiply(uint64_t a, uint64_t b) {
 
-     return MultiplyU64ToU128(a, b);
 
-   }
 
-   static uint64_t hi(result_type r) { return absl::Uint128High64(r); }
 
-   static uint64_t lo(result_type r) { return absl::Uint128Low64(r); }
 
- };
 
- #endif
 
- }  // namespace random_internal
 
- ABSL_NAMESPACE_END
 
- }  // namespace absl
 
- #endif  // ABSL_RANDOM_INTERNAL_WIDE_MULTIPLY_H_
 
 
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